Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 03:22:49 Player: souux Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (4361) 4361 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1954) 1954 TOTAL SCORE: 12810 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 133 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 198/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Coolant Injector Relay Coupler [Swarmer] High-powered Tractor Beam > --- WEAPON ----------- Heavy Proton Cannon Railgun Hardcell Cannon > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Improved Component Analysis Suite Advanced Datajack [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Slots Evolved 12 | . . . 4 . 2 . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . 2 . . Utility 6 | . . . 2 . 1 . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 117 | 7 8 14 10 18 11 2 10 2 3 1 9 22 . Power 16 | 1 1 2 1 3 3 1 . 1 1 . 1 1 . Engine 8 | 1 1 2 1 1 . . . 1 . . 1 . . Core 7 | . . . . 2 3 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 29 | 2 3 5 3 2 2 . . 1 . . 2 9 . Treads 17 | 2 3 2 2 1 . . . 1 . . . 6 . Leg 3 | . . . 1 1 1 . . . . . . . . Wheel 4 | . . 3 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 2 3 . Utility 37 | 2 1 1 5 5 5 1 5 . . 1 5 6 . Device 16 | 1 . . 4 1 2 . 1 . . 1 3 3 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . Hackware 10 | . . . . . 3 1 3 . . . 1 2 . Protection 8 | . . 1 1 4 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 3 6 1 8 1 . 5 . 2 . 1 6 . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 5 | . . 2 . 1 . . . . . . . 2 . Ballistic Gun 17 | 1 2 2 1 6 . . 3 . 1 . . 1 . Ballistic Cannon 3 | . . . . 1 . . . . . . 1 1 . Launcher 3 | . 1 1 . . . . . . 1 . . . . Special Weapon 2 | . . . . . 1 . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 . Parts Lost 58 | . . 4 2 12 4 . . . 5 . 13 10 8 Power 11 | . . 1 . 2 2 . . . 2 . 2 2 . Propulsion 17 | . . 1 1 3 . . . . 1 . 4 3 4 Utility 16 | . . 1 1 2 2 . . . 1 . 3 2 4 Weapon 14 | . . 1 . 5 . . . . 1 . 4 3 . Highest Loss Streak 9 | . . 3 1 9 3 . . . 2 . 8 6 8 To Critical Strikes 3 | . . . . 1 . . . . . . . 2 . Average Backups 12 | 4 13 13 8 13 13 14 14 14 14 12 11 3 2 Power . | . . . 1 . . 1 1 1 . . . . . Propulsion 2 | 3 5 3 1 2 . . . . . . 1 1 1 Utility 6 | . 3 5 3 7 8 9 10 11 12 11 9 1 1 Weapon 2 | . 3 3 2 3 3 4 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 6 5 1 6 1 . 2 . . . 3 2 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 10 | . 4 2 . 3 . . . . . . . . 1 Utility 11 | . 1 2 . 2 . . . . . . 3 2 1 Weapon 6 | . 1 1 1 . 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 96 94 66 69 80 81 74 73 74 52 48 33 Engine 8 | . 14 13 9 4 . . . 2 4 . . . . Core 2 | . . . . 3 11 12 12 7 4 5 3 . . Treads 14 | . 28 19 26 8 . . . 2 5 5 2 14 . Leg 3 | . . . . 4 11 12 12 11 8 5 2 . . Wheel 4 | . . 8 . . 2 6 6 5 5 5 3 . . Device 9 | . 13 10 13 6 6 12 8 . . 9 8 10 8 Storage 9 | . 14 14 9 7 6 6 6 5 5 5 4 . . Hackware 3 | . . . . . 3 11 12 16 16 17 12 5 8 Protection 4 | . . 3 8 11 7 . 3 5 3 . . . . Energy Gun 1 | . 8 . . . . . . . . . . . . Energy Cannon 2 | . . 6 . . . . . . . . . . . Ballistic Gun 10 | . 19 3 26 20 12 12 10 5 2 5 2 2 . Launcher 3 | . . 9 . . . . . . 2 . . . . Special Weapon 1 | . . . . . 5 6 2 . 2 5 2 2 . Impact Weapon 1 | . . 