Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 15:18:33 Player: LEWiKK Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2108) 2108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 5099 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Nuclear Core Weight Redist. System Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Targeting Computer Armor Integrity Analyzer Light Armor Plating Shock Rifle Shock Rifle Shock Rifle Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Shotgun Shock Bomb Launcher Shock Bomb Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 51 | . 14 8 21 1 7 Power 2 | . . 1 1 . . Engine 1 | . . 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | . 3 1 4 . . Treads 8 | . 3 1 4 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 7 4 3 . 4 Device 3 | . . 2 . . 1 Storage 6 | . 4 2 . . . Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 5 | . 3 . 2 . . Artifact . | . . . . . . Weapon 23 | . 4 2 13 1 3 Energy Gun 9 | . . 1 7 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 4 . 3 . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . 1 3 21 2 6 Power 1 | . . . 1 . . Propulsion 7 | . . . 7 . . Utility 6 | . . 1 3 1 1 Weapon 19 | . 1 2 10 1 5 Highest Loss Streak 7 | . 1 1 7 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 69 | . 98 97 80 34 30 Engine 6 | . 14 11 5 . . Treads 17 | . 27 33 22 . . Device 2 | . . 9 1 . . Storage 14 | . 14 20 18 11 6 Processor 5 | . . . 3 7 13 Protection 3 | . 13 1 4 . . Energy Gun 6 | . 8 6 10 11 1 Ballistic Gun 9 | . 19 12 7 . 4 Launcher 2 | . . 2 6 . . Naked Turns 17 | . . . . . 17 Heaviest Build 109 | 11 52 99 109 89 85 Greatest Support 80 | 20 40 60 80 3 9 Greatest Overweight (x) 31 | . 1 1 31 29 28 Average Overweight (x) 3 | . . . 3 28 8 Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 23 | . 16 24 25 25 23 Most Carried 25 | . 20 25 25 17 17 Average Carried 18 | . 13 24 22 16 14 Final Capacity 25 | 8 20 25 25 25 5 Final Carried 25 | 6 20 25 17 17 4 Class Distribution -------------------- 84% | Mutant 10% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1461 | 189 224 428 504 . 116 Remotely 343 | . . 316 27 . . Salvage Created 2700 | . 312 487 1784 40 77 Parts 123 | . 18 23 78 1 3 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 48 | . 8 12 24 1 3 Melee 1 | . . . . 1 . Guns 34 | . 7 9 15 . 3 AOE 10 | . . 3 7 . . Classes Destroyed 13 | . 3 2 7 1 . Worker 1 | . . 1 . . . Builder 11 | . 2 . 9 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 9 | . 3 3 . . 3 Grunt 25 | . 5 6 14 . . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Sentry 5 | . . 3 2 . . Specialist 4 | . . . 4 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 12 | . 3 3 12 1 2 Combat Bots Only 6 | . 3 3 6 1 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 464 | . 65 66 196 10 127 Missed 150 | . 23 23 51 2 51 Damage Taken 4872 | . 459 675 2451 115 1172 Core 1248 | . 112 59 367 30 680 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . 2 . . . . Core Remaining (%) 68 | 100 55 85 33 . . Volleys Fired 211 | . 38 47 101 3 22 Largest 3 | . 2 2 3 1 1 Hottest 163 | . 60 86 163 63 23 Shots Fired 392 | . 76 84 207 3 22 Gun 362 | . 76 77 184 3 22 Cannon . | . . . . . . Launcher 30 | . . 7 23 . . Special . | . . . . . . Kinetic 223 | . 53 49 99 . 22 Thermal 67 | . . 28 36 3 . Explosive . | . . . . . . Electromagnetic 102 | . 23 7 72 . . Robot Hit Streak 12 | . 10 8 12 7 4 Robot Miss Streak 5 | . 4 3 5 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 240 | . 42 56 125 7 10 Core Hits 107 | . 16 24 59 2 6 Critical Kills 3 | . 2 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 2 4 2 1 . Burn 4 | . . 4 . . . Destroy 4 | . 2 . 2 . . Sever 1 | . . . . 1 . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5064 | . 572 1104 3039 196 153 Guns 3290 | . 558 768 1747 64 153 Cannons . | . . . . . . Explosions 1608 | . . 316 1292 . . Melee 132 | . . . . 132 . Ramming 34 | . 14 20 . . . Kinetic 1942 | . 369 553 867 . 153 Thermal 851 | . . 215 572 64 . Explosive . | . . . . . . Electromagnetic 2105 | . 189 316 1600 . . Impact . | . . . . . . Slashing 132 | . . . . 132 . Piercing . | . . . . . . Highest Corruption 2 | . 2 . 1 . . Average Corruption 1 | . 2 . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 4 . 1 . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage 34 | . . 9 25 . . Projectiles . | . . . . . . Explosions 34 | . . 9 25 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . 72 . . Shots 4 | . . . 4 . . Rammed 5 | . 2 3 . . . Targets Rammed 5 | . 2 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . 277 120 458 . . Average Temperature 105 | . 56 36 142 . . Received Heat Transfer 1434 | . 189 213 996 . 36 Effects 8 | . . . 8 . . Shutdowns 1 | . . . 1 . . Interference 4 | . . . 4 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 5 | . 1 . 4 . . Combat Hostiles 3 | . 1 . 2 . . Parts Fried 14 | . 1 1 12 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 5 . . Heat Transferred 2285 | . . 925 1249 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 4 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 599 | . 178 193 599 238 . Initial 228 | . . 39 52 228 . Average 146 | . 57 65 296 165 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 73 | . 100 100 41 32 . Level 1 12 | . . . 14 67 . Level 2 13 | . . . 43 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 2 7 1 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 9 | . 