Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 01:49:21 Player: Crackrock_Steady Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1360) 1360 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3601 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Sensor Array Hacking Suite Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Light Armor Plating Light Armor Plating Shield Generator > --- WEAPON ----------- Compact Ion Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Weight Redist. System Sensor Array Advanced Targeting Computer Light Armor Plating Hacking Suite Particle Gun Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 52 | 6 4 . 4 20 18 Power 7 | 1 . . . 4 2 Engine 5 | 1 . . . 3 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 1 2 . 1 8 1 Treads 13 | 1 2 . 1 8 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . . 2 3 5 Device 2 | 1 . . . . 1 Storage 1 | 1 . . . . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 6 | . . . . 3 3 Artifact . | . . . . . . Weapon 20 | 2 2 . 1 5 10 Energy Gun 5 | 1 . . . . 4 Energy Cannon 5 | . . . . 3 2 Ballistic Gun 6 | 1 2 . 1 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . . . . 3 16 Power 3 | . . . . 1 2 Propulsion 2 | . . . . . 2 Utility 8 | . . . . 1 7 Weapon 6 | . . . . 1 5 Highest Loss Streak 15 | . . . . 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 99 91 Engine 8 | . 14 14 11 10 . Core 2 | . . . . . 8 Treads 21 | . 27 28 22 22 15 Device 6 | . 14 14 11 1 7 Storage 11 | . 14 14 11 11 8 Processor 15 | . . . 22 22 18 Protection 8 | . . . . 9 15 Energy Cannon 5 | . . . . 6 8 Ballistic Gun 16 | . 27 28 22 14 6 Naked Turns . | . . . . . . Heaviest Build 29 | 13 15 15 15 22 29 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 5 8 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 4 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1108 | 248 211 8 60 461 120 Remotely . | . . . . . . Salvage Created 1653 | 12 265 9 99 982 286 Parts 107 | 4 21 3 8 53 18 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 31 | . 6 . . 19 6 Guns 18 | . 6 . . 10 2 Cannons 7 | . . . . 3 4 AOE 5 | . . . . 5 . Classes Destroyed 10 | 1 4 1 . 3 1 Worker 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . 1 . . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . . 1 Watcher 3 | . 2 . 1 . . Swarmer 3 | . 3 . . . . Grunt 17 | . 3 . . 10 4 Protector 1 | . . . . 1 . Sentry 10 | . . . . 8 2 Best Kill Streak 6 | 1 2 1 3 6 3 Combat Bots Only 5 | . 2 . . 5 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 313 | . 46 . 2 119 146 Missed 75 | . 19 . 1 35 20 Damage Taken 3383 | . 250 . 15 1211 1907 Core 802 | . 38 . . 197 567 Absorbed by Shields 43 | . . . . . 43 Regen/Repaired (Parts) 65 | . . . . 65 . Core Remaining (%) 78 | 100 . 84 . 50 . Volleys Fired 136 | 2 27 1 5 75 26 Largest 2 | 2 2 2 2 2 2 Hottest 155 | 60 40 40 40 113 155 Shots Fired 241 | 4 54 2 10 128 43 Gun 179 | 4 54 2 10 96 13 Cannon 59 | . . . . 29 30 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 194 | 2 54 2 10 96 30 Thermal 44 | 2 . . . 29 13 Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 3 9 10 19 15 9 Robot Miss Streak 5 | 1 5 . . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 162 | 3 30 1 9 90 29 Core Hits 77 | 2 13 1 4 45 12 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . . 1 . Destroy 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3078 | 27 375 20 109 1786 761 Guns 1604 | 27 375 12 109 919 162 Cannons 1007 | . . . . 408 599 Explosions 449 | . . . . 449 . Melee . | . . . . . . Ramming 18 | . . 8 . 10 . Kinetic 1945 | 17 375 12 109 919 513 Thermal 666 | 10 . . . 408 248 Explosive 449 | . . . . 449 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 1 1 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . 2 4 Impact 2 | . . . . 2 . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . . 30 . Shots 2 | . . . . 2 . Rammed 4 | . 1 1 . 2 . Targets Rammed 4 | . 1 1 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 481 | 20 2 . 4 378 481 Average Temperature 175 | 15 2 . 4 108 270 Received Heat Transfer 1680 | . 48 . 27 498 1107 Effects 21 | . . . . 2 19 Shutdowns 3 | . . . . 1 2 Energy Bleed 3 | . . . . 1 2 Interference 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 4 . Heat Transferred 1135 | 25 . . . 740 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 424 | 5 202 5 50 424 218 Initial 178 | . 3 . 1 20 178 Average 126 | 1 119 1 13 154 154 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 83 | 100 81 100 100 71 98 Level 1 14 | . 18 . . 22 1 Level 2 2 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 2 3 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 1 | . . . . 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 12 . 2 21 16 Peak Tracking Total 7 | . 4 . 2 5 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 10 | . 