Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 10:23:13 // Winter2019/RPGLIKE Player: Rentaro Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1120) 1120 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2655 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 830/900 Matter 300/300 Energy 158/160 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY (3) ------ Structural Scanner Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Heavy Riot Gun Assault Rifle > --- INVENTORY (2) ---- Improved Light Armor Plating Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun Assault Rifle > --- INVENTORY -------- Light Armor Plating Subdweller Shrapnel Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 5 | 3 2 . . . Power . | . . . . . Propulsion 2 | 1 1 . . . Utility 2 | 2 . . . . Weapon 1 | . 1 . . . Parts Attached 23 | 4 14 2 2 1 Power 3 | 1 2 . . . Engine 2 | 1 1 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 6 . . 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 7 | . 6 . . 1 Utility 7 | . 5 . 2 . Device 2 | . 2 . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . 2 . 2 . Artifact . | . . . . . Weapon 4 | 1 1 2 . . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups . | . . . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 90 99 96 96 Engine 3 | . 10 . . . Core 8 | . 2 11 11 11 Wheel 3 | . 10 . . . Flight 27 | . 17 33 30 30 Device 11 | . 12 11 11 11 Processor 11 | . 11 11 11 11 Protection 9 | . 7 11 11 11 Energy Gun 2 | . . 2 11 11 Ballistic Gun 13 | . 15 12 11 11 Launcher 3 | . . 7 . . Peak Build Rating 19 | 4 14 17 19 18 Average Rating 13 | 2 8 15 17 17 On Entrance 10 | . 4 14 17 15 Naked Turns . | . . . . . Heaviest Build 19 | 7 15 19 15 15 Greatest Support 37 | 37 37 22 22 23 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | . . 2 2 2 Average Capacity 1 | . . 1 2 2 Most Carried 2 | . . 2 2 2 Average Carried . | . . . 1 2 Final Capacity 2 | . . 2 2 2 Final Carried 2 | . . 1 2 2 Class Distribution -------------------- 79% | Scout 13% | Mutant 3% | Scavenger-Scout Dominant Class ---------------- Scout | -10/Materials Scout | -10/Subcaves Scout | -8/Recycling Scout | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1746 | 174 760 730 72 10 Remotely . | . . . . . Salvage Created 1347 | . 825 342 180 . Parts 91 | . 50 24 17 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . 19 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 30 | . 13 13 4 . Guns 21 | . 13 5 3 . AOE 9 | . . 8 1 . Classes Destroyed 10 | . 8 2 . . Worker 1 | . 1 . . . Builder 4 | . 3 . 1 . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 2 4 . . Grunt 11 | . 11 . . . Sentry 5 | . . 1 4 . Subdweller 8 | . . 8 . . Best Kill Streak 4 | . 4 3 2 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 183 | . 111 40 32 . Missed 65 | . 34 23 8 . Hits 118 | . 77 17 24 . Projectile 118 | . 77 17 24 . AOE 2 | . . 2 . . Critical Strikes 4 | . 1 . 3 . Damage Taken 1811 | . 948 419 444 . Core 1382 | . 732 304 346 . Absorbed by Shields . | . . . . . Redirected to Core 899 | . 395 230 274 . Regen/Repaired (Parts) 13 | . 13 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 244 | . 168 61 15 . Largest 2 | . 2 2 2 . Hottest 80 | . 40 80 80 . Shots Fired 296 | . 187 79 30 . Gun 271 | . 187 54 30 . Cannon . | . . . . . Launcher 25 | . . 25 . . Special . | . . . . . Kinetic 274 | . 187 72 15 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 22 | . . 7 15 . Robot Hit Streak 19 | . 19 9 7 . Robot Miss Streak 9 | . 9 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 170 | . 113 34 23 . Core Hits 82 | . 43 28 11 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3078 | . 1402 1217 459 . Guns 2157 | . 1402 405 350 . Cannons . | . . . . . Explosions 921 | . . 812 109 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2651 | . 1402 1115 134 . Thermal 109 | . . . 109 . Explosive . | . . . . . Electromagnetic 318 | . . 102 216 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 134 | . . 52 82 . Shots 6 | . . 4 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 19 6 321 3 Average Temperature 75 | . 