Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:09:00 Player: Morphaana Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2389) 2389 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 4789 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Visual Processing Unit Propulsion Shielding Hacking Suite Field Recycling Unit (0) Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Wheel Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Visual Processing Unit Propulsion Shielding Hacking Suite Field Recycling Unit Heavy Assault Rifle Rocket Launcher Improved Datajack Heavy Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 63 | 6 16 . 28 13 Power 10 | 1 2 . 5 2 Engine 9 | 1 2 . 5 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 5 . 10 4 Treads 19 | 2 5 . 8 4 Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 2 | . . . 1 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 26 | 2 7 . 11 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 18 | 1 5 . 8 4 Ballistic Cannon . | . . . . . Launcher 6 | . 2 . 3 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . 1 1 12 11 Power 5 | . . . 2 3 Propulsion 10 | . . . 6 4 Utility 2 | . . . 1 1 Weapon 8 | . 1 1 3 3 Highest Loss Streak 11 | . 1 1 5 11 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 92 | . 91 100 95 65 Engine 11 | . 14 14 10 6 Treads 27 | . 28 28 28 18 Leg 1 | . . . 1 . Device 4 | . . . 7 6 Storage 12 | . 14 14 11 9 Processor 9 | . 6 14 11 9 Protection 1 | . . . 2 . Ballistic Gun 22 | . 26 14 21 11 Launcher 1 | . . 14 . 1 Naked Turns . | . . . . . Heaviest Build 36 | 13 31 31 35 36 Greatest Support 66 | 40 46 43 66 60 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 2 10 9 15 15 Average Carried 9 | 1 7 9 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 9 9 15 11 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2230 | 226 807 56 1080 61 Remotely . | . . . . . Salvage Created 2731 | . 809 127 1470 325 Parts 178 | . 50 7 93 28 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 69 | . 18 4 36 11 Melee 1 | . . . . 1 Guns 47 | . 17 . 26 4 AOE 20 | . 1 4 10 5 Classes Destroyed 10 | . 5 . 4 1 Worker 5 | . . . 1 4 Builder 3 | . . . 3 . Hauler 2 | . . . 2 . Recycler 2 | . 1 . 1 . Operator 3 | . 1 . 2 . Watcher 8 | . 3 . 4 1 Swarmer 19 | . 2 . 11 6 Grunt 44 | . 16 4 20 4 Duelist 1 | . . . . 1 Sentry 5 | . . . 5 . Best Kill Streak 9 | . 4 2 7 9 Combat Bots Only 6 | . 4 2 6 6 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 471 | . 77 15 209 170 Missed 123 | . 17 3 56 47 Damage Taken 4279 | . 664 161 1792 1662 Core 1037 | . 113 61 306 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 88 | . 65 . 23 . Core Remaining (%) 51 | 100 . 30 23 . Volleys Fired 229 | . 86 3 122 18 Largest 2 | . 2 2 2 2 Hottest 60 | . 60 53 53 46 Shots Fired 421 | . 164 7 224 26 Gun 402 | . 163 4 216 19 Cannon . | . . . . . Launcher 19 | . 1 3 8 7 Special . | . . . . . Kinetic 396 | . 157 4 216 19 Thermal 6 | . 6 . . . Explosive 19 | . 1 3 8 7 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 13 1 14 13 Robot Miss Streak 10 | . 4 1 10 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 267 | . 108 3 138 18 Core Hits 141 | . 40 5 72 24 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . 1 1 Destroy 2 | . 1 . 1 . Smash 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5705 | . 1675 221 2811 998 Guns 4010 | . 1578 . 2161 271 Cannons . | . . . . . Explosions 1626 | . 89 221 648 668 Melee 59 | . . . . 59 Ramming 10 | . 8 . 2 . Kinetic 3979 | . 1547 . 2161 271 Thermal 31 | . 31 . . . Explosive 1626 | . 89 221 648 668 Electromagnetic . | . . . . . Impact 59 | . . . . 59 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 5 2 . . Message Errors 3 | . 2 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Misfires 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 57 | . 3 . . 54 Projectiles . | . . . . . Explosions 16 | . 3 . . 13 Melee 41 | . . . . 41 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . 14 47 Shots 2 | . . . 1 1 Rammed 2 | . 2 . . . Targets Rammed 3 | . 2 . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 65 | . 24 27 65 24 Average Temperature 11 | . 9 13 14 9 Received Heat Transfer 1806 | . 330 90 846 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | . 75 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 585 | . 244 198 585 483 Initial 163 | . . 64 72 163 Average 218 | . 82 94 320 317 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 57 | 100 96 100 26 37 Level 1 22 | . 3 . 38 17 Level 2 20 | . . . 34 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 . 7 2 Investigation 9 | . 4 . 5 . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 30 6 48 26 Peak Tracking Total 9 | . 5 4 7 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 8 | . 6 . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . . . 4 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 21 | . 10 . 11 . Terminals 15 | . 8 . 7 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 68 | . 33 . 35 . Successful 46 | . 22 . 24 . Failed 22 | . 11 . 