Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 14:40:37 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4974) 4974 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7054) 7054 TOTAL SCORE: 16763 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2291 Follower Combat Kills 4082 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -519 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 310/310 System Corruption 1% Temperature Cool (9) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Relay Coupler [NC] (12) > --- WEAPON (4) ------- Katana Plasma Sword > --- INVENTORY (25) --- Armored Treads Armored Treads Armored Wheel Armored Huge Wheel Improved Cooling System Advanced Sensor Array Recoil Stabilizer Transmission Jammer Relay Coupler [NC] (28) Relay Coupler [Sentry] (24) Recalibrator Heavy Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] High-powered Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Smartbomb Launcher Katana > --- INVENTORY -------- Fission Core Armored Treads Armored Treads Armored Wheel Armored Huge Wheel Improved Cooling System Advanced Sensor Array Recoil Stabilizer Recoil Stabilizer Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Assault Rifle Heavy Assault Rifle Improved Assault Rifle Coil Gun Heavy Machine Gun Heavy Assault Cannon Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . . . 1 . . 2 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 91 | 4 9 5 . 1 18 8 1 27 18 Power 7 | . . 2 . . 3 . . 1 1 Engine 4 | . . 2 . . 1 . . 1 . Core 3 | . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 3 . 1 7 1 . 8 2 Treads 5 | . . . . . 3 . . 2 . Leg 6 | 2 . 3 . 1 . . . . . Wheel 13 | . . . . . 4 1 . 6 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 4 . . . 4 3 . 10 10 Device 13 | . 2 . . . 1 . . 5 5 Storage 5 | 1 1 . . . 1 . . 1 1 Processor 1 | . . . . . . . . 1 . Hackware 5 | . . . . . . . . 1 4 Protection 8 | . 1 . . . 2 3 . 2 . Artifact . | . . . . . . . . . . Weapon 28 | 1 5 . . . 4 4 1 8 5 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . 1 . Ballistic Gun 12 | 1 3 . . . 3 2 . 1 2 Ballistic Cannon 4 | . . . . . 1 1 1 1 . Launcher 4 | . 1 . . . . . . 2 1 Special Weapon 3 | . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . 4 . System Corruption 31 | . . . . . . . . 31 . Parts Lost 36 | . . . . . 2 4 . 15 15 Power 3 | . . . . . . . . 2 1 Propulsion 5 | . . . . . . . . 3 2 Utility 10 | . . . . . 1 1 . 5 3 Weapon 18 | . . . . . 1 3 . 5 9 Highest Loss Streak 7 | . . . . . 2 2 . 7 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 16 | 2 8 13 14 13 17 18 19 18 20 Power . | . . . . . . 1 1 . . Propulsion 3 | 2 3 6 4 3 3 2 2 2 3 Utility 7 | . 3 4 5 6 8 8 11 8 7 Weapon 5 | . 2 3 4 3 5 6 4 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 3 . 2 2 3 3 . 1 6 Power . | . . . . . . . . . . Propulsion 10 | . 2 . 2 2 2 . . . 2 Utility 9 | . 1 . . . 1 2 . 1 4 Weapon 1 | . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 81 94 72 100 97 96 92 94 82 Engine 6 | . . 8 14 14 6 9 8 6 5 Treads 4 | . . . . . 7 9 9 7 . Leg 9 | . 28 28 28 28 3 . . . . Wheel 10 | . . . . . 14 18 18 14 14 Device 4 | . 5 . . . 4 . . 12 7 Storage 9 | . 14 14 14 14 9 9 9 7 6 Processor 1 | . . . . . . . . 5 6 Hackware 2 | . . . . . . . . 1 13 Protection 11 | . 6 14 14 14 12 18 18 9 3 Ballistic Gun 20 | . 23 27 1 28 32 23 21 9 8 Ballistic Cannon 3 | . . . . . 3 8 9 5 3 Slashing Weapon 1 | . . . . . . . . 7 2 Peak Build Rating 64 | 4 7 8 8 9 23 25 24 42 64 Average Rating 24 | 3 6 7 6 8 18 23 23 33 57 On Entrance 14 | . 