Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 22:32:50 Player: Sir Cheese Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2174) 2174 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7439) 7439 TOTAL SCORE: 11948 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 273 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2200 Friendly Fire -77 Cogmind --------- Core Integrity 0/380 Matter 420/500 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Core Analyzer Hardened Medium Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Hacking Suite System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Lightning Gun Lightning Gun Flail > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Datajack Heavy Hammer [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 62 | 7 6 12 17 20 Power 9 | 1 . 3 2 3 Engine 7 | 1 . 3 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 1 4 5 5 Treads 9 | 2 1 2 3 1 Leg 8 | . . 2 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 2 4 5 Device 5 | 1 . 2 1 1 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware 3 | . . . 2 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 21 | 2 3 3 6 7 Energy Gun 6 | . 1 1 . 4 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 2 . 1 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . 1 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 6 | . . 2 2 2 Parts Lost 32 | . 1 7 3 21 Power 5 | . . 1 1 3 Propulsion 9 | . . 2 1 6 Utility 8 | . 1 2 1 4 Weapon 10 | . . 2 . 8 Highest Loss Streak 6 | . 1 3 2 6 To Critical Strikes . | . . . . . Average Backups 8 | 1 8 9 9 10 Power 1 | . 1 . . 1 Propulsion . | . . . . . Utility 2 | . 3 4 2 2 Weapon 3 | . 2 2 5 5 Tool/Special . | . . . . . Unused Backups 12 | 1 1 2 1 7 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 8 | 1 1 1 1 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 98 82 98 71 Engine 9 | . 14 9 10 3 Treads 15 | . 28 18 6 1 Leg 4 | . . 1 14 6 Device 7 | . 2 17 11 8 Storage 11 | . 14 11 11 8 Processor 4 | . 9 5 . . Hackware 7 | . . . 19 15 Energy Gun 7 | . 4 8 4 11 Ballistic Gun 13 | . 21 9 11 4 Impact Weapon 2 | . . . . 6 Peak Build Rating 39 | 7 9 25 34 39 Average Rating 19 | 6 7 22 29 32 On Entrance 13 | . 7 9 24 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 4 | . . . . 4 Heaviest Build 43 | 15 20 24 27 43 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 14 | 1 . 7 2 14 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 9 10 10 11 Most Carried 14 | 3 10 10 10 14 Average Carried 8 | 1 8 9 9 10 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 10 9 9 5 Class Distribution -------------------- 53% | Mutant 21% | Hacker-Mutant 14% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1777 | 206 537 351 376 307 Remotely . | . . . . . Salvage Created 2578 | 105 745 313 667 748 Parts 157 | 11 43 15 39 49 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 55 | . 11 7 18 19 Melee 2 | . . 2 . . Guns 34 | . 11 4 7 12 Cannons 5 | . . . 3 2 AOE 12 | . . 1 8 3 Classes Destroyed 16 | 1 7 2 3 3 Worker 2 | . 1 . 1 . Builder 1 | . . . . 1 Tunneler 5 | 5 . . . . Hauler 2 | . 1 . . 1 Recycler 3 | . 3 . . . Mechanic 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 3 | . 1 . . 2 Swarmer 11 | . 3 . 2 6 Grunt 29 | . 8 4 10 7 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Protector 1 | . . . 1 . Sentry 8 | . . 2 3 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 4 2 7 4 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 4 | 1 2 1 4 2 Gunslinging 1 | . 1 . . 1 Exploded 2 | . . 1 2 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 403 | . 61 58 68 216 Missed 105 | . 19 14 18 54 Hits 298 | . 42 44 50 162 Melee 4 | . . 1 3 . Projectile 294 | . 42 43 47 162 Critical Strikes 10 | . . 3 1 6 Damage Taken 4241 | . 505 628 763 2345 Core 767 | . 85 108 118 456 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . . . 34 Core Remaining (%) 74 | 100 66 . 58 . Volleys Fired 200 | 20 59 21 51 49 Largest 3 | 2 2 2 2 3 Hottest 131 | 40 100 79 98 131 Shots Fired 376 | 40 116 34 90 96 Gun 326 | 40 114 34 58 80 Cannon 36 | . . . 26 10 Launcher 12 | . . . 6 6 Special 2 | . 