Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 01:13:30

Player: the cat!

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (9)        1800
Robots Destroyed (98)      490
Value Destroyed (3595)     3595
Prototype IDs (51)         1020
Alien Tech Used (0)        0
Bonus (3789)               3789
              TOTAL SCORE: 13194

 Bonus
-------
High Alert Combat Kills    12
Follower Combat Kills      240
Registered with UFD        300
Met Optimus in HQ          500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      2704
Friendly Fire              -967

 Cogmind 
---------
Core Integrity             0/1000
Matter                     290/300
Energy                     111/150
System Corruption          0%
Temperature                Cool (75)
Movement                   Hovering (32)
Location                   -4/Proximity Caves

 Parts 
-------
>              --- POWER (1) --------
         Micro Antimatter Reactor
>              --- PROPULSION (5) ---
        Cooled Antigrav System
        Cooled Antigrav System
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY (9) ------
        Medium Storage Unit
      Enhanced Optical Array
      Improved Signal Interpreter
  Experimental Cloaking Device
  Experimental Propulsion Shielding
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
      Advanced Hacking Suite
               A0-MCA's Component Scanner
>              --- WEAPON (2) -------
               Vortex Shotgun
               Plasma Sword
>              --- INVENTORY (10) ---
         Micro Fission Core
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
               Energy Well (350)
  Experimental Propulsion Shielding
               Vortex Shotgun (50)
               Helical Railgun
               Tiamat Missile Launcher
               RU-N14's Throwing Claymores v3 (5)

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
>              --- PROPULSION -------
        Cooled Antigrav System
        Cooled Antigrav System
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY ----------
        Medium Storage Unit
      Enhanced Optical Array
      Improved Signal Interpreter
  Experimental Cloaking Device
  Experimental Propulsion Shielding
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
      Advanced Hacking Suite
               A0-MCA's Component Scanner
>              --- WEAPON -----------
               Helical Railgun
               Plasma Sword
>              --- INVENTORY --------
         Micro Fission Core
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
               Energy Well
  Experimental Propulsion Shielding
               Vortex Shotgun
               Vortex Shotgun
               Tiamat Missile Launcher
               RU-N14's Throwing Claymores v3
[Rating: 134]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Fusion Compressor
  Reactor                  Micro Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Armored Leg
  Wheel                    Wheel
  Hover Unit               Cooled Antigrav System
  Flight Unit              Biomechanical Wings
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Utility Shielding
Weapon                     Flak Gun
  Energy Gun               Subdweller Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Flak Gun
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Heavy Proton Missile Launcher
  Special Weapon           RU-N14's Throwing Claymores v3
  Impact Weapon            Flail
  Slashing Weapon          Plasma Sword

