Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 22:59:24 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (183) 915 Value Destroyed (10962) 10962 Prototype IDs (86) 1720 Alien Tech Used (1) 200 Bonus (5437) 5437 TOTAL SCORE: 28334 Bonus ------- Pacifist 270 High Alert Combat Kills 915 Follower Combat Kills 352 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1267/1600 Matter 208/300 Energy 582/600 System Corruption 44% Temperature Cool (11) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (15) ----- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator Ghost Barrier A0-MCA's Component Scanner > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Thunder Leg Thunder Leg Myomer Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Structural Scanner IFF Parser Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Shield Generator Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Nanoactuators Advanced Transmission Jammer Centrium Heavy Armor Plating Advanced Force Field Ghost Barrier A0-MCA's Component Scanner > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Micro Antimatter Reactor Graviton Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Wheel Advanced Sensor Array Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Layered Medium Armor Plating Graphene Brace Improved Force Field Transdimensional Reconstructor Great Axe Great Axe [Rating: 188] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Great Axe Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . . 8 . . . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . Utility 13 | . . . . . . 6 . . . . . . . . . . . 2 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | 2 . . 1 2 6 12 1 18 6 1 . . 13 1 3 4 1 33 3 13 16 14 39 Power 34 | . . . . . 1 . . 3 . . . . 4 . 1 1 . 5 . 4 1 6 8 Engine 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . . 2 . . . . 4 . 1 . . 1 . . . . . Reactor 24 | . . . . . . . . . . . . . . . . 1 . 4 . 4 1 6 8 Propulsion 64 | 2 . . 1 1 2 2 . 4 . 1 . . 6 . . 1 . 11 1 6 8 4 14 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 60 | . . . 1 1 1 2 . 3 . 1 . . 6 . . 1 . 11 1 6 8 4 14 Wheel 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | . . . . 1 1 9 1 8 4 . . . 2 1 . 2 1 12 2 2 6 3 15 Device 34 | . . . . . . 3 . 4 2 . . . . 1 . 1 . 6 . 1 3 2 11 Storage 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Processor 14 | . . . . . . 3 1 2 . . . . . . . . . 3 1 . 1 1 2 Hackware 5 | . . . . . . . . 1 1 . . . 1 . . . . . . . 2 . . Protection 14 | . . . . 1 . 3 . 1 1 . . . 1 . . . 1 3 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . . . . 2 1 . 3 2 . . . 1 . 2 . . 5 . 1 1 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 1 . 2 2 . . . 1 . 2 . . 3 . 1 1 1 2 Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 1 1 . . . 2 . 1 5 . 2 . . . . . Parts Lost 72 | . . . 2 . . 1 3 1 . . . . 1 . . . . 22 . 5 1 8 28 Power 10 | . . . . . . . . . . . . . 1 . . . . 3 . 1 . 1 4 Propulsion 18 | . . . 2 . . . 1 1 . . . . . . . . . 4 . . . 2 8 Utility 34 | . . . . . . 1 2 . . . . . . . . . . 10 . 3 . 4 14 Weapon 10 | . . . . . . . . . . . . . . . . . . 5 . 1 1 1 2 Highest Loss Streak 14 | . . . 1 . . 1 3 1 . . . . 1 . . . . 8 . 4 1 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 4 5 4 2 10 14 14 14 14 14 14 14 12 13 13 13 13 10 7 19 24 24 23 Power 2 | . 1 1 1 1 1 2 2 1 1 1 1 1 . 1 1 1 1 1 . 3 3 3 6 Propulsion 4 | 1 2 3 2 . 2 2 1 . 2 2 2 2 1 2 2 2 3 3 2 9 8 6 9 Utility 5 | . 1 1 1 1 3 4 5 8 6 6 7 7 7 7 7 6 6 2 1 4 9 10 5 Weapon 2 | . . . . . 3 5 6 4 4 4 4 4 3 3 3 2 2 1 1 . 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 1 . 1 . 4 2 . 4 4 1 . . 3 . 1 3 1 5 1 2 2 . 29 Power 14 | . . . . . . 1 . . . . . . . . . 1 . 1 . 1 1 . 9 Propulsion 25 | . . . 1 . . 1 . 2 . . . . 1 . . 1 . 2 . 1 1 . 15 Utility 15 | . 1 . . . 2 . . 1 3 . . . 1 . . 1 1 1 . . . . 4 Weapon 8 | . . . . . 1 . . 1 1 1 . . 1 . 1 . . 1 1 . . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 28 28 26 34 69 84 90 91 99 100 100 100 90 88 88 87 88 86 94 94 94 94 97 Core 4 | . . . . . 7 6 6 4 6 6 6 6 10 11 11 11 11 4 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 9 8 8 8 7 Leg 22 | . . . 3 26 20 25 23 19 26 26 26 26 20 17 17 16 17 18 27 28 26 26 23 Device 10 | . . . . . . 9 10 13 13 13 13 13 11 11 11 10 11 14 10 8 8 7 16 Storage 5 | . . . . . 13 6 6 6 6 6 6 6 5 5 5 5 5 3 2 4 4 4 4 Processor 20 | . . . . . . 