Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.13 @ 19:09:33 Player: Autumn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (237) 237 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1232 Bonus ------- None Cogmind --------- Core Integrity 395/400 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (1) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Targeting Computer Reaction Control System > --- WEAPON (4) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer Reaction Control System > --- WEAPON ----------- Heavy EM Shotgun > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Reaction Control System Storage Medium Matter Pod Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 18 | 8 6 4 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 2 1 Utility 3 | 2 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 . 1 Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 1 | . 2 . Power . | . . . Propulsion 1 | . 2 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 94 74 Engine 18 | . 19 16 Leg 6 | . 10 . Wheel 2 | . 4 . Flight 13 | . 9 20 Device 1 | . . 4 Storage 9 | . 12 5 Processor 11 | . 12 10 Energy Gun 7 | . 10 4 Energy Cannon 5 | . 3 9 Ballistic Gun 8 | . 10 5 Peak Build Rating 13 | 7 10 13 Average Rating 8 | 3 7 10 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 19 | 10 18 19 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 1 5 2 Average Carried 1 | . 2 . Final Capacity 5 | 5 5 5 Final Carried 3 | 1 3 . Class Distribution -------------------- 90% | Hacker-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 516 | 333 145 38 Remotely . | . . . Salvage Created 366 | 93 107 166 Parts 32 | 9 10 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 6 5 Guns 8 | 1 6 1 Cannons 4 | . . 4 Classes Destroyed 6 | 3 1 2 Worker 1 | 1 . . Tunneler 1 | 1 . . Watcher 1 | . . 1 Swarmer 9 | . 6 3 Grunt 2 | 1 . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | 1 59 14 Missed 21 | . 15 6 Hits 53 | 1 44 8 Projectile 53 | 1 44 8 Critical Strikes 2 | . . 2 Damage Taken 255 | 6 198 51 Core 33 | . 28 5 Absorbed by Shields . | . . . Ignored by Resistances 185 | 4 147 34 Core Remaining (%) 94 | 100 88 . Volleys Fired 32 | 5 19 8 Largest 3 | 2 2 3 Hottest 156 | 60 60 156 Shots Fired 65 | 10 38 17 Gun 56 | 10 38 8 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 30 | 5 19 6 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic 26 | 5 19 2 Robot Hit Streak 21 | 7 21 7 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 7 23 10 Core Hits 20 | 4 9 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 569 | 111 265 193 Guns 379 | 83 265 31 Cannons 162 | . . 162 Explosions 28 | 28 . . Melee . | . . . Ramming . | . . . Kinetic 136 | 19 109 8 Thermal 190 | 28 . 162 Explosive . | . . . Electromagnetic 243 | 64 156 23 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 26 40 234 Average Temperature 41 | 15 16 74 Received Heat Transfer 48 | 6 . 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 346 | 50 . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 77 | 25 70 77 Initial 4 | . 4 . Average 15 | 4 14 21 Influence Increases 326 | 30 154 142 Destroy 0b10 Robot/C 240 | 20 120 100 Destroy 0b10 Robot/NC 15 | 10 . 5 Destroy Leader 52 | . 30 22 Disable Machine 4 | . 4 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 326 | 20 164 142 Entered New Map 6 | . 6 . Time Decay 320 | 20 158 142 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 12 10 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 4 | . . 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . . 4 Process 1 | . . 1 Report Inventory 2 | . . 2 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 74 | . . 74 Retrieved Matter 74 | . . 74 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 831 | 103 439 289 Spaces Moved 582 | 104 249 229 Core 19 | 19 . . Treads . | . . . Legs 56 | . 56 . Wheels 170 | 85 85 . Hover . | . . . Flight 337 | . 108 229 Fastest Speed 37 | 50 80 37 Average Speed 119 | 74 146 111 Slowest Speed 290 | 80 290 197 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 41 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | 4 . . Melee . | . . . Projectile . | . . . AOE 4 | 4 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 655 | 116 287 252 Wait . | . . . Move 580 | 103 248 229 Hop . | . . . Pick Up 10 | . 6 4 Fast Attach 7 | 7 . . Attach 5 | . 2 3 Detach 1 | . 1 . Swap 11 | 1 8 2 Drop 9 | . 3 6 Fire 32 | 5 19 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Identified exit to Materials 80 | -11/Scrapyard | Discovered exit to Materials (range 8) 104 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Evolved 1 slot: Power x1 112 | -10/Materials | Identified exit to Mines 112 | -10/Materials | Discovered exit to Mines (range 15) 311 | -10/Materials | Build established: Hacker-Mutant 449 | -10/Materials | Identified exit to Materials 449 | -10/Materials | Discovered exit to Materials (range 16) 515 | -10/Materials | Discovered exit to Materials (range 14) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Weapon x2 762 | -9/Materials | Identified exit to Materials 762 | -9/Materials | Discovered exit to Materials (range 4) 821 | -9/Materials | Identified exit to Mines 821 | -9/Materials | Discovered exit to Mines (range 12) 832 | -9/Materials | Self-destructed Last Messages --------------- Dropped Lgt. Assault Rifle. Dropped Particle Cannon. Acquired Reaction Control System. Acquired 20 matter. Y-45 Defender IFF system glitched. Y-45 Defender destroyed. Acquired Imp. Ion Engine. K-01 Serf collects debris. EXIT=FOUND: MATERIALS U-05 Engineer works on Atomic Centrifuge. K-01 Serf collects debris. EXIT=FOUND: MINES Critical hit (Burn: +37). You have activated your volley range indicator ('v' or the button under the VOLLEY window), useful for visualizing the range of your currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. 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""??????????????? | | ???? # #?????????????????????? | | ????? # #?????????????????????? | | ??????################## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????####### ##????????????????? | | ??????????????????????????????+#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 70 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Risk Taker Challenges ------------ None Game ------ Seed BoreFluxSuit Manual? 0 Play Time 00:15:28 Cumulative 0.2 hours Start 2025.08.09 @ 22:15:05 End 2025.08.13 @ 19:09:33 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91a6b5e2-022a-4e3c-8598-85c5d13ebe9f