Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 13:58:15 Player: Olafz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1072) 1072 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3029 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core High-capacity Storage Unit Particle Charger Improved Utility Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg VSS Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Particle Charger Medium Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 46 | 6 2 10 28 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 2 8 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover 6 | . . 1 5 Flight . | . . . . Utility 14 | 1 2 2 9 Device 9 | . . 2 7 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 . 4 8 Energy Gun 12 | 2 . 4 6 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Corrupted Parts 2 | . . 1 1 System Corruption 3 | . . 2 1 Parts Lost 19 | . . . 19 Power 2 | . . . 2 Propulsion 8 | . . . 8 Utility 6 | . . . 6 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 90 97 81 Engine 10 | . 14 11 8 Leg 16 | . 28 22 4 Hover 8 | . . . 21 Device 11 | . . 19 7 Storage 10 | . 14 11 8 Processor 9 | . 4 11 11 Energy Gun 20 | . 28 22 15 Naked Turns 11 | . . . 11 Heaviest Build 29 | 14 19 27 29 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 2 | 1 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 9 Most Carried 10 | 1 6 10 10 Average Carried 7 | . 3 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 1 6 10 5 Class Distribution -------------------- 89% | Mutant 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 658 | 55 28 297 278 Remotely . | . . . . Salvage Created 1287 | . 79 403 805 Parts 87 | . 16 38 33 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 3 10 19 Guns 27 | . 2 10 15 Cannons 2 | . . . 2 AOE 2 | . 1 . 1 Classes Destroyed 9 | . 4 3 2 Worker 1 | . 1 . . Builder 1 | . . 1 . Operator 2 | . 1 1 . Watcher 3 | . 1 1 1 Swarmer 14 | . 3 5 6 Grunt 11 | . . 3 8 Brawler 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 7 7 Combat Bots Only 7 | . 3 6 7 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 256 | . 23 42 191 Missed 64 | . 10 9 45 Damage Taken 2608 | . 104 376 2128 Core 705 | . 7 135 563 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 97 66 . Volleys Fired 118 | . 10 29 79 Largest 2 | . 2 2 2 Hottest 136 | . 90 101 136 Shots Fired 216 | . 20 51 145 Gun 200 | . 20 51 129 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 173 | . 10 29 134 Explosive . | . . . . Electromagnetic 43 | . 10 22 11 Robot Hit Streak 13 | . 3 5 13 Robot Miss Streak 6 | . 5 4 6 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 130 | . 9 30 91 Core Hits 72 | . 6 21 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . . 4 8 Burn 12 | . . 4 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2316 | . 207 547 1562 Guns 1872 | . 131 547 1194 Cannons 224 | . . . 224 Explosions 206 | . 76 . 130 Melee . | . . . . Ramming 14 | . . . 14 Kinetic . | . . . . Thermal 1793 | . 140 246 1407 Explosive . | . . . . Electromagnetic 509 | . 67 301 141 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 3 9 Average Corruption 6 | . . 2 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 3 17 Message Errors 6 | . . . 6 Matter Fused 5 | . . 1 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 2 | . . 1 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 652 | . 240 57 652 Average Temperature 156 | . 102 28 177 Received Heat Transfer 1098 | . . 135 963 Effects 19 | . 1 . 18 Shutdowns 2 | . . . 2 Energy Bleed 1 | . 1 . . Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . 1 9 Heat Transferred 5147 | . 335 888 3924 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 1 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 616 | . 142 365 616 Initial 72 | . . 59 72 Average 228 | . 34 170 404 Maximum Alert Level 2 | . . 1 2 Low Security (%) 55 | 100 100 73 12 Level 1 19 | . . 26 25 Level 2 24 | . . . 62 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 5 11 36 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 6 . Successful 2 | . 1 1 . Failed 7 | . 2 5 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1283 | 63 241 475 504 Spaces Moved 710 | 46 171 206 287 Core 35 | 3 . . 32 Treads . | . . . . Legs 456 | 43 171 206 36 Wheels . | . . . . Hover 219 | . . . 219 Flight . | . . . . Fastest Speed 38 | 50 120 120 38 Average Speed 119 | 116 120 178 75 Slowest Speed 260 | 120 120 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 42 23 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . 2 2 21 Melee . | . . . . Projectile . | . . . . AOE 25 | . 2 2 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 934 | 52 186 265 431 Wait 9 | . . 1 8 Move 707 | 45 170 205 287 Hop . | . . . . Pick Up 20 | 1 4 8 7 Fast Attach 24 | 6 1 7 10 Attach 15 | . . 1 14 Detach 9 | . . 2 7 Swap 7 | . 1 2 4 Drop 22 | . . 10 12 Fire 118 | . 10 29 79 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 420 | -9/Materials | Discovered new exit (range 15) 677 | -9/Materials | Discovered new exit (range 8) 691 | -9/Materials | Identified exit to Materials 753 | -9/Materials | Identified exit to Mines 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x2 896 | -8/Materials | Destroyed 7 combat bots 933 | -8/Materials | Garrison activated, responded to threat 1090 | -8/Materials | Lost 4 parts (1p3n) 1180 | -8/Materials | First assault squad dispatched 1228 | -8/Materials | Core integrity fell below 50% 1270 | -8/Materials | Core integrity fell below 20% 1284 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Imp. Heat Sink destroyed. G-47 Trooper heat spikes uncontrollably. Aluminum Leg melted. Particle Gun melted. G-47 Trooper destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Broken Adv. Beam Cannon destroyed. Aluminum Leg destroyed. Dropped Med. Storage Unit. Dropped Beam Rifle. Slammed into M-28 Smith. System corrupted: Matter fused (-6). Acquired 61 matter. Critical hit (Burn: +37). Acquired 31 matter. Overheating: System interference. Imp. Sensor Array temporarily disabled. Imp. Sensor Array destroyed. Critical hit (Burn: +37). 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[ ####### #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketResetUnit Manual? 0 Play Time 00:16:15 Cumulative 149.8 hours Start 2024.07.19 @ 13:39:00 End 2024.07.19 @ 13:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 247 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24dcf4cc-03ab-49c7-b85c-a7e9364caca5