13 24 26 21 20 20 20 17 17 17 17 17 23 28 28 26 27 29 Hackware 3 | . . . . . . . . 2 6 6 6 6 5 5 5 5 5 1 . . 7 6 4 Protection 3 | . . . . 8 . 7 4 . 4 6 6 6 4 5 5 5 5 4 4 4 3 3 3 Impact Weapon 2 | . . . . . 19 6 6 3 . . . . 3 5 5 5 5 2 . . . . . Slashing Weapon 5 | . . . . . . 5 4 9 13 13 13 13 6 5 5 5 5 4 . . 5 8 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 2 9 8 2 . . Peak Build Rating 188 | 2 2 2 2 6 23 57 60 63 69 63 63 63 90 93 93 99 97 126 138 160 180 177 188 Average Rating 104 | 1 2 2 1 4 15 50 53 55 63 62 62 63 83 90 90 92 93 109 137 150 175 173 180 On Entrance 69 | . 2 2 2 1 2 23 53 43 63 63 63 62 63 89 92 91 96 93 122 138 157 175 176 Avg Prop Armor Cover (%) 22 | 41 41 41 39 35 12 . . 3 . . . . 6 6 6 . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | . . . . 18 36 61 46 41 46 47 47 46 65 66 66 67 67 75 140 150 145 159 162 Greatest Support 176 | 20 3 3 3 20 30 65 65 65 65 65 65 65 95 92 92 102 102 135 148 175 176 174 176 Greatest Overweight (x) 3 | . . . . . 2 1 3 3 . . . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 17 | 5 5 5 5 5 14 15 15 15 15 15 15 15 15 15 15 15 15 12 16 25 25 25 25 Most Carried 25 | 4 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 25 25 25 25 Average Carried 16 | 1 4 5 4 2 10 14 14 14 14 14 15 15 14 15 14 14 15 11 7 19 24 24 23 Final Capacity 25 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 25 25 25 25 25 Final Carried 25 | 4 5 5 5 4 15 15 13 15 15 15 15 15 15 15 15 15 15 5 10 25 25 25 25 Class Distribution -------------------- 24% | Hacker-Gladiator 24% | Gladiator 19% | Assassin 15% | Mutant 12% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Gladiator | -3/Testing Hacker-Gladiator | -2/Research Hacker-Gladiator | -2/Quarantine Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Matter Collected 4510 | 220 . . 10 20 80 70 . 390 110 30 . 20 310 170 178 96 119 456 70 222 546 818 575 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12949 | . . . . . . 53 . 952 77 56 . 74 734 381 74 306 255 2080 212 1077 1698 2407 2513 Parts 580 | . . . . . . 3 . 34 3 1 . 1 19 13 3 3 5 75 8 80 69 113 150 Haulers Intercepted 9 | . . . . . . . . 1 . . . . 2 . . . . . . 2 3 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . 2 . . . . . 3 1 . 1 . 13 2 3 4 . . . . . . Prevented 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 142 | . . . . . . . . 7 1 1 . . 8 5 1 . 2 24 2 12 14 32 33 Melee 141 | . . . . . . . . 7 1 1 . . 8 5 1 . 2 23 2 12 14 32 33 Classes Destroyed 15 | . . . . . . 1 . 7 1 . . . 1 1 . . 1 2 . 1 . . . Worker 7 | . . . . . . . . 4 . . . . . . . . . . . . 1 1 1 Builder 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Hauler 9 | . . . . . . . . 1 . . . . 2 . . . . . . 2 3 1 . Recycler 7 | . . . . . . . . 3 . . . . . . . . . 2 . . 1 . 1 Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . . . . . . . . . . . . . . . . . . . . 1 4 . 2 Swarmer 9 | . . . . . . . . . . . . . . 1 . . . 2 . . . 4 2 Grunt 54 | . . . . . . . . 6 1 1 . . 3 3 . . . 15 . 3 4 11 7 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 13 | . . . . . . . . . . . . . 3 1 1 . 1 2 1 . 4 . . Hunter 13 | . . . . . . . . . . . . . . . . . . 2 . 2 . 5 4 Programmer 50 | . . . . . . . . 1 . . . . 2 . . . . 2 1 6 6 12 20 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . . . . . 1 . 4 1 1 . . 2 3 1 . 1 4 1 4 3 4 6 Combat Bots Only 6 | . . . . . . . . 2 1 1 . . 1 2 1 . 1 4 1 4 2 4 6 Max Kills in Single Turn 2 | . . . . . . 1 . 2 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . 2 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 1453 | . 2 . 57 . . . 2 31 . 5 . . 64 21 4 . 6 326 14 196 82 262 381 Missed 430 | . 2 . 21 . . . . 6 . 4 . . 14 9 1 . 2 86 2 59 18 80 126 Deflected 19 | . . . . . . . . . . . . . 2 . . . . 16 1 . . . . Hits 1023 | . . . 36 . . . 2 25 . 1 . . 50 12 3 . 4 240 12 137 64 182 255 Melee 7 | . . . . . . . 2 . . . . . . . . . . 5 . . . . . Projectile 1016 | . . . 36 . . . . 25 . 1 . . 50 12 3 . 4 235 12 137 64 182 255 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 57 | . . . . . . . . 3 . . . . 2 1 . . . 13 1 9 5 7 16 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . 5 . . . . 16 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Damage Taken 20039 | . . . 501 13 . 135 99 459 . 39 . . 993 215 67 . 95 4253 296 3202 1592 3513 4567 Core 2072 | . . . 176 . . 23 57 74 . . . . 