 Build                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Slots Evolved              10   | .   .   .   .   .   10  .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   3   .   .   .   .   
  Utility                  7    | .   .   .   .   .   7   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   
Parts Attached             122  | .   10  9   8   9   60  1   .   25  .   
  Power                    14   | .   1   1   .   1   9   .   .   2   .   
    Engine                 7    | .   1   1   .   1   4   .   .   .   .   
    Core                   6    | .   .   .   .   .   5   .   .   1   .   
    Reactor                1    | .   .   .   .   .   .   .   .   1   .   
  Propulsion               35   | .   2   2   2   4   16  .   .   9   .   
    Treads                 6    | .   2   1   2   1   .   .   .   .   .   
    Leg                    7    | .   .   .   .   .   7   .   .   .   .   
    Wheel                  7    | .   .   1   .   3   3   .   .   .   .   
    Hover                  9    | .   .   .   .   .   2   .   .   7   .   
    Flight                 6    | .   .   .   .   .   4   .   .   2   .   
  Utility                  44   | .   4   2   4   2   25  .   .   7   .   
    Device                 13   | .   2   1   1   .   8   .   .   1   .   
    Storage                4    | .   2   .   .   .   2   .   .   .   .   
    Processor              7    | .   .   .   .   .   6   .   .   1   .   
    Hackware               1    | .   .   .   .   .   1   .   .   .   .   
    Protection             19   | .   .   1   3   2   8   .   .   5   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   29   | .   3   4   2   2   10  1   .   7   .   
    Energy Gun             4    | .   2   .   1   .   .   .   .   1   .   
    Energy Cannon          4    | .   1   1   .   .   2   .   .   .   .   
    Ballistic Gun          8    | .   .   2   1   1   3   .   .   1   .   
    Ballistic Cannon       1    | .   .   .   .   .   1   .   .   .   .   
    Launcher               3    | .   .   .   .   .   2   .   .   1   .   
    Special Weapon         7    | .   .   .   .   1   1   1   .   4   .   
    Impact Weapon          1    | .   .   1   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   1   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   .   1   3   .   .   .   .   
  Corrupted Parts          4    | .   .   .   .   .   4   .   .   .   .   
    System Corruption      18   | .   .   .   .   .   18  .   .   .   .   
Parts Lost                 49   | .   .   3   5   .   40  .   .   1   .   
  Power                    9    | .   .   1   .   .   8   .   .   .   .   
  Propulsion               16   | .   .   1   2   .   13  .   .   .   .   
  Utility                  16   | .   .   .   2   .   13  .   .   1   .   
  Weapon                   8    | .   .   1   1   .   6   .   .   .   .   
  Highest Loss Streak      9    | .   .   2   3   .   9   .   .   1   .   
  To Critical Strikes      1    | .   .   1   .   .   .   .   .   .   .   
Average Backups            15   | 6   9   19  17  18  13  4   5   9   10  
  Power                    .    | 1   1   .   .   .   .   .   .   .   1   
  Propulsion               1    | 4   3   4   3   .   .   .   .   .   3   
  Utility                  7    | .   2   10  10  10  6   2   2   3   2   
  Weapon                   4    | 1   2   3   3   5   5   2   3   4   4   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   
Unused Backups             43   | .   6   2   1   14  9   .   .   5   6   
  Power                    1    | .   1   .   .   .   .   .   .   .   .   
  Propulsion               7    | .   3   .   1   .   .   .   .   .   3   
  Utility                  21   | .   1   1   .   9   7   .   .   2   1   
  Weapon                   14   | .   1   1   .   5   2   .   .   3   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   97  99  100 99  65  76  76  91  100 
  Engine                   9    | .   14  14  14  14  2   .   .   .   .   
  Treads                   11   | .   18  15  25  14  2   .   .   .   .   
  Leg                      2    | .   9   .   .   .   8   5   5   .   .   
  Wheel                    7    | .   .   12  2   13  1   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   5   5   9   29  
  Flight                   2    | .   .   .   .   .   2   11  11  15  .   
  Device                   10   | .   11  11  10  12  10  5   5   4   5   
  Storage                  10   | .   14  14  14  14  4   5   5   5   5   
  Processor                4    | .   .   .   .   .   9   23  23  21  17  
  Hackware                 1    | .   .   .   .   .   1   5   5   5   5   
  Protection               3    | .   .   2   3   1   7   5   5   11  17  
  Energy Gun               6    | .   5   .   6   12  .   .   .   .   3   
  Energy Cannon            2    | .   8   14  2   .   .   .   .   .   .   
  Ballistic Gun            11   | .   14  13  17  15  4   .   .   .   2   
Peak Build Rating          134  | 6   9   14  17  27  74  76  59  134 134 
  Average Rating           32   | 6   7   11  14  19  50  58  58  95  134 
  On Entrance              38   | 6   6   9   12  14  24  58  58  59  134 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   
Heaviest Build             88   | 10  50  64  73  58  88  19  16  43  46  
  Greatest Support         80   | 20  40  40  40  40  80  18  18  80  80  
  Greatest Overweight (x)  8    | .   1   3   3   5   8   1   .   1   .   
  Average Overweight (x)   1    | .   .   1   1   4   1   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  10  10  10  10  
  Average Capacity         16   | 8   11  20  20  20  15  10  10  10  10  
  Most Carried             20   | 6   19  20  20  20  20  5   6   10  10  
  Average Carried          15   | 6   9   19  18  19  14  4   5   9   10  
  Final Capacity           20   | 8   20  20  20  20  10  10  10  10  10  
  Final Carried            20   | 6   18  18  19  20  4   5   6   10  10  

 Class Distribution 
--------------------
 76% | Mutant
 14% | Scavenger-Mutant
  3% | Scavenger-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
   Scavenger-Mutant | -7/Recycling
             Mutant | -7/Scraptown
             Mutant | -5/Factory
             Mutant | -5/Upper Caves
             Mutant | -5/Upper Caves
 Scavenger-Sprinter | -5/Warlord
   Scavenger-Mutant | -4/Proximity Caves

 Resources                      | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  
Matter Collected           3523 | 200  156  257  196  123  1720 268  89   514  .    
  Remotely                 432  | .    .    .    .    .    432  .    .    .    .    
Salvage Created            3269 | .    406  316  279  .    1707 150  .    411  .    
  Parts                    158  | .    29   21   8    .    82   .    .    18   .    
Haulers Intercepted        4    | .    2    .    .    .    2    .    .    .    .    
Recyclers Shooed           5    | .    .    .    1    .    4    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      16   | .    .    16   .    .    .    .    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    1    .    .    

