Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 14:42:12 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (2481) 2481 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2005) 2005 TOTAL SCORE: 7406 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 392 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -153 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 100/100 System Corruption 1% Temperature Hot (202) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Transport Network Coupler System Shield > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Relay Coupler [NC] (35) Relay Coupler [NC] (34) Relay Coupler [ARC] (14) Relay Coupler [Sentry] (26) Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Heavy Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Core Shielding Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 65 | 5 1 15 8 1 17 14 . 4 Power 11 | 1 . 2 2 1 2 3 . . Engine 6 | 1 . 2 2 1 . . . . Core 5 | . . . . . 2 3 . . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 4 3 . 4 7 . 2 Treads . | . . . . . . . . . Leg 22 | 2 . 4 3 . 4 7 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 6 1 . 6 2 . 1 Device 3 | . . 1 . . 1 1 . . Storage 3 | 1 . 1 . . 1 . . . Processor 2 | . . . . . 2 . . . Hackware 2 | . . . . . 1 1 . . Protection 8 | . 1 4 1 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 14 | 1 . 3 2 . 5 2 . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 . 3 2 . 4 2 . 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 21 | . . 3 1 . 9 1 1 6 Power 2 | . . . . . 1 . . 1 Propulsion 7 | . . 1 1 . 3 . . 2 Utility 8 | . . 1 . . 3 1 1 2 Weapon 4 | . . 1 . . 2 . . 1 Highest Loss Streak 7 | . . 2 1 . 7 1 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 72 91 99 100 82 90 96 85 Engine 4 | . 14 11 11 11 1 . . . Core 4 | . . . . . 6 9 9 8 Leg 19 | . 28 20 21 22 17 18 18 16 Device 8 | . . . 11 11 8 10 15 9 Storage 9 | . 14 11 11 11 9 9 9 9 Processor 4 | . . . . . 6 9 9 9 Hackware 6 | . . . . . 6 13 18 13 Protection 12 | . 1 30 22 22 9 4 . 1 Ballistic Gun 18 | . 14 17 22 22 16 18 18 18 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 12 13 28 28 28 38 37 23 25 Greatest Support 26 | 20 20 26 26 26 26 25 23 23 Greatest Overweight (x) 1 | 1 . 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 Most Carried 10 | . 1 8 10 10 10 10 10 10 Average Carried 8 | . . 4 8 8 8 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | . 1 8 8 10 10 10 10 7 Class Distribution -------------------- 64% | Scavenger-Mutant 20% | Commander-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Matter Collected 2072 | 231 53 273 236 59 474 538 153 55 Remotely . | . . . . . . . . . Salvage Created 2352 | . 103 319 192 112 465 683 276 202 Parts 140 | . 5 22 11 2 33 40 10 17 Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 54 | . 1 7 6 3 9 15 7 6 Guns 53 | . 1 7 6 3 8 15 7 6 Cannons 1 | . . . . . 1 . . . Classes Destroyed 7 | . 2 1 1 . 2 1 . . Worker 1 | . . . . . 1 . . . Hauler 3 | . 1 . . . 2 . . . Watcher 1 | . . . . . 1 . . . Swarmer 16 | . . . 3 1 3 3 3 3 Grunt 27 | . 1 5 . 3 3 11 3 1 Duelist 1 | . . . . . . 1 . . Sentry 11 | . . 2 3 . 3 . 1 2 Best Kill Streak 5 | . 2 3 4 1 4 5 3 5 Combat Bots Only 5 | . 1 3 4 1 3 5 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Damage Taken 4209 | . 99 762 367 160 1132 870 246 573 Core 755 | . 32 126 22 25 260 135 36 119 Absorbed by Shields 87 | . . . . . . 87 . . Redirected to Shielding 103 | . . 39 28 5 31 . . . Regen/Repaired (Parts) 57 | . . 57 . . . . . . Core Remaining (%) 81 | 100 87 . . 56 . . . . Volleys Fired 241 | . 8 31 23 7 88 45 21 18 Largest 2 | . 1 2 2 2 2 2 2 2 Hottest 62 | . 20 46 46 46 62 50 50 50 Shots Fired 417 | . 8 46 46 14 135 90 42 36 Gun 414 | . 8 46 46 14 132 90 42 36 Cannon 3 | . . . . . 3 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 417 | . 8 46 46 14 135 90 42 36 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 5 11 7 3 14 11 4 11 Robot Miss Streak 5 | . 