Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 23:04:13 Player: strategineer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3431) 3431 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 7588 Bonus ------- High Alert Combat Kills 692 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 6% Temperature Cool (27) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Enhanced Optical Array > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (4) ---- Flak Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Light Armor Plating Shock Absorption System > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core High-capacity Matter Pod High-powered Tractor Beam Heavy Particle Gun Heavy Particle Gun Gatling Laser Improved Assault Rifle Mini Assault Cannon Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 124 | 6 5 . 31 20 13 49 Power 10 | 1 . . 2 1 2 4 Engine 7 | 1 . . 2 1 1 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 52 | 2 3 . 16 4 5 22 Treads 16 | . 2 . 6 3 . 5 Leg 29 | 2 1 . 4 1 5 16 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . 6 . . 1 Utility 20 | 1 2 . 4 4 2 7 Device 7 | . . . 1 1 . 5 Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection 7 | . . . 1 2 2 2 Artifact . | . . . . . . . Weapon 42 | 2 . . 9 11 4 16 Energy Gun 19 | 2 . . 2 6 1 8 Energy Cannon 6 | . . . 3 3 . . Ballistic Gun 2 | . . . . 1 . 1 Ballistic Cannon 12 | . . . 4 . 3 5 Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 2 3 1 4 Parts Lost 41 | . . . 5 8 2 26 Power 3 | . . . . . . 3 Propulsion 19 | . . . 4 3 . 12 Utility 10 | . . . . 2 2 6 Weapon 9 | . . . 1 3 . 5 Highest Loss Streak 12 | . . . 2 6 1 12 Average Slot Usage (%) 93 | . 94 100 92 95 89 93 Engine 8 | . 14 14 10 9 7 3 Core 3 | . . . . . 6 9 Treads 17 | . 13 28 26 21 12 4 Leg 11 | . 13 . 7 3 13 23 Flight 2 | . . . 3 7 . . Device 3 | . . . . 7 . 7 Storage 9 | . 20 14 11 9 7 5 Processor 6 | . 1 14 8 1 7 7 Protection 5 | . . . 2 8 10 6 Energy Gun 12 | . 28 28 8 10 15 10 Energy Cannon 3 | . . . 4 15 1 . Ballistic Cannon 6 | . . . 9 . 5 9 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 14 13 39 45 51 48 Greatest Support 80 | 20 40 40 80 60 40 60 Greatest Overweight (x) 9 | . 1 . 9 1 2 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 Average Capacity 8 | 5 6 6 8 10 10 8 Most Carried 10 | 6 6 6 10 10 10 10 Average Carried 7 | 3 5 6 5 9 9 7 Final Capacity 10 | 6 6 6 10 10 10 4 Final Carried 10 | 6 6 6 10 9 10 1 Class Distribution -------------------- 44% | Mutant 37% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 2898 | 260 61 24 633 502 248 1170 Remotely . | . . . . . . . Salvage Created 3130 | 97 107 42 569 695 248 1372 Parts 179 | 1 14 4 45 34 10 71 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 4 | . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 81 | . 3 3 22 16 5 32 Guns 22 | . 3 1 4 5 1 8 Cannons 45 | . . . 18 4 3 20 AOE 13 | . . 2 . 7 1 3 Classes Destroyed 14 | 2 2 . 5 1 1 3 Worker 3 | . . . . . 1 2 Builder 7 | . . . 1 2 . 4 Tunneler 1 | 1 . . . . . . Hauler 2 | . . . 1 1 . . Recycler 3 | 1 . . . 2 . . Mechanic 1 | . . . 1 . . . Watcher 7 | . 2 . 1 1 1 2 Swarmer 21 | . 3 3 11 4 . . Grunt 43 | . . . 7 10 4 22 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 11 | . . . 4 1 1 5 Hunter 2 | . . . . 1 . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 15 | 2 4 3 4 15 4 9 Combat Bots Only 9 | . 3 3 4 9 3 6 Max Kills in Single Turn 3 | 1 1 2 2 2 2 3 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . . 2 . 2 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 6729 | . 38 46 1305 1174 552 3614 Core 943 | . 6 26 90 117 49 655 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 87 77 78 . . Volleys Fired 235 | 5 7 2 80 39 17 85 Largest 3 | 2 2 2 2 3 3 3 Hottest 204 | 90 90 90 136 204 158 155 Shots Fired 554 | 10 14 4 160 99 51 216 Gun 239 | 10 14 4 43 50 32 86 Cannon 301 | . . . 