Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:59:04 Player: Red_Zig Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1982) 1982 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 3703 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 245/280 System Corruption 1% Temperature Cool (29) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Sensor Array > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Aluminum Leg Compact Wheel Compact Wheel Medium Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Melee Analysis Suite Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam Shock Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Compact Wheel Compact Wheel Medium Storage Unit Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Melee Analysis Suite Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam Shock Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Katana [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 62 | 6 8 45 3 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 28 | 2 2 24 . Treads 8 | . . 8 . Leg 3 | 2 . 1 . Wheel 17 | . 2 15 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 25 | 2 3 18 2 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 10 | . 3 7 . Ballistic Cannon 5 | . . 5 . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 13 | . 1 12 . Power 2 | . 1 1 . Propulsion 5 | . . 5 . Utility . | . . . . Weapon 6 | . . 6 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 96 100 Engine 8 | . 8 8 11 Treads 24 | . . 30 44 Wheel 14 | . 23 12 . Device 1 | . 8 . . Storage 11 | . 14 11 11 Processor 9 | . 5 11 11 Ballistic Gun 9 | . 23 5 . Ballistic Cannon 8 | . . 11 . Launcher 4 | . . 4 20 Naked Turns . | . . . . Heaviest Build 96 | 11 88 96 94 Greatest Support 80 | 20 26 80 80 Greatest Overweight (x) 5 | 3 3 5 1 Average Overweight (x) 1 | . 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 22 25 25 Most Carried 25 | 6 18 25 25 Average Carried 21 | 4 13 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 18 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 2314 | 168 572 1574 . Remotely . | . . . . Salvage Created 2178 | . 609 1569 . Parts 149 | . 35 114 . Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 55 | . 8 47 . Guns 29 | . 7 22 . Cannons 16 | . . 16 . AOE 10 | . 1 9 . Classes Destroyed 13 | . 5 8 . Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 5 | . 2 3 . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 11 | . . 11 . Grunt 30 | . 8 22 . Brawler 2 | . . 2 . Duelist 2 | . . 2 . Protector 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 11 | . 3 11 . Combat Bots Only 5 | . 2 5 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 257 | . 27 218 12 Missed 70 | . 6 61 3 Damage Taken 2409 | . 362 1896 151 Core 472 | . 68 356 48 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 72 . . Volleys Fired 175 | . 43 131 1 Largest 2 | . 2 2 2 Hottest 100 | . 80 78 100 Shots Fired 347 | . 86 259 2 Gun 241 | . 86 153 2 Cannon 94 | . . 94 . Launcher 12 | . . 12 . Special . | . . . . Kinetic 300 | . 53 247 . Thermal 16 | . 16 . . Explosive 12 | . . 12 . Electromagnetic 19 | . 17 . 2 Robot Hit Streak 15 | . 8 14 15 Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 227 | . 57 168 2 Core Hits 112 | . 24 87 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Destroy 1 | . . 1 . Blast 2 | . . 2 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4599 | . 799 3702 98 Guns 2375 | . 723 1615 37 Cannons 1200 | . . 1200 . Explosions 1011 | . 76 874 61 Melee . | . . . . Ramming 13 | . . 13 . Kinetic 3240 | . 425 2815 . Thermal 277 | . 216 . 61 Explosive 874 | . . 874 . Electromagnetic 195 | . 158 . 37 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 31 | . . 31 . Projectiles 17 | . . 17 . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks 9 | . . 9 . Impact . | . . . . Kinetic 9 | . . 9 . Secondary . | . . . . Self-Inflicted Damage 84 | . 33 14 37 Shots 3 | . 1 1 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 202 | . 202 154 23 Average Temperature 61 | . 106 40 23 Received Heat Transfer 849 | . 150 645 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 525 | . 425 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 851 | . 238 851 347 Initial 344 | . . 5 344 Average 382 | . 76 487 344 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 29 | 100 96 9 . Level 1 20 | . 3 21 100 Level 2 36 | . . 50 . Level 3 13 | . . 18 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 6 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 14 68 2 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 7 | . 3 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . . 6 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 21 | . 5 15 1 Terminals 14 | . 3 10 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 31 | . 6 24 1 Successful 24 | . 6 17 1 Failed 7 | . . 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 26 | . 5 20 1 Terminals 22 | . 3 18 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 5 | . 2 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 5 13 1 Terminals 12 | . 3 8 1 Track 1 | . . 1 . Assimilate 3 | . 2 1 . Botnet 6 | . 1 4 1 Disrupt 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Mechanics 2 | . 1 1 . Recycling Units 3 | . 1 2 . Monitor 1 | . 1 . . Recyclers 2 | . . 2 . Scanalyzers 2 | . . 2 . Extract 2 | . . 2 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 8 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 14 | . . 14 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 73 | . 73 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4376 | 56 994 3159 167 Spaces Moved 1949 | 34 543 1321 51 Core 14 | 14 . . . Treads 839 | . . 788 51 Legs 82 | 20 62 . . Wheels 1014 | . 481 533 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 108 240 Average Speed 175 | 123 133 191 240 Slowest Speed 240 | 200 135 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 65 95 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . 3 52 2 Melee . | . . . . Projectile 6 | . . 6 . AOE 51 | . 3 46 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2559 | 45 727 1693 94 Wait 311 | . 115 157 39 Move 1946 | 33 542 1320 51 Hop . | . . . . Pick Up 41 | 6 13 22 . Fast Attach 21 | 6 4 11 . Attach 13 | . . 13 . Detach 3 | . 1 2 . Swap 28 | . 4 21 3 Drop 19 | . 5 14 . Fire 175 | . 43 131 1 Melee 1 | . . 1 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 10) 509 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 12) 702 | -10/Materials | Identified exit to Materials 747 | -10/Materials | Identified exit to Mines 957 | -10/Materials | Derelicts attacked the area 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Propulsion x2 1163 | -9/Materials | Discovered new exit (range 6) 1168 | -9/Materials | Identified exit to Mines 1481 | -9/Materials | Discovered new exit (range 7) 1545 | -9/Materials | Lost 3 parts (1n2w) 1643 | -9/Materials | Discovered new exit (range 16) 1751 | -9/Materials | Core integrity fell below 50% 1859 | -9/Materials | Discovered new exit (range 4) 1862 | -9/Materials | Identified exit to Materials 1919 | -9/Materials | Discovered exit to Mines (range 12) 2393 | -9/Materials | Discovered exit to Materials (range 10) 2651 | -9/Materials | First assault squad dispatched 2675 | -9/Materials | Core integrity fell below 20% 4207 | -9/Materials | Identified exit to Storage 4210 | -9/Materials | Entered Storage 4377 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Recycler tracking enabled and active. 04042_ K-01 Serf cleans the Nuclear Reactor. 04087_ Acquired 20 matter. 04207_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE 04210_ Triggered EMP Trap. 04210_ A bubble of electromagnetic force engulfs the area. 04210_ Door malfunctions. 04227_ U-05 Engineer repairs door. 04258_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04299_ System corrupted: Component data lost. 04370_ Discarded Signal Interpreter. 04376_ Chain reaction triggered in Ion Engine. 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Aluminum Leg | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Wheel | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed MetafieldCoilFlail Manual? 0 Play Time 00:45:03 Cumulative 37.5 hours Start 2024.04.20 @ 12:23:20 End 2024.04.20 @ 13:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 24 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59c5673d-53a3-44aa-b883-94e27e5040b4