Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.13 @ 21:01:40 Player: Shiva Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (3704) 3704 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2224) 2224 TOTAL SCORE: 11793 Bonus ------- Triggered High Security 500 High Alert Combat Kills 140 Follower Combat Kills 1605 Friendly Fire -21 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 57/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Visual Processing Unit Improved Target Analyzer Damper Plating > --- WEAPON ----------- Beamcaster Beamcaster Heavy Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Beamcaster Beamcaster Coil Gun [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 . . Power 2 | . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 6 | . . . 1 1 1 . . 1 1 1 . . Weapon 2 | . . . 1 . . . . 1 . . . . Parts Attached 124 | 5 6 6 13 17 2 6 1 15 25 11 9 8 Power 17 | 1 . 1 2 2 1 . 1 2 3 2 1 1 Engine 9 | 1 . 1 2 2 1 . . 1 . 1 . . Core 5 | . . . . . . . 1 1 2 . . 1 Reactor 3 | . . . . . . . . . 1 1 1 . Propulsion 22 | 2 2 2 3 2 . 1 . 1 5 2 2 . Treads 11 | . . . 3 2 . 1 . 1 2 . 2 . Leg 9 | . 2 2 . . . . . . 3 2 . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | . 2 1 2 8 1 2 . 5 10 2 4 3 Device 17 | . 2 . 1 2 1 . . 3 5 2 . 1 Storage 4 | . . . 1 3 . . . . . . . . Processor 7 | . . 1 . 1 . . . . 4 . . 1 Hackware . | . . . . . . . . . . . . . Protection 12 | . . . . 2 . 2 . 2 1 . 4 1 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 2 2 6 5 . 3 . 7 7 5 2 4 Energy Gun 16 | 1 2 1 4 1 . . . 1 1 1 2 2 Energy Cannon 7 | . . . . 3 . 1 . . 1 1 . 1 Ballistic Gun 10 | 1 . 1 1 . . 1 . 3 1 1 . 1 Ballistic Cannon 7 | . . . . . . 1 . 2 2 2 . . Launcher 4 | . . . 1 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 1 Parts Lost 53 | . . 1 . . . 4 . 4 19 10 . 15 Power 8 | . . . . . . 1 . 1 2 1 . 3 Propulsion 10 | . . . . . . . . 3 3 2 . 2 Utility 14 | . . . . . . 1 . . 7 2 . 4 Weapon 21 | . . 1 . . . 2 . . 7 5 . 6 Highest Loss Streak 12 | . . 1 . . . 4 . 2 11 4 . 12 Average Slot Usage (%) 87 | . 93 99 99 91 91 90 96 95 71 79 83 68 Engine 6 | . 14 14 10 10 14 9 7 2 2 5 5 2 Core 3 | . . . . . . . 4 9 3 6 5 5 Treads 12 | . . . 19 18 15 19 23 15 6 6 6 9 Leg 3 | . 28 28 2 . . . . . 2 2 3 . Device 13 | . 21 22 16 12 15 9 7 12 11 14 15 12 Storage 4 | . . . 5 8 7 7 7 6 2 . . . Processor 9 | . . 5 11 7 7 7 7 6 15 21 15 11 Protection 6 | . . . . 7 7 12 15 13 2 . 5 4 Energy Gun 4 | . 24 18 20 1 . . . 2 . . 6 6 Energy Cannon 4 | . . . . 10 15 10 7 1 1 3 . . Ballistic Gun 7 | . 3 8 11 7 . 4 7 10 10 3 5 4 Ballistic Cannon 4 | . . . . . . 4 7 10 3 10 7 4 Launcher 1 | . . . . 7 7 1 . 1 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 6 10 11 20 71 75 87 76 88 58 64 108 108 Greatest Support 140 | 20 26 26 40 43 40 63 63 63 55 46 140 140 Greatest Overweight (x) 9 | . . . 1 1 1 2 1 3 9 2 1 3 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 10 | 4 4 4 4 10 10 10 10 10 10 4 4 4 Average Capacity 7 | 4 4 4 4 7 10 10 10 10 6 4 4 4 Most Carried 10 | 4 4 4 4 10 10 10 10 10 10 4 4 4 Average Carried 6 | 2 3 3 3 5 9 9 9 9 5 3 2 3 Final Capacity 10 | 4 4 4 4 10 10 10 10 10 4 4 4 4 Final Carried 10 | 3 4 4 4 9 10 10 9 10 4 . 4 . Class Distribution -------------------- 27% | Scavenger-Gunner 27% | Scavenger-Tank 15% | Scavenger-Mutant 14% | Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Matter Collected 3344 | 254 . 151 403 252 . 197 60 366 680 510 364 107 Remotely . | . . . . . . . . . . . . . Salvage Created 3048 | 33 . 158 278 428 57 345 129 417 592 510 . 101 Parts 145 | . . 4 9 27 2 21 5 23 26 24 . 