2 . . . Kinetic 234 | 40 96 17 46 35 Thermal 103 | . 20 17 38 28 Explosive 12 | . . . 6 6 Electromagnetic 27 | . . . . 27 Robot Hit Streak 21 | 4 7 7 7 21 Robot Miss Streak 5 | 5 3 4 4 5 Penetration Max . | . . . . . Secondary Targets 7 | . 2 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 224 | 20 64 31 44 65 Core Hits 115 | 6 32 9 32 36 Critical Kills 3 | 1 2 . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 10 | 1 2 3 2 2 Burn 4 | . . 2 1 1 Destroy 4 | 1 2 . 1 . Smash 1 | . . . . 1 Sever 1 | . . 1 . . Melee Attacks 16 | . 3 6 2 5 Impact 5 | . . . . 5 Slashing 11 | . 3 6 2 . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4889 | 243 893 584 1510 1659 Guns 2751 | 243 869 375 437 827 Cannons 572 | . . . 347 225 Explosions 1213 | . . . 726 487 Melee 329 | . . 209 . 120 Ramming . | . . . . . Kinetic 1799 | 243 730 217 321 288 Thermal 1247 | . 163 158 463 463 Explosive 1178 | . . . 726 452 Electromagnetic 336 | . . . . 336 Impact 120 | . . . . 120 Slashing 209 | . . 209 . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 79 | . . 32 . 47 Projectiles . | . . . . . Explosions . | . . . . . Melee 79 | . . 32 . 47 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . . . 90 80 Shots 6 | . . . 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 384 | . 120 66 342 384 Average Temperature 77 | . 31 20 84 103 Received Heat Transfer 1515 | . 246 258 255 756 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 2949 | . 457 592 999 901 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 91 | 100 100 100 62 90 Level 1 6 | . . . 23 9 Level 2 2 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 541 | 10 100 50 541 232 Initial 221 | . . 31 10 221 Average 50 | . 16 17 171 59 Influence Increases 2163 | 25 350 226 1025 537 Destroy 0b10 Robot/C 1300 | . 220 160 540 380 Destroy 0b10 Robot/NC 115 | 25 40 . 30 20 Destroy Leader 322 | . 54 50 132 86 Allied During Kill 126 | . . 6 119 1 Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 48 | . 18 10 20 . Disable Machine 90 | . 15 . 75 . Destroy Structure 62 | . 3 . 39 20 Lose Combat Pursuer 90 | . . . 60 30 Influence Decreases 2150 | 25 276 274 525 1050 Entered New Map 364 | . . 43 16 305 Time Decay 1160 | 25 276 185 279 395 Lost Part 253 | . . 43 30 180 Lost Ally 223 | . . 3 200 20 Purge Threat 150 | . . . . 150 Squads Dispatched 11 | . 2 1 6 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 7 | . 2 . 4 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 16 8 33 29 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 6 | . 1 . 5 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 17 | . 4 3 5 5 Terminals 12 | . 4 2 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . . 1 . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 49 | . 14 9 14 12 Successful 25 | . 5 5 9 6 Failed 24 | . 9 4 5 6 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 15 | . 5 2 1 7 Terminals 41 | . 14 7 14 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 5 | . . 2 . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 19 | . 5 4 9 1 Record 2 | . 1 1 . . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Repair Station Index 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 1 1 1 . Reprogram Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . . 1 . 2 Report Inventory 3 | . . 1 . 2 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 3 4 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 14 | . . 2 12 . Largest Group 11 | . . 2 11 1 Highest-Rated Group 151 | . . 16 151 26 Highest-Rated Ally 31 | . . 8 31 26 Total Orders . | . . . . . Ally Attacks 102 | . . 19 80 3 Total Damage 1032 | . . 149 863 20 Kills 13 | . . 1 12 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . X0-1V1 Amusement Gains 110 | . 20 . 20 70 Average Entertainment 15 | . 19 10 9 22 Good Acts 11 | . . 4 2 5 Bad Acts 7 | . . 4 1 2 Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 792 | 174 316 300 2 . Sensors 300 | . . 300 . . Structural 2 | . . . 2 . Seismic 490 | 174 316 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4302 | 293 1637 518 641 1213 Spaces Moved 1808 | 140 823 249 249 347 Core 79 | 9 . 6 . 