4 7 8 8 9 22 23 24 41 Avg Prop Armor Cover (%) 8 | . . . . . 7 8 9 9 7 Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 7 25 29 29 28 71 72 69 78 123 Greatest Support 56 | 20 20 20 20 23 23 20 20 29 56 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 3 3 3 Average Overweight (x) 1 | . . 1 1 1 2 3 3 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 Average Capacity 18 | 6 10 15 15 15 18 20 20 20 24 Most Carried 25 | 3 13 15 15 15 20 20 20 20 25 Average Carried 17 | 2 8 13 14 13 17 18 19 19 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 Final Carried 20 | 3 13 14 13 15 20 19 20 17 15 Class Distribution -------------------- 25% | Scavenger-Tank 19% | Mutant 19% | Bothacker-Gunner 18% | Scavenger-Mutant 8% | Tank 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Commander-Tank | -8/Materials Bothacker-Gunner | -7/Factory Bothacker-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 4784 | 240 265 168 . 87 699 728 153 1165 1279 Remotely 2413 | . . . . . 505 . . 684 1224 Salvage Created 4187 | . 137 29 . 13 664 771 44 1199 1330 Parts 220 | . 16 2 . . 42 41 7 57 55 Haulers Intercepted 3 | . . . . . 3 . . . . Recyclers Shooed 7 | . . . . . 2 . . 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 Broken 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 93 | . 7 1 . 1 7 20 4 23 30 Melee 1 | . . . . . . . . . 1 Guns 39 | . 1 . . 1 7 9 3 6 12 Cannons 8 | . . . . . . 3 1 3 1 AOE 45 | . 6 1 . . . 8 . 14 16 Classes Destroyed 17 | . 4 . . . 4 . . 7 2 Worker 9 | . 1 . . . 3 . . 4 1 Builder 8 | . 1 . . . 1 . . 6 . Tunneler 1 | . . . . . . . . . 1 Hauler 3 | . . . . . 3 . . . . Recycler 7 | . . . . . 1 . . 4 2 Mechanic 2 | . . . . . . . . 2 . Watcher 3 | . . . . . 2 . . 1 . Swarmer 20 | . 5 . . 1 . 3 4 3 4 Saboteur 1 | . . . . . . . . . 1 Grunt 42 | . 2 1 . . 3 13 . 8 15 Brawler 1 | . . . . . . . . 1 . Duelist 4 | . . . . . . . . 1 3 Protector 3 | . . . . . . . . 3 . Sentry 10 | . . . . . 4 4 . 1 1 Specialist 3 | . . . . . . . . 2 1 Hunter 7 | . . . . . . . . 3 4 Programmer 3 | . . . . . . . . 2 1 Best Kill Streak 13 | . 3 1 . 1 5 5 4 13 6 Combat Bots Only 6 | . 3 1 . 1 2 5 4 6 5 Max Kills in Single Turn 5 | . 2 1 . 1 2 2 1 5 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . 2 1 . . . 2 . 3 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Hostile Shots Fired 495 | . 26 11 . 6 45 80 17 125 185 Missed 146 | . 7 4 . 2 9 20 5 42 57 Hits 349 | . 19 7 . 4 36 60 12 83 128 Melee 3 | . . . . . . . . 1 2 Projectile 346 | . 19 7 . 4 36 60 12 82 126 AOE 5 | . . . . . . . . 2 3 Critical Strikes 14 | . . . . . 3 3 . 4 4 Actively Blocked 1 | . . . . . . 1 . . . Damage Taken 5966 | . 206 115 . 55 639 872 123 1820 2136 Core 638 | . 34 39 . . 27 106 20 180 232 Absorbed by Shields 97 | . . . . . . 97 . . . Redirected to Shielding 264 | . 3 9 . 5 60 64 27 96 . Regen/Repaired (Parts) 440 | . . . . . 333 . 107 . . Core Remaining (%) 50 | 100 . . . 30 . . 36 36 . Volleys Fired 223 | . 17 6 . 4 43 39 8 47 59 Largest 4 | . 2 2 . 2 4 4 4 4 4 Hottest 150 | . 40 40 . 40 103 106 106 150 116 Shots Fired 589 | . 23 10 . 9 169 127 25 110 116 Gun 434 | . 17 8 . 9 154 93 17 64 72 Cannon 85 | . . . . . 14 26 8 26 11 Launcher 61 | . 6 2 . . 1 8 . 18 26 Special 9 | . . . . . . . . 2 7 Kinetic 516 | . 17 8 . 9 168 119 25 87 83 Thermal 3 | . . . . . . . . 3 . Explosive 61 | . 6 2 . . 1 8 . 18 26 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | . 4 6 . 7 8 14 5 9 29 Robot Miss Streak 5 | . 