Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.09 @ 18:10:04 Player: Iris Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2112) 2112 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6912 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 466/700 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core Heavy Deuterium Engine Melee Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Micro Nuclear Core Aluminum Leg Cryofiber Web Advanced Targeting Computer Melee Analysis Suite Energy Filter System Shield Mining Laser [Rating: 46] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Trap Reconfigurator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 4 | . . . 2 . . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 57 | 6 5 1 7 2 . 4 16 8 1 7 Power 10 | 1 2 . 1 1 . 1 2 . 1 1 Engine 4 | 1 . . 1 1 . . 1 . . . Core 6 | . 2 . . . . 1 1 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . . . . 2 7 2 . 2 Treads . | . . . . . . . . . . . Leg 8 | . . . . . . . 6 2 . . Wheel 5 | 2 . . . . . 2 1 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 15 | 1 2 . 4 1 . . 3 2 . 2 Device 5 | . 1 . 1 1 . . 1 1 . . Storage 2 | 1 . . 1 . . . . . . . Processor 5 | . . . 2 . . . 2 . . 1 Hackware 2 | . . . . . . . . 1 . 1 Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 1 1 2 . . 1 4 4 . 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 . . 2 . . . 3 2 . 2 Ballistic Cannon 3 | . . . . . . . 1 2 . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . Parts Lost 26 | . 1 . . 2 . 7 7 . 5 4 Power 4 | . 1 . . . . 1 1 . . 1 Propulsion 9 | . . . . 1 . 1 3 . 2 2 Utility 3 | . . . . 1 . . 1 . 1 . Weapon 10 | . . . . . . 5 2 . 2 1 Highest Loss Streak 7 | . 1 . . 1 . 7 5 . 4 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 5 7 7 8 9 6 8 9 9 2 Power 2 | . 1 2 1 1 2 1 2 2 2 1 Propulsion . | . . . . . . . . 1 . . Utility 3 | . . 2 1 2 2 3 3 4 4 1 Weapon 2 | . 2 3 4 5 5 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . . 3 . . . 2 1 3 2 Power 3 | . . . . . . . 1 1 . 1 Propulsion . | . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . 2 1 Weapon 3 | . . . 2 . . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 97 91 88 66 97 97 87 59 Engine 6 | . 1 . 7 11 11 . 7 7 4 . Core 3 | . 12 14 3 . . 8 . . 2 6 Leg 12 | . . . . . . . 24 23 17 . Wheel 8 | . 28 28 21 16 11 1 1 . . . Device 7 | . 1 14 11 8 11 11 8 2 6 . Storage 9 | . 14 14 11 11 11 11 9 7 6 . Processor 21 | . . . 20 22 22 22 27 27 23 28 Hackware 1 | . . . . . . . . 5 7 13 Ballistic Gun 12 | . 21 14 16 22 22 1 8 13 10 6 Ballistic Cannon 3 | . . . . . . . 7 6 6 . Launcher 1 | . 6 14 4 . . . . . . . Peak Build Rating 46 | 6 9 10 20 26 26 26 33 46 46 30 Average Rating 26 | 4 8 9 18 23 25 23 31 40 39 24 On Entrance 18 | . 6 9 10 20 25 26 26 27 46 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 13 16 17 22 22 22 22 29 36 36 9 Greatest Support 48 | 26 26 26 26 26 16 20 32 48 48 8 Greatest Overweight (x) 5 | . . . 1 1 1 5 1 1 5 2 Average Overweight (x) . | . . . . . 1 3 . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 9 5 Most Carried 10 | 2 7 8 8 9 10 10 10 10 10 4 Average Carried 8 | 1 5 7 7 8 9 6 8 9 9 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 2 7 8 8 9 10 8 10 10 5 3 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 6% | Assassin 5% | Skirmisher 3% | Gunner 3% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1618 | 249 102 48 366 111 . 105 375 224 . 38 Remotely . | . . . . . . . . . . . Salvage Created 1847 | . 294 38 372 184 . 191 492 184 . 92 Parts 134 | . 20 13 27 13 . 13 27 14 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 61 | . 10 6 9 9 . 3 13 6 . 5 Melee 6 | . . . . . . 2 4 . . . Guns 38 | . 3 3 7 9 . 1 5 5 . 5 Cannons 5 | . . . . . . . 4 1 . . AOE 12 | . 7 3 2 . . . . . . . Classes Destroyed 10 | . 2 1 3 . . 1 2 1 . . Worker 2 | . . . . . . 2 . . . . Builder 2 | . 1 . . . . 1 . . . . Watcher 4 | . . . 2 . . . 2 . . . Swarmer 24 | . . 6 . 6 . . 3 4 . 5 Grunt 28 | . 10 . 6 2 . 3 7 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 5 | . . . 2 1 . . 1 1 . . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 5 3 4 3 . 2 3 4 . 3 Combat Bots Only 4 | . 4 3 3 3 . 1 3 4 . 3 Max Kills in Single Turn 3 | . 3 2 2 2 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 2 . . . