Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.07 @ 16:28:54 Player: smidge Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2091) 2091 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5721 Bonus ------- None Cogmind --------- Core Integrity 605/850 Matter 292/300 Energy 74/100 System Corruption 3% Temperature Cool (0) Movement Walking (400) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Leg > --- UTILITY (6) ------ Huge Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Gravmag System Combat Airjet Combat Airjet Combat Airjet Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Heat Sink Advanced Heat Sink Advanced Terrain Scan Processor ECM Suite Hardlight Generator Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Seismic Detector Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Gravmag System Combat Airjet Combat Airjet Combat Airjet Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Heat Sink Makeshift Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite Improved Light Armor Plating Hardlight Generator Gauss Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Datajack [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . 1 2 1 . . Utility 4 | . . 1 . 1 2 . Weapon . | . . . . . . . Parts Attached 65 | 6 2 13 17 2 18 7 Power 5 | 1 . 1 2 . . 1 Engine 3 | 1 . . 1 . . 1 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 28 | 2 . 5 7 1 12 1 Treads 9 | 2 . 5 2 . . . Leg 10 | . . . . . 9 1 Wheel . | . . . . . . . Hover 4 | . . . . 1 3 . Flight 5 | . . . 5 . . . Utility 19 | 1 2 3 5 . 6 2 Device 9 | . 1 1 3 . 3 1 Storage 4 | 1 1 . 1 . 1 . Processor . | . . . . . . . Hackware 3 | . . . 1 . 2 . Protection 3 | . . 2 . . . 1 Artifact . | . . . . . . . Weapon 13 | 2 . 4 3 1 . 3 Energy Gun 6 | 2 . 2 2 . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . 4 3 . 2 12 Power 3 | . . . 1 . 1 1 Propulsion 5 | . . 2 . . . 3 Utility 9 | . . 2 2 . 1 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . . 2 3 . 1 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 15 | 2 8 18 14 9 14 23 Power . | . 1 1 . . . . Propulsion 5 | 1 2 5 2 . 5 14 Utility 4 | . 1 5 6 6 4 5 Weapon 3 | . 2 5 3 2 3 2 Tool/Special . | . . . . . . . Unused Backups 26 | . . 7 4 . 2 13 Power 1 | . . 1 . . . . Propulsion 12 | . . 2 . . . 10 Utility 5 | . . . 3 . . 2 Weapon 7 | . . 4 1 . 2 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 88 93 90 93 88 85 Engine 6 | . 14 7 . 7 3 3 Core 1 | . . 3 8 . . . Treads 15 | . 28 32 13 . . . Leg 13 | . . . . . 35 38 Flight 4 | . . . 26 38 . . Device 9 | . 3 10 7 15 11 9 Storage 9 | . 14 11 9 7 6 6 Hackware 8 | . . . 4 7 19 18 Protection 2 | . . 5 2 . . 1 Energy Gun 13 | . 28 21 15 15 . . Slashing Weapon 2 | . . . . . 6 5 Peak Build Rating 68 | 6 8 19 25 32 63 68 Average Rating 30 | 4 6 13 21 26 58 62 On Entrance 21 | . 6 8 19 25 32 63 Avg Prop Armor Cover (%) 10 | . . . 4 5 12 9 Naked Turns . | . . . . . . . Heaviest Build 99 | 12 48 57 55 23 92 99 Greatest Support 93 | 40 40 63 86 25 93 93 Greatest Overweight (x) 2 | . 1 1 1 . 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 10 25 25 Average Capacity 18 | 6 19 20 14 10 18 25 Most Carried 25 | 5 13 20 20 10 25 25 Average Carried 15 | 3 8 18 13 9 14 23 Final Capacity 25 | 8 20 20 10 10 25 25 Final Carried 25 | 4 13 20 10 10 25 20 Class Distribution -------------------- 44% | Mutant 38% | Hacker-Mutant 9% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 982 | 41 149 205 159 86 220 122 Remotely . | . . . . . . . Salvage Created 2983 | . 296 1005 371 133 578 600 Parts 133 | . 14 50 16 7 32 14 Haulers Intercepted 6 | . 1 2 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 4 | . . . . . . 4 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 50 | . 5 19 9 1 6 10 Melee 12 | . . . . . 6 6 Guns 30 | . 5 16 5 1 . 3 Cannons 3 | . . 3 . . . . AOE 5 | . . . 4 . . 1 Classes Destroyed 12 | . 2 5 . 1 2 2 Worker 3 | . . 1 . . 2 . Tunneler 1 | . . . . 1 . . Hauler 6 | . 1 2 2 1 . . Recycler 3 | . . 2 . . 1 . Operator 1 | . . . . . 1 . Watcher 6 | . . 3 2 1 . . Swarmer 12 | . . 7 4 . . 1 Grunt 23 | . 5 7 2 . 2 7 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 12 | . . 5 3 1 3 . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 2 6 6 3 2 6 Combat Bots Only 6 | . 2 6 6 1 2 6 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 511 | . 30 116 77 72 89 127 Missed 173 | . 8 39 15 44 36 31 Hits 338 | . 22 77 62 28 53 96 Melee 28 | . . . . . . 28 Projectile 310 | . 