Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 23:36:41

Player: Alexbot

Result: Establishing 0b11!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (39)       7800
Robots Destroyed (421)     2105
Value Destroyed (23310)    23310
Prototype IDs (155)        3100
Alien Tech Used (13)       2600
Bonus (57181)              57181
              TOTAL SCORE: 100596

 Bonus
-------
High Alert Combat Kills    3623
Follower Combat Kills      2942
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Destroyed Z-Imprinter      1000
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       540
Built Enhanced Grunts      300
Met R17 at Cetus           500
Found Hidden Lab           3000
Met Warlord at Research    2000
Recovered Sigix Corpse     1000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed A4               700
Destroyed A3               800
Destroyed A2               1000
Destroyed Architect        15000
Win                        3000
Friendly Fire              -2024

 Cogmind 
---------
Core Integrity             723/1600
Matter                     333/425
Energy                     410/490
System Corruption          0%
Temperature                Cool (24)
Movement                   Flying (13)
Location                   0b11 Command

 Parts 
-------
>              --- POWER (1) --------
               Zero-point Reactor
>              --- PROPULSION (4) ---
        Cooled Nuclear Pulse Thruster
        Cooled Impulse Thruster
      Improved Q-thruster
      Improved Q-thruster
>              --- UTILITY (17) -----
               Lightpack 2.0
               Dimensional Manipulator
               ST Field Compressor
  Experimental Terrain Scan Processor
      Advanced Salvage Targeting Computer
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Core Analyzer
     Precision Matter Filter
      Improved Weapon Cycler
               Reaction Control System
  Experimental Phase Shifter
  Experimental Powered Armor
               Architect God Chip A
               Architect God Chip D
>              --- WEAPON (4) -------
               Tachyon Dispersion Ray
               A3's Sniper Rifle
       Compact Tesla Bomb Launcher
               Nanosword
>              --- INVENTORY (24) ---
  Experimental Energy Well (1000)
  Experimental Focal Shield
               Beam Splitter
               EM Dispersion Field
               Mobile Refinery Mk. CCLXVII
               Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
               Matter Drive
               Gatling Beam
               Modified Quantum Sheargun
               HERF Cannon
               Vortex Cannon
               XL Autogun Array
               Perforator
               Z-bomb Delivery System
        Guided Remote Datajack
               Sigix Corpse

 Peak State 
------------
>              --- POWER ------------
               Zero-point Reactor
>              --- PROPULSION -------
        Cooled Nuclear Pulse Thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
>              --- UTILITY ----------
               Lightpack 2.0
               Dimensional Manipulator
               ST Field Compressor
  Experimental Terrain Scan Processor
      Advanced Salvage Targeting Computer
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Core Analyzer
     Precision Matter Filter
      Improved Weapon Cycler
               Reaction Control System
  Experimental Phase Shifter
  Experimental Powered Armor
  Experimental Focal Shield
               Architect God Chip A
               Architect God Chip D
>              --- WEAPON -----------
               Tachyon Dispersion Ray
               A3's Sniper Rifle
               Vibroblade
               Nanosword
>              --- INVENTORY --------
        Combat Linear Gravjet
        Combat Linear Gravjet
  Experimental Energy Well
               Beam Splitter
               EM Dispersion Field
               Mobile Refinery Mk. CCLXVII
               Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
               Matter Drive
               Gatling Beam
               Modified Quantum Sheargun
               HERF Cannon
               Vortex Cannon
               XL Autogun Array
               Perforator
               Z-bomb Delivery System
        Guided Remote Datajack
               Sigix Corpse
[Rating: 260]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Zionite Light DM Reactor
Propulsion                 Combat Linear Gravjet
  Treads                   Light Treads
  Leg                      Titanium Leg
  Wheel                    Compact Wheel
  Hover Unit               Combat Linear Gravjet
  Flight Unit              Improved Q-thruster
Utility                    Large Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Experimental Utility Shielding
Weapon                     XL Autogun Array
  Energy Gun               Zionite Phaser-S
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            XL Autogun Array
  Ballistic Cannon         Perforator
  Launcher                 EMP Blaster
  Special Weapon           Remote Datajack
  Slashing Weapon          Greatsword

