Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 14:45:41 Player: Silfurdreki Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3598) 3598 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 7998 Bonus ------- Follower Combat Kills 234 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 350/450 Energy 97/100 System Corruption 5% Temperature Cool (11) Movement Walking (190) Ox1 Location -6/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Compact Matter Pod Machine Analyzer Visual Processing Unit Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Heat Sink Core Analyzer Improved Shield Generator Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Target Analyzer Hardened Medium Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 . 1 . . Utility 5 | . . 2 . 1 1 1 . . Weapon . | . . . . . . . . . Parts Attached 109 | 6 10 22 . 16 11 18 24 2 Power 16 | 1 1 3 . 2 2 2 5 . Engine 12 | 1 1 3 . 1 1 1 4 . Core 3 | . . . . 1 1 . 1 . Reactor 1 | . . . . . . 1 . . Propulsion 35 | 2 2 9 . 4 4 6 8 . Treads . | . . . . . . . . . Leg 35 | 2 2 9 . 4 4 6 8 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 2 7 . 6 5 7 8 . Device 13 | . 1 4 . 3 1 2 2 . Storage 4 | 1 . 1 . 1 . 1 . . Processor 9 | . 1 . . 1 1 2 4 . Hackware . | . . . . . . . . . Protection 10 | . . 2 . 1 3 2 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 5 3 . 4 . 3 3 2 Energy Gun 7 | . 5 . . 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 . 3 . 2 . 2 1 2 Ballistic Cannon 3 | . . . . . . 1 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 3 . 1 . . . . Parts Lost 45 | . . 3 . 2 . 5 27 8 Power 7 | . . . . . . 1 4 2 Propulsion 14 | . . 1 . . . . 11 2 Utility 16 | . . 2 . 2 . 3 8 1 Weapon 8 | . . . . . . 1 4 3 Highest Loss Streak 19 | . . 1 . 1 . 3 19 8 To Critical Strikes 3 | . . . . . . . 1 2 Average Backups 11 | 4 7 8 10 12 14 14 12 6 Power 2 | . 1 2 2 2 2 2 1 1 Propulsion 3 | 3 3 3 4 3 4 4 3 . Utility 2 | . 1 1 2 1 3 2 2 3 Weapon 3 | . . 1 2 3 4 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 9 2 . 8 2 . 2 2 Power 4 | . 2 . . 1 . . 1 . Propulsion 7 | . 4 . . 3 . . . . Utility 2 | . . . . . 1 . . 1 Weapon 12 | . 3 2 . 4 1 . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 97 96 100 97 99 99 86 82 Engine 7 | . 14 10 11 7 7 5 5 4 Core 2 | . . . . 1 7 3 1 5 Reactor 1 | . . . . . . 2 3 . Leg 24 | . 28 21 22 27 22 25 21 17 Device 17 | . 9 23 22 25 15 16 6 . Storage 8 | . 14 11 11 9 7 6 6 13 Processor 7 | . 2 . . 1 7 11 21 33 Protection 7 | . . 5 11 6 14 10 4 . Energy Gun 1 | . 3 5 . 2 . . . . Ballistic Gun 13 | . 24 16 22 15 15 10 4 4 Ballistic Cannon 1 | . . . . . . 2 6 3 Peak Build Rating 61 | 6 13 22 22 40 45 61 61 47 Average Rating 36 | 4 8 18 22 35 44 55 49 41 On Entrance 27 | . 6 11 22 22 38 45 61 43 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 19 28 27 45 61 66 63 41 Greatest Support 80 | 20 20 40 40 66 60 80 75 55 Greatest Overweight (x) 2 | . . 1 . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 6 8 9 10 13 15 15 15 15 Most Carried 15 | 6 8 10 10 15 15 15 15 7 Average Carried 11 | 4 7 8 10 12 14 14 11 5 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 6 8 10 10 15 15 14 7 5 Class Distribution -------------------- 48% | Scavenger-Mutant 41% | Mutant 9% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scientist-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Matter Collected 3397 | 227 157 461 34 473 152 777 1116 . Remotely . | . . . . . . . . . Salvage Created 3993 | . 224 713 . 925 178 1052 834 67 Parts 195 | . 9 47 . 54 12 42 29 2 Haulers Intercepted 6 | . . 2 . 3 . 1 . . Recyclers Shooed 5 | . . 2 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Combat Hostiles Destroyed 76 | . 5 18 . 14 5 15 18 1 Guns 62 | . 5 18 . 14 5 14 5 1 Cannons 14 | . . . . . . 1 13 . Classes Destroyed 14 | . 2 4 . 3 1 1 3 . Worker 2 | . . . . 1 . 1 . . Builder 2 | . . . . . 1 1 . . Hauler 6 | . . 2 . 3 . 1 . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . . . . 1 . Watcher 2 | . 1 . . . . 1 . . Swarmer 12 | . . 8 . . 4 . . . Grunt 34 | . 