104 60 . . 24 592 23 320 54 232 333 Absorbed by Shields 2407 | . . . . . . . . . . . . . . . . . . . . . . 642 1765 Regen/Repaired (Parts) 2469 | . . . . . 172 . . 168 . . . . 166 . . . . . . . 1034 929 . Core Remaining (%) 71 | 100 . . . . 29 . . . . . . 81 . . . . 81 48 . 73 . 80 79 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 738 | . . . . . . 3 . 49 3 3 . 1 54 14 5 7 12 108 13 67 106 131 162 Core Hits 287 | . . . . . . 1 . 16 2 1 . 1 15 8 1 3 3 44 5 26 38 60 63 Critical Kills 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Critical Parts Destroyed 7 | . . . . . . . . 3 . . . . 2 . . 1 . 1 . . . . . Critical Strikes 136 | . . . . . . . . 11 . 1 . . 8 2 1 1 3 16 . 7 13 32 41 Smash 10 | . . . . . . . . 3 . . . . 2 . 1 1 1 2 . . . . . Sever 116 | . . . . . . . . 8 . 1 . . 6 2 . . 2 12 . 1 11 32 41 Impale 10 | . . . . . . . . . . . . . . . . . . 2 . 6 2 . . Melee Attacks 1021 | . . . . . . 5 . 75 14 13 . 2 74 28 7 7 21 140 23 80 133 168 231 Impact 41 | . . . . . . 1 . 16 . . . . 9 2 1 1 3 8 . . . . . Slashing 824 | . . . . . . 4 . 59 14 13 . 2 65 26 6 6 18 109 . 3 100 168 231 Piercing 156 | . . . . . . . . . . . . . . . . . . 23 23 77 33 . . Sneak Attacks 49 | . . . . . . 2 . 10 1 . . . 5 1 . . . 7 2 4 9 3 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Follow-up Attacks 82 | . . . . . . . . 10 . 2 . . 4 . 1 1 2 6 2 6 12 17 19 Martial Strikes 43 | . . . . . . . . . . . . . 7 9 1 . 1 25 . . . . . Damage Inflicted 35519 | . . . 2 . . 219 . 2016 132 122 . 65 2343 676 181 634 648 5317 684 3520 5234 6033 7693 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 35416 | . . . . . . 219 . 2016 132 122 . 65 2338 676 181 634 648 5297 684 3520 5234 6006 7644 Ramming 103 | . . . 2 . . . . . . . . . 5 . . . . 20 . . . 27 49 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 1415 | . . . . . . . . 570 . . . . 322 . 31 124 106 262 . . . . . Slashing 27562 | . . . . . . 219 . 1446 132 122 . 65 2016 676 150 510 542 4171 . 151 3712 6006 7644 Piercing 6439 | . . . . . . . . . . . . . . . . . . 864 684 3369 1522 . . Highest Corruption 44 | . . . . . . . . . . . . . 3 3 3 3 3 . . 26 8 32 44 Average Corruption 12 | . . . . . . . . . . . . . 2 3 3 3 3 . . 17 4 15 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . . . . . . . . . . . 17 14 20 3 13 . . 35 27 71 87 Message Errors 76 | . . . . . . . . . . . . . 7 3 5 . 3 . . 11 2 15 30 Matter Fused 64 | . . . . . . . . . . . . . 4 3 8 2 4 . . 8 7 14 14 Heat Flow Errors 22 | . . . . . . . . . . . . . 1 . 1 1 2 . . 3 1 7 6 Energy Discharges 37 | . . . . . . . . . . . . . 2 5 2 . 2 . . 2 6 9 9 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 44 | . . . . . . . . . . . . . 3 1 3 . 1 . . 4 6 12 14 Data Loss (major) 19 | . . . . . . . . . . . . . . . 1 . . . . 4 2 7 5 Alerts 10 | . . . . . . . . . . . . . . 1 . . 1 . . 1 2 2 3 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 2 . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2445 | . . . . . . . . 296 50 . . . 320 2 . 288 198 215 66 220 287 175 328 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 2445 | . . . . . . . . 296 50 . . . 320 2 . 288 198 215 66 220 287 175 328 Knockbacks 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . . . . . Impact 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . . . . . . . . . . . . . . . . . . . 113 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 1 . . . . . . . . . 1 . . . . 2 . . . 1 3 Kicked 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . . . . . . . . 6 . . . . 185 . 89 233 214 . . 257 221 195 210 Average Temperature 95 | . . . . . . . . 4 . . . . 95 . 46 124 103 . . 116 131 79 79 Received Heat Transfer 1947 | . . . 159 . . . . 234 . 18 . . 225 27 9 . 27 613 45 117 210 179 84 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 22 | . . . . . . . . . . . . . 6 3 1 . 1 11 . . . . . Total Turns 445 | . . . . . . . . . . . . . 133 66 15 . 23 208 . . . . . Longest Duration 56 | . . . . . . . . . . . . . 53 45 15 . 23 56 . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Turns 38 | . . . . . . . . . . . . . . . . . . . 31 7 . . . Longest Duration 31 | . . . . . . . . . . . . . . . . . . . 31 7 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 2 . . . . 1 . . 1 1 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . Parts Fried 7 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . . . Impact Corruptions 24 | . . . . . . . . 