3 2 . 3 5 5 3 3 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . . . 1 . . . 1 4 Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 Shots Hit Robots 350 | . 13 8 . 3 96 55 12 77 86 Core Hits 278 | . 10 6 . 2 37 39 4 79 101 Critical Kills 4 | . . . . . 1 1 . . 2 Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 8 | . 1 . . . 3 1 . 1 2 Destroy 6 | . 1 . . . 2 1 . . 2 Blast 1 | . . . . . 1 . . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 63 | . . . . . . 4 . 49 10 Impact . | . . . . . . . . . . Slashing 63 | . . . . . . 4 . 49 10 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 7 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 13855 | . 504 224 . 24 1199 1553 278 5267 4806 Guns 3630 | . 103 67 . 24 1061 690 128 584 973 Cannons 1410 | . . . . . 138 317 150 642 163 Explosions 7846 | . 401 150 . . . 546 . 3332 3417 Melee 962 | . . . . . . . . 709 253 Ramming 7 | . . 7 . . . . . . . Kinetic 4989 | . 103 67 . 24 1199 1007 278 1175 1136 Thermal 51 | . . . . . . . . 51 . Explosive 7846 | . 401 150 . . . 546 . 3332 3417 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 962 | . . . . . . . . 709 253 Piercing . | . . . . . . . . . . Highest Corruption 34 | . 4 4 4 4 . . . 34 1 Average Corruption 4 | . 3 4 4 4 . . . 5 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . 22 25 4 9 . . . 12 2 Message Errors 21 | . 5 10 1 2 . . . 2 1 Matter Fused 18 | . 6 4 2 2 . . . 3 1 Heat Flow Errors 7 | . 2 3 1 1 . . . . . Energy Discharges 9 | . 1 5 . 1 . . . 2 . Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 9 | . 3 2 . 1 . . . 3 . Data Loss (major) 4 | . 1 1 . 1 . . . 1 . Misfires 2 | . . . . 1 . . . 1 . Alerts 1 | . 1 . . . . . . . . Weapon Failures 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 387 | . 18 . . . . 16 49 262 42 Projectiles 68 | . . . . . . . 49 19 . Explosions 217 | . 18 . . . . 16 . 168 15 Melee 102 | . . . . . . . . 75 27 Knockbacks 12 | . . . . . 1 2 1 8 . Impact . | . . . . . . . . . . Kinetic 12 | . . . . . 1 2 1 8 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 209 | . . . . . . 21 . 94 94 Shots 8 | . . . . . . 1 . 4 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 286 | . 161 141 228 224 125 286 59 9 78 Average Temperature 53 | . 74 60 115 110 33 82 24 4 19 Received Heat Transfer 1485 | . 39 66 . 15 180 378 27 285 495 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 100 | . . . . . . . . 100 . Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Maximum Alert Level 5 | . 1 . . . 2 5 4 4 5 Low Security (%) 32 | 100 72 100 . 100 44 . . . . Level 1 5 | . 27 . . . 13 2 . . . Level 2 20 | . . . . . 42 14 . 49 7 Level 3 15 | . . . . . . 28 38 14 40 Level 4 19 | . . . . . . 43 61 35 18 Level 5 6 | . . . . . . 10 . . 30 High Security . | . . . . . . . . . 2 Max Security . | . . . . . . . . . . Peak Influence 2582 | . 243 133 . 87 534 1618 1343 1552 2582 Initial 788 | . . 64 . . 17 336 788 528 754 Average 663 | . 154 38 . 21 265 1072 1108 915 1321 Influence Increases 8649 | . 545 237 . 177 1019 1352 705 2070 2544 Destroy 0b10 Robot/C 4360 | . 260 120 . 120 480 760 280 1100 1240 Destroy 0b10 Robot/NC 390 | . 35 5 . . 80 . . 125 145 Destroy Leader 854 | . 64 30 . 20 168 30 90 234 218 Allied During Kill 1488 | . 77 45 . 34 166 231 275 338 322 Successful Hack 142 | . 18 . . . 15 7 9 34 59 Disable Machine 315 | . 15 30 . . 30 30 15 . 195 Anti-Garrison Action 250 | . . . . . . 250 . . . Destroy Structure 625 | . 31 7 . 3 35 44 6 149 350 Partial Spotted 30 | . . . . . 