Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 11:10:19 Player: Ash Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1047) 1047 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 4728 Bonus ------- High Alert Combat Kills 96 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Trap Scanner Advanced Visual Processing Unit Improved Utility Shielding System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Transport Network Coupler System Shield > --- WEAPON ----------- Mace Heavy Hammer > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Medium Battery Improved Signal Interpreter Utility Shielding Hacking Suite System Shield Plasma Cutter [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Utility Shielding Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 2 . . . . Weapon . | . . . . . . . . Parts Attached 51 | 6 4 15 3 11 4 1 7 Power 4 | 1 . 1 . 2 . . . Engine 3 | 1 . 1 . 1 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 7 . 3 . . 2 Treads . | . . . . . . . . Leg 2 | . . . . . . . 2 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 10 | . . 7 . 3 . . . Utility 15 | 1 . 3 3 2 1 1 4 Device 3 | . . 2 . . . . 1 Storage 4 | 1 . . 1 1 1 . . Processor 3 | . . 1 1 . . . 1 Hackware 3 | . . . 1 . . 1 1 Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 18 | 2 4 4 . 4 3 . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . Impact Weapon 7 | . . 2 . 3 2 . . Slashing Weapon 4 | . 3 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . . . 4 2 1 1 Power 2 | . . . . 1 1 . . Propulsion 6 | . . . . 3 1 1 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 4 | . . . . 4 2 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 85 94 100 92 94 45 54 Engine 8 | . 14 11 9 6 6 . . Leg 1 | . . . . . . . 16 Wheel 7 | . 28 . . . . . . Flight 17 | . . 32 27 24 25 10 . Device 6 | . . 8 9 9 9 5 8 Storage 9 | . 14 11 9 9 9 5 . Processor 8 | . . 8 18 16 9 . 6 Hackware 4 | . . . 9 9 9 7 8 Protection 1 | . . . . . 9 5 6 Impact Weapon 8 | . . 11 18 14 17 10 . Slashing Weapon 8 | . 22 10 . . . . . Special Melee Weapon 1 | . . . . . 1 . 8 Naked Turns 28 | . . . . . . 22 6 Heaviest Build 21 | 12 12 15 20 21 21 8 5 Greatest Support 30 | 26 26 21 21 21 21 8 30 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 Average Capacity 8 | 6 8 8 9 10 9 5 5 Most Carried 9 | 4 8 8 8 9 8 5 5 Average Carried 6 | 2 6 7 7 7 7 4 . Final Capacity 10 | 8 8 8 10 10 5 5 5 Final Carried 8 | 4 8 8 8 5 5 4 . Class Distribution -------------------- 57% | Mutant 23% | Hacker-Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Matter Collected 590 | 166 105 179 30 110 . . . Remotely . | . . . . . . . . Salvage Created 1230 | . 184 425 145 324 152 . . Parts 56 | . 15 28 3 9 1 . . Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 36 | . 8 10 5 10 3 . . Melee 22 | . 8 8 2 4 . . . Classes Destroyed 7 | . 2 3 1 1 . . . Hauler 2 | . . 1 1 . . . . Operator 2 | . . . 1 . 1 . . Watcher 1 | . . 1 . . . . . Swarmer 17 | . 6 3 4 4 . . . Grunt 10 | . 2 4 . 4 . . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . 3 1 1 3 . . Best Kill Streak 6 | . 5 3 6 6 3 . . Combat Bots Only 6 | . 5 3 4 6 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Hostile Shots Fired 204 | . 31 31 15 56 23 18 30 Missed 71 | . 7 14 4 23 8 7 8 Damage Taken 1452 | . 194 142 74 399 177 128 338 Core 716 | . 104 56 51 178 81 117 129 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 29 | . . . . 3 9 . 17 Ignored by Resistances 412 | . 57 41 25 113 50 35 91 Core Remaining (%) 81 | 100 58 86 . . . . . Volleys Fired 1 | . . . . 1 . . . Largest 1 | . . . . 1 . . . Hottest 20 | . . . . 20 . . . Shots Fired 1 | . . . . 1 . