Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.04 @ 21:33:47 Player: charson Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1576) 1576 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5086 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Experimental Sensor Array Cloak of Protection Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Scythe > --- INVENTORY -------- Light Nuclear Core Experimental Sensor Array Cloak of Protection Light Armor Plating Hacking Suite Hacking Suite Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 62 | 3 12 1 3 4 39 Power 8 | . 4 . . 1 3 Engine 7 | . 4 . . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . . 1 12 Device 4 | 1 . . . 1 2 Storage 1 | . 1 . . . . Processor 4 | . 1 . . . 3 Hackware 3 | . . . . . 3 Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 38 | 2 6 1 3 2 24 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | 1 3 1 2 2 10 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 9 | . . . . . 9 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 3 . . . 13 Power 5 | . 2 . . . 3 Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 4 | . 1 . . . 3 Highest Loss Streak 4 | . 2 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 68 71 57 69 66 Engine 9 | . 12 14 14 14 7 Device 3 | . 2 . . 2 4 Storage 10 | . 11 14 14 14 8 Processor 14 | . 12 14 14 11 15 Hackware 7 | . . . . . 13 Protection 1 | . . . . . 2 Energy Gun 1 | . 8 . . . . Ballistic Gun 11 | . 18 14 . 26 5 Special Weapon 1 | . . 14 . . 1 Slashing Weapon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 19 | 4 13 12 14 15 19 Greatest Support 3 | 3 3 3 3 3 3 Greatest Overweight (x) 6 | 1 4 3 4 4 6 Average Overweight (x) 3 | . 2 3 2 3 3 Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 6 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 5 8 8 6 8 4 Class Distribution -------------------- 51% | Mutant 18% | Hacker-Mutant 14% | Assassin 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1702 | 239 307 29 . 133 994 Remotely . | . . . . . . Salvage Created 2341 | 73 753 . . 138 1377 Parts 137 | 5 39 . . 9 84 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 13 . . 3 24 Melee 5 | . . . . . 5 Guns 32 | . 13 . . 3 16 AOE 3 | . . . . . 3 Classes Destroyed 11 | 2 5 . . 1 3 Worker 4 | . . . . . 4 Builder 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 5 | . 2 . . . 3 Recycler 5 | 1 1 . . . 3 Operator 4 | . 2 . . . 2 Watcher 5 | . 2 . . . 3 Swarmer 11 | . 3 . . . 8 Grunt 25 | . 10 . . 2 13 Brawler 1 | . . . . 1 . Sentry 3 | . . . . . 3 Best Kill Streak 5 | 2 4 . . 2 5 Combat Bots Only 4 | . 4 . . 2 4 Max Kills in Single Turn 2 | 1 1 . . 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2209 | . 568 . . 35 1606 Core 709 | . 150 . . . 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . . . 40 . Volleys Fired 183 | 3 66 . . 8 106 Largest 2 | 2 2 . . 2 2 Hottest 73 | 60 73 . . 46 50 Shots Fired 307 | 6 130 . . 17 154 Gun 298 | 6 130 . . 17 145 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special 3 | . . . . . 3 Kinetic 258 | 3 93 . . 17 145 Thermal 43 | 3 37 . . . 3 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 2 13 . . 6 14 Robot Miss Streak 4 | 2 4 . . 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 216 | 4 78 . 4 11 119 Core Hits 100 | 3 38 . . 4 55 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . . 2 Burn 2 | . 2 . . . . Sever 2 | . . . . . 2 Melee Attacks 50 | . . . 4 . 46 Impact . | . . . . . . Slashing 46 | . . . . . 46 Piercing . | . . . . . . Sneak Attacks 12 | . . . 4 . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4313 | 41 875 . . 170 3227 Guns 2588 | 41 875 . . 170 1502 Cannons . | . . . . . . Explosions 506 | . . . . . 506 Melee 1207 | . . . . . 1207 Ramming . | . . . . . . Kinetic 2254 | 21 561 . . 170 1502 Thermal 346 | 20 314 . . . 12 Explosive 506 | . . . . . 