Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 11:39:58 Player: blelm Result: Destroyed by 7R-MNS with Wave Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (4273) 4273 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 8734 Bonus ------- High Alert Combat Kills 497 Follower Combat Kills 21 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -222 Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 100/100 System Corruption 3% Temperature Warm (149) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Katana > --- INVENTORY (25) --- High-capacity Battery (167) High-capacity Matter Pod (0) Machine Analyzer Field Recycling Unit (10) Heavy EM Shotgun EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Flak Gun Flak Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Shielding Powered Armor > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Armored Wheel Cooling System Cooling System High-capacity Battery High-capacity Matter Pod Machine Analyzer Powered Armor Powered Armor Beamcaster EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Minigun Flak Gun Flak Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Mining Laser Katana [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Core Shielding Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 127 | 3 24 6 . 4 44 16 30 Power 8 | . 2 1 . . 2 2 1 Engine 6 | . 2 . . . 1 2 1 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 31 | 2 7 2 . 1 13 2 4 Treads 22 | 1 2 2 . 1 10 2 4 Leg . | . . . . . . . . Wheel 9 | 1 5 . . . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 8 . . . 8 1 6 Device 7 | 1 3 . . . 2 . 1 Storage 3 | . 2 . . . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 13 | . 3 . . . 4 1 5 Artifact . | . . . . . . . . Weapon 64 | . 7 3 . 3 21 11 19 Energy Gun 3 | . . . . 1 1 . 1 Energy Cannon 19 | . . . . . 5 6 8 Ballistic Gun 23 | . 6 3 . 1 9 . 4 Ballistic Cannon . | . . . . . . . . Launcher 11 | . . . . . 3 3 5 Special Weapon 5 | . 1 . . 1 3 . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 29 | . 1 . . 2 4 4 18 Power 3 | . . . . . . 1 2 Propulsion 13 | . . . . 1 2 2 8 Utility 8 | . 1 . . . 1 1 5 Weapon 5 | . . . . 1 1 . 3 Highest Loss Streak 17 | . 1 . . 1 3 2 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 99 99 95 Engine 6 | . 13 2 . . 7 9 8 Core 4 | . . 12 14 14 1 . . Treads 23 | . 14 24 28 28 22 26 24 Wheel 8 | . 13 3 . . 13 9 8 Device 2 | . 5 . . . . 9 7 Storage 11 | . 14 14 14 14 9 9 9 Processor 4 | . . . . . 8 9 9 Protection 13 | . 7 14 14 14 17 9 10 Energy Gun 1 | . . . . 6 3 . . Energy Cannon 3 | . . . . . 1 16 14 Ballistic Gun 16 | . 26 28 28 19 12 . 2 Naked Turns . | . . . . . . . . Heaviest Build 110 | 12 33 34 34 36 110 110 110 Greatest Support 80 | 20 20 40 40 40 80 12 60 Greatest Overweight (x) 9 | . 2 1 . . 9 9 8 Average Overweight (x) 2 | . . . . . 3 8 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 19 | 8 13 15 15 15 22 25 25 Most Carried 25 | 8 15 15 15 15 25 21 25 Average Carried 17 | 6 11 14 15 14 21 20 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 21 | 6 14 15 15 15 21 21 14 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 3425 | 254 597 424 . 161 1209 318 462 Remotely . | . . . . . . . . Salvage Created 4472 | 131 611 196 . 190 1805 902 637 Parts 237 | 6 25 15 . 10 100 41 40 Haulers Intercepted 9 | . 2 . . . 4 . 3 Recyclers Shooed 4 | . 1 . . . 1 . 2 Parts Field Recycled 8 | . . . . . . . 8 Retrieved Matter 62 | . . . . . . . 62 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 103 | . 9 8 . 8 39 24 15 Guns 51 | . 9 8 . 8 26 . . Cannons 17 | . . . . . 2 13 2 AOE 34 | . . . . . 10 11 13 Classes Destroyed 18 | 2 3 2 . 2 5 3 1 Worker 6 | . . 1 . . 4 . 1 Builder 5 | . . . . . 2 . 3 Tunneler 4 | 2 . . . . 2 . . Hauler 9 | . 2 . . . 4 . 3 Recycler 6 | 1 1 . . . 1 . 3 Mechanic 1 | . . . . . . . 1 Watcher 6 | . 1 . . . 4 . 1 Swarmer 16 | . . 5 . . 6 3 2 Grunt 56 | . 9 3 . 3 20 10 11 Brawler 3 | . . . . . 