Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 03:37:03 Player: hanzu Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (107) 535 Value Destroyed (4465) 4465 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (5029) 5029 TOTAL SCORE: 18889 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 621 Entered Garrisons 200 Entered DSFs 500 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1207/1600 Matter 204/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Graviton Cannon > --- INVENTORY (5) ---- Quantum Reactor Advanced Medium Treads Graviton Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Antimissile System Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Graviton Cannon Graviton Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Medium Treads Improved Antigrav System High-powered Tractor Beam Terrabomb Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon [Rating: 163] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 4 . 2 . . 2 2 2 . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . 1 . . . . Propulsion 8 | . . . 1 . . . 2 . 1 . . . . 1 . 1 . 2 Utility 8 | . . . 1 . . . 2 . . . . 2 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 6 6 . 7 7 5 3 3 21 8 1 2 30 19 27 10 45 27 4 Power 33 | 1 1 . . 1 1 . . 1 1 . . 4 3 3 1 8 7 1 Engine 11 | 1 1 . . 1 1 . . . 1 . . 4 . . . 2 . . Core 4 | . . . . . . . . 1 . . . . 1 1 . . 1 . Reactor 18 | . . . . . . . . . . . . . 2 2 1 6 6 1 Propulsion 79 | 2 2 . 1 2 2 3 2 16 1 . 1 12 4 8 4 8 10 1 Treads 17 | 2 2 . 1 2 2 3 2 1 . . . 1 . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . 15 1 . 1 11 4 8 3 6 8 1 Flight 4 | . . . . . . . . . . . . . . . 1 2 1 . Utility 65 | 1 1 . 3 2 . . 1 1 4 . . 8 10 9 2 14 8 1 Device 36 | . 1 . 1 1 . . 1 1 3 . . 6 6 4 1 6 4 1 Storage 5 | 1 . . 1 . . . . . . . . 1 . . . 1 1 . Processor 7 | . . . . . . . . . 1 . . 1 1 2 1 . 1 . Hackware 9 | . . . . . . . . . . . . . 2 2 . 3 2 . Protection 8 | . . . 1 1 . . . . . . . . 1 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 . 3 2 2 . . 3 2 1 1 6 2 7 3 15 2 1 Energy Gun 6 | . . . . . . . . 3 . . . 1 . . . 2 . . Energy Cannon 17 | . . . 2 . . . . . . . . 2 . 4 1 8 . . Ballistic Gun 7 | 2 1 . 1 2 1 . . . . . . . . . . . . . Ballistic Cannon 18 | . . . . . . . . . 2 . 1 1 2 3 2 4 2 1 Launcher 4 | . 1 . . . 1 . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . . . . . . . 1 . 1 3 3 . Parts Lost 103 | . . . 3 5 1 . . 12 . . 4 15 3 14 10 21 4 11 Power 15 | . . . . 1 . . . 1 . . . 2 . 4 . 5 1 1 Propulsion 43 | . . . . 2 1 . . 7 . . 2 5 1 4 5 8 1 7 Utility 29 | . . . 2 1 . . . 2 . . 1 4 2 5 3 5 2 2 Weapon 16 | . . . 1 1 . . . 2 . . 1 4 . 1 2 3 . 1 Highest Loss Streak 15 | . . . 2 2 1 . . 12 . . 4 15 3 5 9 9 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 97 100 92 96 100 100 92 72 91 100 96 75 94 84 74 57 63 55 Engine 6 | . 13 14 11 10 11 11 7 6 3 6 6 10 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . 6 7 . 7 8 8 Treads 10 | . 26 28 27 32 33 33 38 5 . . . 2 3 . . . . . Hover 14 | . . . . . . . . 25 40 40 40 19 23 26 22 12 13 16 Device 12 | . 13 14 10 19 11 11 15 9 15 20 18 9 23 15 8 4 6 6 Storage 8 | . 14 14 11 11 11 11 7 7 6 6 6 8 10 8 4 3 1 2 Processor 6 | . . . . . . . . . 