Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 16:20:34 Player: Revenant Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1977) 1977 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4593 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 64/100 System Corruption 13% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Micro Nuclear Core Gravmag System Compact Battery (300) Medium Matter Pod (1) Advanced Weight Redist. System Target Analyzer Hardlight Generator Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Heat Sink Compact Battery Medium Matter Pod Advanced Weight Redist. System Target Analyzer Hardlight Generator Component Analysis Suite Shock Rifle Heavy Assault Rifle Proton Missile Launcher Rocket Launcher Remote Datajack [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 96 | 7 14 12 28 35 Power 10 | 1 1 2 2 4 Engine 7 | 1 1 2 1 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 24 | 2 3 3 7 9 Treads 6 | . . . 3 3 Leg 18 | 2 3 3 4 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 1 6 7 Device 6 | . . . 3 3 Storage 6 | 1 1 . 2 2 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 45 | 3 8 6 13 15 Energy Gun 12 | 2 5 . 2 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 22 | 1 2 5 9 5 Ballistic Cannon . | . . . . . Launcher 8 | . 1 1 2 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 47 | . 3 6 13 25 Power 6 | . 1 1 1 3 Propulsion 16 | . . 4 2 10 Utility 7 | . . 1 2 4 Weapon 18 | . 2 . 8 8 Highest Loss Streak 7 | . 2 3 4 7 Average Slot Usage (%) 84 | . 87 87 75 86 Engine 6 | . 13 11 8 4 Treads 9 | . . . 10 12 Leg 18 | . 28 39 17 14 Device 7 | . . . 4 10 Storage 11 | . 14 11 9 11 Protection 6 | . 4 4 8 6 Energy Gun 5 | . 20 1 2 4 Energy Cannon 3 | . . . . 5 Ballistic Gun 10 | . 3 19 14 10 Naked Turns . | . . . . . Heaviest Build 60 | 11 24 28 41 60 Greatest Support 60 | 20 20 43 60 36 Greatest Overweight (x) 17 | 2 1 2 2 17 Average Overweight (x) 1 | . . . . 1 Largest Inventory Capacity 16 | 6 10 10 10 16 Average Capacity 10 | 5 6 10 9 12 Most Carried 16 | 4 9 10 10 16 Average Carried 9 | 3 5 9 6 11 Final Capacity 16 | 6 10 10 10 16 Final Carried 10 | 4 8 8 10 10 Class Distribution -------------------- 43% | Scavenger-Tank 26% | Mutant 15% | Scavenger-Mutant 8% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1772 | 230 200 109 462 771 Remotely . | . . . . . Salvage Created 2086 | . 539 109 496 942 Parts 114 | . 25 7 22 60 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 14 3 11 17 Guns 33 | . 9 3 10 11 Cannons 2 | . . . . 2 AOE 8 | . 4 . 1 3 Classes Destroyed 10 | . 3 1 1 5 Worker 6 | . . . . 6 Builder 8 | . . . . 8 Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 9 | . 3 1 . 5 Grunt 22 | . 11 1 7 3 Duelist 2 | . . 1 1 . Sentry 7 | . . . 3 4 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 8 | . 5 2 3 8 Combat Bots Only 5 | . 5 2 3 3 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6375 | . 876 621 1233 3645 Core 1135 | . 196 70 157 712 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 21 82 71 . Volleys Fired 170 | 1 35 18 45 71 Largest 3 | 2 2 2 3 3 Hottest 225 | 100 90 40 115 225 Shots Fired 341 | 2 57 26 98 158 Gun 289 | 2 51 25 93 118 Cannon 27 | . . . . 27 Launcher 25 | . 6 1 5 13 Special . | . . . . . Kinetic 209 | . 7 25 83 94 Thermal 53 | 2 . . 10 41 Explosive 24 | . 6 1 5 12 Electromagnetic 55 | . 44 . . 11 Robot Hit Streak 19 | . 16 19 11 13 Robot Miss Streak 7 | . 3 2 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 242 | . 44 19 74 105 Core Hits 134 | . 33 6 32 63 Critical Hits 3 | . . . 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5640 | . 1021 233 1141 3245 Guns 3644 | . 606 233 1016 1789 Cannons 412 | . . . . 412 Explosions 1584 | . 415 . 125 1044 Melee . | . . . . . Ramming . | . . . . . Kinetic 2586 | . 39 233 891 1423 Thermal 888 | . 137 . 125 626 Explosive 1389 | . 278 . 125 986 Electromagnetic 777 | . 567 . . 210 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Effects 74 | . . . . 74 Message Errors 11 | . . . . 11 Matter Fused 13 | . . . . 13 Heat Flow Errors 8 | . . . . 8 Energy Discharges 6 | . . . . 6 Parts Rejected 2 | . . . . 2 Data Loss (minor) 10 | . . . . 10 Data Loss (major) 5 | . . . . 5 Misfires 2 | . . . . 2 Misdirections 3 | . . . . 3 Targeting Errors 14 | . . . . 14 Overload Shots . | . . . . . Overflow Damage 91 | . . . 35 56 Projectiles 25 | . . . . 25 Explosions 66 | . . . 