117 39 19 126 Launcher 14 | . . . . 10 . 4 Special . | . . . . . . . Kinetic 258 | . . . 89 . 19 150 Thermal 243 | 5 7 2 70 89 32 38 Explosive 14 | . . . . 10 . 4 Electromagnetic 39 | 5 7 2 1 . . 24 Robot Hit Streak 14 | 5 3 5 12 10 4 14 Robot Miss Streak 12 | 1 2 . 9 4 2 12 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 1 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 340 | 9 5 3 86 58 29 150 Core Hits 177 | 3 5 3 28 42 13 83 Critical Hits 6 | . . . 1 . . 5 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9064 | 121 94 105 1715 1969 661 4399 Guns 2942 | 121 94 22 384 487 268 1566 Cannons 4221 | . . . 1326 433 211 2251 Explosions 1875 | . . 83 . 1049 182 561 Melee . | . . . . . . . Ramming 26 | . . . 5 . . 21 Kinetic 3978 | . . . 1040 . 211 2727 Thermal 2801 | 51 13 83 646 920 268 820 Explosive 1579 | . . . . 1049 182 348 Electromagnetic 680 | 70 81 22 24 . . 483 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 3 6 Average Corruption 3 | . . . . 4 3 3 Corruption Purged . | . . . . . . . Effects 36 | . . . . 9 4 23 Message Errors 8 | . . . . 1 . 7 Matter Fused 7 | . . . . 1 3 3 Heat Flow Errors 4 | . . . . 1 . 3 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 4 | . . . . 2 . 2 Targeting Errors 7 | . . . . 1 1 5 Weapon Failures 4 | . . . . 2 . 2 Overload Shots . | . . . . . . . Overflow Damage 77 | . . . 13 4 9 51 Projectiles 50 | . . . 13 . . 37 Explosions 27 | . . . . 4 9 14 Melee . | . . . . . . . Knockbacks 23 | . . . 9 . 1 13 Impact . | . . . . . . . Kinetic 20 | . . . 8 . 1 11 Secondary 3 | . . . 1 . . 2 Self-Inflicted Damage 249 | . . . . 6 92 151 Shots 7 | . . . . 2 1 4 Rammed 7 | . . . . . 1 6 Targets Rammed 12 | . . . 1 . 1 10 Kicked 4 | . . . . . . 4 Crushed 1 | . . . 1 . . . Highest Temperature 541 | 120 90 60 373 541 482 442 Average Temperature 134 | 53 49 30 104 196 233 98 Received Heat Transfer 2364 | . . . 213 387 243 1521 Effects 28 | . . . 5 11 8 4 Shutdowns 8 | . . . . 1 6 1 Energy Bleed 4 | . . . 2 1 1 . Interference 9 | . . . 3 4 . 2 Matter Decay 3 | . . . . 2 1 . Short Circuit 2 | . . . . 1 . 1 Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . 3 3 . 4 Heat Transferred 5111 | 148 37 150 1295 1776 555 1150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 867 | 10 131 121 483 668 489 867 Initial 267 | . 6 51 46 165 267 161 Average 375 | 3 88 112 282 428 328 595 Maximum Alert Level 3 | . . . 2 2 2 3 Low Security (%) 25 | 100 100 100 19 21 . 4 Level 1 35 | . . . 72 24 71 9 Level 2 29 | . . . 7 53 28 53 Level 3 9 | . . . . . . 31 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . . 3 3 3 10 Investigation 4 | . . . 2 . 2 . Extermination 2 | . . . . . 1 1 Reinforcement 10 | . . . 1 2 . 7 Assault 1 | . . . . 1 . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 5 | . . . 1 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 7 3 31 25 9 59 Peak Tracking Total 8 | . 4 3 7 8 4 6 Tactical Retreats 17 | . 1 . 4 . 2 10 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 7 | . . . . 2 1 4 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 12 | . 2 . 4 . 4 2 Terminals 6 | . 1 . 1 . 2 2 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 9 . 16 . 14 2 Successful 29 | . 8 . 13 . 6 2 Failed 12 | . 1 . 3 . 8 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 20 | . 4 . 4 . 10 2 Fabricators 1 | . . . . . 1 . Repair Stations 10 | . 5 . 5 . . . Recycling Units 6 | . . . 3 . 3 . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 . 3 . 4 2 Record 2 | . 1 . 1 . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 2 | . . . . . . 2 Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 8 | . 5 . 