506 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1207 | . . . . . 1207 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 5 3 3 8 . Message Errors 1 | . . 1 . . . Matter Fused 8 | . 1 1 1 5 . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 3 | . 3 . . . . Misfires 1 | . . . . 1 . Alerts 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 201 | . . . . . 201 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee 192 | . . . . . 192 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 129 247 120 . 47 Average Temperature 34 | . 32 127 70 . 13 Received Heat Transfer 1086 | . 258 . . . 828 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 995 | 50 908 . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 291 | 10 291 . . 55 198 Initial 6 | . 6 . . . . Average 56 | 5 96 . . 13 55 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 85 100 . 100 100 Level 1 3 | . 14 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 7 | . 2 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 29 1 . 4 62 Peak Tracking Total 4 | . 4 . . 3 4 Tactical Retreats 12 | . 3 . . 1 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 22 | . 8 . 2 . 12 Terminals 14 | . 6 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 77 | . 32 . 2 . 43 Successful 33 | . 8 . 2 . 23 Failed 44 | . 24 . . . 20 Catastrophic 9 | . 6 . . . 3 Database Lockouts . | . . . . . . Manual 38 | . 20 . 1 . 17 Terminals 58 | . 27 . . . 31 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 5 . . . 4 Scanalyzers 5 | . . . . . 5 Garrison Access 3 | . . . . . 3 Terminal Hacks 24 | . 7 . 2 . 15 Record 1 | . . . 1 . . Part Schematic 3 | . 1 . . . 2 Robot Analysis 5 | . 2 . . . 3 Prototype ID Bank 3 | . 2 . . . 1 Unreport Threat 4 | . . . . . 4 Locate Traps 2 | . 1 . . . 1 Disarm Traps 1 | . . . . . 1 Hauler Manifests 2 | . . . . . 2 Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 5 | . . . . . 5 Insert Component 3 | . . . . . 3 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 . . . 11 Full Trace Events 4 | . 2 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . . . 9 Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 . . . 3 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 7471 | 40 1601 313 409 1007 4101 Spaces Moved 2875 | 31 675 155 265 365 1384 Core 2875 | 31 675 155 265 365 1384 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 200 150 200 50 Average Speed 212 | 69 193 200 150 247 229 Slowest Speed 350 | 100 250 200 250 250 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 96 37 66 78 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 21 | . . . . . 21 Terrain Destroyed 56 | . . . . . 56 Melee 9 | . . . . . 9 Projectile . | . . . . . . AOE 47 | . . . . . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 3886 | 42 853 160 275 455 2101 Wait 663 | 1 81 . . 73 508 Move 2870 | 30 674 154 264 364 1384 Hop . | . . . . . . Pick Up 25 | 5 10 2 1 2 5 Fast Attach 24 | 3 3 1 . 1 16 Attach 13 | . 5 . 2 2 4 Detach 7 | . 2 . . 3 2 Swap 25 | . 4 . 1 1 19 Drop 26 | . 8 3 3 1 11 Fire 183 | 3 66 . . 8 106 Melee 50 | . . . 4 . 46 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 3) 634 | -10/Materials | Discovered new exit (range 12) 809 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Discovered new exit (range 9) 1249 | -10/Materials | Discovered new exit (range 15) 1642 | -10/Materials | Entered Mines 1654 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1901 | -10/Mines | Discovered new exit (range 9) 1945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1947 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Identified exit to Mines 1993 | -10/Exiles | Met 8R-AWN 2020 | -10/Exiles | Met EX-HEX 2064 | -10/Exiles | Met EX-BIN 2086 | -10/Exiles | Aligned with FarCom system 2088 | -10/Exiles | Given EX-Vault access code 2122 | -10/Exiles | Opened EX-Vault 2189 | -10/Exiles | Found Cloak of Protection 2221 