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 329 | . 33 13 23 18 . 54 91 40 4 53 Missed 82 | . 10 5 6 4 . 10 18 15 . 14 Damage Taken 3554 | . 288 72 275 135 . 717 1082 310 142 533 Core 944 | . 101 26 93 . . 243 247 40 53 141 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 4 | . 4 . . . . . . . . . Core Remaining (%) 55 | 100 . 49 . . . 16 55 . . . Volleys Fired 161 | . 20 6 26 12 . 10 57 11 . 19 Largest 3 | . 2 2 2 2 . 2 2 3 . 1 Hottest 88 | . 50 53 53 50 . 50 62 88 . 28 Shots Fired 264 | . 40 9 40 24 . 13 90 29 . 19 Gun 208 | . 31 6 38 24 . 11 57 22 . 19 Cannon 40 | . . . . . . . 33 7 . . Launcher 16 | . 9 3 2 . . 2 . . . . Special . | . . . . . . . . . . . Kinetic 248 | . 31 6 38 24 . 11 90 29 . 19 Thermal . | . . . . . . . . . . . Explosive 16 | . 9 3 2 . . 2 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | . 7 4 7 6 . 10 26 20 . 7 Robot Miss Streak 9 | . 3 1 9 4 . 2 2 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 207 | . 21 4 29 16 . 19 82 20 . 16 Core Hits 146 | . 21 7 21 13 . 11 37 15 . 21 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . . . Destroy 2 | . . . 1 1 . . . . . . Melee Attacks 16 | . . . . . . 8 8 . . . Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . 8 8 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4539 | . 788 213 669 263 . 604 1239 464 . 299 Guns 2289 | . 204 54 452 263 . 200 464 354 . 298 Cannons 725 | . . . . . . . 615 110 . . Explosions 1026 | . 584 159 217 . . 66 . . . . Melee 498 | . . . . . . 338 160 . . . Ramming 1 | . . . . . . . . . . 1 Kinetic 3014 | . 204 54 452 263 . 200 1079 464 . 298 Thermal . | . . . . . . . . . . . Explosive 1026 | . 584 159 217 . . 66 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 498 | . . . . . . 338 160 . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 24 | . . . . . . 17 . 7 . . Projectiles 7 | . . . . . . . . 7 . . Explosions 3 | . . . . . . 3 . . . . Melee 14 | . . . . . . 14 . . . . Knockbacks 14 | . . . . . . . 11 3 . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . . 10 2 . . Secondary 2 | . . . . . . . 1 1 . . Self-Inflicted Damage 21 | . . 5 . . . 16 . . . . Shots 2 | . . 1 . . . 1 . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 130 | . 18 . 29 2 . 21 65 130 . 1 Average Temperature 20 | . 9 . 11 2 . 9 16 65 . 1 Received Heat Transfer 1293 | . 180 . 129 33 . 414 495 18 . 24 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 99 | 100 88 100 100 100 . 100 100 100 100 100 Level 1 . | . 11 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 223 | . 223 186 135 109 . 30 186 84 . 125 Initial 84 | . . 77 . 49 . . . 84 . . Average 33 | . 64 91 59 27 . 2 24 27 . 25 Influence Increases 2031 | . 397 159 317 210 . 110 452 191 . 195 Destroy 0b10 Robot/C 1240 | . 200 120 180 180 . 60 280 120 . 100 Destroy 0b10 Robot/NC 40 | . 5 . 10 . . 15 10 . . . Destroy Leader 278 | . 50 20 54 30 . 10 64 30 . 20 Allied During Kill 1 | . . . . . . . 1 . . . Successful Hack 114 | . 14 . 44 . . . 17 39 . . Disable Machine 45 | . 30 . . . . . 15 . . . Destroy Structure 103 | . 53 19 14 . . 10 5 2 . . Lose Combat Pursuer 210 | . 45 . 15 . . 15 60 . . 75 Influence Decreases 1624 | . 198 236 190 259 . 110 266 275 . 90 Time Decay 1445 | . 188 236 190 249 . 81 176 275 . 50 Lost Part 159 | . 10 . . 10 . 29 70 . . 40 Lost Ally 20 | . . . . . . . 20 . . . Squads Dispatched 13 | . 2 . 1 . . . 8 1 . 1 Investigation 3 | . 1 . . . . . 2 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 5 | . 1 . 1 . . . 3 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . 2 . . 1 . . 2 . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 17 6 14 13 . 3 31 8 7 17 Peak Tracking Total 11 | . 5 3 5 6 . 3 5 4 6 11 Tactical Retreats 9 | . 2 . 1 . . 1 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . 2 . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 17 | . 3 . 4 . 1 . 6 3 . . Terminals 13 | . 3 . 4 . . . 3 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 59 | . 12 . 20 . 1 . 18 8 . . Successful 31 | . 6 . 12 . 1 . 6 6 . . Failed 28 | . 6 . 8 . . . 12 2 . . Catastrophic 3 | . 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 56 | . 12 . 20 . 1 . 17 6 . . Terminals 54 | . 12 . 20 . . . 14 8 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 13 | . 1 . 8 . 1 . 1 2 . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 4 . . . 5 4 . . Terminals 15 | . 5 . 4 . . . 2 4 . . Track 5 | . 2 . 1 . . . 1 1 . . Assimilate 1 | . 1 . . . . . . . . . Botnet 9 | . 2 . 3 . . . 1 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Reprogram 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . . . 4 3 . . Full Trace Events 3 | . 2 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 21 | . . . . . . . 21 . . . Highest-Rated Ally 21 | . . . . . . . 21 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . Total Damage 77 | . . . . . . . 77 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 6790 | . 37 543 494 716 429 516 2809 877 139 230 Sensors 2912 | . 37 543 494 716 429 516 177 . . . Machine Analysis 4044 | . . . . . . . 2798 877 139 230 Jamming 471 | . . . . . . . . 345 126 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 7532 | 61 504 543 495 929 429 516 2809 877 139 230 Spaces Moved 4721 | 57 453 578 431 819 373 189 1061 510 121 129 Core 251 | 1 . . . . . 133 . . 24 93 Treads . | . . . . . . . . . . . Legs 1498 | . . . . . . . 891 510 97 . Wheels 2936 | 56 453 578 431 819 373 56 170 . . . Hover . | . . . . . . . . . . . Flight 36 | . . . . . . . . . . 36 Fastest Speed 50 | 50 90 90 90 90 115 80 80 120 50 50 Average Speed 110 | 88 90 90 91 101 115 224 114 127 113 138 Slowest Speed 300 | 90 90 90 115 115 115 300 190 190 300 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 70 78 25 94 71 37 37 9 91 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 107 | . 48 23 12 . . 18 4 2 . . Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . 4 2 . . AOE 101 | . 48 23 12 . . 18 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 6741 | 64 510 591 495 892 373 253 2561 721 122 159 Wait 1735 | . 26 6 17 59 . 38 1403 184 . 2 Move 4712 | 56 452 577 430 818 372 188 1060 510 120 129 Hop . | . . . . . . . . . . . Pick Up 20 | 2 4 . 3 1 1 2 5 2 . . Fast Attach 41 | 6 3 1 7 1 . 2 13 4 . 4 Attach 13 | . 1 . . . . 5 1 1 2 3 Detach 10 | . 2 1 3 . . . 3 1 . . Swap 10 | . 1 . 1 1 . . 3 3 . 1 Drop 22 | . 1 . 8 . . . 8 5 . . Fire 161 | . 20 6 26 12 . 10 57 11 . 19 Melee 16 | . . . . . . 8 8 . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 7) 477 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Entered Mines 625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 657 | -10/Mines | Learned location of 1 exit from Materials 662 | -10/Mines | Learned location of Zion (-6) 680 | -10/Mines | Core integrity fell below 50% 736 | -10/Mines | Discovered new exit (range 5) 773 | -10/Mines | Discovered new exit (range 9) 941 | -10/Mines | Discovered new exit (range 15) 1109 | -10/Mines | Entered Materials 1109 | -9/Materials | Evolved 2 slots: Utility x2 1110 | -9/Materials | Identified exit to Materials 1435 | -9/Materials | Discovered new exit (range 9) 1539 | -9/Materials | Identified exit to Mines 1604 | -9/Materials | Entered Mines 1709 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1738 | -9/Mines | Assembled infested the area 1817 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1818 | -9/Mines | Found Prototype Device 1818 | -9/Mines | Identified Exp. Sensor Array 1841 | -9/Mines | Discovered exit to Materials (range 5) 1878 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2081 | -9/Mines | Discovered exit to Materials (range 14) 2150 | -9/Mines | Learned Materials stockpile data 2526 | -9/Mines | Discovered new exit (range 5) 2533 | -9/Mines | Entered Exiles 2561 | -9/Exiles | Met 8R-AWN 2585 | -9/Exiles | Met EX-HEX 2623 | -9/Exiles | Met EX-BIN 2643 | -9/Exiles | Aligned with FarCom system 2644 | -9/Exiles | Given EX-Vault access code 2676 | -9/Exiles | Opened EX-Vault 2694 | -9/Exiles | Found Trap Reconfigurator 2724 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2763 | -9/Exiles | Met EX-DEC 2942 | -9/Exiles | Discovered new exit (range 15) 2962 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2962 | -9/Exiles | Entered Mines 2985 | -8/Mines | Core integrity fell below 50% 3009 | -8/Mines | Core integrity fell below 20% 3032 | -8/Mines | Lost 7 parts (1p1n5w) 3260 | -8/Mines | Build established: Assassin 3364 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3376 | -8/Mines | Found Scrap Suit 3469 | -8/Mines | Discovered