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Thermal 1 | . . . . 1 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | . 15 17 13 27 13 . 1 Core Hits 25 | . 9 8 3 5 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 12 | . . 1 2 6 3 . . Critical Strikes 12 | . . 1 2 6 3 . . Smash 12 | . . 1 2 6 3 . . Melee Attacks 106 | . 22 24 14 31 14 . 1 Impact 73 | . . 15 14 31 13 . . Slashing 31 | . 22 9 . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . 1 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 13 | . 1 3 3 3 3 . . Damage Inflicted 2672 | . 354 542 537 850 366 . 23 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2649 | . 354 542 537 850 366 . . Ramming 23 | . . . . . . . 23 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 2102 | . . 349 537 850 366 . . Slashing 547 | . 354 193 . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 588 | . 3 82 157 189 157 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 588 | . 3 82 157 189 157 . . Knockbacks 7 | . . 1 3 3 . . . Impact 7 | . . 1 3 3 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . 5 Shots . | . . . . . . . . Rammed 5 | . . . . . . . 5 Targets Rammed 12 | . . . . . . . 12 Kicked 7 | . . . . . . . 7 Crushed . | . . . . . . . . Highest Temperature 8 | . 8 . . 6 . . . Average Temperature 7 | . 8 . . 6 . . . Received Heat Transfer 471 | . 84 27 9 171 63 . 117 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 23 | . . 7 6 3 7 . . Impact Corruptions 29 | . . 4 9 9 7 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Peak Influence 551 | . 241 489 386 551 351 209 147 Initial 231 | . . 86 175 219 231 199 83 Average 226 | . 119 251 275 414 286 201 117 Maximum Alert Level 2 | . 1 2 1 2 1 1 . Low Security (%) 45 | 100 71 35 21 . . 80 100 Level 1 39 | . 28 51 78 34 100 20 . Level 2 15 | . . 13 . 65 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . 1 . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Distress Signals 4 | . 2 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 15 12 11 12 5 4 9 Peak Tracking Total 9 | . 6 4 6 9 4 4 8 Tactical Retreats 3 | . 1 . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Accessed 25 | . 7 4 4 2 4 1 3 Terminals 22 | . 6 4 3 2 3 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 97 | . 30 14 15 7 9 2 20 Successful 52 | . 19 6 6 3 6 2 10 Failed 45 | . 11 8 9 4 3 . 10 Catastrophic 5 | . 1 2 1 1 . . . Database Lockouts . | . . . . . . . . Manual 46 | . 8 10 8 2 6 1 11 Terminals 91 | . 27 14 13 7 8 2 20 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . Terminal Hacks 34 | . 14 2 2 3 3 2 8 Record 4 | . 3 . . . 1 . . Part Schematic 3 | . . . . . 1 . 2 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 3 | . . . . 1 . 1 1 Alert Level 1 | . 1 . . . . . . Locate Traps 3 | . 1 . . 1 . . 1 Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . Zone Layout 7 | . 2 . . . 1 1 3 Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 2 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Coupler Status 1 | . . . 1 . . . . Unauthorized Hacks 14 | . 4 4 2 . 2 . 2 Terminals 14 | . 4 4 2 . 2 . 2 Botnet 14 | . 4 4 2 . 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used . | . . . . . . . . Hacking Detections 20 | . 7 3 3 1 3 . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Turns Passed 1408 | 57 340 355 112 253 90 50 151 Spaces Moved 1793 | 47 280 622 207 285 125 116 111 Core 55 | 2 . . . . . 45 8 Treads . | . . . . . . . . Legs 103 | . . . . . . . 103 Wheels 325 | 45 280 . . . . . . Hover . | . . . . . . . . Flight 1310 | . . 