5 . . . . . . . . . . . Peak Build Rating 90 | 7 11 17 26 40 64 64 67 72 72 66 70 90 69 Average Rating 30 | 5 9 12 24 33 54 63 64 68 69 65 48 59 41 On Entrance 41 | . 7 11 16 25 40 60 64 65 72 61 66 20 69 Avg Prop Armor Cover (%) 10 | . . 5 3 . 6 7 6 9 13 16 16 25 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 15 32 38 53 53 49 43 47 48 53 38 38 41 3 Greatest Support 180 | 40 40 46 69 66 70 70 70 70 70 50 50 180 13 Greatest Overweight (x) 12 | . . 1 1 . . . . . 1 . 12 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 14 15 5 3 Average Carried 13 | 4 13 14 11 14 13 14 14 14 14 11 11 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 15 13 14 15 13 15 14 15 13 14 2 3 3 Class Distribution -------------------- 45% | Mutant 12% | Bothacker-Mutant 11% | Scavenger-Mutant 8% | Tank 6% | Bothacker-Gunner 6% | Scavenger-Tank 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Matter Collected 3846 | 291 524 145 407 898 140 127 210 . 212 27 226 639 . Remotely 100 | . . . . . . . . . . . . 100 . Salvage Created 3996 | 151 612 354 427 1086 69 58 93 . 188 . 334 624 . Parts 210 | 14 37 22 25 59 6 4 3 . 9 . 9 22 . Haulers Intercepted 6 | . 2 . 1 . . . 1 . . . . 2 . Recyclers Shooed 7 | 1 3 . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 10 . . . . . . 7 . . . . Prevented 2 | . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Combat Hostiles Destroyed 79 | . 14 10 9 24 2 1 1 . 7 . 4 7 . Melee 1 | . . 1 . . . . . . . . . . . Guns 50 | . 11 1 9 22 2 1 1 . 1 . 1 1 . Cannons 19 | . . 8 . 2 . . . . . . 3 6 . AOE 9 | . 3 . . . . . . . 6 . . . . Classes Destroyed 13 | 2 5 1 2 2 . . . . 1 . . . . Worker 3 | . . . . . . . . . . . . 3 . Tunneler 5 | 4 . . . . . . . . . . 1 . . Hauler 6 | . 2 . 1 . . . 1 . . . . 2 . Recycler 4 | 1 1 . . . . . . . . . 1 1 . Operator 3 | . 2 . 1 . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . Swarmer 18 | . 8 3 2 2 1 . . . 2 . . . . Grunt 34 | . 6 . 5 9 1 1 1 . 4 . 3 4 . Sentry 9 | . . . 1 6 . . . . 1 . 1 . . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . 1 2 . . . . . . . . . Programmer 6 | . . . . 3 . . . . . . . 3 . Subdweller 7 | . . 7 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 5 | 5 5 3 3 5 1 1 1 . 4 . 2 4 . Combat Bots Only 5 | . 3 3 3 5 1 1 1 . 4 . 2 2 . Max Kills in Single Turn 5 | 2 5 1 1 2 1 1 1 . 2 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . 2 . . . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Hostile Shots Fired 961 | . 48 60 39 186 36 8 29 . 113 . 91 242 109 Missed 362 | . 16 16 14 53 18 4 21 . 50 . 27 100 43 Hits 599 | . 32 44 25 133 18 4 8 . 63 . 64 142 66 Projectile 599 | . 32 44 25 133 18 4 8 . 63 . 64 142 66 AOE 2 | . . . . . 2 . . . . . . . . Critical Strikes 26 | . . 1 . 8 1 . . . 1 . 3 10 2 Damage Taken 10134 | . 374 701 368 1987 739 110 63 . 964 . 1293 2478 1057 Core 2217 | . 65 152 . 269 26 16 5 . 152 . 368 478 686 Absorbed by Shields 53 | . . . . . . . . . . . . . 53 Ignored by Resistances 42 | . . . . . . . . . . . 42 . . Core Remaining (%) 67 | 100 . 13 . 51 . . 93 . . 82 63 . . Volleys Fired 359 | 7 51 52 34 84 15 7 12 . 18 . 28 51 . Largest 3 | 2 2 1 3 3 2 2 2 . 1 . 1 2 . Hottest 108 | 70 73 80 74 108 60 51 51 . 39 . 47 90 . Shots Fired 655 | 14 101 51 102 210 18 10 22 . 18 . 28 81 . Gun 495 | 14 100 1 102 200 6 6 20 . 5 . 7 34 . Cannon 126 | . . 46 . 10 4 . . . . . 20 46 . Launcher 17 | . 1 4 . . . . . . 12 . . . . Special 17 | . . . . . 