11 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 22 | . 12 . 10 . Terminals 41 | . 21 . 20 . Fabricators . | . . . . . Repair Stations 12 | . 8 . 4 . Recycling Units 5 | . 4 . 1 . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 6 . Level Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 2 | . 1 . 1 . Recall Assault 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 8 . 4 . Scan Component 6 | . 4 . 2 . Repair 6 | . 4 . 2 . Recycling Unit Hacks 4 | . 3 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 6 . 4 . Terminals 10 | . 6 . 4 . Botnet 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 15 | . 7 . 8 . Full Trace Events 12 | . 5 . 7 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 4 . 2 . Time 180 | . 122 . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4003 | 65 1382 250 2103 203 Spaces Moved 1892 | 36 661 152 974 69 Core 2 | 2 . . . . Treads 1829 | 34 661 152 913 69 Legs 61 | . . . 61 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 153 160 160 164 171 Slowest Speed 260 | 160 160 160 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 95 30 54 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 108 | . 6 23 35 44 Melee . | . . . . . Projectile . | . . . . . AOE 108 | . 6 23 35 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2439 | 43 849 154 1274 119 Wait 204 | . 69 . 121 14 Move 1888 | 35 660 151 973 69 Hop . | . . . . . Pick Up 33 | 2 9 . 21 1 Fast Attach 21 | 6 4 . 5 6 Attach 22 | . 2 . 15 5 Detach 3 | . . . 3 . Swap 20 | . 10 . 8 2 Drop 13 | . 7 . 5 1 Fire 229 | . 86 3 122 18 Melee 3 | . . . . 3 Ram . | . . . . . Kick 1 | . . . 1 . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 10) 878 | -10/Materials | Identified exit to Materials 981 | -10/Materials | Discovered exit to Materials (range 16) 994 | -10/Materials | Repaired Autogun 994 | -10/Materials | Repaired Grenade Launcher 994 | -10/Materials | Repaired Imp. Treads 1026 | -10/Materials | Repaired Imp. Treads 1199 | -10/Materials | Discovered exit to Materials (range 11) 1283 | -10/Materials | Discovered new exit (range 12) 1446 | -10/Materials | Identified exit to Mines 1448 | -10/Materials | Entered Mines 1449 | -10/Mines | Learned location of Storage (-8) 1602 | -10/Mines | Core integrity fell below 50% 1617 | -10/Mines | Discovered exit to Materials (range 8) 1698 | -10/Mines | Entered Materials 1698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -9/Materials | Repaired Imp. Treads 1915 | -9/Materials | Repaired Grenade Launcher 2737 | -9/Materials | Lost 5 parts (1p2n2w) 2974 | -9/Materials | Discovered new exit (range 16) 3032 | -9/Materials | Build established: Scavenger-Mutant 3078 | -9/Materials | Core integrity fell below 50% 3179 | -9/Materials | Identified exit to Mines 3482 | -9/Materials | Discovered new exit (range 15) 3799 | -9/Materials | Identified exit to Materials 3801 | -9/Materials | Entered another Materials area 3801 | -8/Materials | Evolved 2 slots: Utility x2 3974 | -8/Materials | Core integrity fell below 50% 4000 | -8/Materials | Core integrity fell below 20% 4004 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Critical hit (Burn: +37). K-01 Serf collects debris. Acquired 6 matter. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. Lgt. Treads destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????" "" "%= ##### ## #?????????? | | ????????""" """ " ######+############?????????? | | ??????"?""" "" #??????????????????? | | ??????" " " """ #??????????????????? | | ??????" "" """ #??????????????????? | | ????? " " """ ! #??????????????????? | | ????? [% [%* #??????????????????? | | ???? ! # """ #??????????????????? | | ????? [ """ = #??????????????????? | | ????? %= #### # """ !#??????????????????? | | ?????? ????# # #??????????????????? | | ?????? ?????# ##########??????????????????? | | ?????? "???????# #????####????????H??????????? | | ???????" ????????# #???# ##??????????????????? | | ?????????????????# ####### #?#????????????????? | | ?????????????????# # = u ## ##???????????????? | | ?????????????????# # %! ## #???????????????? | | ?????????????????# %!#! = g / T #???????????????? | | ?????????????????# =/ x ##???????????????????? | | ?????????????????# [#% = #???????????????????? | | ?????????????????# # *=%= # #??????????????? | | ?????????????????# ### %* T #??????????????? | | ?????????????????# #?##x## # #??????????????? | | ?????????????????# #??#=#??#? #??????????????? | | ?????????????????# #### #?????? #??????????????? | | ?????????????????# g @#??????????????????????? | | ?????????????????# #### #??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ????????????????? #??# #??????????????????????? | | ?????????????????##+##??#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????o???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ParticleXenonNullifier Manual? 0 Play Time 00:48:45 Cumulative 8.1 hours Start 2024.04.14 @ 11:20:27 End 2024.04.14 @ 12:09:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 553246cd-07c2-4ed0-b056-f5d55327ce2e