622 207 285 125 71 . Fastest Speed 29 | 50 90 29 29 29 34 37 50 Average Speed 48 | 88 90 33 29 31 34 42 114 Slowest Speed 120 | 90 90 34 29 37 37 50 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 68 51 21 39 12 15 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total 2159 | 62 328 734 237 396 153 116 133 Wait 131 | . 8 56 13 47 7 . . Move 1785 | 46 279 621 206 283 124 115 111 Hop . | . . . . . . . . Pick Up 42 | 10 10 10 3 4 3 . 2 Fast Attach 3 | . . 2 . . . . 1 Attach 28 | 6 1 3 2 8 1 1 6 Detach 2 | . 1 . . 1 . . . Swap 20 | . 3 10 1 3 3 . . Drop 28 | . 6 14 1 3 4 . . Fire 1 | . . . . 1 . . . Melee 89 | . 20 18 11 28 11 . 1 Ram 5 | . . . . . . . 5 Kick 7 | . . . . . . . 7 Crush . | . . . . . . . . Escape Stasis 18 | . . . . 18 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 18) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 488 | -9/Materials | Identified exit to Mines 489 | -9/Materials | Discovered new exit (range 16) 698 | -9/Materials | Discovered new exit (range 14) 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Utility x2 775 | -8/Materials | Discovered new exit (range 9) 808 | -8/Materials | Identified exit to Storage 814 | -8/Materials | Discovered new exit (range 3) 864 | -8/Materials | Identified exit to Garrison 865 | -8/Materials | Entered Garrison 895 | -8/Garrison | Discovered new exit (range 33) 895 | -8/Garrison | Discovered new exit (range 72) 895 | -8/Garrison | Discovered new exit (range 65) 895 | -8/Garrison | Discovered new exit (range 45) 913 | -8/Garrison | Triggered checkpoint 1038 | -8/Garrison | Lost 4 parts (1p3n) 1116 | -8/Garrison | Installed Relay Interface Framework 1118 | -8/Garrison | Entered Materials 1130 | -8/Materials | Discovered exit to Storage (range 15) 1168 | -8/Materials | Garrison activated, responded to threat 1175 | -8/Materials | Core integrity fell below 50% 1208 | -8/Materials | Identified exit to Garrison 1208 | -8/Materials | Entered Garrison 1212 | -8/Garrison | Triggered checkpoint 1214 | -8/Garrison | Discovered new exit (range 5) 1236 | -8/Garrison | Released all parts (8) 1236 | -8/Garrison | Garrison Relay disabled 1239 | -8/Garrison | Garrison Relay disabled 1258 | -8/Garrison | Entered Materials 1311 | -8/Materials | Core integrity fell below 20% 1409 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01362_ C-30 ARC bursts open, deploying its payload. 01362_ L-31 Rogue unfolds itself. 01362_ G-47 Trooper unfolds itself. 01370_ K-01 Serf collects debris. 01374_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 4W layout... Downloaded map data. 01374_ K-01 Serf collects debris. 01386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01397_ Carbon-fiber Leg severed. 01398_ Kicked L-31 Rogue. 01404_ Carbon-fiber Leg destroyed. 01405_ Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????#####???????? | | ???????????????????????????? #???????? | | ???????????????????????????? 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""# #?????# #???? | | ????????""" #######+########## #???? | | ????# / #???? | | ????+ #???? | | ????# ] "T" #???? | | ??????????#####+#############+### #???? | | ????????????? #??????# T%" # #???? | | ????????????? #??????# "! # #???? | | ????????????? #??????# # #???? | | ????????????? #??????# """ # #???? | | ????????????? #??????# """ + #???? | | ????????????? #??????# """ # #???? | | ?????????????#######??????# # #???? | | ??????????????????????????####### #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed BackupLinkedThermoblaster Manual? 0 Play Time 01:07:46 Cumulative 29.1 hours Start 2024.04.16 @ 00:16:50 End 2024.04.16 @ 11:10:19 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 2 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7862bd8b-4f15-4568-bcee-e1b5488115ee