5 6 6 10 10 12 22 12 2 3 Hackware 2 | . . . . . . . . . . . . . 1 1 4 4 16 11 Protection 1 | . . . 10 1 11 11 7 3 . . . . 1 . . 2 . . Energy Cannon 2 | . . . 11 9 . . . . . . . 5 . 4 5 3 . . Ballistic Gun 7 | . 27 28 9 12 21 22 15 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 12 6 7 1 9 4 3 2 7 5 Naked Turns 18 | . . . . . . . . . . . . . . . . 12 . 6 Heaviest Build 122 | 12 15 13 37 35 38 38 40 40 49 49 48 68 75 89 48 122 85 84 Greatest Support 109 | 40 40 40 60 60 60 63 109 109 54 54 54 58 72 92 58 69 100 98 Greatest Overweight (x) 14 | . . . . . . . . 2 . . 1 2 2 1 1 7 1 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 10 10 Average Capacity 12 | 6 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 14 6 8 Most Carried 17 | 2 7 7 12 15 15 15 14 15 10 10 10 13 15 15 14 17 10 10 Average Carried 10 | 1 4 7 7 11 14 14 12 12 7 9 8 8 14 14 13 11 5 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 Final Carried 15 | 2 7 7 12 15 13 15 12 11 8 10 8 13 15 14 10 4 10 3 Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher 5% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Matter Collected 4114 | 158 143 96 281 129 157 . . 76 206 34 6 572 419 335 303 552 627 20 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4830 | . 162 32 318 485 393 . . 120 . . 29 474 273 371 243 1373 541 16 Parts 253 | . 13 . 21 34 37 . . 13 . . 4 17 18 25 4 41 25 1 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . . . . . . 1 . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 80 | . 6 2 5 12 12 . . 3 . . 2 8 7 5 2 12 4 . Melee 4 | . . . . . . . . . . . . 4 . . . . . . Guns 21 | . 4 2 1 3 8 . . 3 . . . . . . . . . . Cannons 39 | . . . 3 7 . . . . . . 2 3 7 4 2 7 4 . AOE 12 | . 2 . 1 2 4 . . . . . . . . . . 3 . . Classes Destroyed 17 | . 5 . 2 2 2 . . 2 . . . 1 . . 1 1 1 . Worker 4 | . 1 . . . . . . . . . . . 1 . . 1 1 . Builder 2 | . . . . 1 . . . . . . . . . . . . 1 . Hauler 2 | . . . 1 . . . . . . . . . . . . 1 . . Recycler 8 | . . . . . . . . . . . . 1 . . 1 4 2 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . 1 . . . . . . . . 1 . 1 . 1 1 . Swarmer 18 | . 3 2 . 4 4 . . . . . 2 3 . . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . Grunt 23 | . 3 . 3 2 5 . . . . . . 4 3 . 1 2 . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . 2 . Sentry 11 | . . . 2 5 . . . . . . . 1 2 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . . 6 1 . Programmer 15 | . . . . . 1 . . . . . . . 2 4 1 4 3 . Best Kill Streak 11 | . 6 2 3 6 11 . . 1 . . 2 2 3 2 2 11 7 1 Combat Bots Only 11 | . 3 2 3 5 11 . . 1 . . 2 2 3 2 1 4 4 . Max Kills in Single Turn 4 | . 3 1 1 3 4 . . 1 . . 1 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 . 1 2 4 . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 1150 | . 33 14 56 44 38 . . 48 7 3 46 100 57 160 78 273 88 105 Missed 340 | . 8 3 18 12 13 . . 10 5 1 16 17 16 63 29 62 29 38 Damage Taken 16660 | . 286 85 561 365 265 . . 933 39 30 325 1742 667 2096 986 5461 1394 1425 Core 2897 | . 49 26 45 27 35 . . 204 . . 82 205 36 482 264 893 156 393 Absorbed by Shields 479 | . . . . . . . . 59 . . . 220 106 94 . . . . Ignored by Resistances 62 | . . . . . . . . . . . . . 47 15 . . . . Regen/Repaired (Parts) 223 | . 181 . . . . . . . . . . . 