4 4 138 3 Received Heat Transfer 723 | . 468 75 180 . Effects 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 97 . 100 . Level 1 2 | . 2 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 211 | . 211 . 68 . Initial . | . . . . . Average 66 | . 83 . 18 . Influence Increases 867 | . 500 215 152 . Destroy 0b10 Robot/C 440 | . 260 100 80 . Destroy 0b10 Robot/NC 65 | . 60 . 5 . Destroy Leader 90 | . 80 10 . . Successful Hack 49 | . 25 . 24 . Disable Machine 15 | . 15 . . . Destroy Structure 13 | . . . 13 . Partial Spotted 30 | . 15 . 15 . Lose Combat Pursuer 165 | . 45 105 15 . Influence Decreases 867 | . 289 426 94 58 Entered New Map 160 | . . 102 . 58 Time Decay 697 | . 289 324 84 . Lost Part 10 | . . . 10 . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 26 28 5 . Peak Tracking Total 5 | . 5 4 2 . Tactical Retreats 6 | . 2 3 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 8 | . 1 7 . . Max in Single Turn 3 | . 1 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 24 | . 10 2 11 1 Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 90 | . 34 13 42 1 Successful 69 | . 18 13 37 1 Failed 21 | . 16 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 37 | . 23 . 14 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 12 | . 8 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 58 | . 11 13 33 1 Record 41 | . . 12 28 1 Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 3 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . 1 . . . Transport Status 2 | . 1 . 1 . Reinforcement Status 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Zone Layout 4 | . 2 . 2 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 9 | . 5 . 4 . Process 2 | . 2 . . . Report Inventory 4 | . . . 4 . Retrieve Matter 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 9 . 8 . Full Trace Events 4 | . 3 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter 469 | . 469 . . . Retrieved Matter 511 | . 511 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2969 | . 1007 1552 307 103 Structural 2969 | . 1007 1552 307 103 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3044 | 35 1038 1553 315 103 Spaces Moved 4677 | 34 1202 2413 685 343 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 317 | 26 291 . . . Hover . | . . . . . Flight 4352 | . 911 2413 685 343 Fastest Speed 29 | 50 29 29 29 29 Average Speed 35 | 88 47 30 29 29 Slowest Speed 125 | 100 125 109 32 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . 2 . 2 4 Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 4 99 90 99 27 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 3 . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 14 | . . 10 . 4 Spaces Dug 63 | . . 63 . . Terrain Destroyed 291 | . . 280 11 . Melee . | . . . . . Projectile . | . . . . . AOE 291 | . . 280 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5762 | 37 1473 3148 764 340 Wait 744 | . 64 633 47 . Move 4658 | 33 1197 2412 680 336 Hop 7 | . 2 . 2 3 Pick Up 2 | . . 1 1 . Fast Attach 16 | 4 7 4 . 1 Attach 2 | . . 1 1 . Detach 3 | . . 2 1 . Swap 13 | . 8 3 2 . Drop 12 | . 6 4 2 . Fire 244 | . 168 61 15 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 61 | . 21 27 13 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x2) 17 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 199 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Mines 478 | -10/Materials | Discovered exit to Mines (range 8) 620 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Core integrity fell below 20% 662 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Discovered exit to Materials (range 3) 782 | -10/Materials | Discovered new exit (range 9) 785 | -10/Materials | Identified exit to Subcaves 816 | -10/Materials | Reached level 2 822 | -10/Materials | Upgraded with Propulsion slot (x1) 822 | -10/Materials | Upgraded with Weapon slot (x1) 854 | -10/Materials | Build established: Scout 922 | -10/Materials | Repaired VTOL Module 1074 | -10/Materials | Entered Subcaves 1075 | -10/Subcaves | Approached by a straggling Scientist 1134 | -10/Subcaves | Ambushed by