22 77 62 28 53 68 Critical Strikes 16 | . . . 4 . . 12 Damage Taken 3894 | . 203 697 619 150 338 1887 Core 419 | . 8 49 96 21 60 185 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1143 | . 65 216 185 51 111 515 Core Remaining (%) 92 | 100 96 87 82 97 . . Volleys Fired 146 | . 21 71 28 11 . 15 Largest 2 | . 2 2 2 2 . 1 Hottest 136 | . 80 136 126 126 . 43 Shots Fired 270 | . 42 142 49 22 . 15 Gun 258 | . 42 134 47 22 . 13 Cannon 8 | . . 8 . . . . Launcher 4 | . . . 2 . . 2 Special . | . . . . . . . Kinetic 13 | . . . . . . 13 Thermal 253 | . 42 142 47 22 . . Explosive 2 | . . . 2 . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 21 | . 13 15 21 20 . 10 Robot Miss Streak 2 | . 2 2 1 1 . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 3 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 257 | . 33 111 44 19 20 30 Core Hits 107 | . 14 40 21 8 8 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . 1 1 3 5 Burn 2 | . . . 1 1 . . Sever 8 | . . . . . 3 5 Melee Attacks 38 | . . . . . 21 17 Impact . | . . . . . . . Slashing 38 | . . . . . 21 17 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5659 | . 357 1418 1001 324 1216 1343 Guns 2929 | . 357 1270 686 324 . 292 Cannons 145 | . . 145 . . . . Explosions 603 | . . . 315 . . 288 Melee 1979 | . . . . . 1216 763 Ramming 3 | . . 3 . . . . Kinetic 292 | . . . . . . 292 Thermal 2782 | . 357 1415 686 324 . . Explosive 315 | . . . 315 . . . Electromagnetic 288 | . . . . . . 288 Impact . | . . . . . . . Slashing 1979 | . . . . . 1216 763 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 237 | . . . 5 . 191 41 Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee 232 | . . . . . 191 41 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . . 38 . . 22 Shots 3 | . . . 2 . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 514 | . 177 324 514 194 . 2 Average Temperature 102 | . 70 80 167 66 . 2 Received Heat Transfer 1338 | . 147 303 234 54 144 456 Effects 13 | . . . 13 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Interference 5 | . . . 5 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . 6 4 3 . . Heat Transferred 6281 | . 825 3088 1591 777 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 91 | 100 100 79 86 100 100 . Level 1 8 | . . 20 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 234 | . 50 233 234 105 40 . Initial 91 | . . 18 65 91 8 . Average 63 | . 6 127 144 59 7 . Influence Increases 1617 | . 148 570 329 94 206 270 Destroy 0b10 Robot/C 1000 | . 100 380 180 20 120 200 Destroy 0b10 Robot/NC 100 | . 5 40 20 15 20 . Destroy Leader 254 | . 32 100 48 14 50 10 Successful Hack 61 | . 11 19 31 . . . Disable Machine 9 | . . . 9 . . . Destroy Structure 13 | . . 1 11 . 1 . Partial Spotted 45 | . . . 30 15 . . Lose Combat Pursuer 135 | . . 30 . 30 15 60 Influence Decreases 1617 | . 98 437 278 308 226 270 Entered New Map 305 | . . 32 118 143 12 . Time Decay 1047 | . 98 365 130 70 204 180 Lost Part 170 | . . 40 30 . 10 90 Purge Threat 95 | . . . . 95 . . Squads Dispatched 6 | . 1 1 . 2 2 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . 1 2 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 4 | . . 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 6 29 14 5 8 17 Peak Tracking Total 9 | . 2 9 8 3 2 9 Tactical Retreats 6 | . . 2 . 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 16 | . 2 5 3 4 2 . Terminals 9 | . 2 4 1 2 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . Garrison Access 3 | . . . 1 1 1 . Total Hacks 38 | . 6 12 6 8 6 . Successful 21 | . 3 7 5 2 4 . Failed 16 | . 3 4 1 6 2 . Catastrophic 2 | . . 1 . 1 . . Database Lockouts 1 | . . 1 . . . . Manual 4 | . . 4 . . . . Terminals 21 | . 6 9 1 5 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . 3 3 . 5 . Garrison Access 5 | . . . 2 2 1 . Terminal Hacks 11 | . 3 5 1 2 . . Record 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . 2 3 . 3 . Retrieve Study 8 | . . 2 3 . 3 . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 3 1 4 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . 2 3 . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 2228 | . 142 923 182 177 445 359 Seismic 2173 | . 142 923 146 177 426 359 ECM 55 | . . . 36 . 19 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3266 | 84 574 934 278 177 768 451 Spaces Moved 2097 | 46 200 421 338 529 421 142 Core 2 | 2 . . . . . . Treads 706 | 44 200 421 41 . . . Legs 528 | . . . . . 