15 . . . 15 Lose Combat Pursuer 195 | . 45 . . . 30 . 30 90 . Influence Decreases 6117 | . 378 404 . 131 547 252 1160 1693 1552 Entered New Map 2565 | . . 103 . . 29 182 830 635 786 Time Decay 2487 | . 368 301 . 106 478 . 180 568 486 Lost Part 665 | . 10 . . 25 40 50 . 260 280 Lost Ally 100 | . . . . . . 20 . 80 . Purge Threat 300 | . . . . . . . 150 150 . Squads Dispatched 39 | . 2 . . . 3 . . 17 17 Investigation 2 | . 1 . . . . . . . 1 Extermination 5 | . . . . . . . . 3 2 Reinforcement 19 | . 1 . . . 2 . . 7 9 Assault 9 | . . . . . . . . 4 5 Garrison 4 | . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 3 3 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 16 | . 3 . . . 1 . 2 5 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 234 | . 18 6 . 5 30 37 15 60 63 Peak Tracking Total 12 | . 6 2 . 3 3 7 6 11 12 Tactical Retreats 11 | . 2 . . . 2 . 1 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 16 | . 3 . . . 1 7 1 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 24 | . 1 2 . . 2 5 1 . 13 Max in Single Turn 2 | . 1 2 . . 1 1 . . 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 37 | . 7 . 1 . 11 2 3 4 9 Terminals 19 | . 5 . . . 5 2 2 1 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . . 2 . 1 . . Recycling Units 6 | . 2 . . . 2 . . . 2 Scanalyzers 5 | . . . . . 1 . . 3 1 Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 90 | . 16 . 1 . 35 5 7 7 19 Successful 53 | . 7 . 1 . 25 1 5 4 10 Failed 37 | . 9 . . . 10 4 2 3 9 Catastrophic 3 | . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . 1 . 1 . 1 Terminals 40 | . 10 . . . 10 5 5 2 8 Fabricators 2 | . . . . . . . . . 2 Repair Stations 16 | . . . . . 14 . 2 . . Recycling Units 13 | . 6 . . . 4 . . . 3 Scanalyzers 16 | . . . . . 6 . . 5 5 Garrison Access 2 | . . . . . 1 . . . 1 Terminal Hacks 17 | . 5 . 1 . 5 1 2 1 2 Record 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 1 . Locate Traps 2 | . 2 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 13 | . . . . . 11 . 2 . . Scan Component 7 | . . . . . 6 . 1 . . Repair 6 | . . . . . 5 . 1 . . Recycling Unit Hacks 5 | . 2 . . . 2 . . . 1 Retrieve Components 5 | . 2 . . . 2 . . . 1 Scanalyzer 11 | . . . . . 5 . . 3 3 Insert Component 7 | . . . . . 3 . . 2 2 Analyze 4 | . . . . . 2 . . 1 1 Garrison Access Hacks 2 | . . . . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . 1 . 1 . 1 Terminals 3 | . . . . . 1 . 1 . 1 Botnet 3 | . . . . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 6 . . . 11 2 3 4 7 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 1 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 6 | . . . . . 5 . 1 . . Time 186 | . . . . . 154 . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . . . . 11 . . . 3 Parts Scanalyzed 5 | . . . . . 2 . . 1 2 Part Schematics Acquired 4 | . . . . . 2 . . 1 1 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 8 | . . . . . . . . 2 6 Non-combat 5 | . . . . . . . . . 5 Combat 3 | . . . . . . . . 2 1 Robot Hacks Applied 8 | . . . . . . . . 2 6 drop_inventory 2 | . . . . . . . . . 2 map_route 3 | . . . . . . . . . 3 overwrite_iff 3 | . . . . . . . . 2 1 Relay Couplers Released 12 | . . . . . . 12 . . . Machine Destruction 12 | . . . . . . 12 . . . Attached 3 | . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 16 | . 1 1 . . . 11 . 2 1 Largest Group 9 | . 1 2 1 1 1 9 9 8 2 Highest-Rated Group 244 | . 57 89 58 63 80 244 244 225 152 Highest-Rated Ally 127 | . 