Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.08 @ 23:33:26 Player: Ms. V3-11A Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1542) 1542 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4257 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 295/325 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Enhanced Autogun Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Cooling System Coolant Injector Large Storage Unit High-capacity Matter Pod (107) Machine Analyzer Improved Sensor Array Improved Terrain Scanner Scrap Shield Recalibrator Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Large Storage Unit High-capacity Matter Pod Machine Analyzer Improved Sensor Array Scrap Shield Recalibrator Maul [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 50 | . 5 4 17 19 5 Power 10 | . 1 . 4 4 1 Engine 7 | . 1 . 3 2 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 10 | . 1 1 3 3 2 Treads . | . . . . . . Leg 9 | . 1 1 2 3 2 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 . 3 4 . Device 5 | . 1 . 3 1 . Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 21 | . 1 3 7 8 2 Energy Gun 13 | . 1 3 5 3 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 2 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . . 5 . 12 . Power 2 | . . . . 2 . Propulsion 5 | . . 2 . 3 . Utility 3 | . . 1 . 2 . Weapon 7 | . . 2 . 5 . Highest Loss Streak 11 | . . 5 . 11 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 89 87 82 87 100 Engine 12 | . 14 14 17 7 9 Core 2 | . . . . 8 9 Leg 24 | . 28 23 9 24 27 Wheel 1 | . . . 8 . . Device 6 | . 3 9 10 7 9 Storage 11 | . 14 14 9 8 9 Protection 2 | . . . . 6 9 Energy Gun 14 | . 14 25 18 12 9 Ballistic Gun 11 | . 14 1 8 11 18 Peak Build Rating 27 | 6 11 12 23 26 27 Average Rating 14 | 6 8 10 16 21 25 On Entrance 13 | 6 6 11 9 23 26 Naked Turns 4 | . . . . 4 . Heaviest Build 50 | 11 33 33 41 50 50 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 3 | . 1 3 2 2 1 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 12 15 15 14 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 11 | 4 9 13 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 15 14 15 15 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Tank 8% | Skirmisher 5% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1023 | 197 77 186 53 371 139 Remotely . | . . . . . . Salvage Created 1969 | . 543 186 156 807 277 Parts 116 | . 32 17 8 42 17 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 42 | . 7 7 2 19 7 Melee 2 | . . . . 2 . Guns 38 | . 7 7 2 15 7 Classes Destroyed 11 | . 6 . 1 3 1 Tunneler 1 | . . . . . 1 Hauler 2 | . 1 . 1 . . Recycler 4 | . 3 . . . 1 Mechanic 1 | . 1 . . . . Operator 1 | . . . 1 . . Swarmer 12 | . 3 3 . 2 4 Grunt 15 | . 2 . 2 9 2 Brawler 1 | . . . . 1 . Sentry 6 | . . . . 5 1 Hunter 2 | . . . . 2 . Subdweller 6 | . 2 4 . . . Best Kill Streak 12 | . 6 3 2 12 2 Combat Bots Only 12 | . 3 3 2 12 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 339 | . 30 81 7 186 35 Missed 90 | . 7 23 3 42 15 Damage Taken 2765 | . 244 632 51 1685 153 Core 795 | . 79 160 37 491 28 Absorbed by Shields 147 | . 7 140 . . . Ignored by Resistances 812 | . 73 219 14 462 44 Core Remaining (%) 52 | 100 . 4 . . . Volleys Fired 122 | . 36 27 14 29 16 Largest 3 | . 2 2 3 3 3 Hottest 148 | . 85 130 146 148 109 Shots Fired 268 | . 59 44 42 75 48 Gun 268 | . 59 44 42 75 48 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 111 | . 36 2 14 27 32 Thermal 148 | . 23 42 19 48 16 Explosive . | . . . . . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 31 | . 11 19 11 31 7 Robot Miss Streak 6 | . 2 3 1 1 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 12 | . 1 1 1 8 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 207 | . 44 35 30 76 22 Core Hits 78 | . 17 11 7 29 14 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 9 | . 2 1 . 5 1 Burn 5 | . 1 1 . 2 1 Destroy 2 | . 1 . . 1 . Smash 2 | . . . . 2 . Melee Attacks 8 | . . . . 8 . Impact 8 | . . . . 8 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3642 | . 616 578 446 1480 522 Guns 3332 | . 616 578 446 1170 522 Cannons . | . . . . . . Explosions . | . . . . . . Melee 310 | . . . . 310 . Ramming . | . . . . . . Kinetic 1291 | . 367 27 118 410 369 Thermal 1975 | . 249 551 262 760 153 Explosive . | . . . . . . Electromagnetic 66 | . . . 66 . . Impact 310 | . . . . 310 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 50 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 50 | . . . . 50 . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 779 | . 264 63 454 779 98 Average Temperature 142 | . 