1 2 4 2 5 4 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 1 . 1 . 5 . 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 Shots Hit Robots 280 | . 6 34 29 8 96 58 24 25 Core Hits 107 | . 4 13 10 8 27 26 10 9 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . Destroy 1 | . . . . . . 1 . . Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4410 | . 72 514 416 182 1357 1015 412 442 Guns 4339 | . 72 514 416 182 1293 1012 408 442 Cannons 59 | . . . . . 59 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 12 | . . . . . 5 3 4 . Kinetic 4398 | . 72 514 416 182 1352 1012 408 442 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . 2 1 2 . Kicked 5 | . . . . . 2 1 2 . Crushed . | . . . . . . . . . Highest Temperature 214 | . . 28 . . 16 19 . 214 Average Temperature 23 | . . 7 . . 13 10 . 155 Received Heat Transfer 2068 | . 42 387 99 78 546 538 135 243 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Peak Influence 606 | . 27 171 420 606 464 581 496 412 Initial 322 | . . 11 12 163 295 104 282 322 Average 280 | . 4 65 217 408 290 369 374 357 Maximum Alert Level 2 | . . . 2 2 2 2 2 2 Low Security (%) 31 | 100 100 100 40 28 15 9 . . Level 1 39 | . . . 46 7 66 39 68 74 Level 2 29 | . . . 13 64 18 51 31 25 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 4 . 1 . 1 . Investigation 4 | . . 1 2 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Distress Signals 4 | . . . 3 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 3 7 15 16 16 16 11 8 Peak Tracking Total 6 | . 2 3 6 4 5 5 3 5 Tactical Retreats 4 | . . . 3 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Traps Triggered 8 | . 1 . 2 3 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Machines Disabled 3 | . . . . 1 . 2 . . Max in Single Turn 1 | . . . . 1 . 1 . . Garrison Relay 3 | . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Machines Accessed 5 | . 1 1 1 . 1 . 1 . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 17 | . 1 3 2 . 5 . 6 . Successful 10 | . 1 2 1 . 3 . 3 . Failed 7 | . . 1 1 . 2 . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . . . . 4 . 5 . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 13 | . . . 2 . 5 . 6 . Terminal Hacks 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 4 | . . . . . 2 . 2 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Restock 2 | . . . . . 1 . 1 . Reprogram 2 | . . . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . . 1 . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . 3 . 10 . . Machine Destruction 10 | . . . . 3 . 7 . . Programmers 3 | . . . . . . 3 . . Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Total Allies 11 | . . . 10 . 1 . . . Largest Group 10 | . . . 10 8 4 4 . . Highest-Rated Group 88 | . . . 88 72 69 69 . . Highest-Rated Ally 37 | . . . 16 16 37 37 . . Total Orders 3 | . . . . . 2 1 . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . GUARD 1 | . . . . . . 1 . . Ally Attacks 116 | . . . 39 56 5 16 . . Total Damage 1072 | . . . 290 547 49 186 . . Kills 25 | . . . 6 13 1 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Turns Passed 4249 | 79 169 439 489 545 1268 953 166 141 Spaces Moved 1958 | 60 126 203 188 239 558 442 79 63 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 1954 | 56 126 203 188 239 558 442 79 63 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 120 Average Speed 167 | 119 120 145 168 190 178 185 120 125 Slowest Speed 190 | 190 120 190 190 190 190 190 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 31 17 42 47 31 71 8 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Total 2610 | 65 135 298 314 318 723 529 124 104 Wait 256 | 1 . 31 86 45 48 3 23 19 Move 1948 | 59 125 202 187 237 557 440 78 63 Hop . | . . . . . . . . . Pick Up 28 | . 1 10 3 4 4 6 . . Fast Attach 28 | 5 1 9 1 . 10 1 . 1 Attach 11 | . . 1 1 . 4 2 . 3 Detach . | . . . . . . . . . Swap 26 | . . 5 6 1 3 11 . . Drop 39 | . . 9 6 2 7 15 . . Fire 241 | . 8 31 23 7 88 45 21 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 5 | . . . . . 