64 Treads 1296 | 131 823 226 73 43 Legs 433 | . . 17 176 240 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 186 | 154 160 169 178 281 Slowest Speed 750 | 160 160 400 260 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 7 98 20 52 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . 1 . 1 2 Terrain Destroyed 61 | . 1 . 38 22 Melee 4 | . 1 . 1 2 Projectile 1 | . . . . 1 AOE 56 | . . . 37 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2338 | 178 1016 304 350 490 Wait 136 | . 109 . . 27 Move 1804 | 139 822 248 248 347 Hop . | . . . . . Pick Up 62 | 11 12 9 6 24 Fast Attach 14 | . . 5 8 1 Attach 37 | 7 1 6 5 18 Detach 3 | . . . 1 2 Swap 27 | . 6 1 12 8 Drop 33 | 1 4 8 11 9 Fire 200 | 20 59 21 51 49 Melee 16 | . 3 6 2 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . 5 . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 294 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 7) 844 | -10/Materials | Discovered new exit (range 16) 1072 | -10/Materials | Discovered new exit (range 15) 1296 | -10/Materials | Discovered new exit (range 16) 1394 | -10/Materials | Derelicts attacked the area 1841 | -10/Materials | Discovered new exit (range 10) 1859 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1931 | -10/Materials | Entered another Materials area 1931 | -9/Materials | Evolved 2 slots: Utility x2 1933 | -9/Materials | Discovered new exit (range 8) 2079 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 2263 | -9/Materials | Lost 3 parts (1n2u) 2276 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 2292 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2449 | -9/Materials | Entered Storage 2524 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2624 | -9/Storage | Met a pair of Derelict thieves 2759 | -9/Storage | Lost 10 allies 2906 | -9/Storage | X0-1V1 announced a LAN party 2987 | -9/Storage | Build established: Scavenger-Mutant 3001 | -9/Storage | Discovered new exit (range 12) 3090 | -9/Storage | Entered Materials 3090 | -8/Materials | Accompanied by 1 ally 3090 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3173 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 3186 | -8/Materials | Repaired Mni. Grenade Launcher 3254 | -8/Materials | Lost 4 parts (1p2n1u) 3475 | -8/Materials | Lost 6 parts (1p2n1u2w) 3677 | -8/Materials | Build established: Hacker-Mutant 3963 | -8/Materials | Core integrity fell below 50% 4087 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4299 | -8/Materials | Core integrity fell below 20% 4299 | -8/Materials | Released all parts (5) 4303 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Corrupted VSS Leg. U-05 Engineer builds a Door. K-01 Serf collects debris. Flail destroyed. Acquired Hrd. Medium Armor Plating. U-05 Engineer lays Concrete. Released Hvy. Particle Cannon. Released Hvy. Ion Engine. Released Lrg. Storage Unit. Released Hacking Suite. Released X0-1V1's Piety Tracker. X0-1V1: "I find this area lacking in decorations." Y-45 Defender shuts down. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?????????? | | ????????????????????????????????#""" = ########### | | ????????????????????????????????#""" + | | ????????????????????????????????#""" # | | ????????????????????????????????# # | | ????????????????????????????????#####+## | | ??????????????????????????????##### | | ??????????????????????????????#!! | | ??????????????????????????????#!! ###+# | | ??????????????????????????????#!! #%= | | ??????????????????????????????#!! ####+#### | | ??????????????????????????????# #???????# "" | | ?????????????????????######???#!! #???????# "G | | ?????????????????????# ???##### #???????# "" | | ????????????????????? ???????# #???????# | | ?????????????????????? 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Grenade Launcher | 32% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed HardcellFlyingDesublimator Manual? 0 Play Time 00:33:33 Cumulative 88.3 hours Start 2026.11.03 @ 22:02:29 End 2026.11.03 @ 22:32:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 80 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f36a9c19-8856-4183-af78-3f1b99887b35