2 2 5 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 25 24 34 1 10 Peak Tracking Total 6 | . 4 4 6 1 3 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . 1 . 3 . . Indirectly 3 | . . . 3 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 13 | . 5 7 1 . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 21 22 1 . . Successful 28 | . 9 18 1 . . Failed 16 | . 12 4 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 28 | . 13 14 1 . . Terminals 40 | . 21 19 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 3 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 10 . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Locate Traps 2 | . 1 1 . . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 5 6 1 . . Terminals 11 | . 5 6 . . . Botnet 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 7 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 6698 | . 1162 1594 1480 595 1867 Spaces Moved 1849 | 1 534 594 315 40 365 Core 436 | . . . 31 40 365 Treads 1407 | . 529 594 284 . . Legs 6 | 1 5 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 240 1450 50 Average Speed 320 | 120 177 236 366 1478 497 Slowest Speed 1600 | 120 240 240 1600 1500 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 95 54 28 2 70 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 2 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2307 | . 681 709 475 48 394 Wait 76 | . 43 16 17 . . Move 1844 | . 533 593 314 39 365 Hop . | . . . . . . Pick Up 72 | . 31 25 15 1 . Fast Attach 6 | . 3 . 1 . 2 Attach 31 | . 2 6 17 1 5 Detach 2 | . 1 1 . . . Swap 14 | . 9 2 3 . . Drop 42 | . 19 16 7 . . Fire 211 | . 38 47 101 3 22 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Identified exit to Mines 1124 | -10/Materials | Discovered new exit (range 14) 1163 | -10/Materials | Entered another Materials area 1163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -9/Materials | Discovered new exit (range 3) 2210 | -9/Materials | Identified exit to Mines 2757 | -9/Materials | Entered another Materials area 2757 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3243 | -8/Materials | Build established: Tank 3367 | -8/Materials | Garrison activated, responded to threat 3680 | -8/Materials | Lost 4 parts (1n1u2w) 3774 | -8/Materials | Lost 7 parts (1p3n3w) 3917 | -8/Materials | Core integrity fell below 50% 3947 | -8/Materials | Lost 4 parts (4w) 4012 | -8/Materials | Discovered new exit (range 15) 4191 | -8/Materials | Build established: Mutant 4237 | -8/Materials | Entered Factory 4237 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4615 | -7/Factory | Discovered new exit (range 16) 4832 | -7/Factory | Entered Lower Caves 4833 | -7/Lower Caves | Encountered a Warlord checkpoint 5397 | -7/Lower Caves | Lost 4 parts (1u3w) 6575 | -7/Lower Caves | Spotted B-75 Beast 6589 | -7/Lower Caves | Core integrity fell below 50% 6591 | -7/Lower Caves | Released all parts (4) 6645 | -7/Lower Caves | Learned location of 1 exit from Factory 6660 | -7/Lower Caves | Core integrity fell below 20% 6699 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 27 matter. Acquired 1 matter. Acquired 2 matter. Acquired 1 matter. Hvy. Assault Rifle destroyed. Knocked back. Shock Rifle destroyed. Released Melee Analysis Suite. Released Huge Storage Unit. Released Targeting Computer. Released Armor Integrity Analyzer. Acquired 1 matter. Acquired 2 matter. Acquired 4 matter. Acquired 3 matter. Acquired 5 matter. Acquired 2 matter. Acquired derelict log, extracted data. Data stored: Factory exits (x1). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????####??????????????????????? | | ????????????????### ##?????????????????????? | | ????????????????# ##????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ?????????###?????????? | | ????????????????# #???????## #?????????? | | ???????????????## ##????### #?????????? | | ???????????????# #???## #?????????? | | ???????????????# ##### #?????????? | | ???????????????# #??????????? | | ???????????????# # # ##??????????? | | ???????????????## ########### #????###????? | | ????????????????# #???????## ###### ##???? | | ???????????????## #?????### ## ##??? | | ???????????????# ##????# #### | | ?????????####?## s #????## ## | | ?????????#"""## ##?????##### ###### | | ?????????#""" #??????????# #????## | | ?????????#""" s#??????????# #?????## | | ?????????#""" ##?????????# #??????# | | ?????????#"""## ##????????# #??????# | | ?????????####?## #????????# #??????# | | ???????????????# #???????? #??????# " | | ???????????????# ##??????? #??????# #" | | ???????????????# #??????#####????? ## | | ???????????????# @ #???????????????# $## | | ???????????????## # ????????????## ## | | ????????????????## ########????????????# | | ?????????????????# #???????????????????## | | ?????????????????# #????????????????????## | | ?????????????????# #?????????????????????# | | ?????????????????# ?????????????????????# | | ?????????????????# ?????????????????????? | | ?????????????????# ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ??????????????????????? ? | | ?????????????????# ????????????????????????? | | ??????????????????##????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Use The Force Challenges ------------ None Game ------ Seed AluminumThermicRay Manual? 0 Play Time 00:52:37 Cumulative 50.7 hours Start 2024.07.19 @ 14:25:39 End 2024.07.19 @ 15:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c151fc5-a68a-4faf-b3b5-b0292231c4ca