57 58 58 63 80 82 84 96 127 Total Orders 1 | . . . . . . . . 1 . STAY 1 | . . . . . . . . 1 . Ally Attacks 454 | . 36 14 . 25 80 63 43 133 60 Total Damage 18996 | . 573 266 . 274 1977 1382 784 4740 9000 Kills 174 | . 11 6 . 5 23 18 11 43 57 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Active Infowar (turns) 150 | . 150 . . . . . . . . Terrain 150 | . 150 . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 9168 | 54 1037 987 270 456 1494 1500 365 1702 1303 Spaces Moved 5007 | 42 652 498 140 210 702 741 215 1047 760 Core 7 | 7 . . . . . . . . . Treads 1 | . . . . . 1 . . . . Legs 1682 | 35 652 498 140 210 147 . . . . Wheels 3317 | . . . . . 554 741 215 1047 760 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 110 125 125 110 113 Average Speed 137 | 108 142 190 190 190 134 125 125 119 121 Slowest Speed 410 | 120 190 190 190 190 410 125 125 130 135 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 87 96 48 45 75 60 30 27 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 44 | . . . . . . . . 35 9 Terrain Destroyed 453 | . 30 12 . . 9 42 5 174 181 Melee 38 | . . . . . . . . 33 5 Projectile 21 | . . . . . 3 1 5 6 6 AOE 394 | . 30 12 . . 6 41 . 135 170 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Total 6718 | 48 735 528 146 262 1157 1220 289 1315 1018 Wait 839 | . 30 11 . 43 353 181 60 71 90 Move 4998 | 41 651 497 139 209 701 740 214 1046 760 Hop . | . . . . . . . . . . Pick Up 68 | 3 11 1 1 3 12 8 2 15 12 Fast Attach 38 | 4 7 1 . . 9 . 2 9 6 Attach 55 | . . . 2 . 6 5 2 19 21 Detach 31 | . 2 . 2 . 4 2 . 11 10 Swap 131 | . 10 7 . 1 17 16 . 35 45 Drop 55 | . 7 4 2 2 12 7 1 15 5 Fire 223 | . 17 6 . 4 43 39 8 47 59 Melee 61 | . . . . . . 4 . 47 10 Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . . Rewire 178 | . . . . . . 178 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 6 exits: [*Fac x2] / *Low x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 15) 348 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Discovered new exit (range 8) 954 | -10/Materials | Discovered new exit (range 12) 1092 | -10/Materials | Entered Mines 1273 | -10/Mines | Core integrity fell below 50% 1384 | -10/Mines | Discovered new exit (range 10) 1389 | -10/Mines | Received a Mining Laser from a helpful Derelict 1601 | -10/Mines | Discovered new exit (range 6) 1620 | -10/Mines | Learned Materials terminal intel 1673 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Build established: Scavenger-Mutant 2072 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2072 | -10/Mines | Discovered new exit (range 5) 2079 | -10/Mines | Entered Exiles 2125 | -10/Exiles | Met 8R-AWN 2159 | -10/Exiles | Met EX-HEX 2235 | -10/Exiles | Met EX-DEC 2243 | -10/Exiles | Learned location of Zion (-7) 2329 | -10/Exiles | Discovered new exit (range 10) 2349 | -10/Exiles | Entered Mines 2393 | -9/Mines | Learned location of Recycling (-8) 2627 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2726 | -9/Mines | Discovered new exit (range 10) 2805 | -9/Mines | Entered Materials 2805 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2806 | -8/Materials | Loaded intel: 9 terminal locations 3184 | -8/Materials | Discovered new exit (range 5) 3751 | -8/Materials | Discovered new exit (range 7) 3789 | -8/Materials | Build established: Scavenger-Tank 3989 | -8/Materials | Repaired Med. Armor Plating 4017 | -8/Materials | Repaired Grenade Launcher 4044 | -8/Materials | Repaired Propulsion Shielding 4071 | -8/Materials | Repaired Assault Rifle 4117 | -8/Materials | Repaired Adv. Assault Cannon 4146 | -8/Materials | Garrison activated, responded to threat 4217 | -8/Materials | Identified exit to Storage 4245 | -8/Materials | Identified exit to Garrison 4299 | -8/Materials | Entered Garrison 4313 | -8/Garrison | Triggered checkpoint 4337 | -8/Garrison | Garrison Relay disabled 4433 | -8/Garrison | Triggered checkpoint 4474 | -8/Garrison | Discovered new exit (range 5) 4533 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Triggered checkpoint 4603 | -8/Garrison | Discovered new exit (range 10) 4625 | -8/Garrison | Triggered checkpoint 4699 | -8/Garrison | Triggered checkpoint 4760 | -8/Garrison | Garrison Relay disabled 4918 | -8/Garrison | Triggered checkpoint 4933 | -8/Garrison | Triggered checkpoint 4945 | -8/Garrison | Core integrity fell below 50% 4970 | -8/Garrison | Triggered checkpoint 4994 | -8/Garrison | Discovered new exit (range 10) 5106 | -8/Garrison | Triggered checkpoint 5112 | -8/Garrison | Triggered checkpoint 5169 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Garrison Relay disabled 5284 | -8/Garrison | Discovered new exit (range 10) 5304 | -8/Garrison | Installed Relay Interface Framework 5399 | -8/Garrison | Build established: Tank 5620 | -8/Garrison | Lost 3 allies 5799 | -8/Garrison | Entered Materials 5799 | -8/Materials | Accompanied by 8 allies 5922 | -8/Materials | Build established: Commander-Tank 6042 | -8/Materials | Discovered new exit (range 6) 6090 | -8/Materials | Repaired Rnf. Ion Engine 6164 | -8/Materials | Entered Factory 6164 | -7/Factory | Accompanied by 7 allies 6164 | -7/Factory | Evolved 2 slots: Utility x2 6538 | -7/Factory | Discovered new exit (range 15) 6548 | -7/Factory | Build established: Scavenger-Tank 6564 | -7/Factory | First assault squad dispatched 6585 | -7/Factory | Discovered new exit (range 9) 6895 | -7/Factory | Build established: Scavenger-Mutant 7060 | -7/Factory | Garrison activated, responded to threat 7252 | -7/Factory | Cargo convoy interrupted 7340 | -7/Factory | Found Prototype Launcher 7394 | -7/Factory | Identified Smartbomb Launcher 7451 | -7/Factory | Discovered new exit (range 13) 7541 | -7/Factory | Lost 3 parts (1n2u) 7553 | -7/Factory | Build established: Bothacker-Gunner 7678 | -7/Factory | Discovered new exit (range 10) 7716 | -7/Factory | Core integrity fell below 50% 7745 | -7/Factory | Lost 7 parts (2p1n4w) 7792 | -7/Factory | System corruption reached 10% 7865 | -7/Factory | System corruption reached 30% 7866 | -7/Factory | Entered another Factory area 7866 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7955 | -6/Factory | Identified exit to DSF 8169 | -6/Factory | Discovered new exit (range 83) 8216 | -6/Factory | First assault squad dispatched 8274 | -6/Factory | Discovered new exit (range 4) 8893 | -6/Factory | Cargo convoy interrupted 8940 | -6/Factory | Core integrity fell below 50% 8996 | -6/Factory | Discovered new exit (range 13) 9020 | -6/Factory | Identified exit to Lower Caves 9020 | -6/Factory | Identified exit to Extension 9125 | -6/Factory | Lost 3 parts (3w) 9139 | -6/Factory | High security lockdown imminent 9165 | -6/Factory | Core integrity fell below 20% 9169 | -6/Factory | Core destroyed Last Messages --------------- 09152_ G-50 Soldier unfolds itself. 09152_ L-41 Fighter unfolds itself. 09152_ G-50 Soldier unfolds itself. 09152_ E-15 Imp unfolds itself. 09153_ Acquired 96 matter. 09153_ E-15 Imp destroyed. 09154_ Arm. Huge Wheel destroyed. 