exit to Materials (range 10) 3478 | -8/Mines | Entered Materials 3478 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3698 | -8/Materials | Lost 5 parts (1p2n1u1w) 3981 | -8/Materials | Build established: Scavenger-Mutant 5198 | -8/Materials | Garrison activated, responded to threat 6137 | -8/Materials | Discovered new exit (range 16) 6186 | -8/Materials | Identified exit to Factory 6287 | -8/Materials | Entered Factory 6287 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7120 | -7/Factory | Build established: Skirmisher 7164 | -7/Factory | Sucked down chute 7164 | -7/Factory | Entered Waste 7193 | -7/Waste | Spotted C-40 Crusher 7195 | -7/Waste | Spotted C-40 Crusher 7203 | -7/Waste | Spotted C-40 Crusher 7212 | -7/Waste | Spotted C-40 Crusher 7236 | -7/Waste | Spotted C-40 Crusher 7244 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7270 | -7/Waste | Spotted C-40 Crusher 7283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7287 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7290 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7295 | -7/Waste | Discovered new exit (range 16) 7303 | -7/Waste | Identified exit to Factory 7303 | -7/Waste | Entered Factory 7321 | -7/Factory | Lost 4 parts (2n1u1w) 7511 | -7/Factory | Garrison activated, responded to threat 7533 | -7/Factory | Self-destructed Last Messages --------------- 07469_ W-25 Informer sends out distress signal. 07471_ Acquired VTOL Module. 07478_ W-25 Informer sends out distress signal. 07496_ Slammed into K-01 Serf. 07502_ >> Machine Analyzer network decryption results: 07502_ Fabricator x5 07503_ VTOL Module destroyed. 07504_ >> Machine Analyzer network decryption results: 07504_ Garrison Access x1 07511_ S-27 Virus calls for garrison reinforcements. 07511_ ALERT: Activating Garrison Access F003. 07513_ VTOL Module destroyed. 07515_ Lgt. Nuclear Core destroyed. 07515_ S-27 Virus destroyed. 07522_ Flak Gun destroyed. 07524_ Acquired Autogun. 07531_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????# % #????"????????????????????? | | ??????????# """" """" #?????????????????????????? | | ??????????# """" """" #?????????????????????????? | | ??????????# """" """" ##????????????????????????? | | ??????????# """" """" + ????????????????????????? | | ??????????# """" """" ##????????????????????????? | | ??????????# """" """" #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# g #?????#???????????????????? | | ??????????# #???? #???????????????????? | | ??????????# ! #??? +????"""????????????? | | ??????????######+#######??? #????"""????????????? | | ???????????????# #???????? #????"""????????????? | | ???????????????# #??????? #???????????????????? | | ???????????????# #?????? #????"""????????????? | | ????????######## ####### #????"""????????????? | | ???# g / #????"""????????????? | | ????????##### ##+##### #######???????????????????? | | ????????????#?# #?## ##?????????"""????????????? | | ??????????????# #?# ###### """????????????? | | ??????????????# #?# """????????????? | | ??????????""??# #?# ###### ???????????? | | ???????????G"?# ####w####???????"""????????????? | | ??????????""??# ## =Y! #???????"""????????????? | | ??????????????# ## ss*@#???????"""????????????? | | ??????????????###### """ #??????????????????????? | | ???????????????????# """ +??????????????????????? | | ???????????????????#[ """ #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????########???????"""????????????? | | ??????????????????????????????????"F"????????????? | | ??????????????????????????????????"??????????????? | | ??"""?"""?????????????????????????"""????????????? | | ??"""?"""?????????????????????????"""????????????? | | ??"""?"""????????????????????????????????????????? | | ?????????????""?????????????????g????????????????? | | ??"""?"""????F"??????????????????????????????????? | | ??"""?"""?????"??????????????????????????????????? | | ??"""?"""????""????????????????g?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricPhysicsInterpreter Manual? 0 Play Time 00:44:24 Cumulative 25.7 hours Start 2024.12.09 @ 04:05:50 End 2024.12.09 @ 18:10:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 33 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 00237ddd-1d3b-4b24-af98-c3c442bf128e