 Kills                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Combat Hostiles Destroyed  77   | .   12  9   3   .   28  .   .   25  .   
  Guns                     23   | .   9   4   3   .   7   .   .   .   .   
  Cannons                  14   | .   3   5   .   .   4   .   .   2   .   
  AOE                      38   | .   .   .   .   .   15  .   .   23  .   
Classes Destroyed          18   | .   3   3   1   .   6   .   .   5   .   
  Worker                   3    | .   .   .   .   .   3   .   .   .   .   
  Builder                  4    | .   .   .   .   .   4   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   1   .   .   .   .   
  Hauler                   4    | .   2   .   .   .   2   .   .   .   .   
  Recycler                 6    | .   .   .   2   .   4   .   .   .   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   
  Watcher                  1    | .   .   .   .   .   1   .   .   .   .   
  Swarmer                  33   | .   6   4   .   .   16  .   .   7   .   
  Grunt                    20   | .   6   .   .   .   3   .   .   11  .   
  Brawler                  2    | .   .   .   .   .   .   .   .   2   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   1   .   
  Sentry                   6    | .   .   1   3   .   2   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   1   .   
  Hunter                   3    | .   .   .   .   .   3   .   .   .   .   
  Programmer               5    | .   .   .   .   .   4   .   .   1   .   
  Striker                  2    | .   .   .   .   .   .   .   .   2   .   
  Subdweller               4    | .   .   4   .   .   .   .   .   .   .   
  Tinkerer                 2    | .   .   .   .   .   .   .   .   2   .   
Best Kill Streak           11   | .   2   6   2   .   11  .   .   9   .   
  Combat Bots Only         9    | .   2   4   1   .   5   .   .   9   .   
Max Kills in Single Turn   6    | .   1   1   1   .   4   .   .   6   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   .   .   4   .   .   6   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  
Hostile Shots Fired        701   | .    61   79   126  .    402  .    .    24   9    
  Missed                   231   | .    24   28   39   .    125  .    .    13   2    
  Hits                     470   | .    37   51   87   .    277  .    .    11   7    
    Projectile             470   | .    37   51   87   .    277  .    .    11   7    
    AOE                    5     | .    .    .    .    .    5    .    .    .    .    
  Critical Strikes         17    | .    .    2    .    .    14   .    .    1    .    
Damage Taken               7894  | .    364  563  635  .    5677 .    .    500  155  
  Core                     1240  | .    70   105  61   .    914  .    .    63   27   
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  253   | .    .    .    .    .    101  .    .    116  36   
  Ignored by Resistances   30    | .    .    .    30   .    .    .    .    .    .    
  Regen/Repaired (Parts)   10    | .    .    .    .    .    10   .    .    .    .    
Core Remaining (%)         52    | 100  .    .    .    5    .    .    .    .    .    
Volleys Fired              272   | .    57   32   20   .    142  .    .    18   3    
  Largest                  2     | .    2    2    2    .    2    .    .    1    1    
  Hottest                  118   | .    80   110  110  .    118  .    .    60   60   
Shots Fired                421   | .    113  63   39   .    185  .    .    18   3    
  Gun                      286   | .    87   31   32   .    130  .    .    3    3    
  Cannon                   106   | .    26   32   7    .    41   .    .    .    .    
  Launcher                 16    | .    .    .    .    .    14   .    .    2    .    
  Special                  13    | .    .    .    .    .    .    .    .    13   .    
  Kinetic                  266   | .    56   31   29   .    148  .    .    2    .    
  Thermal                  110   | .    56   32   10   .    12   .    .    .    .    
  Explosive                24    | .    .    .    .    .    9    .    .    15   .    
  Electromagnetic          17    | .    1    .    .    .    16   .    .    .    .    
  Entropic                 4     | .    .    .    .    .    .    .    .    1    3    
  Robot Hit Streak         12    | .    8    7    10   .    12   .    .    7    .    
  Robot Miss Streak        7     | .    7    3    4    .    7    .    .    2    .    
  Penetration Max          1     | .    .    .    .    .    1    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           292   | .    61   46   33   .    143  3    .    6    .    
  Core Hits                206   | .    24   15   19   .    90   1    .    57   .    
  Critical Kills           2     | .    .    1    .    .    1    .    .    .    .    
  Critical Parts Destroyed 3     | .    .    .    .    .    3    .    .    .    .    
  Critical Strikes         12    | .    .    1    .    .    9    .    .    2    .    
    Meltdown               1     | .    .    1    .    .    .    .    .    .    .    
    Destroy                4     | .    .    .    .    .    4    .    .    .    .    
    Blast                  3     | .    .    .    .    .    3    .    .    .    .    
    Sever                  4     | .    .    .    .    .    2    .    .    2    .    
Melee Attacks              38    | .    .    3    3    .    27   4    .    1    .    
  Impact                   6     | .    .    3    3    .    .    .    .    .    .    
  Slashing                 32    | .    .    .    .    .    27   4    .    1    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            6     | .    .    .    .    .    6    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           16082 | .    647  752  711  .    5935 228  .    7782 27   
  Guns                     3513  | .    474  308  548  .    2127 .    .    29   27   
  Cannons                  1770  | .    173  444  163  .    990  .    .    .    .    
  Explosions               9583  | .    .    .    .    .    2078 .    .    7505 .    
  Melee                    958   | .    .    .    .    .    730  228  .    .    .    
  Ramming                  10    | .    .    .    .    .    10   .    .    .    .    
  Kinetic                  3567  | .    277  308  508  .    2474 .    .    .    .    
  Thermal                  1522  | .    370  444  203  .    505  .    .    .    .    
  Explosive                9155  | .    .    .    .    .    1650 .    .    7505 .    
  Electromagnetic          566   | .    .    .    .    .    566  .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    
  Slashing                 1206  | .    .    .    .    .    730  228  .    248  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    
  Entropic                 56    | .    .    .    .    .    .    .    .    29   27   
Highest Corruption         36    | .    .    .    .    .    36   36   36   36   .    
  Average Corruption       28    | .    .    .    .    .    26   36   36   36   .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    
  Effects                  117   | .    .    .    .    .    99   8    9    1    .    
    Message Errors         26    | .    .    .    .    .    18   4    3    1    .    
    Matter Fused           33    | .    .    .    .    .    29   1    3    .    .    
    Heat Flow Errors       9     | .    .    .    .    .    5    3    1    .    .    
    Energy Discharges      8     | .    .    .    .    .    8    .    .    .    .    
    Parts Rejected         3     | .    .    .    .    .    3    .    .    .    .    
    Data Loss (minor)      9     | .    .    .    .    .    8    .    1    .    .    
    Data Loss (major)      3     | .    .    .    .    .    3    .    .    .    .    
    Misfires               3     | .    .    .    .    .    3    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    1    .    .    
    Misdirections          15    | .    .    .    .    .    15   .    .    .    .    
    Weapon Failures        7     | .    .    .    .    .    7    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            746   | .    .    29   .    .    269  121  .    327  .    
  Projectiles              62    | .    .    29   .    .    24   .    .    9    .    
  Explosions               451   | .    .    .    .    .    133  .    .    318  .    
  Melee                    233   | .    .    .    .    .    112  121  .    .    .    
Knockbacks                 2     | .    .    .    .    .    2    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2     | .    .    .    .    .    2    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      214   | .    .    .    .    .    151  .    .    63   .    
  Shots                    5     | .    .    .    .    .    4    .    .    1    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    
Targets Rammed             5     | .    .    .    .    .    5    .    .    .    .    
  Kicked                   5     | .    .    .    .    .    5    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        317   | .    204  18   317  .    240  261  221  176  48   
  Average Temperature      66    | .    50   8    127  .    49   134  126  41   25   
  Received Heat Transfer   1011  | .    93   81   198  .    567  .    .    18   54   
  Effects                  4     | .    .    .    1    .    1    .    2    .    .    
    Energy Bleed           2     | .    .    .    1    .    1    .    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    2    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    .    2    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    2    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    4    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | .    .    1    .    .    2    .    .    .    .    
  Heat Transferred         2463  | .    820  851  272  .    520  .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    3    .    .    .    .    