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2262 | -10/Exiles | Met EX-DEC 2277 | -10/Exiles | Learned location of Zion (-7) 2364 | -10/Exiles | Left Exiles lab with Cloak of Protection 2364 | -10/Exiles | Entered Mines 2471 | -9/Mines | Learned location of Storage (-7) 2985 | -9/Mines | Build established: Scavenger-Mutant 3195 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3201 | -9/Mines | Found Prototype Device 3201 | -9/Mines | Identified Exp. Sensor Array 3346 | -9/Mines | Discovered new exit (range 12) 3371 | -9/Mines | Entered Materials 3371 | -8/Materials | Evolved 4 slots: Utility x4 3926 | -8/Materials | Build established: Mutant 4813 | -8/Materials | Lost 3 parts (1u2w) 4950 | -8/Materials | Build established: Hacker-Mutant 5951 | -8/Materials | Discovered new exit (range 16) 6203 | -8/Materials | Core integrity fell below 50% 6307 | -8/Materials | Build established: Mutant 6764 | -8/Materials | Build established: Assassin 7452 | -8/Materials | Core integrity fell below 20% 7472 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06613_ Acquired Scythe. 06643_ W-25 Informer sends out distress signal. 06657_ Y-45 Defender destroyed. 06660_ Acquired 30 matter. 06690_ K-01 Serf collects debris. 06760_ R-06 Scavenger collects Lgt. Treads. 06764_ R-06 Scavenger collects Beam Rifle. 06768_ R-06 Scavenger collects Imp. Ion Engine. 06772_ R-06 Scavenger collects Lgt. Treads. 07060_ U-05 Engineer builds a Wall. 07329_ Connecting with Terminal... 07436_ Hadron Collector disabled. 07444_ Lgt. Ion Engine destroyed. 07454_ Sml. Storage Unit destroyed. 07460_ G-47 Trooper destroyed. 07460_ Greatsword destroyed. 07464_ Acquired Lgt. Armor Plating. 07466_ G-47 Trooper destroyed. 07466_ Structural Scanner destroyed. 07468_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ??????????????????## ##?????????????? | | ??????????????????## ##?????????????? | | ??????????????????## ##?????????????? | | ??????????????????## ##?????????????? | | ??????????????????## ##?????????????? | | ?????????????????? # ##?????????????? | | ?????????????????? # ##?????????????? | | ?????????????????? + ##?????????????? | | ?????????????????? # ############???? | | ?????????????????? # ############???? | | ?????????????????? # # ##???? | | ??????????????????## # ##???? | | ??????????????????## # b # ???? | | ??????????????????## # """ # ???? | | ??????????????????## + """ # ???? | | ??????????????????## # """ "T" ##???? | | ????????############ # """ # ???? | | ????????############ # # ???? | | ????????## T # ########### ???? | | ????????## # # # ???? | | ????????## """" # # ##???? | | ????????##! " " + + """ ###### | | ????????## *! "" # # """"" ### | | ????????## [* # # """"" ### = | | ????????## =%% !# # """"" ### | | ????????## *![@g # # """ ###% | | ????????############ # ### | | ????????##### # ############# | | ???????????## + ####### # | | ????????##### # ##+# | | ???????#???## # % | | ##########?## # ##+# | | # ##?## ##%######## ## T | | # " #############%##########+#### | | # """ ############# ##### =!! #!! | | # "" # ####### # ! #!! | | # """ # "" # " # | | # "" + % T # """"" # | | # """ # % % % #] """"" ### | | # """ # ####### % # """"" ### | | # """ ## ############## """ ### | | # " ## ############## ### | | #! ## #################+######## | | ########## #################*######## | | ########## #####?###########!##### | | ?######### ################# ##### | | ########## ################# + | | ########## # ################ | | ?## # # ################### | | ### !!! # # """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 30 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingDataSystem Manual? 0 Play Time 00:43:14 Cumulative 52.4 hours Start 2023.12.04 @ 20:51:42 End 2023.12.04 @ 21:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36489e8a-5af4-4baf-9c74-e13540f59609