386 142 Wheels . | . . . . . . . Hover 26 | . . . . . 26 . Flight 835 | . . . 297 529 9 . Fastest Speed 24 | 50 160 160 24 24 24 97 Average Speed 112 | 155 233 160 43 24 128 236 Slowest Speed 260 | 160 240 220 220 24 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . 10 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 38 53 30 22 11 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 13 | . . . 12 . 1 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 12 | . . . 12 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2651 | 57 266 542 425 546 607 208 Wait 200 | . 35 5 17 11 111 21 Move 2075 | 45 199 420 337 512 420 142 Hop 6 | . . . . 6 . . Pick Up 65 | 6 8 18 12 1 19 1 Fast Attach 28 | 4 2 6 1 2 11 2 Attach 27 | 2 . 4 11 1 3 6 Detach 3 | . 1 . 1 . . 1 Swap 15 | . . 3 5 . 6 1 Drop 47 | . . 14 13 2 16 2 Fire 146 | . 21 71 28 11 . 15 Melee 38 | . . . . . 21 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Materials 649 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 698 | -9/Materials | Central database locked down 771 | -9/Materials | Identified exit to Mines 1561 | -9/Materials | Discovered new exit (range 15) 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Propulsion x2 1704 | -8/Materials | Lost 3 parts (1p2u) 1871 | -8/Materials | Discovered new exit (range 3) 1871 | -8/Materials | Entered Factory 1871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -7/Factory | Garrison activated, responded to threat 1991 | -7/Factory | Identified exit to Storage 1991 | -7/Factory | Identified exit to Lower Caves 2043 | -7/Factory | Discovered new exit (range 12) 2048 | -7/Factory | Entered another Factory area 2048 | -6/Factory | Evolved 2 slots: Utility x2 2358 | -6/Factory | Build established: Hacker-Mutant 2749 | -6/Factory | Discovered new exit (range 10) 2816 | -6/Factory | Entered Lower Caves 2983 | -6/Lower Caves | Learned location of Zion (-6) 3207 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3267 | -6/Lower Caves | Self-destructed Last Messages --------------- 03251_ Arm. Leg severed. 03252_ Acquired 4 matter. 03253_ Slug penetrates L-41 Fighter. 03253_ Arm. Leg severed. 03254_ Acquired 4 matter. 03254_ Penetrated by Slug. 03255_ Slug penetrates L-41 Fighter. 03255_ Destroyed Imp. Deuterium Engine. 03256_ Acquired 4 matter. 03256_ Hvy. Laser fries itself beyond repair. 03258_ UM5&PPIFNGJ2 SOAGOCKSEDU A D3IB&8A 03258_ Acquired 4 matter. 03259_ Lgt. Treads+ fries itself beyond repair. 03259_ Seismic Detector destroyed. 03259_ Penetrated by Slug. 03260_ Rnf. Deuterium Engine self-destruct mechanism malfunctions. 03260_ Gauss Rifle destroyed. 03262_ Acquired 7 matter. 03262_ Penetrated by Slug. 03265_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##?#########??####??????????? | | ?????????????????????#%##*= #### #####??????# | | ??????????????????#### l@ ## #??????# | | ??????????????????# %%l%= #??????# | | ?????????????????# Y%####### #???????? | | ??????????????# # ?????# ##??????? | | ????????????# ?# ?????# #####??? | | ???????????# ??# ????# #??? | | ??????????# ????# ????# ## #??# | | ?????????? ????? # ???# ### ##?## | | ?????????? ?????? = #"???# ### #?## | | ??????????? ???????? %####??# ##?# ##% #?# | | ??????????? ???????? =????? ##??# #### ### | | ???????????????????? ????####????####??# | | ???????????????????? ????????????????### ### | | ???????????????????? ??????????????### #?### | | ??????????????????? ??????????????# #??## | | ??????????????????? ??????????????# ##??# | | ????????????????????? #??????????????# ##???# | | ??????????????????????????????????????## #?#### | | ???????????????????????????????????????# ### | | ??????????????????????????????????????## = | | ??????????????????????????????????????#*%=% | | ????????????????????????????????###??##== % | | ??????????????????????????????### ??# ![ ## | | ?????????????????????????????## ### ###### | | ?????????????????????????????# #???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Field Laser | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Imp. VSS Leg | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Deductive Reasoning Challenges ------------ None Game ------ Seed BiocellConcussiveJoltstriker Manual? 0 Play Time 00:42:55 Cumulative 71.1 hours Start 2026.07.06 @ 20:21:43 End 2026.07.07 @ 16:28:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 60 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dcf2dbd-90aa-4943-ae5b-b9351a61e0fe