4 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 15 16 . . . . . Prevented 3 | . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Combat Hostiles Destroyed 71 | 1 . 4 7 11 1 14 3 12 7 8 . 3 Melee 1 | . . . . . . . . . 1 . . . Guns 24 | 1 . 4 7 2 . . . 4 2 2 . 2 Cannons 33 | . . . . 4 1 7 3 8 3 6 . 1 AOE 12 | . . . . 5 . 7 . . . . . . Classes Destroyed 12 | 1 . 1 1 1 . . . 4 2 2 . . Worker 1 | . . . . . . . . . . 1 . . Builder 3 | . . . . 1 . . . . . 2 . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . 1 . . . Watcher 4 | . . . . . . . . 1 2 1 . . Swarmer 18 | . . 1 2 3 . 6 1 4 . . . 1 Grunt 26 | 1 . 3 2 5 . 6 1 1 2 5 . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . 1 . 1 . . Sentry 16 | . . . 3 3 1 2 1 3 2 . . 1 Hunter 4 | . . . . . . . . . 2 2 . . Programmer 4 | . . . . . . . . 2 1 . . 1 Best Kill Streak 11 | 1 . 1 2 4 1 11 3 3 2 3 . 2 Combat Bots Only 11 | 1 . 1 2 3 1 11 3 3 2 2 . 2 Max Kills in Single Turn 4 | 1 . 1 1 4 1 3 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Damage Taken 12342 | 58 . 403 528 274 78 990 194 1383 3325 1158 12 3939 Core 2332 | . . 91 126 34 7 . 42 62 818 116 . 1036 Absorbed by Shields 280 | . . . . . . . . 266 14 . . . Core Remaining (%) 75 | 100 . 63 68 93 . . 93 92 18 . . . Volleys Fired 230 | 4 5 25 31 17 2 19 5 32 28 44 7 11 Largest 4 | 2 2 2 3 3 3 3 3 4 4 4 4 4 Hottest 279 | 70 112 112 132 196 196 223 161 242 245 279 201 237 Shots Fired 626 | 8 10 45 93 42 6 54 15 116 63 121 23 30 Gun 308 | 8 10 45 93 16 . 1 5 39 29 29 8 25 Cannon 307 | . . . . 23 4 48 10 77 33 92 15 5 Launcher 11 | . . . . 3 2 5 . . 1 . . . Special . | . . . . . . . . . . . . . Kinetic 340 | 4 . 12 31 11 . 8 10 97 47 86 21 13 Thermal 263 | 4 10 33 62 28 4 29 5 19 15 35 2 17 Explosive 10 | . . . . 3 2 5 . . . . . . Electromagnetic 13 | . . . . . . 12 . . 1 . . . Robot Hit Streak 16 | 3 1 12 13 15 4 16 7 11 12 6 6 9 Robot Miss Streak 5 | 2 3 4 5 4 . 1 2 4 3 4 4 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 366 | 4 3 31 49 23 4 30 7 70 53 55 13 24 Core Hits 155 | 2 . 8 12 21 3 27 4 20 19 28 3 8 Critical Hits 21 | . . . . . . . . 4 3 11 3 . Critical Kills 5 | . . . . . . . . 1 1 3 . . Critical Parts Destroyed 13 | . . . . . . . . 3 1 8 1 . Melee Attacks 21 | . . . . . . . . . 21 . . . Impact 21 | . . . . . . . . . 21 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10527 | 45 . 399 668 1002 100 1493 231 1789 1579 2100 533 588 Guns 3394 | 45 . 399 668 163 . . 48 630 454 427 119 441 Cannons 5262 | . . . . 428 77 668 183 1159 513 1673 414 147 Explosions 1395 | . . . . 411 23 825 . . 136 . . . Melee 463 | . . . . . . . . . 463 . . . Ramming 13 | . . . . . . . . . 13 . . . Kinetic 4968 | 7 . 92 170 96 . 80 102 1565 626 1434 512 284 Thermal 3623 | 38 . 307 498 665 77 353 129 224 341 666 21 304 Explosive 1089 | . . . . 241 23 825 . . . . . . Electromagnetic 371 | . . . . . . 235 . . 136 . . . Impact 463 | . . . . . . . . . 463 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 2 10 . . 2 Average Corruption 6 | . . . . . . . . 1 9 . . 1 Corruption Purged 2 | . . . . . . . . 2 . . . . Effects 44 | . . . . . . . . 4 40 . . . Message Errors 8 | . . . . . . . . 1 7 . . . Matter Fused 8 | . . . . . . . . . 8 . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . Energy Discharges 4 | . . . . . . . . 2 2 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 3 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . 4 . . . Targeting Errors 6 | . . . . . . . . . 6 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 145 | . . . . 7 . 13 . 79 13 33 . . Projectiles 124 | . . . . 