swarm of Subdwellers 1273 | -10/Subcaves | Discovered new exit (range 6) 1276 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1276 | -10/Subcaves | Identified exit to Materials 1305 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1354 | -10/Subcaves | Reached level 3 1418 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1475 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1490 | -10/Subcaves | Discovered new exit (range 8) 1492 | -10/Subcaves | Identified exit to Recycling 1632 | -10/Subcaves | Learned location of Deep Caves (-6) 1632 | -10/Subcaves | Learned Factory stockpile data 1719 | -10/Subcaves | Visited 4L-MR0's lab 2360 | -10/Subcaves | Learned location of Zion (-6) 2400 | -10/Subcaves | Met a Zionite searching for "candidates" 2405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2424 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2431 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2451 | -10/Subcaves | Discovered exit to Materials (range 8) 2464 | -10/Subcaves | Ambushed by Subdweller buried in earth 2601 | -10/Subcaves | Disturbed a concealed Subdweller 2627 | -10/Subcaves | Entered Recycling 2628 | -8/Recycling | Met a Zionite searching for Scraptown 2675 | -8/Recycling | Scanned before Scraplab entrance 2679 | -8/Recycling | Discovered new exit (range 11) 2680 | -8/Recycling | Entered Scraplab 2682 | -8/Recycling | Identified exit to Scraptown 2763 | -8/Recycling | Discovered new exit (range 16) 2772 | -8/Recycling | Identified exit to Factory 2836 | -8/Recycling | Reached level 4 2942 | -8/Recycling | Entered Scraptown 3002 | -8/Scraptown | Visited UFD Registry 3002 | -8/Scraptown | Registered with UFD as "Hellhacker" 3009 | -8/Scraptown | Visited Awakened 3021 | -8/Scraptown | Visited Spacefarers 3039 | -8/Scraptown | Learned location of Extension (-6) 3045 | -8/Scraptown | Self-destructed Last Messages --------------- 03040_ Found 44 Matter. 03044_ The walls of this room are covered in triangle emblems of various sizes and orientations. T0-NE2: I'm looking for magical artifacts. Let me know if you come across any. 03045_ Connecting with Triangle Research... >>Record! "Triangle Artifacts" I still haven't the slightest idea where these artifacts originally came from, and have yet to discern any connection or similarities between their functionality, if any. They have an old and mysterious air about them, but they're not so old. In fact their nature seems more advanced than even MC prototypes. Until I know more I will simply call them "triangle artifacts," since one recurring theme is that the objects themselves, or locations in which they're discovered, are often associated with some form of triangular symbolism. 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"### ###" "" | | ????????????? #"""" "##" "### ###" | | ????????????? #""""""##""""""### #### ### | | ??????????????################## #### ### | | ??????????????################## ###" | | ??????????????????????##"""##?## ###""""" | | ??????????????????????##" "##?## ### | | ??????????????????????## ##### ### "" " | | ??????????????????????## ##### ### | | ??????????????????????## ######## | | ??????????????????????## ####### | | ??????????????????????## ######## | | ??????????????????????###### ### #####"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 48% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 3 | . 1 1 1 . XP Earned 8430 | 3000 1795 1550 1435 650 XP Spent 5950 | 3000 1460 1490 . . Upgrades 23 | 12 6 5 . . Propulsion Slot 2 | 1 1 . . . Utility Slot 2 | 2 . . . . Weapon Slot 1 | . 1 . . . Core Integrity 6 | . 4 2 . . Mass Support 2 | 1 . 1 . . Inventory Capacity 2 | . . 2 . . Sensor Range 8 | 8 . . . . Protomatter Created 282 | . 146 37 99 . Integrity Restored 1312 | . 438 579 295 . Core 1312 | . 438 579 295 . Protomatter Decayed 212 | . . 212 . . Game ------ Seed SubatomicVortexTreads Manual? 0 Play Time 01:31:12 Cumulative 61.9 hours Start 2025.10.21 @ 00:33:30 End 2025.10.21 @ 10:23:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7763eb7-0296-4054-9a03-dcf6571a5865