Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.24 @ 18:45:18 Player: Jordan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1293) 1293 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2684 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 242/400 Matter 280/300 Energy 17/100 System Corruption 0% Temperature Cool (54) Movement Rolling (100) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Disposable Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Lightning Gun > --- INVENTORY (8) ---- Improved Ion Engine Compact Wheel Heat Sink Improved Lightning Gun EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Lightning Gun Particle Gun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Heat Sink Improved Lightning Gun Improved Lightning Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Cannon Energy Gun Improved Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 39 | 6 4 15 14 Power 7 | 1 . 3 3 Engine 5 | 1 . 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 1 1 1 Hover . | . . . . Flight . | . . . . Utility 5 | . 2 3 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 3 1 8 10 Energy Gun 8 | 1 . 2 5 Energy Cannon 8 | . 1 4 3 Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 95 | . 89 99 95 Engine 9 | . 14 10 5 Core 2 | . . . 4 Wheel 23 | . 27 22 22 Device 8 | . . 10 11 Storage 10 | . 7 11 11 Processor 11 | . 11 11 11 Energy Gun 7 | . 9 6 8 Energy Cannon 14 | . 3 22 13 Ballistic Gun 7 | . 14 4 7 Naked Turns . | . . . . Heaviest Build 30 | 7 17 30 30 Greatest Support 32 | 20 26 32 32 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 6 8 8 Most Carried 8 | 1 4 8 8 Average Carried 5 | . 2 5 7 Final Capacity 8 | 4 8 8 8 Final Carried 8 | 1 4 8 6 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 664 | 266 54 174 170 Remotely . | . . . . Salvage Created 1613 | 38 94 546 935 Parts 71 | 3 6 24 38 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 34 | 1 3 10 20 Guns 13 | 1 3 1 8 Cannons 20 | . . 8 12 Classes Destroyed 6 | 1 2 2 1 Builder 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 3 | . 3 . . Grunt 25 | 1 . 6 18 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 14 | 1 4 3 14 Combat Bots Only 13 | 1 3 3 13 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 976 | 8 43 158 767 Core 183 | . 25 25 133 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 63 | 2 8 17 36 Largest 3 | 2 2 3 3 Hottest 194 | 70 70 194 188 Shots Fired 158 | 4 16 47 91 Gun 90 | 4 16 14 56 Cannon 68 | . . 33 35 Launcher . | . . . . Special . | . . . . Kinetic 38 | 2 8 8 20 Thermal 33 | 2 8 9 14 Explosive . | . . . . Electromagnetic 87 | . . 30 57 Robot Hit Streak 33 | 4 4 23 33 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | 4 9 32 59 Core Hits 45 | 2 5 13 25 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2314 | 50 100 838 1326 Guns 1108 | 50 100 185 773 Cannons 1206 | . . 653 553 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 181 | 24 37 42 78 Thermal 353 | 26 63 61 203 Explosive . | . . . . Electromagnetic 1780 | . . 735 1045 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 12 2 Projectiles 14 | . . 12 2 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 24 27 186 198 Average Temperature 93 | 13 11 83 112 Received Heat Transfer 561 | 6 . 114 441 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 10 | . . 5 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . . 1 Heat Transferred 851 | 74 185 111 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 423 | 20 126 364 423 Average Influence 166 | 2 64 178 222 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 60 43 Level 1 32 | . . 39 46 Level 2 4 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | 1 7 14 26 Peak Tracking Total 6 | 1 4 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 7 | . 2 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 2 1 5 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 8 2 19 Successful 22 | . 6 2 14 Failed 7 | . 2 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 19 | . 8 . 11 Fabricators . | . . . . Repair Stations 7 | . . 2 5 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 6 . 8 Record 10 | . 4 . 6 Part Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 2 4 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 89 | . . 13 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1194 | 61 218 427 488 Spaces Moved 823 | 62 211 314 236 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 807 | 46 211 314 236 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 100 Average Speed 93 | 72 86 96 100 Slowest Speed 100 | 80 90 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 54 37 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1111 | 70 231 400 410 Wait 149 | . . 38 111 Move 820 | 61 210 313 236 Hop . | . . . . Pick Up 16 | 1 4 8 3 Fast Attach 26 | 5 4 8 9 Attach 4 | . . 2 2 Detach 5 | . 2 1 2 Swap 9 | 1 . 5 3 Drop 19 | . 3 8 8 Fire 63 | 2 8 17 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 14) 120 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 358 | -9/Materials | Repaired Assault Rifle 541 | -9/Materials | Discovered new exit (range 12) 593 | -9/Materials | Build established: Gunner 665 | -9/Materials | Discovered new exit (range 12) 707 | -9/Materials | Entered Storage 805 | -9/Storage | Repaired EM Pulse Cannon 844 | -9/Storage | Repaired EM Pulse Cannon 1006 | -9/Storage | Destroyed 13 combat bots 1133 | -9/Storage | Garrison activated, responded to threat 1195 | -9/Storage | Self-destructed Last Messages --------------- 01139_ W-16 Scout destroyed. 01143_ EM Pulse Cannon destroyed. 01145_ G-34 Mercenary destroyed. 01148_ Sml. Laser fried. 01148_ Aluminum Leg melted. 01148_ G-34 Mercenary destroyed. 01153_ Y-45 Defender destroyed. 01161_ R-06 Scavenger collects Lgt. Treads. 01161_ G-34 Mercenary destroyed. 01164_ R-06 Scavenger collects Hover Unit. 01165_ G-34 Mercenary destroyed. 01167_ R-06 Scavenger collects Aluminum Leg. 01168_ R-06 Scavenger collects Beam Rifle. 01170_ U-05 Engineer lays Concrete. 01171_ R-06 Scavenger collects Ion Engine. 01173_ Destroyed Tractor Beam. 01182_ Lgt. Nuclear Core destroyed. 01183_ U-05 Engineer builds a Door. 01194_ EM Pulse Cannon destroyed. 01194_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????????????????????????????? ??????????????? | | #????????????????????????????? ???????????????? | | ########????????????????????? ???????????????? | | # """ ###????#?????????????? ???????????????? | | / """ # ???? ?????????????* ????????????????? | | # """ # #???? ????????##+##+###??????????????? | | # # #???# #???????# % ???????????????? | | # = # #???# #???????# ????????????????? | | # [ # #???# #####???# * ?????????????????? | | ##+##### #???# #"""#???# %%#??????????????????? | | #???#+#"Y"##### #??????????????????? | | ######## #???# ! ! # ^#??????????????????? | | #??????# ##### / #o #??????????????????? | | ???????# + """ """ #%@%# [#??????????? | | ??????##+##### """ """ Y u + "???????????????? | | ??????# !%#??# """ """ # ##T#???????????????? | | ??????# ]#??# # #??#???????????????? | | ??????# #??# #[ #??????????????????? | | ??????# ]!#??# #% #??????????????????? | | ??????# #??############+##??????????????????? | | ??????#/ #????????????? ???????????????????? | | ??????# #????????????? ]]???????????????????? | | ??????#####????????????? ]]???????????????????? | | ???????????????????????? ]!???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ""??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Reactive Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Part-time Mechanic Power Corrupts Risk Taker Troublemaker Challenges ------------ None Game ------ Seed CloakQuantumInsulator Manual? 0 Play Time 00:37:56 Cumulative 1.6 hours Start 2020.07.23 @ 21:29:01 End 2020.07.24 @ 18:45:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15083b60-22e5-4bba-8329-f47c859b68fe