Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 01:51:52 Player: SnailSD Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (381) 381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1321 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 181/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Battle Rifle > --- INVENTORY (15) --- Compact Wheel Flight Unit Flight Unit Heat Sink Small Storage Unit Large Matter Pod (150) Improved Terrain Scanner Targeting Computer Particle Charger System Shield Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Battle Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Flight Unit Flight Unit Heat Sink Small Storage Unit Large Matter Pod Improved Terrain Scanner Targeting Computer Grenade Launcher Mining Laser Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 7 1 . 8 1 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 4 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 7 . Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes . | . . . . . Average Backups 11 | 5 11 14 13 12 Power . | . 1 1 1 . Propulsion 4 | 3 5 5 3 3 Utility 4 | . 4 5 5 6 Weapon 1 | . . 3 3 3 Tool/Special . | . . . . . Unused Backups 15 | 1 1 3 . 10 Power . | . . . . . Propulsion 5 | . . 3 . 2 Utility 7 | . 1 . . 6 Weapon 3 | 1 . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 93 100 Engine 13 | . 14 14 12 14 Treads 21 | . 28 28 15 . Wheel 6 | . . . 9 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 10 | . 14 14 9 . Ballistic Gun 16 | . 14 14 15 27 Peak Build Rating 10 | 8 8 8 10 10 Average Rating 7 | 5 8 8 8 10 On Entrance 6 | . 8 8 8 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 14 29 29 31 27 Greatest Support 40 | 40 40 40 40 36 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 13 Average Carried 11 | 5 11 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 14 12 13 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 770 | 278 384 . 108 . Remotely . | . . . . . Salvage Created 640 | 115 395 18 112 . Parts 37 | 11 17 2 7 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 11 | . 6 . 5 . Guns 11 | . 6 . 5 . Classes Destroyed 9 | 3 3 . 3 . Worker 2 | 1 . 1 . . Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 6 | . 6 . . . Subdweller 1 | . . . 1 . Best Kill Streak 4 | 2 4 1 4 . Combat Bots Only 3 | . 3 . 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 156 | . 19 25 110 2 Missed 46 | . 2 5 38 1 Hits 110 | . 17 20 72 1 Projectile 110 | . 17 20 72 1 Critical Strikes 1 | . . . 1 . Damage Taken 1226 | . 178 157 879 12 Core 258 | . 52 18 176 12 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 79 | 9 35 1 34 . Largest 2 | 2 2 2 2 . Hottest 60 | 60 60 60 60 . Shots Fired 143 | 18 68 2 55 . Gun 137 | 18 68 2 49 . Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 80 | 9 35 1 35 . Thermal 57 | 9 33 1 14 . Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 24 | 5 12 1 24 . Robot Miss Streak 6 | 3 2 1 6 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 99 | 10 50 1 38 . Core Hits 41 | 4 19 1 17 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1300 | 120 604 23 553 . Guns 1169 | 120 604 23 422 . Cannons . | . . . . . Explosions 131 | . . . 131 . Melee . | . . . . . Ramming . | . . . . . Kinetic 719 | 53 341 12 313 . Thermal 450 | 67 263 11 109 . Explosive 131 | . . . 131 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 244 | . 48 . 244 . Average Temperature 47 | . 30 . 124 . Received Heat Transfer 696 | . 102 . 594 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1025 | 150 600 25 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 71 | 5 71 5 . 14 Initial 14 | . . . . 14 Average 10 | . 20 . . 2 Influence Increases 344 | 15 174 5 150 . Destroy 0b10 Robot/C 240 | . 120 . 120 . Destroy 0b10 Robot/NC 30 | 15 10 5 . . Destroy Leader 22 | . 22 . . . Successful Hack 21 | . 21 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 344 | 15 174 5 120 30 Entered New Map 16 | . . . . 16 Time Decay 258 | 15 174 5 50 14 Lost Part 70 | . . . 70 . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 12 3 8 1 Peak Tracking Total 4 | . 3 3 4 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 5 . . 6 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 15 . . 11 Successful 11 | . 7 . . 4 Failed 15 | . 8 . . 7 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 11 | . 10 . . 1 Terminals 15 | . 14 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 1 . . 10 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . . 4 Retrieve Components 5 | . 1 . . 4 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . . 4 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1119 | 32 486 219 224 158 Seismic 1119 | 32 486 219 224 158 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1222 | 135 486 219 224 158 Spaces Moved 643 | 61 223 131 83 145 Core 9 | 9 . . . . Treads 462 | 52 223 131 56 . Legs . | . . . . . Wheels 172 | . . . 27 145 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 105 Average Speed 143 | 143 160 160 142 105 Slowest Speed 160 | 160 160 160 160 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 40 43 8 25 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 8 . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 798 | 88 286 140 134 150 Wait 31 | . 18 4 8 1 Move 639 | 60 222 130 82 145 Hop . | . . . . . Pick Up 23 | 10 8 2 1 2 Fast Attach 10 | 7 . . 3 . Attach 5 | . . . 4 1 Detach 1 | . . . 1 . Swap 3 | . 1 . 1 1 Drop 7 | 2 2 3 . . Fire 79 | 9 35 1 34 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered Mines 658 | -10/Mines | Learned location of Zion (-6) 829 | -10/Mines | Discovered new exit (range 9) 841 | -10/Mines | Entered Subcaves 842 | -10/Subcaves | Approached by a straggling Scientist 1011 | -10/Subcaves | Lost 5 parts (1p2n2w) 1012 | -10/Subcaves | Core integrity fell below 50% 1028 | -10/Subcaves | Discovered new exit (range 14) 1043 | -10/Subcaves | Core integrity fell below 20% 1065 | -10/Subcaves | Entered Recycling 1223 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Rifle. 01029_ Acquired Lgt. Assault Rifle. 01043_ Machine disabled. 01043_ FH-4U6(c) destroyed. 01045_ Autobeam Turret destroyed. 01055_ Subatomizers dissect the Wheel. 01055_ Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01105_ Connecting with Terminal... 01105_ Current location identified: Recycling 01126_ Acquired Particle Charger. 01136_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... System Shield Axe 01138_ Acquired System Shield. 01193_ Connecting with Recycling Unit... 01223_ Y-45 Defender springs to life. 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