Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 13:46:16 Player: FrigidRock Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1815) 1815 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6445 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 595 Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 87/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor Medium Armored Exoskeleton Gun Armor Riot Gun Heavy Riot Gun Heavy Riot Gun Proton Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Layered Light Armor Plating Remote Force Field > --- WEAPON ----------- Heavy Beamcaster Bore Cannon Bore Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Medium Armored Exoskeleton Coolant Injector Structural Scanner Improved Signal Interpreter Particle Charger Gun Armor Lightning Gun Precision Shock Rifle Beamcaster EMP Blaster [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Bore Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 3 | . . . 2 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 75 | 7 7 5 20 14 4 10 . 4 3 1 Power 5 | 1 1 . 2 . . 1 . . . . Engine 5 | 1 1 . 2 . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 1 1 10 2 . 1 . . . . Treads . | . . . . . . . . . . . Leg 15 | 2 1 1 8 2 . 1 . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 22 | 1 2 2 3 7 2 4 . . 1 . Device 9 | . . 1 . 4 1 2 . . 1 . Storage 4 | 1 1 . 2 . . . . . . . Processor 5 | . 1 . . 3 . 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 1 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 3 3 2 5 5 2 4 . 4 2 1 Energy Gun 10 | 1 1 . 3 2 1 . . 2 . . Energy Cannon 2 | . . . . 2 . . . . . . Ballistic Gun 6 | 2 . . 1 1 . 1 . . . 1 Ballistic Cannon 6 | . . 1 . . 1 2 . . 2 . Launcher 4 | . . 1 . . . 1 . 2 . . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 33 | . 1 1 14 . . . . 4 . 13 Power 2 | . . . 1 . . . . . . 1 Propulsion 12 | . . . 7 . . . . 1 . 4 Utility 5 | . . 1 1 . . . . 2 . 1 Weapon 14 | . 1 . 5 . . . . 1 . 7 Highest Loss Streak 12 | . 1 1 4 . . . . 4 . 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 3 4 3 12 14 12 13 9 12 12 Power 1 | . 1 1 1 1 2 1 1 1 1 1 Propulsion . | . . . . 2 1 1 2 1 1 1 Utility 2 | . . 1 1 4 5 5 5 2 1 1 Weapon 4 | . 1 2 . 3 5 4 5 4 8 9 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . . 3 . 1 7 2 . . . 7 Power 6 | . . 1 . . 3 1 . . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 3 | . . . . 1 1 . . . . 1 Weapon 10 | . . 2 . . 3 1 . . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 83 54 97 99 100 100 99 78 87 Engine 9 | . 14 14 6 7 7 7 7 7 7 6 Leg 27 | . 28 28 16 29 30 30 30 29 30 25 Device 8 | . . 2 6 11 7 13 7 14 15 14 Storage 5 | . 14 . 1 7 7 7 7 7 7 7 Processor 6 | . 10 . . 9 15 8 15 7 7 7 Protection 6 | . . 9 . 7 7 7 7 7 6 6 Energy Gun 9 | . 12 12 8 7 14 13 15 14 . 2 Energy Cannon 1 | . . . . 12 . . . . . . Ballistic Gun 1 | . 13 . 1 1 2 . . . . . Ballistic Cannon 5 | . . 9 2 . 4 7 7 7 1 14 Launcher 1 | . . 2 4 . . 1 . . . . Special Weapon 1 | . 2 3 1 . . . . . . . Peak Build Rating 59 | 6 9 15 26 46 56 59 53 53 56 55 Average Rating 32 | 4 7 12 13 40 48 53 53 52 42 48 On Entrance 33 | . 6 8 11 25 46 56 53 53 53 55 Avg Prop Armor Cover (%) 26 | . . . 26 . . . . . . . Naked Turns 8 | . . . 8 . . . . . . . Heaviest Build 71 | 14 20 29 39 56 64 71 53 56 64 64 Greatest Support 70 | 20 20 30 47 65 65 70 70 70 67 67 Greatest Overweight (x) 1 | . . 1 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 9 5 5 15 15 15 15 15 15 15 Most Carried 15 | 2 10 10 6 15 15 15 15 14 15 15 Average Carried 9 | 1 3 4 3 12 14 14 15 11 14 14 Final Capacity 15 | 8 10 5 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 4 6 15 15 15 15 11 15 10 Class Distribution -------------------- 52% | Mutant 33% | Gunner 6% | Tank 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Matter Collected 2050 | 226 206 315 230 350 30 329 39 201 37 87 Remotely . | . . . . . . . . . . . Salvage Created 1842 | . 