 Alert                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  
Maximum Alert Level        3    | .    .    .    .    .    3    .    .    .    .    
  Low Security (%)         85   | 100  100  .    100  .    69   .    .    .    .    
  Level 1                  2    | .    .    .    .    .    4    .    .    .    .    
  Level 2                  7    | .    .    .    .    .    15   .    .    .    .    
  Level 3                  5    | .    .    .    .    .    10   .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    
Peak Influence             946  | .    89   .    102  .    946  .    .    .    .    
  Initial                  81   | .    .    .    81   .    .    .    .    .    .    
  Average                  123  | .    24   .    22   .    229  .    .    .    .    
Influence Increases        3080 | .    355  230  105  .    1780 5    45   560  .    
  Destroy 0b10 Robot/C     1660 | .    240  140  60   .    720  .    .    500  .    
  Destroy 0b10 Robot/NC    110  | .    10   .    10   .    85   5    .    .    .    
  Destroy Leader           194  | .    44   .    .    .    150  .    .    .    .    
  Allied During Kill       98   | .    .    .    .    .    98   .    .    .    .    
  Successful Hack          62   | .    16   .    30   .    16   .    .    .    .    
  Select Force Hacks       30   | .    30   .    .    .    .    .    .    .    .    
  Disable Machine          255  | .    .    .    .    .    255  .    .    .    .    
  Destroy Structure        251  | .    .    .    5    .    246  .    .    .    .    
  Partial Spotted          30   | .    .    .    .    .    30   .    .    .    .    
  Lose Combat Pursuer      390  | .    15   90   .    .    180  .    45   60   .    
Influence Decreases        3080 | .    355  60   275  .    844  437  177  580  352  
  Entered New Map          1257 | .    .    .    89   .    .    347  97   372  352  
  Time Decay               1400 | .    355  50   161  .    466  90   80   198  .    
  Lost Part                383  | .    .    10   25   .    338  .    .    10   .    
  Lost Ally                40   | .    .    .    .    .    40   .    .    .    .    
Squads Dispatched          16   | .    3    .    .    .    13   .    .    .    .    
  Investigation            4    | .    1    .    .    .    3    .    .    .    .    
  Extermination            3    | .    .    .    .    .    3    .    .    .    .    
  Reinforcement            3    | .    2    .    .    .    1    .    .    .    .    
  Assault                  3    | .    .    .    .    .    3    .    .    .    .    
  Garrison                 3    | .    .    .    .    .    3    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Distress Signals           8    | .   2   .   .   .   1   .   .   5   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              183  | .   30  15  3   .   52  .   1   79  3   
  Peak Tracking Total      14   | .   4   6   1   .   9   .   3   14  3   
  Tactical Retreats        12   | .   1   2   .   .   6   .   1   2   .   