42 . . . . . Core Remaining (%) 72 | 100 . 70 . . . 73 . 70 . . 90 79 96 . 42 . 27 75 Volleys Fired 303 | . 24 6 24 22 18 . . 11 9 8 3 23 25 28 17 57 26 2 Largest 2 | . 2 2 2 2 2 . . 2 2 1 2 2 2 2 2 2 2 2 Hottest 240 | . 50 40 112 112 46 . . 90 88 30 88 196 120 196 196 240 140 140 Shots Fired 535 | . 47 12 46 44 35 . . 18 18 8 6 43 43 45 23 99 45 3 Gun 174 | . 45 12 26 23 34 . . 18 . . . 16 . . . . . . Cannon 344 | . . . 20 21 . . . . 18 . 6 27 43 45 23 93 45 3 Launcher 17 | . 2 . . . 1 . . . . 8 . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 318 | . 45 12 26 23 34 . . . 18 . 6 13 43 21 21 8 45 3 Thermal 141 | . . . . . . . . . . . . 30 . 24 2 85 . . Explosive 17 | . 2 . . . 1 . . . . 8 . . . . . 6 . . Electromagnetic 59 | . . . 20 21 . . . 18 . . . . . . . . . . Robot Hit Streak 16 | . 15 3 13 16 6 . . 6 3 . 2 9 14 7 3 10 4 2 Robot Miss Streak 8 | . 2 5 2 3 2 . . 8 5 . 3 2 2 3 1 6 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 317 | . 34 5 32 31 25 . . 11 3 . 3 42 27 25 12 47 18 2 Core Hits 169 | . 16 4 9 18 18 . . 8 1 . 2 16 14 11 4 35 12 1 Critical Kills 3 | . . . . . . . . . . . . . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . . . . . . . . 5 2 1 4 3 4 . Burn 3 | . . . . . . . . . . . . 3 . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . 2 . . Blast 12 | . . . . . . . . . . . . 1 2 . 4 1 4 . Sever 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 18 | . . . . . . . . . . . . 16 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . 16 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 2 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10876 | . 421 77 440 672 535 . . 134 74 . 66 1320 1104 1005 590 3133 1205 100 Guns 1476 | . 276 71 161 245 336 . . 134 . . . 253 . . . . . . Cannons 6999 | . . . 251 323 . . . . 74 . 66 484 925 1004 573 2095 1104 100 Explosions 1485 | . 145 . 27 103 199 . . . . . . . . . . 1011 . . Melee 762 | . . . . . . . . . . . . 583 179 . . . . . Ramming 154 | . . 6 1 1 . . . . . . . . . 1 17 27 101 . Kinetic 4706 | . 276 71 161 245 336 . . . 74 . 66 288 925 353 539 168 1104 100 Thermal 3191 | . . . 27 103 . . . . . . . 449 . 651 34 1927 . . Explosive 1355 | . 145 . . . 199 . . . . . . . . . . 1011 . . Electromagnetic 708 | . . . 251 323 . . . 134 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 762 | . . . . . . . . . . . . 583 179 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . 1 1 14 17 19 20 1 Average Corruption 7 | . . . . . . . . . . . . 1 1 5 14 10 15 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . . . 2 3 8 12 20 22 . Message Errors 17 | . . . . . . . . . . . . 1 . 4 3 4 5 . Matter Fused 15 | . . . . . . . . . . . . . 1 . 2 8 4 . Heat Flow Errors 6 | . . . . . . . . . . . . . 1 . . 3 2 . Energy Discharges 8 | . . . . . . . . . . . . 1 . 1 2 1 3 . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . . . . . . 1 2 1 2 4 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 351 | . . . 14 . . . . . . . . 93 . 11 68 127 38 . Projectiles 225 | . . . 14 . . . . . . . . . . 11 68 97 35 . Explosions 30 | . . . . . . . . . . . . . . . . 30 . . Melee 96 | . . . . . . . . . . . . 93 . . . . 3 . Knockbacks 28 | . . . . . . . . . 1 . 1 3 6 3 4 2 7 1 Impact 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic 26 | . . . . . . . . . 