2 1 2 . Crush . | . . . . . . . . . Escape Stasis 27 | . . . . 22 . 5 . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 437 | -9/Materials | Discovered new exit (range 4) 555 | -9/Materials | Repaired Hvy. Assault Rifle 688 | -9/Materials | Entered Storage 831 | -9/Storage | Garrison activated, responded to threat 967 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1166 | -9/Storage | Identified exit to Garrison 1177 | -9/Storage | Entered Garrison 1177 | -9/Garrison | Accompanied by 8 allies 1187 | -9/Garrison | Installed Relay Interface Framework 1254 | -9/Garrison | Triggered checkpoint 1272 | -9/Garrison | Build established: Commander-Mutant 1360 | -9/Garrison | Triggered checkpoint 1370 | -9/Garrison | Triggered checkpoint 1484 | -9/Garrison | Discovered new exit (range 9) 1568 | -9/Garrison | Triggered checkpoint 1600 | -9/Garrison | Garrison Relay disabled 1722 | -9/Garrison | Entered Materials 1722 | -8/Materials | Accompanied by 4 allies 1722 | -8/Materials | Evolved 2 slots: Utility x2 2036 | -8/Materials | Lost 7 parts (1p1n3u2w) 2348 | -8/Materials | Build established: Scavenger-Mutant 2986 | -8/Materials | Identified exit to Garrison 2990 | -8/Materials | Entered Garrison 2990 | -8/Garrison | Accompanied by 4 allies 3036 | -8/Garrison | Triggered checkpoint 3064 | -8/Garrison | Core integrity fell below 50% 3149 | -8/Garrison | Garrison Relay disabled 3254 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Triggered checkpoint 3472 | -8/Garrison | Garrison Relay disabled 3523 | -8/Garrison | Discovered new exit (range 9) 3638 | -8/Garrison | Triggered checkpoint 3693 | -8/Garrison | Discovered new exit (range 10) 3782 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Discovered new exit (range 9) 3937 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3943 | -8/Garrison | Entered Materials 4056 | -8/Materials | Identified exit to Garrison 4109 | -8/Materials | Entered Garrison 4162 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Core integrity fell below 20% 4242 | -8/Garrison | Lost 4 parts (2n1u1w) 4250 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04171_ Relay Coupler [NC] destroyed. 04193_ Y-45 Defender destroyed. 04193_ Switching to secondary target: Y-45 Defender. 04194_ Imp. Aluminum Leg destroyed. 04194_ Critical hit (Burn: +37). 04198_ Y-45 Defender destroyed. 04198_ Switching to secondary target: S-10 Pest. 04202_ Enh. Autogun destroyed. 04205_ Destroyed Lgt. Ion Engine. 04205_ S-10 Pest destroyed. 04211_ Aluminum Leg destroyed. 04212_ S-10 Pest destroyed. 04218_ Acquired Lgt. Armor Plating. 04220_ Acquired 55 matter. 04242_ Lgt. Nuclear Core destroyed. 04244_ Lgt. Armor Plating destroyed. 04246_ System corrupted: Heat flow error (+221). 04248_ Critical hit (Burn: +37). 04249_ G-47 Trooper destroyed. 04250_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???#####"""?## ##???????????????????????????????? | | ???? ?? ###?????????????????????????????? | | ????? ?? ??????????????????????????????? | | ?????? ? ???????????????????????????????? | | ??# ???# ?# #???????????????????????????????? | | ### ## ## ###?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??# ## ## ############????????????????????? | | =*%*#????????????????????? | | [%==###??????????????????? | | %[=*+ ???????????????????? | | ########""""#############gg%#????????????????????? | | ????????????????????????#@ [#????????????????????? | | ????????????????????????#[[%#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##"""##### ?????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ############?????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLightpackBeam Manual? 0 Play Time 00:26:02 Cumulative 263.5 hours Start 2022.05.14 @ 13:57:13 End 2022.05.14 @ 14:42:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 345 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce508633-c759-41cb-a42e-813857f1ed1d