7 . 5 . 79 . 33 . . Explosions 11 | . . . . . . 8 . . 3 . . . Melee 10 | . . . . . . . . . 10 . . . Knockbacks 26 | . . . . . . . . 9 4 13 . . Impact 2 | . . . . . . . . . 2 . . . Kinetic 22 | . . . . . . . . 9 1 12 . . Secondary 2 | . . . . . . . . . 1 1 . . Self-Inflicted Damage 151 | . . . . . . 105 . . 46 . . . Shots 4 | . . . . . . 3 . . 1 . . . Rammed 4 | . . . . . . . . . 4 . . . Targets Rammed 4 | . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 520 | 104 153 455 120 357 186 192 186 520 309 81 . 124 Average Temperature 127 | 55 68 158 47 117 96 113 99 202 74 21 . 56 Received Heat Transfer 2343 | 30 . 195 129 126 30 315 81 357 483 237 . 360 Effects 26 | . . 2 . 1 . . . 23 . . . . Shutdowns 11 | . . 1 . . . . . 10 . . . . Energy Bleed 4 | . . . . 1 . . . 3 . . . . Interference 2 | . . 1 . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . Damage (major) 4 | . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | 1 . . 3 2 . 1 . 3 . 2 . . Heat Transferred 6127 | 111 . 777 1184 1046 150 700 250 372 333 649 37 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Peak Influence 2019 | 20 13 64 206 369 228 . . 138 174 361 150 2019 Average Influence 162 | 4 13 25 83 141 160 . . 56 52 193 48 1260 Maximum Alert Level 5 | . . . 1 1 1 . . . . 1 . 5 Low Security (%) 84 | 100 100 100 95 69 47 . . 100 100 50 100 21 Level 1 10 | . . . 4 30 52 . . . . 49 . . Level 2 . | . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . 49 Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 1 2 . . 3 7 2 . 14 Investigation 6 | . 1 . . 1 1 . . . 3 . . . Extermination 5 | . . . . . 1 . . 2 2 . . . Reinforcement 10 | . 1 . 3 . . . . 1 2 2 . 1 Assault 10 | . . . . . . . . . . . . 10 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Distress Signals 2 | . . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | 1 2 10 11 13 1 14 3 18 18 10 5 74 Peak Tracking Total 36 | 1 2 3 4 3 1 11 3 4 6 3 2 36 Tactical Retreats 13 | . . 2 3 1 . . . 1 4 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Traps Triggered 8 | . 1 . 1 1 1 . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Machines Disabled 33 | . 1 . . 3 . 3 . 1 1 5 . 19 Max in Single Turn 3 | . 1 . . 3 . 1 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Machines Accessed 5 | . . . 2 1 . . . . 2 . . . Terminals 4 | . . . 2 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . . . 4 3 . . . . 8 . . . Successful 10 | . . . 3 3 . . . . 4 . . . Failed 5 | . . . 1 . . . . . 4 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . . . 4 3 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . . 3 3 . . . . 2 . . . Record 7 | . . . 2 3 . . . . 2 . . . Alert Level 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . Recycle Component 1 | . . . . . . . . . 1 . . . Process 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . . . 2 . . . Full Trace Events 2 | . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . Recycled Matter 2 | . . . . . . . . . 2 . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Total Allies 19 | . . . . . . . . . . . 19 . Largest Group 18 | . . . . . . . . . . . 18 16 Highest-Rated Group 650 | . . . . . . . . . . . 650 600 Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 319 | . . . . . . . . . . . 145 174 Total Damage 11895 | . . . . . . . . . . . 3776 8119 Kills 50 | . . . . . . . . . . . 8 42 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Turns Passed 8871 | 80 210 493 635 730 554 982 557 1443 1590 455 631 511 Spaces Moved 4407 | 72 142 315 320 359 291 488 295 655 624 177 367 302 Core 79 | 20 . . . . . . . . 23 . . 