1 . 1 3 6 3 4 . 7 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 145 | . 37 . 38 . . . . . . . . . . . 8 13 49 . Shots 2 | . 1 . 1 . . . . . . . . . . . . . . . Rammed 13 | . . 1 1 1 . . . . . . . . . 1 2 3 4 . Targets Rammed 13 | . . 1 1 1 . . . . . . . . . 1 2 3 4 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 12 . 102 21 . . . . 18 . 45 340 224 315 69 500 201 328 Average Temperature 106 | . 7 . 28 10 . . . . 8 . 29 129 39 102 29 132 94 163 Received Heat Transfer 2938 | . 84 . 219 141 108 . . 141 18 . 12 432 101 288 171 1187 9 27 Effects 6 | . . . . . . . . . . . . . . . . 6 . . Shutdowns 4 | . . . . . . . . . . . . . . . . 4 . . Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . . . 1 . 1 . 2 . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . 1 . 2 . . Parts Melted 15 | . . . . . . . . . . . . 2 . 3 . 10 . . Heat Transferred 3874 | . . . 50 200 . . . . . . . 966 . 850 50 1758 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Peak Influence 878 | . 226 62 172 878 878 394 47 77 44 . . 207 271 305 264 441 184 145 Initial 523 | . . 22 . 68 523 394 42 32 7 . . 18 27 71 155 114 148 31 Average 149 | . 90 43 84 337 694 288 42 47 32 . . 56 107 142 201 230 95 71 Maximum Alert Level 3 | . 1 . . 3 3 1 . . . . . 1 1 1 1 2 . . Low Security (%) 73 | 100 80 100 100 19 . 6 100 100 100 . . 99 89 70 60 36 100 100 Level 1 21 | . 19 . . 59 . 93 . . . . . . 10 29 39 58 . . Level 2 2 | . . . . 10 49 . . . . . . . . . . 4 . . Level 3 2 | . . . . 10 50 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 1 5 . . . 1 2 . . 4 3 3 1 5 3 2 Investigation 8 | . 1 . . . . . . . 2 . . 1 2 1 . . . 1 Extermination 6 | . . . . . . . . . . . . 1 1 1 . 2 1 . Reinforcement 14 | . 1 . 1 1 . . . 1 . . . 2 . 1 1 3 2 1 Assault 3 | . . . . 3 . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Distress Signals 12 | . 1 . 2 2 . . . . . . . . . 2 . 4 . 1 Communications Jammed 11 | . . . . . . . . . . . . 1 10 . . . . . Distress Signals 11 | . . . . . . . . . . . . 1 10 . . . . . Times Spotted 235 | . 13 2 12 30 22 . . 9 4 1 6 19 16 22 14 32 16 17 Peak Tracking Total 10 | . 4 2 5 6 9 . . 5 3 1 6 5 7 8 8 9 7 10 Tactical Retreats 28 | . . . . 1 . . . 2 . 1 1 3 4 6 2 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Traps Triggered 5 | . . . . . . . . 1 . . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Machines Disabled 9 | . 2 . . 1 . . . . . . . 1 . 1 1 . 2 1 Max in Single Turn 1 | . 1 . . 1 . . . . . . . 1 . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Machines Accessed 46 | . 5 . . 2 . 3 1 . 3 . . 4 7 10 2 3 5 1 Terminals 26 | . 3 . . 1 . 3 1 . 1 . . 2 2 6 1 1 4 1 Fabricators 8 | . . . . . . . . . 1 . . 1 3 2 . 1 . . Repair Stations 3 | . 1 . . . . . . . . . . . 1 . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . 1 . 1 1 . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 119 | . 17 . . 3 . 8 3 . 6 . . 11 15 23 2 11 17 3 Successful 58 | . 10 . . 2 . 3 1 . 2 . . 8 9 9 . 4 8 2 Failed 61 | . 7 . . 1 . 5 2 . 4 . . 3 6 14 2 7 9 1 Catastrophic 11 | . 2 . . . . 2 . . 1 . . . 2 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . 5 . . . . 3 . . 3 . . 1 4 8 1 . 8 1 Terminals 69 | . 9 . . 2 . 8 3 . 2 . . 