440 296 275 312 . 173 . 232 . 114 Parts 85 | . 19 12 15 17 . 11 . 9 . 2 Haulers Intercepted 3 | . 2 . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . 15 . . . . . 4 2 . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 44 | . 5 10 9 5 . 3 . 5 . 7 Guns 14 | . 5 2 5 . . 1 . . . 1 Cannons 11 | . . 1 . 2 . 1 . 1 . 6 AOE 17 | . . 7 4 2 . 1 . 3 . . Classes Destroyed 13 | . 4 2 . 4 . . . 1 . 2 Worker 3 | . . . . 1 . 2 . . . . Builder 1 | . . . . 1 . . . . . . Hauler 3 | . 2 . . 1 . . . . . . Recycler 3 | . 2 . . . . 1 . . . . Watcher 2 | . . . . 1 . 1 . . . . Swarmer 12 | . 3 . 4 2 . 1 . 2 . . Grunt 7 | . 2 . 4 1 . . . . . . Sentry 5 | . . 1 1 1 . 1 . 1 . . Hunter 2 | . . . . 1 . 1 . . . . Programmer 2 | . . . . . . . . 2 . . Subdweller 9 | . . 9 . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 Assembled 6 | . . . . . . . . . . 6 Best Kill Streak 5 | . 5 5 4 4 . 2 . 5 . 3 Combat Bots Only 5 | . 3 5 4 3 . 1 . 5 . 3 Max Kills in Single Turn 3 | . 2 3 2 3 . 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 2 . 1 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 431 | . 25 43 108 35 . 88 . 41 . 91 Missed 142 | . 6 19 37 10 . 37 . 13 . 20 Hits 289 | . 19 24 71 25 . 51 . 28 . 71 Projectile 289 | . 19 24 71 25 . 51 . 28 . 71 AOE 2 | . . . 2 . . . . . . . Critical Strikes 7 | . 1 1 3 . . . . 2 . . Damage Taken 5877 | . 216 500 1475 310 . 606 15 642 . 2113 Core 1376 | . 40 145 469 24 . 58 . 24 . 616 Absorbed by Shields 24 | . . . . . . 24 . . . . Core Remaining (%) 46 | 100 . 26 14 . . . . . . . Volleys Fired 188 | . 28 46 33 10 . 25 . 13 1 32 Largest 3 | . 2 2 3 3 . 3 . 3 1 3 Hottest 200 | . 200 200 165 185 . 184 . 184 48 171 Shots Fired 368 | . 55 79 50 30 . 58 . 35 1 60 Gun 197 | . 53 27 35 10 . 29 . 19 . 24 Cannon 117 | . . 28 . 20 . 23 . 12 1 33 Launcher 36 | . . 12 11 . . 6 . 4 . 3 Special 18 | . 2 12 4 . . . . . . . Kinetic 149 | . 33 28 7 2 . 23 . 12 1 43 Thermal 125 | . 12 39 25 20 . 17 . 4 . 8 Explosive 29 | . . 12 11 . . . . 3 . 3 Electromagnetic 65 | . 10 . 7 8 . 18 . 16 . 6 Robot Hit Streak 15 | . 12 15 5 7 . 4 . 4 . 8 Robot Miss Streak 10 | . 4 3 3 3 . 4 . 1 . 10 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 165 | . 33 29 25 13 . 23 . 16 . 26 Core Hits 98 | . 14 23 16 8 . 11 . 9 . 17 Critical Kills 9 | . . . . 1 . 4 . 1 . 3 Critical Parts Destroyed 8 | . . . . . . 5 . 1 . 2 Critical Strikes 23 | . . 3 1 1 . 11 . 2 . 5 Burn 2 | . . . 1 . . 1 . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 17 | . . . . . . 10 . 2 . 5 Blast 3 | . . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5301 | . 448 1285 782 624 . 818 . 511 . 833 Guns 1752 | . 363 170 352 66 . 358 . 169 . 274 Cannons 1052 | . . 194 . 284 . 242 . 47 . 285 Explosions 2369 | . 61 873 406 274 . 186 . 295 . 274 Melee . | . . . . . . . . . . . Ramming 32 | . . . . . . 32 . . . . Kinetic 1246 | . 245 194 63 . . 242 . 47 . 455 Thermal 1577 | . 127 218 372 558 . 249 . 33 . 20 Explosive 1666 | . . 873 297 . . . . 222 . 274 Electromagnetic 780 | . 76 . 50 66 . 295 . 209 . 84 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 10 . . . . 3 3 2 Average Corruption 5 | . . . 6 . . . . 2 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . 18 . . . . 5 . 1 Message Errors 6 | . . . 3 . . . . 2 . 1 Matter Fused 5 | . . . 5 . . . . . . . Heat Flow Errors 6 | . . . 4 . . . . 2 . . Energy Discharges 1 | . . . 1 . . . . . . . Data Loss (minor) 3 | . . . 2 . . . . 1 . . Alerts 2 | . . . 2 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 149 | . . . 9 95 . 27 . 1 . 17 Projectiles 27 | . . . . . . 27 . . . . Explosions 122 | . . . 9 95 . . . 1 . 17 Melee . | . . . . . . . . . . . Knockbacks 5 | . . 2 . . . 1 . . . 2 Impact . | . . . . . . . . . . . Kinetic 5 | . . 2 . . . 1 . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 334 | . 28 . 104 91 . 14 . 97 . . Shots 12 | . 1 . 5 2 . 1 . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . Kicked 3 | . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 460 | . 96 19 457 360 . 345 . 460 . 99 Average Temperature 94 | . 29 9 119 95 . 86 . 178 . 31 Received Heat Transfer 1567 | . 84 135 492 51 . 115 . 99 . 591 Effects 2 | . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 3 | . . 1 . 2 . . . . . . Heat Transferred 2570 | . 261 507 792 520 . 444 . 37 . 9 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 4 | . . . 2 . . 4 . . . . Low Security (%) 70 | 100 100 . 65 100 100 27 . . . . Level 1 8 | . . . 30 . . 6 . . . . Level 2 8 | . . . 4 . . 23 . . . . Level 3 7 | . . . . . . 25 . . . . Level 4 5 | . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1150 | . 119 . 420 176 46 1150 . . . . Initial 125 | . . . . 125 46 . . . . . Average 225 | . 30 . 115 83 7 587 . . . . Influence Increases 2957 | . 223 20 705 299 . 1610 . 100 . . Destroy 0b10 Robot/C 920 | . 100 20 180 100 . 420 . 100 . . Destroy 0b10 Robot/NC 75 | . 20 . . 20 . 35 . . . . Destroy Leader 182 | . 24 . 30 24 . 104 . . . . Allied During Kill 332 | . . . . . . 332 . . . . Trap Triggered on 0b10 60 | . . . 60 . . . . . . . Successful Hack 59 | . . . 11 24 . 24 . . . . Select Force Hacks 30 | . . . 30 . . . . . . . Disable Machine 465 | . 30 . 15 90 . 330 . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . Destroy Structure 244 | . 4 . 34 41 . 165 . . . . Partial Spotted 30 | . . . 30 . . . . . . . Lose Combat Pursuer 360 | . 45 . 315 . . . . . . . Influence Decreases 2957 | . 223 20 429 442 133 476 541 376 317 . Entered New Map 1090 | . . . . 151 87 . 421 114 317 . Time Decay 1419 | . 213 20 199 203 46 396 120 222 . . Search Patrol Dispatched 100 | . . . 100 . . . . . . . Lost Part 180 | . 10 . 130 . . . . 40 . . Lost Ally 80 | . . . . . . 80 . . . . Purge Threat 88 | . . . . 88 . . . . . . Squads Dispatched 11 | . . . 4 2 . 5 . . . . Investigation 3 | . . . 2 . . 1 . . . . Extermination 3 | . . . . 2 . 1 . . . . Reinforcement 5 | . . . 2 . . 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Distress Signals 2 | . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 7 15 36 8 1 25 . 5 . 9 Peak Tracking Total 13 | . 3 4 13 3 1 5 . 5 . 3 Tactical Retreats 7 | . 2 . 5 . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . 2 . 2 . . . . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 6 | . . . 6 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . 6 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Disabled 34 | . 2 1 1 6 . 22 . 2 . . Max in Single Turn 5 | . 2 1 1 5 . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Accessed 19 | . 2 1 6 2 . 6 . 2 . . Terminals 12 | . 2 . 4 2 . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 54 | . 4 9 15 6 . 12 . 8 . . Successful 32 | . 1 9 7 3 . 4 . 8 . . Failed 22 | . 3 . 8 3 . 8 . . . . Catastrophic 5 | . 1 . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 4 . 10 2 . 7 . . 4 . Terminals 29 | . 4 . 12 6 . 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 6 | . . . 2 . . 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 22 | . . 9 3 2 . . . 8 . . Record 16 | . . 8 1 . . . . 7 . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . 2 . . . . Retrieve Study 3 | . . . 1 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 3 1 . 2 . . . . Terminals 5 | . 1 . 2 1 . 1 . . . . Botnet 5 | . 1 . 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . 5 2 . 5 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total Allies 20 | . . . . . 20 . . . . . Largest Group 20 | . . . . . 20 20 1 . . . Highest-Rated Group 586 | . . . . . 586 583 26 . . . Highest-Rated Ally 35 | . . . . . 35 35 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 84 | . . . . . 