Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 19:44:04 Player: ev3v Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (131) 131 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1496 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 125/125 System Corruption 5% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (8) ---- Light Treads Light Treads Flight Unit Flight Unit Small Storage Unit EM Shotgun Particle Cannon Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Particle Cannon > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit Flight Unit Medium Laser Small Laser Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 3 11 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight 7 | . . 7 . Utility 3 | 1 2 . . Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 4 | . . 1 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 5 | 1 6 7 8 Power . | . . . . Propulsion 3 | 1 3 3 3 Utility . | . . . 1 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 94 87 85 Engine 11 | . 14 11 6 Treads 11 | . 28 3 . Leg 7 | . . 15 . Flight 11 | . . 13 34 Storage 12 | . 14 11 11 Processor 10 | . 9 11 11 Energy Gun 16 | . 24 12 11 Energy Cannon 2 | . . 5 . Ballistic Gun 4 | . 3 3 11 Peak Build Rating 10 | 6 7 10 10 Average Rating 7 | 5 6 8 8 On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) 16 | . . 16 . Naked Turns . | . . . . Heaviest Build 14 | 12 12 14 12 Greatest Support 40 | 40 40 40 16 Greatest Overweight (x) 3 | 3 . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 5 | 1 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 516 | 260 . 256 . Remotely . | . . . . Salvage Created 187 | . . 187 . Parts 10 | . . 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 5 | . . 5 . Guns 4 | . . 4 . Cannons 1 | . . 1 . Classes Destroyed 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 2 | . . 2 . Best Kill Streak 2 | . . 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 106 | . 2 59 45 Missed 32 | . 2 12 18 Hits 74 | . . 47 27 Projectile 74 | . . 47 27 Critical Strikes 2 | . . 2 . Damage Taken 889 | . . 594 295 Core 408 | . . 304 104 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . . . 25 Core Remaining (%) 100 | 100 100 . . Volleys Fired 27 | . . 27 . Largest 2 | . . 2 . Hottest 108 | . . 108 . Shots Fired 50 | . . 49 1 Gun 32 | . . 31 1 Cannon 18 | . . 18 . Launcher . | . . . . Special . | . . . . Kinetic 6 | . . 6 . Thermal 24 | . . 23 1 Explosive . | . . . . Electromagnetic 20 | . . 20 . Robot Hit Streak 9 | . . 9 . Robot Miss Streak 8 | . . 8 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . . 23 . Core Hits 8 | . . 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 361 | . . 361 . Guns 194 | . . 194 . Cannons 163 | . . 163 . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 28 | . . 28 . Thermal 188 | . . 188 . Explosive . | . . . . Electromagnetic 141 | . . 141 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 7 2 Message Errors 3 | . . 2 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . . 1 . Misfires 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 654 | . . 654 40 Average Temperature 237 | . . 244 25 Received Heat Transfer 189 | . . 123 66 Effects 16 | . . 16 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 2 | . . 2 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (major) 2 | . . 2 . Damage (core) 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 106 | . . 106 62 Initial 44 | . . . 44 Average 29 | . . 55 53 Influence Increases 284 | . . 246 38 Destroy 0b10 Robot/C 100 | . . 100 . Destroy Leader 20 | . . 20 . Successful Hack 29 | . . 6 23 Disable Machine 30 | . . 30 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 90 | . . 75 15 Influence Decreases 262 | . . 140 122 Entered New Map 62 | . . . 62 Time Decay 160 | . . 130 30 Lost Part 40 | . . 10 30 Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 2 15 10 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . . 3 4 Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . . 9 13 Successful 12 | . . 4 8 Failed 10 | . . 5 5 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 17 | . . 7 10 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . . 4 6 Record 2 | . . 2 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Alert Level 3 | . . 1 2 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 2 4 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 652 | 112 193 277 70 Spaces Moved 627 | 66 115 269 177 Core 26 | 13 . 12 1 Treads 170 | 53 115 2 . Legs 51 | . . 51 . Wheels . | . . . . Hover . | . . . . Flight 380 | . . 204 176 Fastest Speed 31 | 50 160 31 31 Average Speed 81 | 153 160 59 37 Slowest Speed 220 | 200 160 220 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . 6 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 22 21 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 701 | 74 123 326 178 Wait 9 | . . 9 . Move 607 | 65 114 257 171 Hop 8 | . . 5 3 Pick Up 12 | 3 5 3 1 Fast Attach 15 | 6 2 6 1 Attach 3 | . . 3 . Detach 4 | . 1 3 . Swap 8 | . 1 7 . Drop 7 | . . 5 2 Fire 27 | . . 27 . Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Discovered new exit (range 7) 472 | -9/Materials | Core integrity fell below 50% 583 | -9/Materials | Entered Storage 616 | -9/Storage | Repaired Lgt. Ion Engine? 621 | -9/Storage | Core integrity fell below 20% 653 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- A-02 Transporter 3x Med. Matter Pod 3x Weight Redist. System A-02 Transporter 2x Hvy. Ion Engine 2x Imp. Assault Rifle (1 escort) K-01 Serf collects debris. Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. Connecting with Terminal... [Achievement: Part-time Mechanic] >> REPAIR: Completed Lgt. Ion Engine? K-01 Serf collects debris. Acquired Lgt. Ion Engine. W-16 Scout sends out distress signal. B W/AXVYAPXSRGI>2VT K-01 Serf collects debris. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????##########??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????#######+#####?####### #??? | | ????????????" @ ### #####+##+##? | | ????????????" # | | ????????????"#T######## sY s / | | ??????????????????????# s # | | ??????????????????????+ ### ######## ##! | | ??????????????????????# #?## ##??????# #?? | | ??????????????????????# #??# #########+#### | | ??????????????????????# #??# # # | | ??????????????????????# #??# # ! !!! # | | ??????????????????????# #??# + !! + | | ??????????????????????# #??# # !! # | | ??????????????????????# #??# # # | | ?????????????????????? ??# ######"T"##### | | ?????????????????????? ??# #????#"""????? | | ?????????????????????? ??# #????####????? | | ?????????????????????? ??# ????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 37% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em Part-time Mechanic Well Done Challenges ------------ None Game ------ Seed DerelictBladeStick Manual? 0 Play Time 00:23:25 Cumulative 2.0 hours Start 2026.02.19 @ 19:21:07 End 2026.02.19 @ 19:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d107412-87e5-4714-bf74-b641eb9b4b0a