4 3 14 1 5 15 3 Fabricators 22 | . . . . . . . . . 2 . . 1 9 6 . 4 . . Repair Stations 10 | . 6 . . . . . . . . . . . 2 . . 2 . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . Scanalyzers 12 | . . . . . . . . . 2 . . 6 . 1 1 . 2 . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 18 | . 3 . . 1 . 3 1 . . . . 1 . 4 . . 4 1 Record 3 | . . . . . . . . . . . . . . 3 . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . 2 . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 1 . . . 5 2 . 3 . . Network Status 3 | . . . . . . . . . 1 . . . 1 . . 1 . . Load Schematic 5 | . . . . . . . . . . . . . 3 1 . 1 . . Build 3 | . . . . . . . . . . . . . 1 1 . 1 . . Repair Station Hacks 9 | . 6 . . . . . . . . . . . 2 . . 1 . . Scan Component 5 | . 3 . . . . . . . . . . . 1 . . 1 . . Repair 4 | . 3 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 6 . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . Analyze 4 | . . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . . . 1 . . 1 2 3 . . 4 1 Terminals 8 | . . . . . . . . . . . . 1 . 2 . . 4 1 Botnet 6 | . . . . . . . . . . . . 1 . 1 . . 3 1 Operators 2 | . . . . . . . . . . . . . . 1 . . 1 . Fabricators 4 | . . . . . . . . . 1 . . . 2 1 . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 41 | . 5 . . 1 . 3 . . 2 . . 4 6 9 2 3 5 1 Full Trace Events 3 | . 1 . . . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 1 . . 2 . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . 1 . . 1 . . Authchips 3 | . . . . . . . . . . . . . 1 1 . 1 . . Time 337 | . . . . . . . . . . . . . 169 84 . 84 . . Total Part Build Rating 12 | . . . . . . . . . . . . . 6 . . 6 . . Parts Repaired 4 | . 3 . . . . . . . . . . . 1 . . . . . Time 96 | . 78 . . . . . . . . . . . 18 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 129 | . 129 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Total Allies 14 | . . 1 . 12 . . . . . . . . 1 . . . . . Largest Group 12 | . . 1 . 12 7 . . . . . . . 1 . . . . . Highest-Rated Group 150 | . . 31 . 150 102 . . . . . . . 49 . . . . . Highest-Rated Ally 49 | . . 31 . 31 31 . . . . . . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . 82 33 . . . . . . . 4 . . . . . Total Damage 1512 | . . . . 963 405 . . . . . . . 144 . . . . . Kills 25 | . . . . 16 9 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Turns Passed 7098 | 67 596 565 301 423 226 202 39 158 166 171 43 803 850 725 341 822 446 154 Spaces Moved 5395 | 40 277 337 124 206 102 124 23 126 271 355 63 579 640 708 151 563 451 255 Core 38 | 6 . . . . . . . . . . . . . . . 17 . 15 Treads 1237 | 34 277 337 124 206 102 124 23 7 . . . 1 . . . . 2 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4120 | . . . . . . . . 119 271 355 63 578 640 708 151 546 449 240 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 160 160 160 160 160 44 40 40 40 38 22 22 52 45 33 36 Average Speed 95 | 143 160 160 160 160 160 160 160 62 40 40 48 106 107 57 79 94 68 55 Slowest Speed 750 | 160 160 160 160 160 160 160 160 240 40 40 104 330 188 96 111 480 225 750 Overloaded Moves 92 | . . . . . . . . . . . . . 26 66 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 30 | 4 46 66 12 39 37 39 . 88 3 53 20 11 16 22 21 23 34 11 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . . . . . . Spaces Dug 60 | . 