5 6 . 6 . 9 8 . Brawler 2 | . . 1 . 1 . . . . Duelist 1 | . . . . . . . 1 . Sentry 16 | . . 3 . 5 1 3 4 . Hunter 6 | . . . . 2 . 1 3 . Programmer 2 | . . . . . . 2 . . Behemoth 2 | . . . . . . . 2 . Cetus Guard 1 | . . . . . . . . 1 Best Kill Streak 9 | . 2 4 . 4 5 9 5 1 Combat Bots Only 7 | . 2 4 . 3 4 7 5 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Hostile Shots Fired 808 | . 44 119 . 74 35 169 312 55 Missed 256 | . 17 33 . 33 10 53 90 20 Hits 552 | . 27 86 . 41 25 116 222 35 Melee 4 | . . 1 . 1 . . 2 . Projectile 548 | . 27 85 . 40 25 116 220 35 Critical Strikes 21 | . . 4 . 1 . 4 9 3 Damage Taken 8423 | . 362 932 . 671 270 1571 3687 930 Core 1185 | . 80 95 . 87 63 105 568 187 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 187 | . . . . 35 78 74 . . Regen/Repaired (Parts) 165 | . . . . . . 165 . . Core Remaining (%) 83 | 100 68 . 76 84 91 . . . Volleys Fired 291 | . 23 60 . 48 15 67 66 12 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 116 | . 40 112 . 116 56 72 88 72 Shots Fired 578 | . 46 120 . 96 30 135 130 21 Gun 495 | . 46 120 . 96 30 125 60 18 Cannon 83 | . . . . . . 10 70 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 524 | . 46 76 . 86 30 135 130 21 Thermal 54 | . . 44 . 10 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . 14 16 . 14 19 29 20 20 Robot Miss Streak 6 | . 2 5 . 2 3 4 6 1 Penetration Max 1 | . . . . 1 1 1 1 1 Secondary Targets 7 | . 1 4 . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 445 | . 36 84 . 76 16 106 107 20 Core Hits 260 | . 15 33 . 33 9 58 102 10 Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 9 | . . . . 1 2 2 . 4 Critical Strikes 12 | . . . . 2 2 2 1 5 Destroy 12 | . . . . 2 2 2 1 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9556 | . 369 1254 . 1477 431 2714 2766 545 Guns 7483 | . 365 1244 . 1452 431 2499 998 494 Cannons 1918 | . . . . . . 144 1723 51 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 155 | . 4 10 . 25 . 71 45 . Kinetic 8850 | . 365 851 . 1294 431 2643 2721 545 Thermal 551 | . . 393 . 158 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 5 5 Average Corruption 4 | . . . . . 1 4 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . . 2 29 26 2 Message Errors 7 | . . . . . 1 1 4 1 Matter Fused 8 | . . . . . . 6 2 . Heat Flow Errors 12 | . . . . . . 7 5 . Energy Discharges 7 | . . . . . . 4 3 . Data Loss (minor) 11 | . . . . . 1 8 2 . Data Loss (major) 3 | . . . . . . 1 2 . Misfires 3 | . . . . . . 1 2 . Alerts 3 | . . . . . . 1 2 . Weapon Failures 5 | . . . . . . . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . . . . . . 8 . Projectiles 8 | . . . . . . . 8 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 22 | . . 1 . . . . 21 . Impact 2 | . . 1 . . . . 1 . Kinetic 17 | . . . . . . . 17 . Secondary 3 | . . . . . . . 3 . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 17 | . 2 2 . 2 . 7 4 . Kicked 17 | . 2 2 . 2 . 7 4 . Crushed . | . . . . . . . . . Highest Temperature 271 | . 12 182 . 72 . 261 271 6 Average Temperature 59 | . 8 17 . 26 . 84 84 3 Received Heat Transfer 2166 | . 210 324 . 225 6 468 888 45 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 3 . 3 . . . . Heat Transferred 1295 | . . 999 . 296 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 184 | . 65 169 36 133 98 169 184 56 Initial 55 | . . . 36 . 51 35 46 55 Average 58 | . 22 98 10 28 20 65 88 39 Influence Increases 2632 | . 174 539 . 471 173 483 771 21 Destroy 0b10 Robot/C 1640 | . 100 360 . 280 100 300 480 20 Destroy 0b10 Robot/NC 75 | . 5 10 . 30 5 20 5 . Destroy Leader 408 | . 32 84 . 98 20 84 90 . Allied During Kill 29 | . . . . 1 . . 28 . Successful Hack 132 | . 6 9 . 31 14 47 25 . Disable Machine 60 | . . . . . 15 30 15 . Destroy Structure 18 | . 1 1 . 1 4 2 8 1 Lose Combat Pursuer 270 | . 30 75 . 30 15 . 120 . Influence Decreases 2632 | . 174 444 95 356 214 461 768 120 Entered New Map 256 | . . . 59 . 64 39 50 44 Time Decay 1894 | . 174 414 36 338 150 382 380 20 Lost Part 374 | . . 30 . 10 . 40 238 56 Lost Ally 108 | . . . . 8 . . 