93 28 166 265 42 Received Heat Transfer 1342 | . 105 175 36 990 36 Effects 25 | . . . 7 18 . Shutdowns 4 | . . . 2 2 . Energy Bleed 9 | . . . 3 6 . Interference 3 | . . . . 3 . Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . 2 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 1 | . . . 1 . . Impact Corruptions 3 | . . . . 3 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 1 2 3 . Heat Transferred 4847 | . 666 1369 592 1813 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 399 | . 154 . 65 394 399 Initial 165 | . . . 9 37 165 Average 96 | . 29 . 35 219 252 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 77 | 100 100 . 100 30 33 Level 1 22 | . . . . 69 66 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 17 7 8 21 12 Peak Tracking Total 9 | . 4 3 2 9 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 14 | . 9 . 4 1 . Terminals 12 | . 8 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 47 | . 30 . 15 2 . Successful 26 | . 15 . 10 1 . Failed 21 | . 15 . 5 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 34 | . 21 . 13 . . Terminals 43 | . 28 . 13 2 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 12 | . 7 . 4 1 . Prototype ID Bank 7 | . 3 . 4 . . Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 13 | . 8 . 5 . . Terminals 12 | . 7 . 5 . . Botnet 4 | . 2 . 2 . . Skim 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 8 . 3 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 3292 | 2 1536 280 480 679 315 Spaces Moved 1400 | 1 602 84 298 279 136 Core 15 | . . . . 15 . Treads . | . . . . . . Legs 1092 | 1 602 84 5 264 136 Wheels 293 | . . . 293 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 190 120 50 190 Average Speed 172 | 120 179 230 127 181 190 Slowest Speed 330 | 120 190 330 260 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 83 17 19 35 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . 1 1 Melee . | . . . . . . Projectile 2 | . . . . 1 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 2044 | 2 998 128 373 376 167 Wait 378 | . 334 12 14 18 . Move 1395 | . 601 83 297 278 136 Hop . | . . . . . . Pick Up 46 | . 15 2 14 12 3 Fast Attach 23 | . 3 1 6 12 1 Attach 16 | . . 2 8 5 1 Detach 1 | . . . . 1 . Swap 11 | . 2 1 3 2 3 Drop 39 | 2 7 . 17 6 7 Fire 122 | . 36 27 14 29 16 Melee 8 | . . . . 8 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Derelicts attacked the area 1008 | -10/Materials | Discovered new exit (range 15) 1195 | -10/Materials | Identified exit to Mines 1232 | -10/Materials | Learned location of 1 exit from Storage 1280 | -10/Materials | Learned 2 Storage zone layouts 1291 | -10/Materials | Learned Storage stockpile data 1292 | -10/Materials | Learned location of 2 exits from Subcaves 1295 | -10/Materials | Learned Storage trap positions 1325 | -10/Materials | Discovered new exit (range 4) 1539 | -10/Materials | Entered Subcaves 1540 | -10/Subcaves | Identified exit to Materials 1580 | -10/Subcaves | Learned location of Mines (-9) 1697 | -10/Subcaves | Core integrity fell below 50% 1723 | -10/Subcaves | Core integrity fell below 20% 1751 | -10/Subcaves | Lost 5 parts (2n1u2w) 1819 | -10/Subcaves | Entered Materials 1819 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1834 | -8/Materials | Identified exit to Garrison 2299 | -8/Materials | Entered Garrison 2373 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Core integrity fell below 50% 2493 | -8/Garrison | Core integrity fell below 20% 2511 | -8/Garrison | Lost 11 parts (2p3n2u4w) 2529 | -8/Garrison | Destroyed 12 combat bots 2786 | -8/Garrison | Discovered new exit (range 12) 2863 | -8/Garrison | Triggered checkpoint 2978 | -8/Garrison | Entered Materials 3013 | -8/Materials | Build established: Scavenger-Tank 3293 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03237_ Slug penetrates Integration Channel. 03240_ K-01 Serf collects debris. 03240_ S-10 Pest suffers critical hit (Burn). 03240_ S-10 Pest destroyed. 03243_ K-01 Serf collects debris. 03253_ R-06 Scavenger collects Lgt. Assault Rifle. 03254_ K-01 Serf collects debris. 03266_ A-02 Transporter suffers critical hit (Burn). 03267_ Slug penetrates G-47 Trooper. 03267_ G-47 Trooper destroyed. 03268_ K-01 Serf collects debris. 03272_ Slug penetrates G-47 Trooper. 03274_ G-47 Trooper destroyed. 03275_ K-01 Serf collects debris. 03277_ Slug penetrates R-06 Scavenger. 03277_ Destroyed Tractor Beam. 03284_ K-01 Serf collects debris. 03290_ Dropped Aluminum Leg. 03291_ K-01 Serf collects debris. 03293_ Dropped Aluminum Leg. 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