8 4 2 . 1 . 1 1 . Kinetic 524 | 7 65 1 102 205 6 6 20 . 5 . 27 80 . Thermal 97 | 7 35 46 . 5 4 . . . . . . . . Explosive 12 | . . . . . . . . . 12 . . . . Electromagnetic 5 | . 1 4 . . . . . . . . . . . Robot Hit Streak 25 | 3 8 25 10 20 8 4 9 . 6 . 7 9 . Robot Miss Streak 4 | 1 3 2 3 4 2 1 2 . 2 . 2 4 . Penetration Max 1 | . . . . 1 . . . . . . 1 1 . Secondary Targets 7 | . 5 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 427 | 8 67 33 68 127 11 7 25 . 9 . 21 51 . Core Hits 174 | 6 30 11 23 43 3 2 5 . 18 . 11 22 . Critical Kills 2 | . . . . 2 . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 2 . . . . . . . . . Critical Strikes 17 | 2 5 . 1 4 . . . . . . 2 3 . Burn 6 | 2 4 . . . . . . . . . . . . Destroy 6 | . 1 . 1 4 . . . . . . . . . Blast 5 | . . . . . . . . . . . 2 3 . Melee Attacks 56 | . . 48 . . . . 8 . . . . . . Impact 48 | . . 48 . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9664 | 128 1421 953 1004 2273 69 66 298 21 877 . 675 1867 12 Guns 5510 | 128 933 20 1004 2174 69 66 224 . 71 . 113 708 . Cannons 2652 | . . 844 . 99 . . . . . . 555 1154 . Explosions 1333 | . 464 74 . . . . . . 795 . . . . Melee 15 | . . 15 . . . . . . . . . . . Ramming 154 | . 24 . . . . . 74 21 11 . 7 5 12 Kinetic 6928 | 39 655 20 1004 2250 69 66 224 . 71 . 668 1862 . Thermal 1234 | 89 278 844 . 23 . . . . . . . . . Explosive 1232 | . 437 . . . . . . . 795 . . . . Electromagnetic 101 | . 27 74 . . . . . . . . . . . Impact 15 | . . 15 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 . . . . . . . 2 2 Average Corruption 3 | . . . . 4 . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . . 22 . . . . . . . 3 . Message Errors 6 | . . . . 5 . . . . . . . 1 . Matter Fused 4 | . . . . 4 . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . . . 1 . Energy Discharges 2 | . . . . 2 . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 180 | . 97 . . . . . . . 43 . 19 21 . Projectiles 40 | . . . . . . . . . . . 19 21 . Explosions 140 | . 97 . . . . . . . 43 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . . . . 1 . . 1 . . . 3 12 . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 15 | . . . . 1 . . . . . . 3 11 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 119 | . 58 3 . . . . . . 49 . 3 . 6 Shots 4 | . 1 1 . . . . . . 2 . . . . Rammed 17 | . 5 . . . . . . . . . 3 6 3 Targets Rammed 30 | . 5 . . . . . 11 1 1 . 3 6 3 Kicked 13 | . . . . . . . 11 1 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 248 | 36 63 60 . 248 . . . . 84 . 32 145 . Average Temperature 25 | 15 16 18 . 49 . . . . 50 . 11 23 . Received Heat Transfer 1974 | . 108 123 126 414 15 9 18 . 306 . 468 258 129 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 . 2 . . . . . . . . . . . Heat Transferred 2681 | 407 1110 1147 . 17 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Maximum Alert Level 3 | . . . . 3 2 . . . . . . . . Low Security (%) 76 | 100 100 . 100 25 13 100 100 100 . . 100 100 100 Level 1 10 | . . . . 22 65 . . . . . . . . Level 2 9 | . . . . 37 21 . . . . . . . . Level 3 3 | . . . . 14 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 874 | 10 180 . 118 874 458 112 58 6 . . 74 129 105 Initial 458 | . . . 41 59 458 112 58 . . . . 15 . Average 149 | 2 67 . 36 437 307 111 7 1 . . 17 38 18 Influence Increases 2920 | 25 528 105 293 1075 52 20 64 6 150 . 184 313 105 Destroy 0b10 Robot/C 1600 | . 