5 79 . . . . Total Damage 5747 | . . . . . 93 5654 . . . . Kills 36 | . . . . . 1 35 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 3565 | . 531 281 607 612 333 830 247 124 . . Structural 3012 | . . 273 607 598 333 830 247 124 . . T.N.C. 578 | . 531 8 . 39 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Turns Passed 7699 | 61 737 1707 813 654 338 1146 247 475 1168 353 Spaces Moved 5249 | 44 404 974 566 447 258 784 212 362 978 220 Core 306 | 4 . . 302 . . . . . . . Treads . | . . . . . . . . . . . Legs 4940 | 40 404 974 261 447 258 784 212 362 978 220 Wheels . | . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 122 122 117 117 117 117 117 Average Speed 119 | 113 120 142 86 122 122 121 117 117 117 118 Slowest Speed 200 | 120 120 190 200 193 122 187 117 117 117 191 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 7 | . . . 7 . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 45 | 3 50 55 55 14 93 32 38 61 78 26 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . 1 . . . . 1 2 2 . Spaces Dug 33 | . . . 30 . . 2 . 1 . . Terrain Destroyed 212 | . 3 29 62 51 . 14 . 21 . 32 Melee . | . . . . . . . . . . . Projectile 43 | . . 1 2 6 . 14 . 4 . 16 AOE 169 | . 3 28 60 45 . . . 17 . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total 6278 | 51 595 1195 831 529 288 931 211 384 1003 260 Wait 625 | . 145 157 203 25 1 88 . . 3 3 Move 5239 | 43 403 973 564 447 257 783 211 361 977 220 Hop . | . . . . . . . . . . . Pick Up 43 | 1 7 1 3 11 10 4 . 1 5 . Fast Attach 50 | 6 5 2 14 12 2 4 . . 5 . Attach 23 | . 1 1 7 2 . 2 . 4 1 5 Detach 13 | . . . 4 4 . 1 . . 4 . Swap 38 | 1 4 5 2 6 2 12 . 5 1 . Drop 54 | . 2 10 . 12 15 9 . . 6 . Fire 188 | . 28 46 33 10 . 25 . 13 1 32 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Entered Subcaves 800 | -10/Subcaves | Approached by a straggling Scientist 1648 | -10/Subcaves | Visited 4L-MR0's lab 1660 | -10/Subcaves | Found Gun Armor 1714 | -10/Subcaves | Discovered new exit (range 12) 1725 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1891 | -10/Subcaves | Discovered new exit (range 10) 2004 | -10/Subcaves | Core integrity fell below 50% 2506 | -10/Subcaves | Entered Materials 2506 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2810 | -8/Materials | Crushed by falling debris 2811 | -8/Materials | System corruption reached 10% 2841 | -8/Materials | Lost 3 parts (1p1n1w) 2896 | -8/Materials | Build established: Skirmisher 2972 | -8/Materials | Lost 4 parts (1n3w) 3074 | -8/Materials | Discovered new exit (range 4) 3112 | -8/Materials | Core integrity fell below 50% 3154 | -8/Materials | Lost 4 parts (2n1u1w) 3218 | -8/Materials | Core integrity fell below 20% 3236 | -8/Materials | Discovered new exit (range 15) 3306 | -8/Materials | Search patrols dispatched 3319 | -8/Materials | Entered Factory 3319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3644 | -7/Factory | Build established: Gunner 3774 | -7/Factory | Discovered new exit (range 13) 3791 | -7/Factory | Identified exit to Factory 3973 | -7/Factory | Sucked down chute 3973 | -7/Factory | Entered Waste 3974 | -7/Waste | Joined by Warlord forces that had cleared the area 4023 | -7/Waste | A Compactor rumbled back to life 4024 | -7/Waste | Spotted C-40 Crusher 4025 | -7/Waste | Allies destroyed C-40 Crusher 4253 | -7/Waste | Discovered new exit (range 12) 4309 | -7/Waste | Identified exit to Factory 4311 | -7/Waste | Entered Factory 4311 | -7/Factory | Accompanied by 20 allies 4347 | -7/Factory | Discovered exit to Factory (range 13) 4728 | -7/Factory | Lost 13 allies 5233 | -7/Factory | Discovered exit to Factory (range 5) 5445 | -7/Factory | Discovered new exit (range 8) 5456 | -7/Factory | Identified exit to Lower Caves 5457 | -7/Factory | Entered Lower Caves 5457 | -7/Lower Caves | Accompanied by 1 ally 5458 | -7/Lower Caves | Encountered a Warlord