Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:26:25 Player: Waste Result: Destroyed by as-57446 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (87) 87 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 522 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 42/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Huge Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Small Storage Unit Large Storage Unit Shield Generator Shield Generator Small Laser Small Laser Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | . 7 4 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . . 1 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon 3 | . 2 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 85 56 Engine 13 | . 14 10 Leg 16 | . 18 . Wheel 10 | . 9 21 Storage 14 | . 14 10 Energy Gun 3 | . 3 . Energy Cannon 20 | . 20 14 Ballistic Gun 3 | . 3 . Naked Turns 7 | . . 7 Heaviest Build 93 | 12 93 93 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 3 1 Largest Inventory Capacity 25 | . 25 25 Average Capacity 21 | . 21 21 Most Carried 17 | . 17 17 Average Carried 14 | . 14 14 Final Capacity 25 | 8 25 5 Final Carried 17 | 6 17 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 267 | 200 67 . Remotely . | . . . Salvage Created 136 | . 79 57 Parts 10 | . 5 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 2 3 Cannons 5 | . 2 3 Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 2 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 73 | . 6 67 Missed 17 | . . 17 Damage Taken 712 | . 53 659 Core 251 | . . 251 Absorbed by Shields 7 | . . 7 Core Remaining (%) 100 | 100 . . Volleys Fired 12 | . 6 6 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 22 | . 12 10 Gun . | . . . Cannon 22 | . 12 10 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 22 | . 12 10 Robot Hit Streak 3 | . 2 3 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | . 6 5 Core Hits 6 | . 4 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 278 | . 164 114 Guns . | . . . Cannons 259 | . 160 99 Explosions . | . . . Melee . | . . . Ramming 19 | . 4 15 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 259 | . 160 99 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles 21 | . . 21 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 5 | . 1 4 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 204 | . 153 204 Average Temperature 78 | . 55 104 Received Heat Transfer 40 | . . 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 107 | . 67 107 Initial 7 | . . 7 Average 33 | . 29 75 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 14 | . 2 14 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 495 | . 457 38 Spaces Moved 217 | 1 205 11 Core 7 | . . 7 Treads . | . . . Legs 103 | 1 102 . Wheels 107 | . 103 4 Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 193 | 120 199 82 Slowest Speed 400 | 120 400 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 2 35 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 267 | . 237 30 Wait 13 | . 8 5 Move 215 | . 204 11 Hop . | . . . Pick Up 8 | . 8 . Fast Attach 3 | . 3 . Attach 4 | . . 4 Detach 3 | . 3 . Swap 4 | . 4 . Drop . | . . . Fire 12 | . 6 6 Melee . | . . . Ram 4 | . . 4 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 422 | -10/Materials | Central database locked down 458 | -10/Materials | Entered Mines 459 | -10/Mines | Assembled infested the area 489 | -10/Mines | Released all parts (4) 494 | -10/Mines | Core integrity fell below 50% 495 | -10/Mines | Core integrity fell below 20% 496 | -10/Mines | Destroyed by as-57446 with Assembled F-torch Last Messages --------------- 00459_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00461_ S-10 Pest destroyed. 00467_ Terminal disabled. 00467_ Destroyed Flight Unit. 00467_ S-10 Pest destroyed. 00472_ as-88479 suffers critical hit (Burn). 00478_ Lgt. EM Pulse Cannon destroyed. 00481_ Wheel destroyed. 00485_ Ion Engine destroyed. 00487_ Wheel destroyed. 00489_ Shield Generator destroyed. 00489_ Released Lgt. EM Pulse Cannon. 00489_ Released Lgt. Assault Rifle. 00489_ Released Huge Storage Unit. 00489_ Released Ion Engine. 00493_ Slammed into as-57446. 00494_ Slammed into as-67331. 00494_ Destabilizing: Core damaged (-12). 00495_ Slammed into as-67331. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????? ????????????? | | ????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ##??????????? | | ?????????????????????? #??????????? | | ??????????????????????# ??????????? | | ?????????????????????## ???????????? | | ????????????????????## ???????????? | | ?????????????????????= ???????????? | | ?????????????????????%* ???????????? | | ??????????????????????%[ aa???????????? | | ??????????????????????? #???????????? | | ????????????????????#### #???????????? | | ????????????????????# a a#???????????? | | ???????????????????????# @#???????????? | | ???????????????????????#aa#???????????? | | ???????????????????????#aa###### #????? | | ???????????????????????# a #???? | | ??????????????????????##aa#######?????? | | ??????????????????????# a #????????? | | ??????????????????????# #????????? | | ??????????????????????# = #????????? | | ??????????????????????#*![%=%#????????? | | ??????????????????????#[!]*=*#????????? | | ??????????????????????#=!![%[#????????? | | ??????????????????????####]###????????? | | ?????????????????????????###??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDispersionMembrane Manual? 0 Play Time 00:04:02 Cumulative 185.9 hours Start 2024.04.07 @ 16:23:28 End 2024.04.07 @ 16:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0 Lore% 68 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d035b2d-9b5c-43f8-bd9b-0370994c8a8c