280 60 180 620 40 20 40 . 140 . 80 140 . Destroy 0b10 Robot/NC 125 | 25 40 . 10 . . . 10 . . . 10 30 . Destroy Leader 238 | . 80 . 52 30 10 . 12 . 10 . 20 24 . Allied During Kill 41 | . . . . 41 . . . . . . . . . Successful Hack 54 | . 28 . 4 14 2 . . 6 . . . . . Disable Machine 135 | . 60 . 15 . . . . . . . . 60 . Anti-Garrison Action 300 | . . . . 300 . . . . . . . . . Destroy Structure 82 | . 10 . 2 10 . . 2 . . . 14 44 . Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 330 | . 30 45 30 60 . . . . . . 60 . 105 Influence Decreases 2815 | 25 474 78 282 293 766 68 176 6 136 14 152 344 1 Entered New Map 639 | . . 26 40 33 416 48 54 . . 4 . 17 1 Time Decay 1566 | 25 474 42 222 . 270 . 122 6 86 10 82 227 . Lost Part 400 | . . 10 20 120 40 . . . 40 . 70 100 . Lost Ally 210 | . . . . 140 40 20 . . 10 . . . . Squads Dispatched 15 | . 4 . 5 . 2 . 1 1 . . 1 1 . Investigation 5 | . 2 . 1 . 1 . . 1 . . . . . Extermination 3 | . . . . . 1 . 1 . . . . 1 . Reinforcement 4 | . 2 . 1 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Distress Signals 11 | . 3 . 1 2 . . 1 1 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 31 15 17 35 10 7 14 1 11 . 12 20 16 Peak Tracking Total 16 | . 7 5 4 6 4 4 4 2 4 . 5 10 16 Tactical Retreats 17 | . 2 2 2 2 1 1 2 . . . 3 . 2 ECM-based Alert Blocks 6 | . . . . . 1 1 4 . . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Traps Triggered 10 | . 3 . 1 3 . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Machines Disabled 14 | . 4 1 1 4 . . . . . . . 4 . Max in Single Turn 4 | . 4 1 1 1 . . . . . . . 1 . Garrison Relay 5 | . . . . 4 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Machines Accessed 19 | . 5 2 3 2 2 . . 2 1 . 1 1 . Terminals 13 | . 5 . 2 2 . . . 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . Total Hacks 57 | . 24 4 4 5 11 . . 6 1 . 1 1 . Successful 32 | . 12 4 3 1 8 . . 2 1 . . 1 . Failed 24 | . 12 . 1 4 2 . . 4 . . 1 . . Catastrophic 3 | . 1 . . 1 . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 27 | . 17 . 3 . . . . 6 . . 1 . . Terminals 40 | . 24 . 3 5 . . . 6 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . Terminal Hacks 9 | . 2 4 . 1 . . . 1 1 . . . . Record 4 | . . 3 . . . . . . 1 . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . Retrieve Study 7 | . . . . . 7 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . 1 . Unlock Access 3 | . . . 1 . 1 . . . . . . 1 . Unauthorized Hacks 13 | . 10 . 2 . . . . 1 . . . . . Terminals 13 | . 10 . 2 . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . Skim 8 | . 5 . 2 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . 3 2 2 . . 2 . . 1 . . Full Trace Events 4 | . 2 . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 7 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . Robots Hacked 15 | . . . . . 5 3 5 . 1 . 1 . . Non-combat 2 | . . . . . . . 2 . . . . . . Combat 13 | . . . . . 5 3 3 . 1 . 1 . . Robot Hacks Applied 15 | . . . . . 5 3 5 . 1 . 1 . . start_evac 1 | . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . amplify_resonance 4 | . . . . . 2 1 . . 1 . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . go_dormant 2 | . . . . . 1 1 . . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . formatsys_high 5 | . . . . . 2 1 2 . . . . . . Relay Couplers Released 18 | . . . . 15 . 3 . . . . . . . Machine Destruction 18 | . . . . 