checkpoint 5538 | -7/Lower Caves | Learned Factory terminal intel 5584 | -7/Lower Caves | Entered a destroyed Warlord outpost 5701 | -7/Lower Caves | Discovered new exit (range 3) 5703 | -7/Lower Caves | Identified exit to Lower Caves 5704 | -7/Lower Caves | Entered another Lower Caves area 5859 | -7/Lower Caves | Lost 4 parts (1n2u1w) 5864 | -7/Lower Caves | Learned location of Armory (-3) 5864 | -7/Lower Caves | Learned 8 Factory zone layouts 5864 | -7/Lower Caves | Learned Research trap positions 5864 | -7/Lower Caves | Learned Armory security intel 5917 | -7/Lower Caves | Encountered a Warlord checkpoint 6165 | -7/Lower Caves | Discovered new exit (range 13) 6179 | -7/Lower Caves | Entered Zion 6197 | -7/Zion | Given A8's code to call for help 6219 | -7/Zion | Learned 12 Factory zone layouts 6229 | -7/Zion | System corruption cleaned by Quarantine Array 6272 | -7/Zion | Found CR-A16's Pointy Stick 6368 | -7/Zion | Found Prototype Device 6368 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6487 | -7/Zion | Build established: Mutant 6724 | -7/Zion | Learned location of Extension (-6) 7160 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7324 | -7/Zion | Opened final containment barrier to the Deep Caves 7343 | -7/Zion | Discovered new exit (range 3) 7343 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7347 | -7/Zion | Entered Deep Caves 7627 | -7/Deep Caves | Attacked by Z-Imprinter 7662 | -7/Deep Caves | Core integrity fell below 50% 7691 | -7/Deep Caves | Core integrity fell below 20% 7700 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07672_ HV Slug penetrates Z-Imprinter. 07672_ Z-Imprinter knocked back. 07672_ HV Slug penetrates Z-Imprinter. 07677_ Bore Cannon destroyed. 07680_ Integrated Corrupted KE Penetrator (+2). 07680_ Complication: Beamcaster rejected. 07680_ Complication: Imp. Cooling System rejected. 07680_ Complication: Coolant Injector rejected. 07681_ Slug penetrates Z-Imprinter. 07689_ Destroyed Prototype Device. 07691_ FNMNPBRBGORMRN 07693_ Destroyed Adv. Phase Shifter. 07695_ Slug penetrates Z-Imprinter. 07697_ The unstable cave ceiling collapses. 07697_ Slug penetrates Z-Imprinter. 07697_ Destroyed Prototype Hover Unit. 07699_ Z-Imprinter suffers critical hit (Destroy). 07699_ Destroyed Prototype Reactor. 07700_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ? ##??????# #???#### | | ? ##?????# #??????? | | " ### ##????# #??????? | | " ###?# ##???# #??????? | | " ##???# ##?## ###????? | | " #????# " ### ###??? | | ##???# """ #### | | #???# "" | | #???# | | #???## #### | | ##???## ### ##??# | | ##???# ##?# #???# | | " #???# #??# #???# | | #???## ##?# #??## | | ##????## #?## #??# | | " ?????## #??## ##### | | "" #?????# ##???### "#"## | | "" * ????## #??????# | | ?" %!%! #????# ##?????# | | " % #????# ##?# "### | | # ????# ## ###??## | | ? % ???## ##??????## | | ? I ##### #???????# | | ?? #; #???????# | | ??? ;; # ##???????# | | ???? @! ### ##????????# | | ????? !###?## ##?????????### | | ?????? ????## ##????????????? | | ??????? #????# #???????????### | | ???????? #????# #??????????## | | ?????????# #????# ############ | | ??????????## #### #????# | | ???????????#####???## ;#????############## | | ????????????????????## #;# ?????????????????# # | | ?????????????????????##;?#?#?????????????????##### | | ??????????????????????? ?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Mistaken Identity Nice Directions, Buddy Challenges ------------ None Game ------ Seed ThermalNodeRailcannon Manual? 0 Play Time 01:05:07 Cumulative 391.9 hours Start 2025.11.09 @ 12:43:05 End 2025.11.09 @ 13:46:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 98 Adventurer 68 Explorer 3 Win Type - Total 33 Types 19/2/3/4/3/0/0/0/0/2 Lore% 78 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7c431c7-9147-4da1-bcc5-b49893bc7e1c