9 . . . . 4 . . 6 1 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . . 3 2 . . 1 2 Low Security (%) 68 | 100 100 100 . 100 . 100 100 100 . . . . 100 . . . . . . 100 100 88 33 Level 1 10 | . . . . . . . . . . . . . . . . . . . 80 . . 11 31 Level 2 9 | . . . . . . . . . . . . . . . . . . 19 19 . . . 34 Level 3 10 | . . . . . . . . . . . . . . . . . . 80 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 901 | . 44 22 . 43 . 24 . 110 . . . . 50 . . . . 901 465 128 170 298 579 Initial 900 | . . 22 . 9 . . . . . . . . . . . . . 900 465 128 . 88 175 Average 201 | . 17 14 . 11 . 1 . 10 . . . . 10 . . . . 786 321 31 60 126 292 Influence Increases 6593 | . 79 . 45 194 . 39 . 289 40 35 . 5 278 140 20 10 30 2118 81 419 521 964 1286 Destroy 0b10 Robot/C 2960 | . . . . 20 . . . 140 20 20 . . 160 100 20 . 20 600 40 240 280 640 660 Destroy 0b10 Robot/NC 235 | . . . . . . 5 . 50 5 . . 5 15 10 . 10 10 15 5 20 45 15 25 Destroy Leader 612 | . . . . . . . . 22 . . . . 44 . . . . 140 20 46 84 112 144 Allied During Kill 71 | . . . . 2 . . . . . . . . . . . . . 69 . . . . . Successful Hack 327 | . 49 . . 21 . 34 . 24 . . . . 36 . . . . 19 . 26 16 74 28 Select Force Hacks 90 | . . . . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 210 | . . . . . . . . 30 . . . . . . . . . 90 . 45 15 . 30 Destroy Structure 438 | . . . . 1 . . . 8 . . . . 8 . . . . 90 16 12 51 63 189 Advance Influence 900 | . . . . . . . . . . . . . . . . . . 900 . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 720 | . 30 . 45 60 . . . 15 15 15 . . 15 30 . . . 195 . 15 15 60 210 Influence Decreases 6030 | . 20 57 27 187 27 39 . 195 134 20 15 5 269 141 28 10 30 1232 739 647 363 830 1015 Entered New Map 842 | . . 37 2 11 27 . . . 36 . 15 . . 4 2 . . . 421 100 . 70 117 Time Decay 3925 | . 20 20 15 153 . 39 . 185 98 20 . 5 259 137 26 10 30 622 318 435 353 562 618 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . Lost Part 655 | . . . 10 . . . . 10 . . . . 10 . . . . 220 . 35 10 80 280 Lost Ally 113 | . . . . 23 . . . . . . . . . . . . . 90 . . . . . Purge Threat 195 | . . . . . . . . . . . . . . . . . . . . 77 . 118 . Squads Dispatched 62 | . . . . . . 1 . 5 . . . . 5 . . . . 15 1 4 5 12 14 Investigation 9 | . . . . . . . . . . . . . 2 . . . . 5 . . . 1 1 Extermination 28 | . . . . . . . . 2 . . . . 2 . . . . 3 1 3 5 5 7 Reinforcement 13 | . . . . . . 1 . 3 . . . . 1 . . . . 3 . 1 . 3 1 Assault 6 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Distress Signals 8 | . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 1 3 Communications Jammed 78 | . . . . . . . . . . . . . . . . . . 1 . 12 2 . 63 Distress Signals 77 | . . . . . . . . . . . . . . . . . . 1 . 11 2 . 63 Times Spotted 292 | . 2 . 19 5 . . 6 13 1 2 . . 10 7 1 . 9 48 4 21 27 46 71 Peak Tracking Total 10 | . 3 . 10 3 . . 6 3 1 1 . . 2 2 1 . 2 7 2 5 7 5 6 Tactical Retreats 39 | . 1 . 4 3 . . . 1 1 1 . . 1 2 . . . 7 . 1 1 4 12 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Traps Triggered 14 | . . . . . . 2 . 5 . . . . . . . . . . . 3 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Disabled 15 | . . . . . . . . 2 . . . . . . . 1 . 6 . 3 1 . 2 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Accessed 96 | . 4 . 1 10 1 6 . 7 1 1 4 . 10 . 1 4 . 9 2 11 7 9 8 Terminals 42 | . 4 . . 5 . 2 . 2 . . . . 4 . . . . 6 . 7 1 6 5 Fabricators 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 2 . Recycling Units 17 | . . . . 5 . 1 . 3 . . . . 2 . . . . 2 1 . 2 . 1 Scanalyzers 8 | . . . . . . . . 1 . . . . 1 . . . . 1 1 3 . 1 . Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . . . 1 3 . 2 Total Hacks 257 | . 14 . 1 22 5 12 . 20 1 1 28 . 25 . 1 17 . 24 2 22 17 29 16 Successful 142 | . 9 . 1 15 5 7 . 9 1 1 28 . 15 . 1 17 . 10 . 6 5 10 2 Failed 113 | . 5 . . 7 . 5 . 11 . . . . 10 . . . . 13 2 15 12 19 14 Catastrophic 29 | . 1 . . . . . . 2 . . . . 1 . . . . 7 2 2 2 5 7 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Manual 74 | . 12 . . 14 . 4 . 2 . . . . 7 . . . . 11 . 8 3 8 5 Terminals 105 | . 14 . . 10 . 3 . 3 . . . . 11 . . . . 15 . 17 3 18 11 Fabricators 6 | . . . . . . 5 . . . . . . 1 . . . . . . . . . . Repair Stations 25 | . . . . . . 3 . 7 . . . . 4 . . . . . . . 4 7 . Recycling Units 33 | . . . . 12 . 1 . 5 . . . . 3 . . . . 6 1 . 3 . 2 Scanalyzers 22 | . . . . . . . . 5 . . . . 