15 . 3 . . . . . . . Attached 9 | . . . . . 3 1 3 . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Total Allies 13 | . . . . 7 2 1 3 . . . . . . Largest Group 6 | . . . . 6 1 1 2 2 1 . . . . Highest-Rated Group 90 | . . . . 90 32 16 55 55 23 . . . . Highest-Rated Ally 32 | . . . . 18 32 16 32 32 23 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 40 2 1 9 2 . . . . . Total Damage 1271 | . . . . 900 16 . 272 83 . . . . . Kills 9 | . . . . 7 . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Active Infowar (turns) 5821 | 67 1384 2858 202 . 238 327 343 . . 86 315 1 . Optics 155 | . . . 155 . . . . . . . . . . Sensors 530 | . . . . . . . 128 . . 86 315 1 . IFF 1 | . . . . . . . . . . . 1 . . Seismic 4654 | 67 1384 2858 . . . . . . . 85 260 . . Jamming 90 | . . . . . 88 . 2 . . . . . . ECM 955 | . . . 47 . 238 327 343 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Turns Passed 11200 | 128 1409 3941 814 1407 580 327 799 62 518 87 460 591 77 Spaces Moved 7225 | 56 716 2236 227 957 462 213 632 46 432 92 407 591 158 Core 81 | 4 . . . . . . . . . . 8 . 69 Treads 2907 | 52 716 1579 227 204 . . . . . . . 129 . Legs 2873 | . . . . 753 462 213 632 46 432 92 243 . . Wheels 681 | . . 657 . . . . . . . . 24 . . Hover . | . . . . . . . . . . . . . . Flight 683 | . . . . . . . . . . . 132 462 89 Fastest Speed 31 | 50 160 110 160 90 90 102 102 102 90 90 37 31 40 Average Speed 118 | 152 160 146 162 104 101 102 102 102 110 90 80 63 44 Slowest Speed 650 | 160 160 160 240 160 110 102 102 102 180 90 650 145 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 4 3 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 96 98 18 82 8 34 15 1 59 13 14 17 29 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . . . . 1 1 1 1 1 . . Scrap Searched 7 | . . 4 . . . . . . 1 2 . . . Spaces Dug 60 | . . 13 . . . . 1 . 41 . . 5 . Terrain Destroyed 173 | . 9 15 . 5 . 1 1 . 112 . 7 23 . Melee 12 | . . 11 . . . . 1 . . . . . . Projectile 40 | . . 4 . 5 . 1 . . . . 7 23 . AOE 121 | . 9 . . . . . . . 112 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Low Low Fac Fac Gar Total 9185 | 85 884 2761 601 1198 558 315 764 61 456 96 516 725 165 Wait 1096 | 2 61 386 314 44 53 88 76 11 . . 58 3 . Move 7199 | 55 715 2235 226 956 461 212 631 45 431 91 398 585 158 Hop 7 | . . . . . . . . . . . 4 3 . Pick Up 130 | 14 23 11 10 26 9 3 5 1 1 3 6 18 . Fast Attach 27 | . 1 2 . 1 2 . 3 1 . . 2 15 . Attach 85 | 7 3 8 9 13 10 1 1 . 2 2 10 19 . Detach 13 | . . . 3 2 . . . . . . 1 7 . Swap 37 | . 9 4 2 6 2 1 8 1 2 . . 2 . Drop 90 | . 16 15 3 16 6 1 9 1 1 . 6 16 . Fire 359 | 7 51 52 34 84 15 7 12 . 18 . 28 51 . Melee 56 | . . 48 . . . . 8 . . . . . . Ram 6 | . . . . . . . . . . . 3 . 3 Kick 13 | . . . . . . . 11 1 1 . . . . Crush 11 | . 5 . . . . . . . . . . 6 . Escape Stasis 16 | . . . . 10 . 2 . . . . . . 4 Rewire 40 | . . . . 40 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 8) 934 | -10/Materials | Discovered new exit (range 7) 1228 | -10/Materials | Discovered new exit (range 16) 1421 | -10/Materials | Discovered new exit (range 16) 1526 | -10/Materials | Discovered new exit (range 4) 1538 | -10/Materials | Entered Subcaves 1539 | -10/Subcaves | Approached by a straggling Scientist 1971 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1972 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3062 