100 . Squads Dispatched 16 | . 1 1 . 2 . 5 7 . Investigation 7 | . . . . 2 . 1 4 . Extermination 2 | . . . . . . 2 . . Reinforcement 7 | . 1 1 . . . 2 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Distress Signals 11 | . . 1 . 4 . . 5 1 Communications Jammed 1 | . . . . . . 1 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 140 | . 14 28 . 28 6 20 39 5 Peak Tracking Total 9 | . 4 4 . 5 4 7 9 5 Tactical Retreats 16 | . 2 4 . 2 1 . 7 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Traps Triggered 6 | . . . . . 1 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Machines Disabled 4 | . . . . . 1 2 1 . Max in Single Turn 1 | . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Machines Accessed 37 | . 2 6 . 11 1 10 7 . Terminals 28 | . 1 5 . 7 . 8 7 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 4 | . . 1 . 2 . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 6 16 . 29 2 27 18 . Successful 49 | . 5 9 . 13 1 14 7 . Failed 49 | . 1 7 . 16 1 13 11 . Catastrophic 11 | . . . . 4 1 2 4 . Database Lockouts . | . . . . . . . . . Manual 46 | . 4 7 . 16 2 9 8 . Terminals 72 | . 2 13 . 20 . 19 18 . Fabricators 2 | . . . . . 2 . . . Repair Stations 7 | . . . . 2 . 5 . . Recycling Units 6 | . 4 . . 2 . . . . Scanalyzers 11 | . . 3 . 5 . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . . 4 . 4 . 3 7 . Record 2 | . . . . . . . 2 . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 3 | . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 2 | . . . . 1 . . 1 . Locate Traps 1 | . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 3 | . . 1 . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . 1 . 5 . . Scan Component 4 | . . . . 1 . 3 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 10 | . . 3 . 4 . 3 . . Retrieve Study 10 | . . 3 . 4 . 3 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 1 2 . 4 1 3 . . Terminals 8 | . 1 2 . 2 . 3 . . Botnet 8 | . 1 2 . 2 . 3 . . Fabricators 1 | . . . . . 1 . . . Haulers 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Reject 1 | . . . . 1 . . . . Recyclers 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . . 4 . 10 1 9 6 . Full Trace Events 5 | . . . . 2 . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 9 | . . 3 . 3 . 3 . . Parts Repaired 2 | . . . . . . 2 . . Time 94 | . . . . . . 94 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Total Allies 7 | . . . 2 . . . 5 . Largest Group 3 | . . . 2 2 . . 3 . Highest-Rated Group 95 | . . . 54 54 . . 95 . Highest-Rated Ally 39 | . . . 31 31 . . 39 . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . . 8 . . 41 . Total Damage 857 | . . . . 125 . . 732 . Kills 7 | . . . . 1 . . 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Active Infowar (turns) 4973 | . 397 533 . 1144 585 1329 929 56 Optics 271 | . 94 . . . . . 121 56 Sensors 2772 | . . . . 343 585 1329 515 . Traps 801 | . . . . 801 . . . . Seismic 836 | . 303 533 . . . . . . Machine Analysis 1449 | . . . . . . 464 929 56 Jamming 762 | . . . . . . 762 . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Turns Passed 5949 | 68 452 1211 157 1162 585 1329 929 56 Spaces Moved 3308 | 56 268 613 119 666 344 770 456 16 Core 19 | 19 . . . . . . . . Treads . | . . . . . . . . . Legs 3289 | 37 268 613 119 666 344 770 456 16 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 112 130 130 130 110 108 118 Average Speed 129 | 96 120 138 130 130 140 117 139 131 Slowest Speed 255 | 120 120 190 130 130 203 128 255 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 39 54 38 59 6 21 57 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . . . 3 2 4 1 Melee . | . . . . . . . . . Projectile 9 | . . . . . 2 2 4 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Total 4413 | 67 363 861 121 879 422 1057 613 30 Wait 514 | . 31 130 3 102 40 168 40 . Move 3300 | 55 267 612 118 665 343 769 455 16 Hop . | . . . . . . . . . Pick Up 66 | 6 11 10 . 19 4 6 10 . Fast Attach 53 | 6 7 8 . 10 1 7 14 . Attach 31 | . . 3 . 3 3 7 13 2 Detach 9 | . 2 3 . 2 1 1 . . Swap 38 | . 3 11 . 4 7 10 3 . Drop 93 | . 