09157_ G-50 Soldier destroyed. 09158_ Acquired 14 matter. 09158_ Hvy. Rocket Launcher destroyed. 09160_ Rocket Launcher destroyed. 09162_ G-67 Veteran destroyed. 09163_ Acquired 42 matter. 09164_ Critical hit (Burn: +37). 09164_ Adv. Assault Cannon destroyed. 09165_ Acquired 2 matter. 09167_ The unstable cave ceiling collapses. 09167_ Assault Rifle destroyed. 09167_ Hpw. Tractor Beam destroyed. 09168_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ???????#####+#####???????????????????????????????" | | ???????# #???????????????????????????????? | | ???????# #??????????????????????????????? | | ???????#"" #??????????????????????????????## | | ???????#"" #???????????????????????????##### | | ???????#"T """ #???????????????????????????? | | ???????#"" """ #???????????????????????????? | | ???????#"" ! """ #???????????????????????????? | | ???????# #???????????????????????????? | | ???????##+########???????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ??###???# #??????????????????????????????????? | | ###T #### #??????????????????????????????????? | | # ##?????????????????????????????????? | | #???????###########???????????????? | | #???????# T #???????????????? | | " " " #???????# #???????????????##### | | " " " #" "????# #???????????????????? | | " " " #T ??# #???????????????? ? | | " " " #" ***## [[[ !#????????????????? | | " " " #" *** [[[ #????????????????? " | | " " " ;" *** [[ #????????????????? | | " " " ; # #????????????????? | | " " " ### #####??????????????? | | " " " %k R g %@ #"""? ????????? | | g[ g == ;"""" ????????? | | g = =! ; ????????? | | #;### # # #??????? | | #???# #########?????? | | ###?# #????????????##### | | " #?# ################## | | " ### k | | ## ################## | | ## u #????????????????? | | ### #??????????????? | | = #?# #??????????????? | | [ = ## ###????????????? | | [ ""### #### #????????????? | | # #??# #????????????? | | ] = # #??# #??????????????? | | ]!= # #??# #??????????????? | | !== #??# #??????????????? | | % #??# #??????????????? | | % #??# #??????????????? | | #??# #??????????????? | | # #??# #??????????????? | | ? ####### #??# ???????????????? | | ???? #??????# #??#?????????????????????????? | | ??????###???????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 30 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Weapon Shielding | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 9% | -8/Materials Grenade Launcher | 8% | -8/Materials Propulsion Shielding | 64% | -8/Materials Assault Rifle | 29% | -8/Materials Adv. Assault Cannon | 50% | -8/Materials Rnf. Ion Engine | 23% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . . 4 . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 6 | . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 137 | . 9 7 . 6 43 3 4 24 41 Parts Lost 31 | . 1 . . 3 2 1 . 11 13 Damage Taken 8294 | . 226 28 . 435 1286 801 17 2173 3328 Core 1186 | . 56 . . 45 124 71 . 262 628 Player 2/Cogmind (%) 65 | . 62 . . 100 82 40 . 59 73 Absorbed by Shields 70 | . . . . . . . . . 70 Damage Inflicted 17113 | . 573 98 . 274 1977 1302 77 3869 8943 Player 2/Cogmind (%) 55 | . 53 30 . 91 62 45 21 42 65 Combat Hostiles Destroyed 109 | . 6 2 . 5 17 16 1 27 35 Player 2/Cogmind (%) 53 | . 46 66 . 83 70 44 20 54 53 Game ------ Seed ShadeFlyingDriver Manual? 0 Play Time 02:28:39 Cumulative 28.2 hours Start 2026.07.16 @ 23:07:53 End 2026.07.24 @ 14:40:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: 58dd99af-0cef-48a3-900b-9a4104871a30