5 . . . . 3 1 4 . 4 . Garrison Access 12 | . . . . . . . . . . . . . 1 . . . . . . 1 7 . 3 Terminal Hacks 68 | . 2 . 1 1 5 . . . 1 1 28 . . . 1 17 . 1 . 2 1 6 1 Record 21 | . . . . . 5 . . . . . 11 . . . . 5 . . . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . . . . 3 . . . . 4 . . . . . 1 . Open Door 4 | . . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Repair Station Hacks 13 | . . . . . . 1 . 4 . . . . 4 . . . . . . . 2 2 . Scan Component 7 | . . . . . . 1 . 2 . . . . 2 . . . . . . . 1 1 . Repair 6 | . . . . . . . . 2 . . . . 2 . . . . . . . 1 1 . Recycling Unit Hacks 10 | . . . . 4 . 1 . 1 . . . . 1 . . . . 2 . . 1 . . Retrieve Components 10 | . . . . 4 . 1 . 1 . . . . 1 . . . . 2 . . 1 . . Scanalyzer 12 | . . . . . . . . 3 . . . . 4 . . . . 2 . 2 . 1 . Retrieve Study 12 | . . . . . . . . 3 . . . . 4 . . . . 2 . 2 . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 35 | . 7 . . 10 . 4 . 1 . . . . 4 . . . . 5 . 1 1 1 1 Terminals 27 | . 7 . . 7 . 2 . 1 . . . . 3 . . . . 3 . 1 1 1 1 Assimilate 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Botnet 15 | . 3 . . 2 . 2 . 1 . . . . 1 . . . . 2 . 1 1 1 1 Operators 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Skim 8 | . 3 . . 5 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . . . . . . . 1 . . . . 2 . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 . . 5 . 4 . 7 . . . . 9 . . . . 9 2 9 6 7 8 Full Trace Events 7 | . . . . 1 . . . . . . . . 1 . . . . 3 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 9 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . . . 3 . . . . 4 . . . . 2 . 2 . 1 . Parts Repaired 6 | . . . . . . . . 2 . . . . 2 . . . . . . . 1 1 . Time 278 | . . . . . . . . 76 . . . . 94 . . . . . . . 54 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 10 . 1 . 3 . . . . . . . . . 3 . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total Allies 11 | . . . . 3 . . 1 . . . . . 1 . . . . 6 . . . . . Largest Group 5 | . . . . 3 . . 1 . . . . . 1 . . . . 5 . . . . . Highest-Rated Group 240 | . . . . 33 . . 31 . . . . . 26 . . . . 240 . . . . . Highest-Rated Ally 52 | . . . . 15 . . 31 . . . . . 26 . . . . 52 . . . . . Total Orders 12 | . . . . . . . . 2 4 . . . 2 . . . . 4 . . . . . STAY 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . FOLLOW 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . EXPLORE 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Ally Attacks 68 | . . . . 7 . . 5 . . . . . . . . . . 56 . . . . . Total Damage 1506 | . . . . 124 . . 64 . . . . . . . . . . 1318 . . . . . Kills 8 | . . . . 1 . . . . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 20022 | . . . . . . 602 152 1545 1052 824 90 1001 1830 1013 789 235 477 2101 719 1463 1748 1727 2654 Optics 20022 | . . . . . . 602 152 1545 1052 824 90 1001 1830 1013 789 235 477 2101 719 1463 1748 1727 2654 Sensors 16078 | . . . . . . . . 1237 1045 798 89 1001 1636 965 748 229 447 1887 684 554 1522 1232 2004 IFF 385 | . . . . . . 385 . . . . . . . . . . . . . . . . . Structural 9315 | . . . . . . 167 152 1454 1049 824 90 1001 1830 953 750 226 448 99 . . . . 272 Machine Analysis 10930 | . . . . . . 280 152 1545 1052 824 90 1001 1830 1013 789 235 477 1642 . . . . . Jamming 7659 | . . . . . . . . . . . . . . . . . . 811 719 1460 1450 671 2548 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 . . . 1 1 . . . 1 1 . 1 . . . . . . Drone Launches 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Turns Passed 22511 | 29 52 46 251 611 1496 606 152 1545 1052 824 90 1001 1830 1013 789 235 477 2101 719 1463 1748 1727 2654 Spaces Moved 15308 | 32 99 39 472 675 1228 424 119 919 805 646 77 590 1178 737 657 167 359 1115 463 912 1097 957 1541 Core 1103 | 27 99 39 472 436 30 . . . . . . . . . . . . . . . . . . Treads 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Legs 13544 | . . . . 239 545 424 117 918 805 646 77 590 1178 737 657 167 359 1115 463 912 1097 957 1541 Wheels 656 | . . . . . 653 . 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 122 120 112 116 116 116 116 108 110 110 113 113 110 108 107 115 114 110 Average Speed 111 | 67 50 50 50 74 119 122 121 118 116 116 116 116 114 113 112 113 113 120 108 114 117 117 113 Slowest Speed 360 | 160 50 50 50 120 125 192 135 330 116 116 116 116 226 220 113 113 226 360 108 117 120 179 179 Overloaded Moves 44 | . . . . . . . . . . . . . 13 8 . . 