 Traps                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Traps Triggered            2    | .   .   .   .   .   1   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Machines Disabled          21   | .   .   1   .   .   17  1   .   2   .   
  Max in Single Turn       3    | .   .   1   .   .   3   1   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Machines Accessed          25   | .   4   .   6   4   7   .   .   3   1   
  Terminals                13   | .   3   .   4   .   5   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   1   .   2   .   2   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Total Hacks                73   | .   11  .   12  26  14  .   .   8   2   
  Successful               49   | .   5   .   5   26  3   .   .   8   2   
  Failed                   24   | .   6   .   7   .   11  .   .   .   .   
    Catastrophic           5    | .   .   .   2   .   3   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   
  Manual                   21   | .   9   .   8   .   3   1   .   .   .   
  Terminals                33   | .   10  .   9   .   12  .   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   1   .   3   .   2   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             42   | .   2   .   3   26  1   .   .   8   2   
  Record                   30   | .   .   .   .   26  .   .   .   2   2   
  Prototype ID Bank        5    | .   .   .   .   .   .   .   .   5   .   
  Open Door                1    | .   .   .   .   .   .   .   .   1   .   
  Branch Access Points     1    | .   .   .   1   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   1   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   1   .   .   .   .   
  Zone Layout              2    | .   1   .   1   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         7    | .   3   .   2   .   2   .   .   .   .   
  Terminals                4    | .   2   .   2   .   .   .   .   .   .   
    Track                  1    | .   .   .   1   .   .   .   .   .   .   
    Botnet                 3    | .   2   .   1   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   .   .   .   2   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   
    Fedlink                1    | .   .   .   .   .   1   .   .   .   .   
    Scrapoids              1    | .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         14   | .   3   .   6   .   5   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
------------               Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  
--------                   Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro 
Total Allies               5    | .   .   .   .   .   5   .   .   .   .   
  Largest Group            5    | .   .   .   .   .   5   .   .   .   .   
  Highest-Rated Group      238  | .   .   .   .   .   238 .   .   .   .   
  Highest-Rated Ally       50   | .   .   .   .   .   50  .   .   .   .   
Total Orders               2    | .   .   .   .   .   2   .   .   .   .   
  EXPLORE                  2    | .   .   .   .   .   2   .   .   .   .   
Ally Attacks               43   | .   .   .   .   .   43  .   .   .   .   
  Total Damage             768  | .   .   .   .   .   768 .   .   .   .   
  Kills                    11   | .   .   .   .   .   11  .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   
Allies Melted              2    | .   .   .   .   .   .   .   .   2   .   

