Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 21:08:39 Player: IEP Result: Destroyed by EMP Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (472) 472 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 1056 Bonus ------- Follower Combat Kills 110 Friendly Fire -21 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 1% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Improved Aluminum Leg Improved Heat Sink Sensor Array Seismic Detector Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Heat Sink Small Storage Unit Sensor Array Seismic Detector Light Armor Plating [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 9 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 14 | . 14 14 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 3 | . 6 . Ballistic Gun 18 | . 21 14 Launcher 6 | . . 13 Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 7 10 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 16 | 13 14 16 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 638 | 268 150 220 Remotely . | . . . Salvage Created 642 | 83 369 190 Parts 34 | 1 15 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 7 9 Guns 10 | . 7 3 AOE 6 | . . 6 Classes Destroyed 4 | 1 2 1 Worker 1 | . . 1 Recycler 2 | 1 1 . Swarmer 6 | . 1 5 Grunt 10 | . 6 4 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 94 | . 52 42 Missed 28 | . 15 13 Damage Taken 861 | . 423 438 Core 259 | . 111 148 Absorbed by Shields . | . . . Regen/Repaired (Parts) 56 | . 56 . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | 2 26 24 Largest 2 | 2 2 2 Hottest 63 | 40 63 63 Shots Fired 90 | 4 52 34 Gun 81 | 4 52 25 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 73 | 4 45 24 Thermal 8 | . 7 1 Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 6 | 1 6 4 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | 2 35 18 Core Hits 37 | 2 18 17 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1036 | 20 404 612 Guns 588 | 20 399 169 Cannons . | . . . Explosions 443 | . . 443 Melee . | . . . Ramming 5 | . 5 . Kinetic 523 | 20 345 158 Thermal 65 | . 54 11 Explosive 443 | . . 443 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 117 | . . 117 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 54 | . 54 9 Average Temperature 16 | . 20 3 Received Heat Transfer 297 | . 198 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 125 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 492 | 5 128 492 Initial 27 | . 3 27 Average 161 | 1 70 282 Maximum Alert Level 2 | . . 2 Low Security (%) 62 | 100 100 16 Level 1 29 | . . 65 Level 2 7 | . . 17 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 17 14 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 6 | . 5 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Open Door 1 | . . 1 Emergency Access Points 1 | . 1 . Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 4 | . . 4 Largest Group 4 | . . 4 Highest-Rated Group 71 | . . 71 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 25 | . . 25 Total Damage 367 | . . 367 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1078 | 59 535 484 Spaces Moved 631 | 37 326 268 Core 14 | 14 . . Treads . | . . . Legs 617 | 23 326 268 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 109 120 120 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 46 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 73 | . . 73 Melee . | . . . Projectile . | . . . AOE 73 | . . 73 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 874 | 52 425 397 Wait 137 | . 41 96 Move 629 | 36 325 268 Hop . | . . . Pick Up 23 | 8 12 3 Fast Attach 2 | . 2 . Attach 7 | 6 1 . Detach . | . . . Swap 8 | . 6 2 Drop 14 | . 10 4 Fire 52 | 2 26 24 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 397 | -10/Materials | Repaired Aluminum Leg 574 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Identified exit to Mines 595 | -10/Materials | Entered Mines 603 | -10/Mines | Core integrity fell below 50% 604 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 694 | -10/Mines | Core integrity fell below 20% 738 | -10/Mines | Met a Derelict testing a Signal Generator 810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 990 | -10/Mines | Discovered exit to Materials (range 11) 1046 | -10/Mines | Discovered exit to Materials (range 14) 1047 | -10/Mines | Learned 2 Materials zone layouts 1071 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1079 | -10/Mines | Destroyed by EMP Trap Last Messages --------------- Data stored: Materials zone layouts (x2). 01070_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01071_ FA-FF5(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01071_ FA-FF5(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01071_ Tosses Imp. Trap Extractor to the ground. 01072_ Triggered Blade Trap. 01072_ Massive razor-sharp blades shoot up from within the floor. 01072_ Ion Engine severed. 01074_ Dropped Ion Engine. 01079_ 4P-JQ1(g) triggered EMP Trap. 01079_ A bubble of electromagnetic force engulfs the area. 01079_ 4P-JQ1(g) destroyed. 01079_ Explosive Trap short circuited. 01079_ Machine disabled. 01079_ SHOP.Sys disabled. 01079_ Machine disabled. 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