5 . . . . . . . . 32 . 3 7 1 3 7 2 . Terrain Destroyed 203 | . 7 . 2 6 2 . . . 1 67 . 6 17 11 7 64 13 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 84 | . . . . . . . . . 1 . . 6 17 11 7 29 13 . AOE 119 | . 7 . 2 6 2 . . . . 67 . . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac DSF Fac Low Low Fac Fac Res Tes Res Qua Acc Total 6778 | 47 389 353 186 256 131 129 25 185 308 374 69 697 761 974 343 743 539 269 Wait 614 | . 78 10 16 6 2 . . 2 16 9 2 23 36 196 164 47 6 1 Move 5377 | 39 276 336 124 205 101 123 22 125 270 354 62 578 639 707 150 562 450 254 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 112 | 2 5 . 10 11 1 1 . 10 3 2 . 16 13 7 . 17 12 2 Fast Attach 108 | 6 4 . 3 2 1 . . 16 4 . . 7 10 11 5 19 20 . Attach 86 | . . . 3 5 1 . 3 3 4 . 2 20 4 7 2 20 7 5 Detach 18 | . . . . . . . . . . . . 9 2 1 . 4 2 . Swap 39 | . 2 . 1 . 3 3 . 2 . 1 . 3 5 9 3 6 1 . Drop 82 | . . . 5 4 4 2 . 15 2 . . 2 17 7 . 8 11 5 Fire 303 | . 24 6 24 22 18 . . 11 9 8 3 23 25 28 17 57 26 2 Melee 18 | . . . . . . . . . . . . 16 2 . . . . . Ram 10 | . . . . . . . . . . . . . . 1 2 3 4 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . 1 . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 424 | -10/Materials | Repaired Lgt. Treads 500 | -10/Materials | Repaired Lgt. Treads 527 | -10/Materials | Repaired Ion Engine 586 | -10/Materials | Discovered new exit (range 9) 664 | -10/Materials | Entered Mines 782 | -10/Mines | Received a Mining Laser from a helpful Derelict 865 | -10/Mines | Learned Materials garrison access intel 1223 | -10/Mines | Discovered new exit (range 4) 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -9/Materials | Discovered new exit (range 7) 1530 | -9/Materials | Entered Storage 1799 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1827 | -9/Storage | Met a pair of Derelict thieves 1861 | -9/Storage | Garrison activated, responded to threat 1930 | -9/Storage | First assault squad dispatched 1949 | -9/Storage | Identified exit to Garrison 1953 | -9/Storage | Entered Garrison 1953 | -9/Garrison | Accompanied by 7 allies 2003 | -9/Garrison | Triggered checkpoint 2044 | -9/Garrison | Lost 4 allies 2071 | -9/Garrison | Triggered checkpoint 2126 | -9/Garrison | Destroyed 11 combat bots 2127 | -9/Garrison | Triggered checkpoint 2163 | -9/Garrison | Discovered new exit (range 10) 2179 | -9/Garrison | Entered Recycling 2365 | -9/Recycling | Discovered new exit (range 11) 2381 | -9/Recycling | Entered Factory 2381 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2418 | -7/Factory | Identified exit to DSF 2420 | -7/Factory | Entered DSF 2448 | -7/DSF | Additional patrols routed to DSF 2572 | -7/DSF | Discovered new exit (range 14) 2578 | -7/DSF | Entered Factory 2578 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2601 | -6/Factory | Lost 12 parts (1p7n2u2w) 2663 | -6/Factory | Discovered new exit (range 5) 2744 | -6/Factory | Entered Lower Caves 2800 | -6/Lower Caves | Spotted B-75 Beast 2903 | -6/Lower Caves | Discovered new exit (range 10) 2915 | -6/Lower Caves | Entered another Lower Caves area 2931 | -6/Lower Caves | Identified exit to Data Miner 2933 | -6/Lower Caves | Spotted B-75 Beast 2939 | -6/Lower Caves | Discovered new exit (range 5) 2958 | -6/Lower Caves | Entered Factory 2958 | -5/Factory | Evolved 2 slots: Utility x2 2981 | -5/Factory | Lost 4 parts (2n1u1w) 3170 | -5/Factory | Lost 15 parts (2p5n4u4w) 3753 | -5/Factory | Discovered new exit (range 7) 3761 | -5/Factory | Entered another Factory area 3761 | -4/Factory | Evolved 2 slots: Utility x2 3838 | -4/Factory | Repaired Antigrav System 3925 | -4/Factory | Discovered new exit (range 7) 3971 | -4/Factory | Lost 3 parts (1n2u) 4187 | -4/Factory | Build established: Skirmisher 4324 | -4/Factory | Fabricated Cld. Gravmag System? 4611 | -4/Factory | Entered Research 4611 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4732 | -3/Research | Spotted B-86 Titan 4885 | -3/Research | Found Adv. Powered Armor 5001 | -3/Research | Spotted B-86 Titan 5069 | -3/Research | Lost 5 parts (1p1n3u) 5080 | -3/Research | Spotted B-86 Titan 5144 | -3/Research | Lost 4 parts (1p2n1u) 5318 | -3/Research | System corruption reached 10% 5333 | -3/Research | Discovered new exit (range 5) 5336 | -3/Research | Entered Testing 5348 | -3/Testing | Lost 5 parts (2p1n1u1w) 5425 | -3/Testing | Build established: Scavenger-Mutant 5668 | -3/Testing | Core integrity fell below 50% 5673 | -3/Testing | Discovered new exit (range 8) 5677 | -3/Testing | Entered Research 5677 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5704 | -2/Research | Lost 9 parts (4n3u2w) 5843 | -2/Research | Fabricated Cld. Gravmag System (x1) 6001 | -2/Research | Found Prototype Protection 6001 | -2/Research | Identified Centrium Heavy Armor Plating 6046 | -2/Research | Found Centrium Heavy Armor Plating 6064 | -2/Research | Lost 3 parts (1p1n1w) 6099 | -2/Research | System corruption reached 10% 6126 | -2/Research | Lost 5 parts (1p1n2u1w) 6223 | -2/Research | Spotted B-90 Cyclops 6261 | -2/Research | Lost 3 parts (2n1w) 6375 | -2/Research | Crushed by falling debris 6376 | -2/Research | Released all parts (11) 6406 | -2/Research | Lost 9 parts (2p4n3u) 6410 | -2/Research | Core integrity fell below 50% 6491 | -2/Research | Discovered new exit (range 12) 6499 | -2/Research | Entered Quarantine 6773 | -2/Quarantine | Build established: Hacker-Mutant 6853 | -2/Quarantine | Found Alien Artifact 6854 | -2/Quarantine | Identified Terrabomb 6854 | -2/Quarantine | Used Terrabomb 6861 | -2/Quarantine | Found Terrabomb 6871 | -2/Quarantine | Identified exit to Access 6882 | -2/Quarantine | Found Alien Reactor 6885 | -2/Quarantine | Identified Matter Drive 6899 | -2/Quarantine | Scanned by Researcher 6932 | -2/Quarantine | Crushed by falling debris 6945 | -2/Quarantine | Entered Access 6945 | -1/Access | Evolved 2 slots: Propulsion x2 6964 | -1/Access | Identified exit to Surface 6965 | -1/Access | Lost 3 parts (1n2u) 7064 | -1/Access | Lost 7 parts (1p4n1u1w) 7084 | -1/Access | Used Terrabomb 7084 | -1/Access | Spotted B-99 Colossus 7085 | -1/Access | Released all parts (8) 7099 | *** | Escaped! Last Messages --------------- 07076_ Imp. Antigrav System destroyed. 07078_ Penetrated by Slug. 07080_ P-80 Master resets P-80 Master, system corruption cleaned. 07081_ Penetrated by Slug. 07081_ Slug penetrates Wall. 07082_ Hpw. Tractor Beam destroyed. 