 Intel                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  
Active Infowar (turns)     8524 | .    1066 763  547  4202 1266 .    .    592  88   
  Optics                   687  | .    .    .    .    .    7    .    .    592  88   
  Sensors                  618  | .    .    .    .    .    618  .    .    .    .    
  Terrain                  261  | .    .    .    .    .    261  .    .    .    .    
  Structural               136  | .    .    .    .    .    136  .    .    .    .    
  Seismic                  7589 | .    1066 763  547  4202 1011 .    .    .    .    
  Cloaking                 1    | .    .    .    .    .    .    .    .    1    .    
Robot Analysis Total       .    | .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    3    | .    .    1    .    .    .    1    1    .    .    
Drone Launches             3    | .    .    .    .    .    3    .    .    .    .    
  Drone Recoveries         3    | .    .    .    .    .    3    .    .    .    .    

 Exploration                     | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  
Turns Passed               11082 | 8    1287 928  776  4530 1955 198  179  1133 88   
Spaces Moved               8493  | 7    606  557  317  2983 1422 370  377  1665 189  
  Core                     2     | .    .    .    .    .    2    .    .    .    .    
  Treads                   630   | .    326  34   239  2    29   .    .    .    .    
  Legs                     514   | 7    280  .    .    .    227  .    .    .    .    
  Wheels                   3843  | .    .    523  78   2981 261  .    .    .    .    
  Hover                    489   | .    .    .    .    .    15   .    .    285  189  
  Flight                   3015  | .    .    .    .    .    888  370  377  1380 .    
  Fastest Speed            28    | 120  120  130  140  130  37   47   47   28   32   
  Average Speed            108   | 120  159  136  215  150  90   49   47   36   41   
  Slowest Speed            260   | 120  240  240  240  240  260  119  47   109  42   
  Overloaded Moves         32    | .    .    .    .    .    .    .    .    23   9    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    3    .    1    .    .    
  Potential Cave-ins       4     | .    .    .    .    .    .    .    .    .    4    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       55    | 3    80   36   85   91   28   58   57   95   22   
  Regions Visited          9
    Branch Regions         7
  Pre-discovered Areas     1     | .    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        4     | .    .    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    
Scrap Searched             14    | .    .    .    .    7    .    4    3    .    .    
Spaces Dug                 36    | .    .    .    3    .    10   .    .    19   4    
Terrain Destroyed          247   | .    .    .    5    .    134  .    .    102  6    
  Melee                    13    | .    .    .    3    .    10   .    .    .    .    
  Projectile               21    | .    .    .    2    .    10   .    .    3    6    
  AOE                      212   | .    .    .    .    .    113  .    .    99   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  
Total                      9882 | 6    824  649  364  3047 1862 380  377  2178 195  
  Wait                     664  | .    129  18   1    .    94   .    1    419  2    
  Move                     8476 | 6    605  556  316  2982 1415 369  374  1664 189  
  Hop                      4    | .    .    .    .    .    3    .    1    .    .    
  Pick Up                  112  | .    16   9    7    24   35   1    1    19   .    
  Fast Attach              51   | .    .    .    1    4    30   1    .    15   .    
  Attach                   73   | .    3    3    5    3    51   2    .    6    .    
  Detach                   23   | .    .    .    .    1    19   2    .    1    .    
  Swap                     65   | .    7    21   8    5    15   .    .    8    1    
  Drop                     99   | .    7    7    3    28   26   1    .    27   .    
  Fire                     272  | .    57   32   20   .    142  .    .    18   3    
  Melee                    38   | .    .    3    3    .    27   4    .    1    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    
  Kick                     5    | .    .    .    .    .    5    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves
-7/Recycling
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *War)
-5/Warlord
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 2)
     9 | -11/Scrapyard      | Entered Materials
   149 | -10/Materials      | Discovered new exit (range 15)
   316 | -10/Materials      | Build established: Mutant
   594 | -10/Materials      | Discovered new exit (range 9)