1 22 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 32 12 44 96 89 10 72 32 91 83 74 64 20 82 85 61 70 28 11 96 30 79 39 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 11 | . . . 1 4 1 . . . . 1 1 . . . . 3 . . . . . . . Known Exits Taken 16 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . 8 . . . 10 4 . 3 . . 2 . 2 . . . . . . Spaces Dug 156 | . . . . . . . . 8 5 4 . . 4 8 2 . 3 19 8 6 17 21 51 Terrain Destroyed 181 | . . . . . . . . 8 5 4 . . 4 8 2 . 3 19 8 6 17 21 76 Melee 156 | . . . . . . . . 8 5 4 . . 4 8 2 . 3 19 8 6 17 21 51 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total 19654 | 37 101 64 486 781 1265 505 126 1286 909 708 77 904 1577 879 705 206 408 1756 656 1208 1445 1404 2161 Wait 2698 | . . 26 11 60 5 49 4 248 64 47 . 313 283 108 26 9 23 436 157 180 143 215 291 Move 15284 | 31 98 38 471 674 1227 423 118 918 804 645 76 589 1177 736 656 166 358 1114 462 911 1096 956 1540 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 4 2 . 1 . 19 8 . 12 5 1 . . 8 . 3 4 1 25 8 18 16 7 37 Fast Attach 79 | 2 . . . . 1 5 1 12 5 . . . 4 3 . 8 . 14 1 4 4 4 11 Attach 97 | . . . 1 2 5 7 2 2 2 . . . 3 . 1 . . 21 3 5 3 8 32 Detach 15 | . . . . 1 2 1 . . 1 . . . . . . . . 4 1 . 1 1 3 Swap 243 | . . . . . 2 2 . 17 3 3 1 1 23 13 9 2 7 17 3 9 43 64 24 Drop 161 | . 1 . 1 . 4 5 1 13 13 2 . . 16 2 5 11 2 19 2 8 26 8 22 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 840 | . . . . . . 4 . 59 12 10 . 1 62 17 5 6 17 104 19 73 113 140 198 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . 1 3 Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 1 . 5 . . . . . . . . . . . . . . . Rewire 44 | . . . . 44 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 10) 82 | -10/Materials | Entered Mines 113 | -10/Mines | Discovered new exit (range 4) 128 | -10/Mines | Entered Subcaves 187 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 274 | -10/Subcaves | Discovered new exit (range 13) 294 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 325 | -10/Subcaves | Build established: Mutant 357 | -10/Subcaves | Learned location of Zion (-7) 357 | -10/Subcaves | Met a Zionite searching for "candidates" 374 | -10/Subcaves | Discovered new exit (range 11) 375 | -10/Subcaves | Core integrity fell below 50% 379 | -10/Subcaves | Entered Recycling 730 | -9/Recycling | Learned 2 Materials zone layouts 782 | -9/Recycling | Identified exit to Scraptown 782 | -9/Recycling | Identified exit to Factory 823 | -9/Recycling | Learned Storage terminal intel 848 | -9/Recycling | Lost 3 allies 855 | -9/Recycling | Learned Storage garrison access intel 952 | -9/Recycling | Learned Materials trap positions 978 | -9/Recycling | Scanned before Scraplab entrance 985 | -9/Recycling | Entered Scraplab 990 | -9/Recycling | Entered Scraptown 1040 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1156 | -9/Scraptown | Discovered new exit (range 13) 1222 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1228 | -9/Scraptown | Learned 12 Factory zone layouts 1260 | -9/Scraptown | Visited CR-KLE's Repair Center 1270 | -9/Scraptown | CR-KLE repaired 3 parts 1289 | -9/Scraptown | Visited Red Mages 1396 | -9/Scraptown | Visited Shadow of the Wyrm 1421 | -9/Scraptown | Visited Assassins FH 1439 | -9/Scraptown | Visited Bundlers 1532 | -9/Scraptown | Visited Cave Peace 1575 | -9/Scraptown | Visited Cyclists 1613 | -9/Scraptown | Visited UFD Registry 1613 | -9/Scraptown | Registered with UFD as "Wiresys" 1854 | -9/Scraptown | Visited Scrapoid Research Area 1910 | -9/Scraptown | Visited Curators Association 1947 | -9/Scraptown | Visited A0-MCA Data Center 1955 | -9/Scraptown | Given a C rating by A0-MCA 1961 | -9/Scraptown | Found A0-MCA's Component Scanner 1984 | -9/Scraptown | Visited Junk Repository 2040 | -9/Scraptown | Delivered Scrap Shield to a Scientist 2124 | -9/Scraptown | Visited Junk Repository 2195 | -9/Scraptown | Visited Scrap Suit Storage 2210 | -9/Scraptown | Visited Abandonware Association 2219 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2222 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2222 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 2250 | -9/Scraptown | Visited Botcube Research 2276 | -9/Scraptown | Visited Derelict Rescue Squad 2300 | -9/Scraptown | Visited Science Testing Area 2478 | -9/Scraptown | Discovered new exit (range 5) 2486 | -9/Scraptown | Entered Factory 2486 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2487 | -6/Factory | Identified exit to Lower Caves 3092 | -6/Factory | Sucked down chute 3092 | -6/Factory | Entered Waste 3093 | -6/Waste | Met a frightened Derelict 3102 | -6/Waste | Spotted C-40 Crusher 3139 | -6/Waste | Spotted C-40 Crusher 3158 | -6/Waste | Spotted C-40 Crusher 3185 | -6/Waste | Spotted C-40 Crusher 3191 | -6/Waste | Spotted C-40 Crusher 3193 | -6/Waste | Spotted C-40 Crusher 3196 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3201 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3230 | -6/Waste | Discovered new exit (range 12) 3232 | -6/Waste | Lost 3 parts (1n2u) 3243 | -6/Waste | Identified exit to Factory 3244 | -6/Waste | Entered Factory 4008 | -6/Factory | Build established: Assassin 4160 | -6/Factory | Allied Derelicts emerged from ambush trap array 4165 | -6/Factory | Discovered new exit (range 14) 4260 | -6/Factory | Discovered exit to Lower Caves (range 53) 4439 | -6/Factory | Repaired Aluminum Leg 4491 | -6/Factory | Repaired Flexi-carbon Leg+ 4674 | -6/Factory | Lost 3 allies 4789 | -6/Factory | Entered Lower Caves 4791 | -6/Lower Caves | UFD Scientist delivered a prototype 4796 | -6/Lower Caves | Found Prototype Protection 4796 | -6/Lower Caves | Identified Enh. Scrap Shield 4929 | -6/Lower Caves | Identified exit to Lower Caves 5405 | -6/Lower Caves | Spotted B-75 Beast 5841 | -6/Lower Caves | Entered another Lower Caves area 5913 | -6/Lower Caves | Discovered new exit (range 19) 6176 | -6/Lower Caves | Spotted B-75 Beast 6236 | -6/Lower Caves | Encountered a Warlord checkpoint 6627 | -6/Lower Caves | Discovered new exit (range 8) 6663 | -6/Lower Caves | Identified exit to Data Miner 6665 | -6/Lower Caves | Entered Data Miner 6665 | -6/Data Miner | Discovered new exit (range 6) 6681 | -6/Data Miner | Met Data Miner 6707 | -6/Data Miner | Learned location of Section 7 (-2) 6708 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6728 | -6/Data Miner | Received God Mode back door access code from Data Miner 6752 | -6/Data Miner | Identified exit to Proximity Caves 6755 | -6/Data Miner | Entered Proximity Caves 7341 | -5/Proximity Caves | Spotted B-75 Beast 7747 | -5/Proximity Caves | Discovered new exit (range 7) 7753 | -5/Proximity Caves | Identified exit to Factory 7756 | -5/Proximity Caves | Entered Factory 7756 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8502 | -5/Factory | Discovered new exit (range 5) 8507 | -5/Factory | Identified exit to Upper Caves 8513 | -5/Factory | Build established: Gladiator 8867 | -5/Factory | Repaired Microactuators 9097 | -5/Factory | Cargo convoy interrupted 9212 | -5/Factory | Loaded intel: 8 recycling unit locations 9396 | -5/Factory | Repaired Lyr. Medium Armor Plating 9586 | -5/Factory | Entered Upper Caves 9808 | -5/Upper Caves | Spotted B-75 Beast 9883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10577 | -5/Upper Caves | Discovered new exit (range 15) 10595 | -5/Upper Caves | Identified exit to Upper Caves 10599 | -5/Upper Caves | Entered another Upper Caves area 10743 | -5/Upper Caves | Discovered new exit (range 5) 10748 | -5/Upper Caves | Identified exit to Factory 10766 | -5/Upper Caves | Encountered a Warlord checkpoint 10828 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11168 | -5/Upper Caves | Spotted B-75 Beast 11173 | -5/Upper Caves | Learned Factory trap positions 11190 | -5/Upper Caves | Found DCF Scrap (12 items) 11263 | -5/Upper Caves | Discovered new exit (range 10) 11387 | -5/Upper Caves | Identified exit to Zhirov 11388 | -5/Upper Caves | Entered Zhirov 11388 | -5/Zhirov | Discovered new exit (range 3) 11418 | -5/Zhirov | Met Zhirov 11443 | -5/Zhirov | Learned location of Quarantine (-2) 11443 | -5/Zhirov | Learned location of Testing (-3) 11443 | -5/Zhirov | Learned location of Command (-1) 11448 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11466 | -5/Zhirov | Found Alien Artifact 11466 | -5/Zhirov | Identified Integrated Dissipator 11466 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11483 | -5/Zhirov | Found Alien Artifact 11619 | -5/Zhirov | Identified exit to Proximity Caves 11623 | -5/Zhirov | Entered Proximity Caves 11626 | -4/Proximity Caves | Spotter reported a threat 11626 | -4/Proximity Caves | Spotter reported a threat 11710 | -4/Proximity Caves | Spotter reported a threat 11710 | -4/Proximity Caves | Spotter reported a threat 11763 | -4/Proximity Caves | Spotter reported a threat 11878 | -4/Proximity Caves | Spotter reported a threat 11937 | -4/Proximity Caves | Spotter reported a threat 11950 | -4/Proximity Caves | Learned Research terminal intel 11951 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12035 | -4/Proximity Caves | Spotter reported a threat 12088 | -4/Proximity Caves | Spotter reported a threat 12093 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12100 | -4/Proximity Caves | Entered Factory 12100 | -4/Factory | Evolved 2 slots: Utility x2 12101 | -4/Factory | Loaded intel: 90 trap records 12161 | -4/Factory | Loaded intel: 8 recycling unit locations 12350 | -4/Factory | Search patrols dispatched 12600 | -4/Factory | Search patrols dispatched 12767 | -4/Factory | Scrapoid reinforcements arrived 12779 | -4/Factory | Incoming investigation squad redirected 12850 | -4/Factory | Search patrols dispatched 13065 | -4/Factory | Lost 4 allies 13100 | -4/Factory | First assault squad dispatched 13321 | -4/Factory | Lost 8 parts (1p2n2u3w) 13426 | -4/Factory | Incoming investigation squad redirected 13637 | -4/Factory | Build established: Scavenger-Gladiator 13749 | -4/Factory | Incoming assault squad redirected 13773 | -4/Factory | Lost 4 parts (1n2u1w) 14122 | -4/Factory | Discovered new exit (range 21) 14151 | -4/Factory | Central database locked down 14196 | -4/Factory | Core integrity fell below 50% 14200 | -4/Factory | Identified exit to Research 14201 | -4/Factory | Entered Research 14201 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14202 | -3/Research | Loaded intel: 24 terminal locations 14418 | -3/Research | Discovered new exit (range 17) 14668 | -3/Research | Identified exit to Testing 14920 | -3/Research | Entered Testing 14958 | -3/Testing | Spotted Superbehemoth 15249 | -3/Testing | Found Centrium Heavy Armor Plating 15499 | -3/Testing | System corruption reached 10% 15536 | -3/Testing | Lost 4 parts (1p3u) 15780 | -3/Testing | Discovered new exit (range 9) 15807 | -3/Testing | Build established: Gladiator 15810 | -3/Testing | Central database locked down 15938 | -3/Testing | Found Ghost Barrier 16120 | -3/Testing | Found System Mapper 16233 | -3/Testing | Spotted PP-HF09FYGKGI 16283 | -3/Testing | Destroyed PP-HF09FYGKGI 16292 | -3/Testing | Found Exp. Target Analyzer 16382 | -3/Testing | Identified exit to Research 16383 | -3/Testing | Entered Research 16383 | -2/Research | Evolved 2 slots: Utility x2 16448 | -2/Research | Identified exit to Quarantine 16672 | -2/Research | Build established: Hacker-Gladiator 16791 | -2/Research | Repaired Centrium Heavy Armor Plating 18131 | -2/Research | Entered Quarantine 18411 | -2/Quarantine | Repaired Centrium Heavy Armor Plating 18713 | -2/Quarantine | Garrison activated, responded to threat 18829 | -2/Quarantine | System corruption reached 10% 19750 | -2/Quarantine | System corruption reached 30% 19782 | -2/Quarantine | Discovered new exit (range 21) 19857 | -2/Quarantine | Identified exit to Access 19858 | -2/Quarantine | Entered Access 19858 | -1/Access | Evolved 2 slots: Utility x2 20150 | -1/Access | Crushed by falling debris 20612 | -1/Access | Energy Cycler disabled 20683 | -1/Access | Incoming investigation squad redirected 20749 | -1/Access | System corruption reached 10% 20972 | -1/Access | Lost 14 parts (2p5n5u2w) 21210 | -1/Access | Build established: Hacker-Assassin 21238 | -1/Access | Garrison activated, responded to threat 21393 | -1/Access | System corruption reached 30% 21546 | -1/Access | Build established: Hacker-Gladiator 21858 | -1/Access | First assault squad dispatched 22030 | -1/Access | Spotted B-99 Colossus 22030 | -1/Access | Spotted B-99 Colossus 22506 | -1/Access | Discovered new exit (range 5) 22511 | -1/Access | Identified exit to Surface 22512 | *** | Escaped! Last Messages --------------- 22337_ System corrupted: Matter fused (-9). 22354_ System corrupted: Component data lost. 22358_ ALERT: Unidentified disturbance in Zone 9L, assault force dispatched. 22389_ ALERT: Security rotation in progress. 22390_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8D. 22407_ System corrupted: IFF burst signal emitted. 22423_ System corrupted: Component data lost. 22442_ MZSR8JSSJ3LE1WANB RZ