07084_ Penetrated by Slug. 07084_ Slug penetrates Wall. 07084_ Terrabomb activated. 07085_ Released Matter Drive. 07085_ Released Adv. Heat Sink. 07085_ Released Adv. Visual Processing Unit. 07085_ Released Hacking Suite. 07085_ Released System Shield. 07085_ Released Imp. System Shield. 07085_ Released Graviton Cannon. 07085_ Released Mic. Antimatter Reactor. 07087_ Penetrated by Slug. 07087_ P-80 Master resets H-88 Terminator, system corruption cleaned. 07092_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ????????????????????????????????#####+##### " | | ????????????????????????????????# # " | | ????????????????????????????????# " # | | ??????????????????????????????""" " ""#"# # | | ???????????????????????????? " """ ##### ## | | ????????????????????????? " " """ #???# #? | | ???????????????????????? " " " #???# #? | | ????????????????????????? " " " ?# #? | | ????????????????????????? " " * " " #? | | ?????????????????????????? """" """"/"""""" " #? | | ?????????????????????????? " " """""""""" #? | | ??????????????????????????? " " "/% ? | | ??????????????????????????? " " """""""""""#? | | ???????????????????????????? " " " ? | | ???????????????????????????? " " " ? | | ????????????????????????????? " " " """"""" | | ????????????????????????????? " " " " | | ?????????????????????????????"" " " " | | ?????????????????????????????"" " " " "" | | ?????????????????????????????"" """""" " T" | | ????????????? """""""""""" " "" | | ?????????????????? " " " | | ??????????????????????"""""" "]*! " | | ??????????????????????" " " * " | | ??????????????????????" "" " " " | | ????????????# ????????" "@ " " " | | ????????????# ????" " " " | | ????????????# " "" """ " " | | ????????????# " " """"""""""" | | ?????????????# "" "" " " | | ?????????????# """""""""""""" " ""+"""? | | ?????????????## ??????????????"" " ! " ? ? | | ??????????????????????????????" " =! + ?? | | ??????????????????????????????" " =! ! "? ""?? | | ??????????????????????????????" " ! + ?" ?? | | ??????????????????????????????" " "? ???? | | ??????????????????????????????" " " ?"??? | | ????????????????????????????? """""""""""""" ????? | | ????????????????????????????? ???????? | | ????????????????????????????? ?????????? | | ?????????????????????????????""""""""????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 59 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 1000 Resistance: TH 20 Point Defense Rating 240 Evasion (%) 60 Target Analysis 12 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hyp. Gauss Rifle | -6/Factory | Downloaded Cld. Gravmag System | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Cld. Impulse Thruster | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive O-32 Director | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive Fabricated ------------ Cld. Gravmag System | x1 | -4/Factory | Authchip Cld. Gravmag System | x1 | -2/Research | Authchip Alien Tech Used ----------------- Terrabomb Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationHugeMegatreads Manual? 0 Play Time 01:24:00 Cumulative 193.0 hours Start 2024.06.06 @ 01:29:05 End 2024.06.06 @ 03:37:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae35ca6c-7017-4b6e-b12e-55bbf3aa6f83