2 . . 6 2 Terminals 7 | . 2 . . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 6 . . 18 10 Successful 18 | . 2 . . 14 2 Failed 16 | . 4 . . 4 8 Catastrophic 5 | . 2 . . . 3 Database Lockouts . | . . . . . . Manual 21 | . 7 . . 9 5 Terminals 23 | . 6 . . 12 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 11 | . 1 . . 8 2 Open Door 2 | . . . . 2 . Emergency Access Points 3 | . 1 . . 1 1 Terminal Index 1 | . . . . 1 . Fabricator Index 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Disarm Traps 3 | . . . . 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Monitor 1 | . . . . 1 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . 3 2 Full Trace Events 5 | . 2 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2453 | 93 417 165 104 1129 545 Spaces Moved 1034 | 56 194 101 51 484 148 Core 24 | 15 . . . . 9 Treads 1010 | 41 194 101 51 484 139 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 Average Speed 158 | 130 160 160 160 160 162 Slowest Speed 400 | 160 160 160 160 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 34 41 9 65 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 18 5 Melee . | . . . . . . Projectile 7 | . . . . 2 5 AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1605 | 72 245 102 63 715 408 Wait 328 | . 12 . . 108 208 Move 1029 | 55 193 100 50 483 148 Hop . | . . . . . . Pick Up 33 | 9 7 . 3 10 4 Fast Attach 3 | . . . . 1 2 Attach 18 | 6 1 . 2 2 7 Detach . | . . . . . . Swap 31 | . 3 . 2 17 9 Drop 23 | . 1 . 1 17 4 Fire 136 | 2 27 1 5 75 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 1 . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Entered Mines 658 | -10/Mines | Discovered new exit (range 8) 660 | -10/Mines | Learned location of Recycling (-9) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Discovered new exit (range 18) 778 | -9/Materials | Identified exit to Storage 780 | -9/Materials | Entered Storage 999 | -9/Storage | Build established: Scavenger-Mutant 1699 | -9/Storage | Repaired Lgt. Armor Plating 1901 | -9/Storage | Discovered new exit (range 3) 1907 | -9/Storage | Identified exit to Materials 1909 | -9/Storage | Entered Materials 1909 | -8/Materials | Evolved 2 slots: Utility x2 2333 | -8/Materials | Garrison activated, responded to threat 2405 | -8/Materials | Core integrity fell below 50% 2433 | -8/Materials | Core integrity fell below 20% 2454 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02420_ Acquired 25 matter. 02421_ Particle Gun broken. 02421_ Overheating: Short circuit. 02424_ Overheating: Sml. Storage Unit damaged (-9). 02424_ Lgt. Armor Plating destroyed. 02426_ Sml. Storage Unit destroyed. 02427_ Acquired Particle Gun. 02428_ Overheating: System interference. 02428_ Com. Ion Cannon temporarily disabled. 02428_ Critical hit (Burn: +37). 02428_ Imp. Ion Engine destroyed. 02431_ Dropped Broken Particle Gun. 02432_ Overheating: System interference. 02432_ Beam Rifle temporarily disabled. 02444_ Signal Interpreter destroyed. 02448_ K-01 Serf collects debris. 02451_ K-01 Serf cleans the Garrison Access. 02451_ Beam Rifle destroyed. 02454_ Com. Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????#%#????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????#%#????????????????????????????????? | | ??????????????#!#????????????????????????????????? | | ??????????????# #????????????????????????????????? | | #+#??????????## #????????????????????????????????? | | #??########## ##???????????????????????????????? | | # #??# ###%###??????????????????????????????? | | # #??# """ # *%*=#####??????????????????????????? | | # #??# "G" #!%!]%#*#;######## #???????????????? | | # #??# " " k%=!= Y[ @ g #???????????????? | | # #### =#*! !%#############+##???????????????? | | + *#%% #??????????????????????????????? | | ############## ##??????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????+ +???????????????????????????????? | | ???????????? # #???????????????????????????????? | | ???????????? #==*#???????????????????????????????? | | ??????????? ?#=%=#???????????????????????????????? | | ?????????? [?#===#???????????????????????????????? | | ?????????? ??# #???????????????????????????????? | | ?????????##??# #???????????????????????????????? | | #######??????# #???????????????????????????????? | | "T" !#?????? ???????????????????????????????? | | #?????? ???????????????????????????????? | | """ #?????? ???????????????????????????????? | | """ #?????? ??????????????????????????????? | | """ #??????? ???????????????????????????????? | | #??????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniInsulatedField Manual? 0 Play Time 00:26:15 Cumulative 13.4 hours Start 2024.05.20 @ 01:24:48 End 2024.05.20 @ 01:49:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e2a4ca0-9086-4714-83fa-bf82a4e4fccf