Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 23:35:36 Player: Skysub Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (265) 265 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1940 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Hammer Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Weight Redist. System Seismic Detector Small Laser Light Assault Rifle Mining Laser Hammer Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 7 3 2 3 1 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . 2 . Device 2 | 1 . . 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 2 . . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 4 . 2 Power 2 | . . 2 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 3 | . . 3 . 2 To Critical Strikes . | . . . . . Average Backups 14 | 2 12 18 16 11 Power 1 | . 1 1 . . Propulsion 7 | 1 7 9 8 7 Utility 2 | . 2 3 3 3 Weapon 2 | . 2 4 3 1 Tool/Special . | . . . . . Unused Backups 12 | . . . 3 9 Power . | . . . . . Propulsion 9 | . . . 2 7 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 93 86 90 Engine 8 | . 14 10 1 14 Wheel 27 | . 28 26 28 18 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 1 | . 3 . . . Ballistic Gun 22 | . 14 23 28 28 Launcher 4 | . 10 2 . . Peak Build Rating 12 | 9 11 11 12 11 Average Rating 9 | 5 9 9 10 10 On Entrance 8 | . 9 11 9 11 Naked Turns . | . . . . . Heaviest Build 50 | 13 50 50 43 . Greatest Support 26 | 20 20 20 26 . Greatest Overweight (x) 4 | . 2 4 2 . Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 15 Average Capacity 17 | 7 16 20 19 15 Most Carried 20 | 5 20 20 20 15 Average Carried 14 | 2 13 17 17 14 Final Capacity 20 | 8 20 20 15 15 Final Carried 20 | 5 20 17 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 430 | 240 90 100 . . Remotely . | . . . . . Salvage Created 408 | 42 189 160 . 17 Parts 25 | 5 12 6 . 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 10 | . 4 5 . 1 Guns 4 | . . 3 . 1 AOE 6 | . 4 2 . . Classes Destroyed 7 | 1 5 1 . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Swarmer 4 | . 3 . . 1 Grunt 5 | . 1 4 . . Assembled 1 | . . 1 . . Best Kill Streak 6 | 2 6 2 . 1 Combat Bots Only 4 | . 4 2 . 1 Max Kills in Single Turn 3 | 1 3 1 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 84 | . 13 32 . 39 Missed 22 | . 3 13 . 6 Hits 62 | . 10 19 . 33 Melee 5 | . . 5 . . Projectile 57 | . 10 14 . 33 AOE 2 | . . 2 . . Damage Taken 784 | 9 153 370 . 252 Core 256 | . 40 118 . 98 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | 11 3 22 . 8 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 50 50 . 40 Shots Fired 88 | 22 6 44 . 16 Gun 81 | 22 3 40 . 16 Cannon . | . . . . . Launcher 7 | . 3 4 . . Special . | . . . . . Kinetic 70 | 11 3 40 . 16 Thermal 11 | 11 . . . . Explosive 7 | . 3 4 . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 7 3 7 . 6 Robot Miss Streak 5 | 2 1 5 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 55 | 15 3 24 . 13 Core Hits 30 | 4 11 13 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 896 | 176 292 324 . 104 Guns 445 | 158 7 176 . 104 Cannons . | . . . . . Explosions 433 | . 285 148 . . Melee . | . . . . . Ramming 18 | 18 . . . . Kinetic 358 | 71 7 176 . 104 Thermal 87 | 87 . . . . Explosive 433 | . 285 148 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | 9 60 . . . Shots 3 | . 3 . . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | 40 10 21 . . Average Temperature 15 | 21 7 9 . . Received Heat Transfer 108 | . 24 84 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | 200 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 145 | 5 145 93 . 20 Initial 30 | . . 30 . . Average 58 | 1 85 58 . 7 Influence Increases 357 | 10 184 143 . 20 Destroy 0b10 Robot/C 180 | . 80 80 . 20 Destroy 0b10 Robot/NC 30 | 10 20 . . . Destroy Leader 34 | . 14 20 . . Successful Hack 19 | . 19 . . . Destroy Structure 34 | . 21 13 . . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 357 | 10 106 208 13 20 Entered New Map 61 | . . 48 13 . Time Decay 236 | 10 96 120 . 10 Lost Part 50 | . . 40 . 10 Lost Ally 10 | . 10 . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 10 7 . 4 Peak Tracking Total 7 | . 7 2 . 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 8 . 1 . Successful 4 | . 3 . 1 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 756 | 15 253 246 242 . Terrain 756 | 15 253 246 242 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 889 | 105 253 246 265 20 Spaces Moved 686 | 65 221 161 239 . Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 683 | 62 221 161 239 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 80 . Average Speed 103 | 78 99 113 106 . Slowest Speed 140 | 80 110 140 110 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 47 46 62 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 19 15 . . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 19 15 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 789 | 95 247 188 250 9 Wait 18 | 7 8 3 . . Move 683 | 65 220 160 238 . Hop . | . . . . . Pick Up 21 | 5 12 . 4 . Fast Attach 8 | 7 1 . . . Attach 5 | . . 3 1 1 Detach 1 | . 1 . . . Swap 4 | . 2 . 2 . Drop 5 | . . . 5 . Fire 44 | 11 3 22 . 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 379 | -10/Mines | Assembled infested the area 424 | -10/Mines | Learned location of Zion (-6) 440 | -10/Mines | Lost 3 parts (1p1n1w) 566 | -10/Mines | Learned Materials terminal intel 572 | -10/Mines | Core integrity fell below 50% 600 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 600 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Entered Exiles 632 | -10/Exiles | Met 8R-AWN 651 | -10/Exiles | Met EX-HEX 684 | -10/Exiles | Met EX-BIN 701 | -10/Exiles | Aligned with FarCom system 702 | -10/Exiles | Given EX-Vault access code 731 | -10/Exiles | Opened EX-Vault 736 | -10/Exiles | Found Deploy-a-Sentry 740 | -10/Exiles | Found Deploy-a-Sentry 742 | -10/Exiles | Found Deploy-a-Sentry 764 | -10/Exiles | Warned to stay clear of 0b10 Research branches 795 | -10/Exiles | Met EX-DEC 860 | -10/Exiles | Discovered new exit (range 14) 870 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 870 | -10/Exiles | Entered Mines 880 | -9/Mines | Core integrity fell below 20% 890 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." Dropped Aluminum Leg. Dropped Sml. Storage Unit. Dropped Sml. Laser. Acquired Lrg. Storage Unit. Dropped Mining Laser. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????###?????????? | | ???????????????????????? ##???????? | | ???????????????????????? ##??????? | | ???????????????????????? ##?????? | | ???????????????????????? #?????? | | ????????????????????????# ??????? | | ???????????????????????## ???????? | | ??????????????????????## #???????? | | ??????????????????????# s #???????? | | ??????????????????????#s[ ##??????? | | ???????????????????????#%@ #??????? | | ???????????????????????#= s #?????? | | ???????????????????????## #????? | | ????????????????????????## ???? | | ??????????????????????????# $?? | | ??????????????????????????? ## #? | | ???????????????????????????# #???? | | ????????????????????????????# ##???? | | ?????????????????????????????###????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaCryofiberShell Manual? 0 Play Time 00:11:56 Cumulative 61.5 hours Start 2025.05.07 @ 23:24:04 End 2025.05.07 @ 23:35:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 426b0443-7689-40ea-b341-3232b397db1f