35 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 324 | . 121 . 113 90 Shots 10 | . 4 . 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | 39 144 . 226 285 Average Temperature 71 | 26 54 . 82 79 Received Heat Transfer 1272 | . 375 99 486 312 Siege Activations . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Fried 2 | . 1 . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1477 | . 200 . 296 981 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 412 | . 412 149 245 335 Initial 91 | . . 89 53 91 Average 91 | . 169 118 129 69 Maximum Alert Level 2 | . 2 . 1 1 Low Security (%) 88 | 100 57 100 92 90 Level 1 11 | . 41 . 7 9 Level 2 . | . 1 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 4 . 1 12 Investigation 2 | . 2 . . . Extermination 4 | . . . . 4 Reinforcement 7 | . 2 . 1 4 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 2 | . . . . 2 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 21 9 20 39 Peak Tracking Total 7 | . 5 7 4 7 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 1 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . 2 1 2 4 Max in Single Turn 3 | . 1 1 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4228 | 157 490 299 703 2579 Spaces Moved 2125 | 114 266 187 352 1206 Core 29 | 10 . . . 19 Treads 493 | . . . 90 403 Legs 1603 | 104 266 187 262 784 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 160 | 116 125 121 138 184 Slowest Speed 900 | 150 150 180 180 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 26 | 5 49 23 26 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . 8 . 3 . Terrain Destroyed 167 | . 43 5 42 77 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 158 | . 43 5 42 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2660 | 137 369 232 490 1432 Wait 122 | . 26 2 37 57 Move 2121 | 113 265 186 351 1206 Hop . | . . . . . Pick Up 103 | 13 18 10 24 38 Fast Attach . | . . . . . Attach 61 | 7 5 6 19 24 Detach 2 | . 1 . 1 . Swap 35 | . 9 6 9 11 Drop 36 | 3 10 4 4 15 Fire 170 | 1 35 18 45 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 461 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Discovered new exit (range 7) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Discovered new exit (range 14) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -8/Materials | Lost 3 parts (1p2n) 1032 | -8/Materials | Lost 3 parts (1p2w) 1255 | -8/Materials | Lost 4 parts (4w) 1326 | -8/Materials | Lost 3 parts (1n2u) 1609 | -8/Materials | Discovered new exit (range 3) 1650 | -8/Materials | Entered Factory 1650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -7/Factory | Build established: Scavenger-Tank 2592 | -7/Factory | Crushed by falling debris 3047 | -7/Factory | Garrison activated, responded to threat 3226 | -7/Factory | System corruption reached 10% 3261 | -7/Factory | Lost 6 parts (2n2u2w) 3682 | -7/Factory | Build established: Tank 3777 | -7/Factory | Garrison activated, responded to threat 4069 | -7/Factory | Core integrity fell below 50% 4109 | -7/Factory | Crushed by falling debris 4116 | -7/Factory | Lost 3 parts (1n2w) 4194 | -7/Factory | Lost 7 parts (1p3n2u1w) 4215 | -7/Factory | Core integrity fell below 20% 4229 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. System corrupted: Proton Missile Launcher targeting data glitched. Door malfunctions. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. Proton Missile Launcher destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Assembly Bed disabled. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????# | ?????????? | | ?????????# % % ?????????? | | ?????????#####+#########% %! ########????????????? | | ?????????# # # # ####????????????????? | | ?????????# # # # #????????????????? | | ?????????# ### # %####????????????????? | | ?????????# #?### ###?????????????????? | | ?????????###########??## # #?????????????????? | | ??????????????????????## ###?????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# a#???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????## k #???????????????????? | | ????????????????"?????## #???????????????????? | | ????????????????? ????## u %###?????????????????? | | ????????????######/##### ! !# #?????????????????? | | ????????? ^ =##??????????????????? | | ????????? *= ##??????????????????? | | ???????????"" ^!%= u #???????????????????? | | ???????????"" !%!! = u #???????????????????? | | ???????????"" 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