1 2 . Duelist 1 | . . . . . . 1 . Sentry 15 | . . . . . 10 4 1 Demolisher 1 | . . . . 1 . . . Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . 1 . 1 Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . 1 . . Assembled 4 | . . . . 4 . . . Butcher 1 | . . . . . . . 1 Best Kill Streak 15 | 2 5 3 . 3 11 9 15 Combat Bots Only 9 | . 3 3 . 3 7 9 9 Max Kills in Single Turn 5 | 1 1 1 . 1 5 2 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . . . 5 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 460 | . 40 24 . 23 142 77 154 Missed 97 | . 7 6 . 6 41 19 18 Damage Taken 6794 | . 416 175 . 301 1691 1003 3208 Core 671 | . 88 12 . 16 185 67 303 Absorbed by Shields 19 | . 19 . . . . . . Redirected to Shielding 73 | . 8 2 . 3 22 . 38 Core Remaining (%) 76 | 100 . . . 53 . . . Volleys Fired 370 | 8 54 13 1 25 140 50 79 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 60 100 46 46 100 136 136 136 Shots Fired 654 | 16 104 26 2 49 250 81 126 Gun 442 | 16 100 26 2 48 198 . 52 Cannon 168 | . . . . . 36 72 60 Launcher 31 | . . . . . 8 9 14 Special 13 | . 4 . . 1 8 . . Kinetic 385 | 8 100 26 2 40 157 . 52 Thermal 238 | 8 4 . . 9 85 72 60 Explosive 31 | . . . . . 8 9 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | 4 15 19 . 27 14 20 22 Robot Miss Streak 8 | 1 3 1 . 3 8 2 7 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 456 | 10 68 21 . 26 171 46 114 Core Hits 315 | 4 27 11 . 11 142 37 83 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 5 | . 1 . . . 4 . . Burn 1 | . . . . . 1 . . Destroy 4 | . 1 . . . 3 . . Melee Attacks 23 | . . . . . . 1 22 Impact . | . . . . . . . . Slashing 23 | . . . . . . 1 22 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12004 | 116 864 354 . 407 4210 2051 4002 Guns 4625 | 116 864 306 . 399 2466 . 474 Cannons 2115 | . . . . . 536 889 690 Explosions 4771 | . . . . . 1206 1162 2403 Melee 435 | . . . . . . . 435 Ramming 58 | . . 48 . 8 2 . . Kinetic 3867 | 50 864 306 . 292 1881 . 474 Thermal 2873 | 66 . . . 107 1121 889 690 Explosive 4771 | . . . . . 1206 1162 2403 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 435 | . . . . . . . 435 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . 4 22 14 Message Errors 14 | . . . . . 1 8 5 Matter Fused 12 | . . . . . 1 6 5 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 3 | . . . . . 1 2 . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . . . . 7 13 88 Projectiles 11 | . . . . . 1 . 10 Explosions 84 | . . . . . 6 13 65 Melee 13 | . . . . . . . 13 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 167 | . . . . . . 167 . Shots 4 | . . . . . . 4 . Rammed 13 | . . 10 . 3 . . . Targets Rammed 15 | . . 11 . 3 1 . . Kicked . | . . . . . . . . Crushed 2 | . . 1 . . 1 . . Highest Temperature 352 | 20 96 15 . 126 236 175 352 Average Temperature 73 | 20 31 7 . 36 64 44 122 Received Heat Transfer 2488 | . 238 48 . 78 567 288 1269 Effects 6 | . . . . . 4 . 2 Interference 4 | . . . . . 4 . . Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . . . . 3 6 3 Heat Transferred 4945 | 150 . . . 185 2072 1498 1040 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 957 | 15 125 120 . 120 507 957 763 Initial 466 | . 9 42 . . . 299 466 Average 223 | 9 48 40 . 39 163 767 518 Maximum Alert Level 3 | . . . . . 2 3 3 Low Security (%) 67 | 100 100 100 . 100 67 . 5 Level 1 12 | . . . . . 30 12 14 Level 2 7 | . . . . . 2 9 51 Level 3 13 | . . . . . . 77 29 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 5 . . . 5 . 3 Investigation 4 | . 3 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . . 3 . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 2 1 . . 2 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 16 10 . 12 51 25 17 Peak Tracking Total 9 | . 3 3 9 3 7 9 8 Tactical Retreats 6 | . 1 . . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 6 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 7 | . 1 . 1 1 1 2 1 Max in Single Turn 1 | . 