36 Treads 3386 | . . . 276 359 291 488 295 655 391 120 245 266 Legs 890 | . 142 315 44 . . . . . 210 57 122 . Wheels 52 | 52 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 185 183 183 183 50 150 120 50 Average Speed 165 | 71 120 120 154 171 185 184 183 186 168 170 153 147 Slowest Speed 500 | 80 120 120 160 185 185 205 183 220 500 200 160 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 9 29 50 31 36 6 70 32 17 16 5 96 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . . . 1 3 . . . . . Spaces Dug 3 | . . . . . . . . . . 3 . . Terrain Destroyed 215 | . . . . 49 30 34 3 19 42 32 4 2 Melee . | . . . . . . . . . . . . . Projectile 88 | . . . . 5 1 3 3 19 19 32 4 2 AOE 127 | . . . . 44 29 31 . . 23 . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Total 5511 | 92 172 386 396 447 305 529 302 807 1066 239 426 344 Wait 471 | 4 5 28 3 3 1 3 . 69 328 . 12 15 Move 4396 | 71 141 314 319 358 290 487 294 654 623 177 366 302 Hop . | . . . . . . . . . . . . . Pick Up 165 | 8 9 7 17 29 6 9 1 21 29 7 18 4 Fast Attach . | . . . . . . . . . . . . . Attach 96 | 5 2 2 10 10 2 6 1 12 24 11 6 5 Detach 1 | . . . . 1 . . . . . . . . Swap 28 | . 4 4 3 7 . . . 3 1 . 3 3 Drop 97 | . 6 6 13 22 4 5 1 16 6 . 14 4 Fire 230 | 4 5 25 31 17 2 19 5 32 28 44 7 11 Melee 21 | . . . . . . . . . 21 . . . Ram 1 | . . . . . . . . . 1 . . . Kick 3 | . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 703 | -10/Mines | Discovered new exit (range 7) 748 | -10/Mines | Identified exit to Materials 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Build established: Scavenger-Skirmisher 1356 | -9/Materials | Discovered new exit (range 16) 1418 | -9/Materials | Identified exit to Materials 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1775 | -8/Materials | Discovered new exit (range 13) 1980 | -8/Materials | Discovered new exit (range 9) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -7/Factory | Discovered new exit (range 8) 2321 | -7/Factory | Build established: Scavenger-Gunner 2703 | -7/Factory | Entered Lower Caves 2706 | -7/Lower Caves | Encountered a Warlord checkpoint 2737 | -7/Lower Caves | Learned location of Extension (-5) 2833 | -7/Lower Caves | Spotted B-75 Beast 3017 | -7/Lower Caves | Destroyed 11 combat bots 3026 | -7/Lower Caves | Lost 4 parts (1p1u2w) 3082 | -7/Lower Caves | Attracted the attention of an 0b10 base 3399 | -7/Lower Caves | Build established: Scavenger-Tank 3562 | -7/Lower Caves | Discovered new exit (range 13) 3685 | -7/Lower Caves | Entered another Lower Caves area 3709 | -7/Lower Caves | Discovered new exit (range 4) 3835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4242 | -7/Lower Caves | Entered Factory 4242 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5655 | -6/Factory | Discovered new exit (range 15) 5685 | -6/Factory | Entered another Factory area 5685 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -5/Factory | Build established: Skirmisher 6382 | -5/Factory | Lost 4 parts (1p1u2w) 6553 | -5/Factory | System corruption reached 10% 6560 | -5/Factory | Core integrity fell below 50% 6599 | -5/Factory | Build established: Mutant 6602 | -5/Factory | Lost 11 parts (3n3u5w) 6984 | -5/Factory | Core integrity fell below 20% 7218 | -5/Factory | Discovered new exit (range 4) 7235 | -5/Factory | Build established: Scavenger-Gunner 7275 | -5/Factory | Entered another Factory area 7275 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7462 | -4/Factory | Lost 3 parts (1p1u1w) 7620 | -4/Factory | Lost 4 parts (2n1u1w) 7706 | -4/Factory | Lost 3 parts (3w) 7730 | -4/Factory | Sucked down chute 7730 | -4/Factory | Entered Waste 7731 | -4/Waste | Met a frightened Derelict 7749 | -4/Waste | Spotted C-40 Crusher 7774 | -4/Waste | Spotted C-40 Crusher 7819 | -4/Waste | Warlord forces began an assault 7904 | -4/Waste | Spotted C-40 Crusher 7906 | -4/Waste | Allies destroyed C-40 Crusher 7947 | -4/Waste | Allies destroyed C-40 Crusher 8068 | -4/Waste | Spotted C-40 Crusher 8079 | -4/Waste | Allies destroyed C-40 Crusher 8102 | -4/Waste | Spotted C-40 Crusher 8103 | -4/Waste | Spotted C-40 Crusher 8105 | -4/Waste | Allies destroyed C-40 Crusher 8106 | -4/Waste | Allies destroyed C-40 Crusher 8132 | -4/Waste | Found Unknown Protection 8134 | -4/Waste | Identified Damper Plating 8253 | -4/Waste | Discovered new exit (range 19) 8347 | -4/Waste | Found Broken Fusion Bomb Launcher 8361 | -4/Waste | Entered Factory 8361 | -4/Factory | Accompanied by 16 allies 8367 | -4/Factory | Build established: Scavenger-Mutant 8472 | -4/Factory | Garrison activated, responded to threat 8611 | -4/Factory | First assault squad dispatched 8620 | -4/Factory | High security lockdown imminent 8700 | -4/Factory | High security lockdown engaged 8852 | -4/Factory | Core integrity fell below 50% 8866 | -4/Factory | Core integrity fell below 20% 8872 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08847_ M-36 Artificer unfolds itself. 08848_ C-30 ARC bursts open, deploying its payload. 08848_ G-73 Enforcer unfolds itself. 08848_ G-67 Veteran unfolds itself. 08848_ B-60 Warrior unfolds itself. 08848_ E-15 Imp unfolds itself. [Achievement: Hunted] 08850_ Slug penetrates Wall. 08855_ C-30 ARC bursts open, deploying its payload. 08855_ H-77 Assassin unfolds itself. 08855_ P-70 Sage unfolds itself. 08855_ M-36 Artificer unfolds itself. 08856_ Slug penetrates Wall. 08867_ Beamcaster destroyed. 08867_ Adv. Heat Sink destroyed. 08869_ S-27 Virus destroyed. 08871_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????############# # | | ???????????????????????######????????????# | | ??????????????????????? ! #????????????# """ | | ??????????????????????? #????????????# """ | | ???????????????????????? #????????????# """ | | ???????????????????????? #????????????# | | ???????????????????????? #????????????# """ | | ????????????????????????? #????????????# """ | | ????????????????????????? #????????????# """ | | ????????????????????????? % #????????????# | | ???????????????###########+######+############""## | | ???????????????# ^ " " "%" | | ???????????????# ^^"%" " | | ???????????????# "% " =% % | | ?????########### %" * = = | | ????? # ! b = % | | ???? # g #########p#########+####### * | | ??#? 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""" """ ##### # # = | | ?????T #???# # # " | | ?????" #???# # @ # "## | | ???? #???# # # S ##? | | ????############???# # # " ??? | | ???????????????????# ############## ! ??? | | ???????????????????# #????????????#############??? | | ???????????????????? #???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 47 Energy Capacity 620 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot First Step to Greatness Hunted Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Respectable Loadout Risk Taker Serviceable Loadout Significant Disruption Storm Trooper System Compromised The More The Merrier Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ArmorComponentBlaster Manual? 0 Play Time 02:44:17 Cumulative 5.4 hours Start 2020.04.13 @ 17:44:24 End 2020.04.13 @ 21:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1517d75d-b4b7-4e3d-b4cd-5c633e52bca0