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3108 | -10/Subcaves | Visited Clippyterm 3112 | -10/Subcaves | Learned Factory fabricator intel 3136 | -10/Subcaves | Learned location of Zion (-7) 3136 | -10/Subcaves | Met a Zionite searching for "candidates" 3149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3600 | -10/Subcaves | Discovered new exit (range 13) 3734 | -10/Subcaves | Build established: Scavenger-Mutant 4088 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4108 | -10/Subcaves | Discovered new exit (range 8) 4294 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4295 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4431 | -10/Subcaves | Lost 3 parts (1n1u1w) 4434 | -10/Subcaves | Core integrity fell below 50% 4454 | -10/Subcaves | Learned Materials terminal intel 4592 | -10/Subcaves | Learned location of Storage (-9) 4682 | -10/Subcaves | Build established: Mutant 4752 | -10/Subcaves | Visited 4L-MR0's lab 4771 | -10/Subcaves | Found Arachnoskeleton 5198 | -10/Subcaves | Discovered new exit (range 16) 5199 | -10/Subcaves | Core integrity fell below 20% 5479 | -10/Subcaves | Entered Materials 5479 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5480 | -8/Materials | Loaded intel: 12 terminal locations 5772 | -8/Materials | Build established: Tank 6054 | -8/Materials | Garrison activated, responded to threat 6246 | -8/Materials | Identified exit to Garrison 6293 | -8/Materials | Entered Garrison 6347 | -8/Garrison | Triggered checkpoint 6399 | -8/Garrison | Triggered checkpoint 6512 | -8/Garrison | Garrison Relay disabled 6652 | -8/Garrison | Discovered new exit (range 10) 6673 | -8/Garrison | Triggered checkpoint 6780 | -8/Garrison | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6794 | -8/Garrison | Lost 9 parts (1p3n2u3w) 6827 | -8/Garrison | Garrison Relay disabled 7013 | -8/Garrison | Triggered checkpoint 7071 | -8/Garrison | Lost 6 allies 7109 | -8/Garrison | Discovered new exit (range 9) 7151 | -8/Garrison | Triggered checkpoint 7251 | -8/Garrison | Garrison Relay disabled 7326 | -8/Garrison | Discovered new exit (range 15) 7345 | -8/Garrison | Triggered checkpoint 7368 | -8/Garrison | Garrison Relay disabled 7451 | -8/Garrison | Build established: Scavenger-Tank 7551 | -8/Garrison | Triggered checkpoint 7556 | -8/Garrison | Installed Relay Interface Framework 7700 | -8/Garrison | Entered Factory 7700 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7701 | -7/Factory | Loaded intel: 6 fabricator locations 7838 | -7/Factory | Central database locked down 7903 | -7/Factory | Build established: Bothacker-Tank 8149 | -7/Factory | Lost 3 parts (2p1u) 8263 | -7/Factory | Identified exit to Garrison 8280 | -7/Factory | Entered Garrison 8318 | -7/Garrison | Triggered checkpoint 8334 | -7/Garrison | Garrison Relay disabled 8408 | -7/Garrison | Build established: Bothacker-Gunner 8516 | -7/Garrison | Triggered checkpoint 8575 | -7/Garrison | Expanded RIF knowledge: Command Fork 8582 | -7/Garrison | Discovered new exit (range 12) 8607 | -7/Garrison | Entered Factory 9244 | -7/Factory | Discovered new exit (range 15) 9301 | -7/Factory | Discovered new exit (range 10) 9311 | -7/Factory | Build established: Bothacker-Mutant 9406 | -7/Factory | Entered another Factory area 9406 | -6/Factory | Accompanied by 2 allies 9406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9449 | -6/Factory | Discovered new exit (range 9) 9468 | -6/Factory | Entered Lower Caves 9468 | -6/Lower Caves | Accompanied by 1 ally 9865 | -6/Lower Caves | Spotted B-75 Beast 9877 | -6/Lower Caves | Learned Factory trap positions 9933 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9975 | -6/Lower Caves | Discovered new exit (range 12) 9986 | -6/Lower Caves | Entered another Lower Caves area 10057 | -6/Lower Caves | Discovered new exit (range 6) 10073 | -6/Lower Caves | Entered Factory 10073 | -5/Factory | Evolved 2 slots: Propulsion x2 10074 | -5/Factory | Loaded intel: 97 trap records 10387 | -5/Factory | Lost 8 parts (1p2n2u3w) 10509 | -5/Factory | Discovered new exit (range 8) 10533 | -5/Factory | Entered another Factory area 10533 | -4/Factory | Evolved 2 slots: Utility x2 10545 | -4/Factory | Lost 3 parts (1p1n1w) 10737 | -4/Factory | Build established: Mutant 11085 | -4/Factory | Lost 6 parts (1p1n1u3w) 11124 | -4/Factory | Identified exit to Garrison 11124 | -4/Factory | Entered Garrison 11137 | -4/Garrison | Lost 3 parts (1p2n) 11154 | -4/Garrison | Triggered checkpoint 11161 | -4/Garrison | Core integrity fell below 50% 11181 | -4/Garrison | Core integrity fell below 20% 11185 | -4/Garrison | Discovered new exit (range 10) 11197 | -4/Garrison | Triggered checkpoint 11201 | -4/Garrison | Lost 8 parts (4n4u) 11201 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11165_ Adv. Sensor Array destroyed. 11167_ Slug penetrates Reinforced Barrier. 11167_ Penetrated by Slug. 11167_ Field Propulsion Array destroyed. 11167_ Slammed into G-67 Veteran. 11168_ Critical hit (Burn: +37). 11169_ Imp. Coolant Injector destroyed. 11169_ Slammed into G-67 Veteran. 11169_ Adv. Signal Interpreter broken. 11169_ Destabilizing: Short circuit. 11170_ Relay Coupler [Swarmer] destroyed. 11185_ EXIT=FOUND 11197_ Triggered Stasis Trap. 11197_ A bubble of rippling energy engulfs the area. 11197_ Field strength at 94. 11197_ Beams of light sweep through the air. An alarm sounds. 11198_ Field strength at 77. 11199_ Field strength at 49. 11200_ Field strength at 43. 11201_ Field strength at 27. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????##################???????? | | ?????????????????# s #???????? | | ?????????????????# ss ss@ #???????? | | ?????????????????# ### ###### #???????? | | ?????????????????# #?#ggg#???????????????? | | ?????????????????# #?#####???????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ???????????????### #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# < #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????### #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ################## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #####################?????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 800 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 44 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Remote Datajack | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DIY Cooler Error 47 Join The Dark Side Mindtrick Satisfying Sprinter You Will Be Upgraded Challenges ------------ None Game ------ Seed ChainArchitectSource Manual? 0 Play Time 01:56:10 Cumulative 67.5 hours Start 2025.10.30 @ 01:15:03 End 2025.10.30 @ 03:22:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdc84480-cbcd-487c-9bb0-1ed2be6d0a4d