1 . 1 . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 30 | . 9 2 2 . 11 2 4 Terminals 22 | . 6 1 . . 9 2 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 75 | . 22 2 2 . 33 4 12 Successful 40 | . 11 1 2 . 19 2 5 Failed 35 | . 11 1 . . 14 2 7 Catastrophic 8 | . 2 1 . . 2 1 2 Database Lockouts . | . . . . . . . . Manual 43 | . 21 1 2 . 14 . 5 Terminals 66 | . 18 1 . . 31 4 12 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 30 | . 7 1 2 . 15 2 3 Record 1 | . . . 1 . . . . Part Schematic 2 | . 2 . . . . . . Robot Analysis 2 | . . . . . 2 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . 1 . . . 1 . Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 4 | . . . . . 2 . 2 Locate Traps 5 | . 2 . . . 3 . . Disarm Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 3 | . 1 . . . 2 . . Garrison Registry 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 4 . . . 3 . 2 Terminals 5 | . 1 . . . 2 . 2 Botnet 2 | . . . . . 1 . 1 Operators 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 3 | . 2 . . . 1 . . Tunnel 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 5 1 . . 10 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 . 1 1 Highest-Rated Group 25 | . . . . 16 . 25 25 Highest-Rated Ally 25 | . . . . 16 . 25 25 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 15 . . . Total Damage 163 | . . . . 163 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . . . . . 2 . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 8903 | 78 1271 1400 509 1209 2455 1134 847 Spaces Moved 4116 | 30 734 739 317 546 1137 446 167 Core . | . . . . . . . . Treads 1897 | . 103 610 317 546 192 . 129 Legs 10 | 10 . . . . . . . Wheels 2209 | 20 631 129 . . 945 446 38 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 100 100 115 160 160 135 210 210 Average Speed 159 | 106 132 152 160 160 153 211 233 Slowest Speed 240 | 120 240 160 160 160 225 225 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 3 97 98 69 96 91 61 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 1 1 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 62 | . 2 . . 1 26 33 . Terrain Destroyed 174 | . 4 . . 1 68 78 23 Melee 1 | . . . . . . 1 . Projectile 15 | . 4 . . 1 8 2 . AOE 158 | . . . . . 60 75 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5728 | 60 920 989 317 830 1605 548 459 Wait 941 | 15 81 203 . 245 224 31 142 Move 4110 | 29 733 738 316 545 1137 445 167 Hop . | . . . . . . . . Pick Up 75 | 2 17 7 . 5 29 4 11 Fast Attach 18 | 2 8 1 . . 5 . 2 Attach 36 | 1 4 1 . 2 11 4 13 Detach . | . . . . . . . . Swap 73 | . 12 4 . 2 28 12 15 Drop 67 | 3 11 11 . 3 30 1 8 Fire 370 | 8 54 13 1 25 140 50 79 Melee 23 | . . . . . . 1 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | . . 11 . 3 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Met 8R-AWN 204 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Discovered new exit (range 3) 833 | -10/Materials | Discovered new exit (range 13) 855 | -10/Materials | Discovered new exit (range 12) 1350 | -10/Materials | Entered Mines 1352 | -10/Mines | Followed 8R-AWN into the Mines 1385 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1595 | -10/Mines | Learned 2 Materials zone layouts 1618 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1902 | -10/Mines | Identified exit to Materials 1975 | -10/Mines | Build established: Scavenger-Mutant 2001 | -10/Mines | Discovered exit to Materials (range 8) 2119 | -10/Mines | Learned location of Storage (-7) 2750 | -10/Mines | Entered Exiles 2774 | -10/Exiles | Discovered new exit (range 15) 2794 | -10/Exiles | Welcomed by 8R-AWN 2816 | -10/Exiles | Met EX-HEX 2886 | -10/Exiles | Met EX-DEC 2893 | -10/Exiles | Learned location of Zion (-6) 2926 | -10/Exiles | Met EX-BIN 2949 | -10/Exiles | Aligned with FarCom system 2950 | -10/Exiles | Given EX-Vault access code 2987 | -10/Exiles | Opened EX-Vault 3027 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3230 | -10/Exiles | Attacked by the Exiles 3246 | -10/Exiles | Discovered new exit (range 10) 3259 | -10/Exiles | Entered Mines 3342 | -9/Mines | Discovered new exit (range 14) 3385 | -9/Mines | Discovered new exit (range 8) 3487 | -9/Mines | Assembled infested the area 3803 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4163 | -9/Mines | Learned Materials security intel 4468 | -9/Mines | Entered Materials 4468 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4469 | -8/Materials | Identified exit to Factory 5307 | -8/Materials | Build established: Mutant 5687 | -8/Materials | Discovered exit to Factory (range 3) 5811 | -8/Materials | Build established: Scavenger-Mutant 6403 | -8/Materials | Build established: Mutant 6570 | -8/Materials | Found Powered Armor 6573 | -8/Materials | Found Powered Armor 6576 | -8/Materials | Found Powered Armor 6579 | -8/Materials | Found Powered Armor 6844 | -8/Materials | Garrison activated, responded to threat 6883 | -8/Materials | Lost 3 parts (2n1u) 6886 | -8/Materials | Destroyed 7 combat bots 6923 | -8/Materials | Identified exit to Garrison 6923 | -8/Materials | Entered Garrison 6998 | -8/Garrison | Triggered checkpoint 7016 | -8/Garrison | Triggered checkpoint 7042 | -8/Garrison | Triggered checkpoint 7179 | -8/Garrison | Triggered checkpoint 7224 | -8/Garrison | Destroyed 9 combat bots 7421 | -8/Garrison | Discovered new exit (range 43) 7421 | -8/Garrison | Discovered new exit (range 80) 7421 | -8/Garrison | Discovered new exit (range 77) 7758 | -8/Garrison | Triggered checkpoint 7768 | -8/Garrison | Rescued a captive Derelict 8057 | -8/Garrison | Entered Materials 8057 | -8/Materials | Accompanied by 1 ally 8230 | -8/Materials | Destroyed 9 combat bots 8497 | -8/Materials | Build established: Scavenger-Mutant 8674 | -8/Materials | Met 7R-MNS 8684 | -8/Materials | Attacked by 7R-MNS 8726 | -8/Materials | Core integrity fell below 50% 8873 | -8/Materials | Core integrity fell below 20% 8904 | -8/Materials | Destroyed by 7R-MNS with Wave Gun Last Messages --------------- 08805_ Extracted 83 energy. 08806_ Extracted 167 energy. 08806_ Acquired Hcp. Battery. 08808_ U-05 Engineer builds a Wall. 08822_ Lgt. Treads destroyed. 08827_ Overheating: Arm. Wheel damaged (-7). 08829_ Adv. Treads destroyed. 08832_ Adv. Beam Cannon destroyed. 08833_ U-05 Engineer builds a Wall. 08846_ Critical hit (Burn: +37). 08846_ Lgt. Treads destroyed. 08856_ SNZHY9/GQA1HVAP5O4T6|AQTXKSAIY%9#7=VJ&G 08866_ Powered Armor destroyed. 08866_ Core Shielding destroyed. 08866_ Arm. Wheel destroyed. 08884_ Overheating: Matter decay (-2). 08895_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 08895_ System corrupted: Adv. Beam Cannon misfires. 08896_ Deuterium Engine destroyed. 08902_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | ???????????????? ????? #????????????????????????? | | ???????????????? ????% #???????????????????????? | | ???????????????? ? #???????????????????????? | | ?????????????? ? """ "???????????????????????? | | ???????????# ?"" 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""??## # ## =* ????????? | | """ """ ## # ##u#############!???????????? | | """ """ ## + ## g ! ##?????????????? | | ## # ## ;@ #??????????????? | | + # ## # ![ #??????????????? | | ###+########## # ]#??????????????? | | # #???# #######;###??????????????? | | # """ #???# #????????????????????????? | | ########## """ #???# #????????????????????????? | | ?????????# """ * #???# ????????????????????????? | | ?????????# #????##????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# "T" #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightDeepPlating Manual? 0 Play Time 01:01:34 Cumulative 528.1 hours Start 2024.03.01 @ 15:32:01 End 2024.03.02 @ 11:39:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 27 Types 1/5/4/1/1/1/12/1/1 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87fc0503-ccd6-4df5-b43e-70bb943b83fb