Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:06:38 Player: Qethsegol Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (305) 305 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1295 Bonus ------- None Cogmind --------- Core Integrity 288/400 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Faulty Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Trap Extractor (0/4) Trap Extractor (0/4) > --- WEAPON (3) ------- Medium Laser Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Ion Engine Improved Treads Small Laser Beam Rifle Improved Medium Laser Improved Medium Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Trap Extractor Trap Extractor > --- WEAPON ----------- Medium Laser Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Treads Small Laser Beam Rifle Improved Medium Laser Improved Medium Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 24 | 6 6 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 4 | . 1 3 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 98 83 Engine 12 | . 14 11 Treads 6 | . . 12 Leg 18 | . 28 8 Device 9 | . 9 10 Storage 12 | . 14 11 Processor 3 | . 3 3 Energy Gun 8 | . . 16 Energy Cannon 3 | . . 6 Ballistic Gun 15 | . 26 3 Naked Turns . | . . . Heaviest Build 26 | 12 13 26 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 4 | 1 3 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 547 | 225 183 139 Remotely . | . . . Salvage Created 394 | . 103 291 Parts 23 | . 7 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 4 6 Guns 8 | . 4 4 AOE 1 | . . 1 Classes Destroyed 4 | . 2 2 Swarmer 3 | . 3 . Grunt 4 | . 1 3 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 60 39 Missed 24 | . 15 9 Damage Taken 889 | . 394 495 Core 145 | . 33 112 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 52 | . 19 33 Largest 3 | . 2 3 Hottest 106 | . 40 106 Shots Fired 92 | . 38 54 Gun 91 | . 38 53 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 48 | . 38 10 Thermal 21 | . . 21 Explosive . | . . . Electromagnetic 23 | . . 23 Robot Hit Streak 7 | . 5 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 58 | . 20 38 Core Hits 16 | . 6 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 750 | . 236 514 Guns 687 | . 236 451 Cannons 23 | . . 23 Explosions 40 | . . 40 Melee . | . . . Ramming . | . . . Kinetic 308 | . 236 72 Thermal 227 | . . 227 Explosive . | . . . Electromagnetic 215 | . . 215 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 4 | . . 4 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 404 | . 2 404 Average Temperature 115 | . 2 119 Received Heat Transfer 177 | . 45 132 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted . | . . . Heat Transferred 679 | . . 679 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 138 | . 138 108 Initial . | . . . Average 54 | . 53 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 154 | . 154 . Retrieved Matter 330 | . 330 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1011 | 65 472 474 Spaces Moved 489 | 53 240 196 Core 13 | 13 . . Treads 109 | . . 109 Legs 367 | 40 240 87 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 102 120 142 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 46 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 786 | 61 383 342 Wait 204 | . 111 93 Move 487 | 52 239 196 Hop . | . . . Pick Up 18 | 3 7 8 Fast Attach 12 | 5 5 2 Attach 10 | 1 . 9 Detach . | . . . Swap 2 | . 1 1 Drop 1 | . 1 . Fire 52 | . 19 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 701 | -9/Materials | System corruption reached 10% 761 | -9/Materials | Lost 7 parts (2n2u3w) 1012 | -9/Materials | Self-destructed Last Messages --------------- 00828_ Faulty integration triggers heat surge (+432). 00835_ Overheating: System interference. 00835_ Med. Laser temporarily disabled. 00835_ Lgt. EM Pulse Cannon temporarily disabled. 00844_ System corrupted: Matter fused (-8). 00860_ System corrupted: Energy discharge (-38). 00862_ Acquired 26 matter. 00876_ System corrupted: Matter fused (-6). 00886_ Acquired Trap Extractor. 00894_ System corrupted: Substantial component data lost. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00919_ DRXE|SVEBFQWPUGB|O9M 00938_ System corrupted: Heat flow error (+150). 00954_ System corrupted: Component data lost. 00958_ Identified Imp. Medium Laser. 00961_ Acquired 36 matter. 00974_ EE2%HBXWJ1LI WZBCB4SCKVDB,SZK55N, 00995_ System corrupted: Component data lost. 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T w #????????????????? | | ????????????? ##### #????????????????? | | ???????????? ?????# #????????????????? | | ???????????? ??????? #????????????????? | | ????????????? ????????==!!]]#????????????????? | | ?????????????????????#==!!]]#????????????????? | | ?????????????????????########????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableHardenedLauncher Manual? 0 Play Time 00:17:22 Cumulative 2.3 hours Start 2024.04.03 @ 18:36:58 End 2024.04.03 @ 19:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c8a751-9aac-44fb-9bea-c42f66a2bfe9