   701 | -10/Materials      | Discovered new exit (range 6)
   910 | -10/Materials      | Discovered new exit (range 16)
  1296 | -10/Materials      | Entered Subcaves
  1604 | -10/Subcaves       | Core integrity fell below 50%
  1790 | -10/Subcaves       | Learned Materials emergency access door positions
  1812 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2152 | -10/Subcaves       | Discovered new exit (range 12)
  2224 | -10/Subcaves       | Entered Recycling
  2361 | -7/Recycling       | Core integrity fell below 20%
  2653 | -7/Recycling       | Lost 3 parts (1n1u1w)
  2921 | -7/Recycling       | Scanned before Scraplab entrance
  2955 | -7/Recycling       | Entered Scraplab
  2996 | -7/Recycling       | Discovered new exit (range 2)
  3000 | -7/Recycling       | Entered Scraptown
  3063 | -7/Scraptown       | Build established: Scavenger-Mutant
  3394 | -7/Scraptown       | Discovered new exit (range 5)
  3450 | -7/Scraptown       | Visited TADAMA
  3474 | -7/Scraptown       | Visited Assassins FH
  3516 | -7/Scraptown       | Visited Fellowship of the Rings
  3590 | -7/Scraptown       | Visited Red Mages
  3704 | -7/Scraptown       | Visited SPCMW
  3746 | -7/Scraptown       | Visited Bundlers
  3873 | -7/Scraptown       | Visited Comm Corps
  3963 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  4111 | -7/Scraptown       | Build established: Mutant
  4239 | -7/Scraptown       | Visited UFD Registry
  4255 | -7/Scraptown       | Registered with UFD as "Shocksys"
  4493 | -7/Scraptown       | Visited Scrapoid Research Area
  4537 | -7/Scraptown       | Received an X-ray algorithm
  4546 | -7/Scraptown       | Visited Junk Repository
  4672 | -7/Scraptown       | Visited LU-1G1's Boring Crew
  4989 | -7/Scraptown       | Visited Supply Room
  5022 | -7/Scraptown       | Visited Research Penetration Think Tank
  5050 | -7/Scraptown       | Visited Cartography Club
  5142 | -7/Scraptown       | Found Surveybot 17 Chip
  5232 | -7/Scraptown       | Found Scrap Suit
  5302 | -7/Scraptown       | Discovered new exit (range 3)
  5391 | -7/Scraptown       | Visited Sword Containment
  5427 | -7/Scraptown       | Visited A0-MCA Data Center
  5436 | -7/Scraptown       | Given a B rating by A0-MCA
  5442 | -7/Scraptown       | Found A0-MCA's Component Scanner
  5480 | -7/Scraptown       | Visited Junk Cannon Lab
  5510 | -7/Scraptown       | Found Prototype Special Weapon
  5510 | -7/Scraptown       | Identified Junk Cannon
  7406 | -7/Scraptown       | Met Optimus
  7406 | -7/Scraptown       | Accepted into 0bPrime
  7530 | -7/Scraptown       | Entered Factory
  7530 | -5/Factory         | Evolved 10 slots: Propulsion x3, Utility x7
  7888 | -5/Factory         | Ran an X-ray algorithm
  7991 | -5/Factory         | Lost 4 parts (1p1n2u)
  8092 | -5/Factory         | System corruption reached 10%
  8296 | -5/Factory         | Discovered new exit (range 8)
  8308 | -5/Factory         | Identified exit to Upper Caves
  8528 | -5/Factory         | Lost 4 parts (1p2n1u)
  8641 | -5/Factory         | Lost 4 parts (2n1u1w)
  8770 | -5/Factory         | System corruption reached 30%
  8838 | -5/Factory         | Core integrity fell below 50%
  8880 | -5/Factory         | Lost 9 parts (2p3n3u1w)
  8993 | -5/Factory         | Garrison activated, responded to threat
  9023 | -5/Factory         | Lost 7 parts (1p3n1u2w)
  9030 | -5/Factory         | First assault squad dispatched
  9100 | -5/Factory         | Core integrity fell below 20%
  9133 | -5/Factory         | Lost 4 parts (1p1n1u1w)
  9215 | -5/Factory         | Scrapoids reinforcements arrived?
  9402 | -5/Factory         | Discovered exit to Upper Caves (range 5)
  9477 | -5/Factory         | Loaded intel: 7 recycling unit locations
  9483 | -5/Factory         | Lost 3 allies
  9485 | -5/Factory         | Entered Upper Caves
  9583 | -5/Upper Caves     | Identified exit to Upper Caves
  9659 | -5/Upper Caves     | Acquired the password to a Derelict Tinkerer's latest research
  9664 | -5/Upper Caves     | Found Molecular Deconstructor
  9683 | -5/Upper Caves     | Entered another Upper Caves area
  9730 | -5/Upper Caves     | Encountered a Warlord checkpoint
  9784 | -5/Upper Caves     | Identified exit to Factory
  9856 | -5/Upper Caves     | Discovered new exit (range 8)
  9858 | -5/Upper Caves     | Identified exit to Warlord
  9862 | -5/Upper Caves     | Entered Warlord
  9879 | -5/Warlord         | System corruption cleaned by Quarantine Array
  9979 | -5/Warlord         | Rebuked by Warlord
 10004 | -5/Warlord         | Warlord's base attacked by MAIN.C
 10058 | -5/Warlord         | Found Vortex Shotgun
 10059 | -5/Warlord         | Found Vortex Shotgun