3 . . . Scan Component 4 | . 2 . 2 . . . Repair 3 | . 2 . 1 . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 4 | . . . 3 . 1 . Process 1 | . . . 1 . . . Report Inventory 2 | . . . 1 . 1 . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 3 . 3 1 Full Trace Events 4 | . . . 2 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . 1 . . . Time 78 | . 52 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 11 | . . . 11 . . . Retrieved Matter 11 | . . . 11 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . 3 . 3 Machine Destruction 3 | . . . . 3 . . Programmers 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 3381 | 76 143 275 1006 588 299 994 Spaces Moved 1529 | 38 80 168 457 247 124 415 Core 2 | 2 . . . . . . Treads 873 | . 37 168 272 247 76 73 Legs 625 | 36 41 . 158 . 48 342 Wheels . | . . . . . . . Hover 2 | . 2 . . . . . Flight 27 | . . . 27 . . . Fastest Speed 50 | 50 120 160 111 163 150 120 Average Speed 154 | 116 139 160 149 174 173 147 Slowest Speed 800 | 120 160 160 800 185 185 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 18 58 42 23 3 76 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 245 | . . 2 4 83 56 100 Melee . | . . . . . . . Projectile 37 | . . . 4 . 8 25 AOE 208 | . . 2 . 83 48 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 2061 | 59 98 171 625 322 168 618 Wait 13 | . . . 6 . . 7 Move 1523 | 37 79 167 456 246 123 415 Hop . | . . . . . . . Pick Up 82 | 11 3 1 26 10 6 25 Fast Attach 34 | 1 2 . 10 3 5 13 Attach 49 | 5 1 . 13 9 2 19 Detach . | . . . . . . . Swap 41 | . 2 . 8 8 6 17 Drop 72 | . 4 1 25 7 8 27 Fire 235 | 5 7 2 80 39 17 85 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . . . . . . 10 Crush 2 | . . . 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Repaired Aluminum Leg 166 | -10/Materials | Discovered new exit (range 7) 174 | -10/Materials | Repaired Aluminum Leg? 217 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 466 | -10/Mines | Discovered new exit (range 8) 478 | -10/Mines | Identified exit to Materials 486 | -10/Mines | Learned location of Storage (-7) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Repaired Ion Engine? 912 | -9/Materials | Discovered new exit (range 15) 989 | -9/Materials | Identified exit to Mines 1473 | -9/Materials | Discovered new exit (range 11) 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1853 | -8/Materials | Lost 6 parts (2n1u3w) 1860 | -8/Materials | Destroyed 9 combat bots 2063 | -8/Materials | Discovered new exit (range 13) 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2382 | -7/Factory | Discovered new exit (range 4) 2388 | -7/Factory | Entered Storage 2584 | -7/Storage | Build established: Scavenger-Tank 2936 | -7/Storage | Found Prototype Launcher 2938 | -7/Storage | Identified Gui. Missile Launcher 3122 | -7/Storage | Lost 7 parts (3n2u2w) 3176 | -7/Storage | Lost 3 parts (2n1u) 3259 | -7/Storage | Garrison activated, responded to threat 3315 | -7/Storage | Core integrity fell below 50% 3372 | -7/Storage | Core integrity fell below 20% 3382 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03348_ U-05 Engineer lays Concrete. 03349_ G-47 Trooper knocked back. 03349_ U-05 Engineer lays Concrete. 03351_ K-01 Serf collects debris. 03351_ K-01 Serf destroyed. 03351_ K-01 Serf cleans the Terminal. 03352_ Y-54 Guardian destroyed. 03352_ G-47 Trooper destroyed. 03355_ K-01 Serf cleans the Terminal. 03362_ U-05 Engineer builds a Wall. 03367_ Acquired 9 matter. 03367_ U-05 Engineer builds a Wall. 03372_ Slammed into U-05 Engineer. 03376_ Lgt. Deuterium Engine destroyed. 03377_ Slammed into G-47 Trooper. 03379_ Kicked Y-54 Guardian out of the way. 03380_ Slammed into G-47 Trooper. 03380_ U-05 Engineer builds a Wall. 03381_ SYIJGSCGX38H AZ TRF8XRQF