17 22 . 24 8 14 8 . Fire 291 | . 23 60 . 48 15 67 66 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 17 | . 2 2 . 2 . 7 4 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 1253 | -9/Materials | Build established: Scavenger-Mutant 1358 | -9/Materials | Discovered new exit (range 4) 1567 | -9/Materials | Identified exit to Mines 1612 | -9/Materials | Discovered new exit (range 11) 1732 | -9/Materials | Entered Mines 1739 | -9/Mines | Met a Derelict bent on vengeance 1865 | -9/Mines | Discovered new exit (range 9) 1868 | -9/Mines | Learned location of Zion (-6) 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Accompanied by 2 allies 1889 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1896 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2508 | -8/Materials | Build established: Mutant 2743 | -8/Materials | Discovered new exit (range 11) 2888 | -8/Materials | Discovered new exit (range 16) 3051 | -8/Materials | Entered Factory 3051 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3296 | -7/Factory | Discovered new exit (range 5) 3297 | -7/Factory | Discovered new exit (range 15) 3636 | -7/Factory | Entered another Factory area 3636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3690 | -6/Factory | Discovered new exit (range 16) 4145 | -6/Factory | Build established: Scientist-Mutant 4458 | -6/Factory | Lost 3 parts (1p2u) 4476 | -6/Factory | Destroyed 7 combat bots 4712 | -6/Factory | Build established: Scavenger-Mutant 4830 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4876 | -6/Factory | Repaired Gauss Rifle+ 4951 | -6/Factory | Discovered new exit (range 13) 4965 | -6/Factory | Entered Extension 5119 | -6/Extension | Rescued a captive Derelict 5120 | -6/Extension | Rescued a captive Derelict 5270 | -6/Extension | Lost 3 parts (2n1u) 5284 | -6/Extension | Rescued a captive Derelict 5455 | -6/Extension | Rescued a captive Derelict 5456 | -6/Extension | Rescued a captive Derelict 5535 | -6/Extension | Spotted B-75 Beast 5587 | -6/Extension | Destroyed B-75 Beast 5593 | -6/Extension | Spotted B-75 Beast 5623 | -6/Extension | Destroyed B-75 Beast 5642 | -6/Extension | Core integrity fell below 50% 5761 | -6/Extension | Lost 19 parts (3p8n5u3w) 5867 | -6/Extension | Discovered new exit (range 18) 5869 | -6/Extension | Discovered new exit (range 16) 5894 | -6/Extension | Entered Cetus 5909 | -6/Cetus | Spotted Cetus Guard 5909 | -6/Cetus | Spotted Cetus Guard 5912 | -6/Cetus | Spotted Cetus Guard 5914 | -6/Cetus | Core integrity fell below 20% 5924 | -6/Cetus | Spotted Cetus Guard 5929 | -6/Cetus | Destroyed Cetus Guard 5950 | -6/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 05935_ Cetus Guard suffers critical hit (Destroy). 05935_ Slug penetrates Wall. 05937_ Penetrated by Slug. 05938_ Slug penetrates Cetus Guard. 05939_ Penetrated by Slug. 05939_ Imp. Titanium Leg+ destroyed. 05940_ Slug penetrates Wall. 05941_ Penetrated by Slug. 05941_ Carbon-fiber Leg destroyed. 05942_ Penetrated by Slug. 05942_ Gauss Rifle+ destroyed. 05943_ Slug penetrates Wall. 05944_ Slug penetrates Cetus Guard. 05945_ Penetrated by Slug. 05945_ Gauss Rifle+ destroyed. 05946_ Penetrated by Slug. 05946_ Lgt. Fission Core destroyed. 05947_ Penetrated by Slug. 05950_ Targeting Computer destroyed. 05950_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????? #????????????????? | | ????????????#???####### #????????????????? | | ?#########;##;###;;#;;; ######???????????? | | ?# @ Y% ??????? | | ?# * Y %w ??????? | | ?# !%Y ??????? | | ?##############;#;##;;;#;####### #???????? | | ??????????????#####?####?#?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 340 Matter Stores 420 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 11% | -6/Factory Gauss Rifle | 20% | -6/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed InterceptAntigravHammer Manual? 0 Play Time 01:18:47 Cumulative 51.6 hours Start 2026.02.23 @ 12:18:05 End 2026.02.23 @ 14:45:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 505a525c-2d27-46b2-844f-139944847bf1