 10179 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 10180 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 10246 | -5/Warlord         | Found Exp. Cloaking Device
 10264 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 10266 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 10354 | -5/Warlord         | Warlord forces counterattacked
 10384 | -5/Warlord         | Spotted B-86 Titan
 10407 | -5/Warlord         | Spotted B-75 Beast
 10433 | -5/Warlord         | Destroyed 9 combat bots
 10444 | -5/Warlord         | Spotted Executioner
 10445 | -5/Warlord         | Lost 6 allies
 10476 | -5/Warlord         | Spotted Executioner
 10479 | -5/Warlord         | Build established: Sprinter
 10679 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 10754 | -5/Warlord         | Spotted Executioner
 10797 | -5/Warlord         | Build established: Scavenger-Sprinter
 10798 | -5/Warlord         | Spotted Striker
 10806 | -5/Warlord         | Spotted Executioner
 10815 | -5/Warlord         | Spotted Striker
 10872 | -5/Warlord         | Lost 6 allies
 10892 | -5/Warlord         | Spotted Striker
 10892 | -5/Warlord         | Spotted Executioner
 10893 | -5/Warlord         | Spotted Striker
 10894 | -5/Warlord         | Destroyed Striker
 10896 | -5/Warlord         | Destroyed Striker
 10914 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 10919 | -5/Warlord         | Destroyed 7 combat bots
 10933 | -5/Warlord         | Spotted Striker
 10936 | -5/Warlord         | Lost 6 allies
 10938 | -5/Warlord         | Spotted B-86 Titan
 10955 | -5/Warlord         | Spotted Executioner
 10978 | -5/Warlord         | Destroyed 7 combat bots
 10992 | -5/Warlord         | Discovered new exit (range 8)
 10994 | -5/Warlord         | Identified exit to Proximity Caves
 10995 | -5/Warlord         | Entered Proximity Caves
 11007 | -4/Proximity Caves | Lost 5 allies
 11032 | -4/Proximity Caves | Spotted B-86 Titan
 11083 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
10984_ K7-M8F(Y) Arm. Medium Treads blown off.
10984_ K7-M8F(Y) Broken Arm. Medium Treads blown
  off.
10984_ E-15 Imp destroyed.
10984_ G-67 Veteran knocked back.
10986_ The unstable cave ceiling collapses.
10986_ Adv. Heat Sink crushed.
10989_ The unstable cave ceiling collapses.
10989_ 222 Matter crushed.
10992_ EXIT=FOUND
10994_ ANNOUNCEMENT: MAIN.C reinforcements
  approaching through caves, arriving soon.
10994_ EXIT=IDENTIFIED: PROXIMITY CAVES
LOCATION=PROXIMITY CAVES
GOAL=ESCAPE
10998_ Connecting with Outpost Terminal...
>>Query(Status Report 410E)
  CONFIRMED IMMINENT ATTACK BY UNKNOWN HOSTILES.
>>Query(Status Report THIS)
  Pwned by WARLORD E1337.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ###????????#####???????????#########?????????????? |
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|    ####          #####?????#      #??????????????? |
|   ###                ###???#     #???????????????? |
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|             ##          "  "#    #???????????????? |
|         ##   ##        #######       ????????????? |
| ####  #####  #####   ###??????#         ?????????? |
| """#  #???#####??##############          #???????? |
| """#  #????## #?###### #                 #???????? |
| """#  #?####  ###             ???        #???????? |
| """#  #?#                #??#?????        #??????? |
|    #  ##?#     ## #?#    ## #??????         ?????? |
|   "#   ####    ## ###       #???????#####     ???? |
|   "#    ###       ##     #????????????????    ???? |
|                ##;;     #??????????????????   ???? |
|    #           ####    ##????????????????????#???? |
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|           #???????      ??    #??????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           40
Coolant Potential          50
Energy Generation          25
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       1210
Additional Mass Support    6
Armor Coverage             750
Resistance: KI             30
Resistance: EM             15
Core Shielding             30
Propulsion Shielding       90
Utility Shielding          33
Evasion (%)                64
Targeting Accuracy         6
Recoil Reduction           2
Offensive Hacking          14

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChromaticBiocellSpear
  Manual?         0
Play Time         03:23:16
  Cumulative      340.5 hours
  Start           2025.06.03 @ 22:47:20
  End             2025.06.05 @ 01:13:30
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          98
  Rogue           81
  Adventurer      17
  Explorer        0
Win Type          -
  Total           18
  Types           8/1/7/1/0/0/1/0/0/0
Lore%             64
Gallery%          72
Achievement%      73
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 439af263-45e6-4e8d-92a5-565b9c3532ad