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  15   | .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             764  | 6   5   4   5   .   29  5   7   2   .   3   10  9   15  1   35  4   77  9   17  11  13  5   51  33  1   8   7   2   11  5   8   68  9   17  26  57  18  79  92  
  Power                    19   | 1   1   .   .   .   3   .   .   .   .   .   1   1   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   2   1   1   1   
    Engine                 6    | 1   1   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   2   1   1   1   
  Propulsion               82   | 2   .   3   .   .   5   .   .   .   .   .   5   .   4   .   9   .   20  .   4   .   .   .   5   4   .   .   .   .   .   .   1   5   .   1   1   .   .   6   7   
    Treads                 18   | .   .   3   .   .   2   .   .   .   .   .   4   .   3   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    17   | .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   4   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  35   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   5   .   6   .   4   .   .   .   4   4   .   .   .   .   .   .   1   5   .   1   1   .   .   2   1   
    Flight                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   
  Utility                  499  | 1   3   .   5   .   13  3   5   2   .   3   2   5   8   1   13  4   51  9   13  8   7   4   40  24  1   8   7   2   11  3   3   39  4   13  18  47  12  58  49  
    Device                 347  | .   .   .   1   .   3   1   3   2   .   3   2   5   7   1   7   4   40  3   10  5   2   .   27  12  .   5   5   2   7   2   2   33  2   9   11  43  10  42  36  
    Storage                49   | 1   3   .   4   .   9   .   1   .   .   .   .   .   1   .   2   .   4   2   1   1   .   .   2   2   1   1   1   .   1   1   .   1   .   1   5   .   .   2   2   
    Processor              13   | .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   1   1   .   2   .   
    Hackware               14   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   1   .   1   2   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   
    Protection             76   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   4   1   2   4   2   10  6   .   2   1   .   2   .   1   5   1   1   1   3   2   11  9   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   164  | 2   1   1   .   .   8   2   2   .   .   .   2   3   3   .   11  .   5   .   .   3   6   1   5   5   .   .   .   .   .   2   4   22  5   2   7   8   5   14  35  
    Energy Gun             23   | 1   .   .   .   .   2   .   .   .   .   .   2   .   .   .   4   .   1   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   3   1   .   2   4   
    Energy Cannon          43   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   2   11  3   1   2   2   2   6   9   
    Ballistic Gun          63   | 1   1   .   .   .   5   1   1   .   .   .   .   2   .   .   3   .   3   .   .   2   5   .   1   2   .   .   .   .   .   1   2   11  2   1   .   1   1   4   13  
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   2   1   1   .   
    Launcher               12   | .   .   1   .   .   1   .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   2   
    Special Weapon         13   | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   4   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  71   | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   13  .   4   1   1   .   2   .   3   .   .   .   .   .   3   .   1   .   3   1   8   8   .   8   13  
Parts Lost                 46   | .   2   2   .   .   3   1   .   .   .   2   3   1   2   .   6   .   7   .   1   .   1   .   6   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   7   
  Power                    6    | .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               11   | .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  17   | .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   .   .   4   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   
  Weapon                   12   | .   1   .   .   .   1   1   .   .   .   1   1   .   1   .   2   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      5    | .   2   2   .   .   2   1   .   .   .   2   3   1   2   .   5   .   3   .   1   .   1   .   2   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   
Average Slot Usage (%)     85   | .   90  54  58  71  82  85  97  100 100 95  89  93  88  100 92  100 82  74  83  83  85  91  81  91  80  80  80  80  80  80  79  80  80  83  87  90  91  86  83  
  Engine                   1    | .   13  .   .   .   1   7   7   7   7   7   .   5   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   4   .   .   .   .   .   5   .   .   .   .   .   .   5   5   5   5   5   5   5   5   5   5   5   5   5   4   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   4   4   3   2   3   3   
  Treads                   3    | .   .   17  28  28  11  .   .   .   .   .   7   17  11  12  1   .   7   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      3    | .   .   .   .   .   3   15  14  14  14  14  7   .   5   6   8   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    10   | .   .   .   .   .   .   .   .   .   .   .   5   6   6   6   8   25  2   22  22  22  22  22  16  20  20  20  20  20  20  20  18  18  18  16  16  16  15  14  .   
  Device                   10   | .   .   .   4   .   8   7   12  14  14  12  11  10  5   12  7   12  9   9   5   4   1   .   4   8   11  10  7   10  11  10  12  12  13  10  7   11  18  18  27  
  Storage                  18   | .   20  12  11  28  28  29  22  21  21  21  18  18  25  25  29  25  21  17  22  22  16  16  15  12  13  14  13  15  14  14  13  12  13  12  12  12  11  10  3   
  Processor                9    | .   .   .   .   .   8   7   14  14  14  14  12  12  12  12  7   6   5   5   5   5   5   5   6   9   10  10  10  10  10  10  9   9   9   12  16  16  15  16  19  
  Hackware                 5    | .   .   .   .   .   .   .   7   7   7   7   6   5   .   .   .   .   6   5   10  11  11  11  10  8   10  10  10  10  10  10  9   9   11  12  12  8   3   1   2   
  Protection               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   4   1   5   4   9   10  4   9   5   5   9   5   4   5   7   8   5   8   7   8   11  11  5   
  Energy Gun               1    | .   6   .   .   .   6   13  .   .   .   .   .   2   .   .   9   12  .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Ballistic Gun            4    | .   21  12  .   .   7   .   8   14  14  11  5   3   6   6   1   .   5   5   5   5   11  16  9   4   5   5   5   5   5   4   3   3   1   4   .   .   .   1   2   
  Launcher                 1    | .   .   5   14  14  1   .   5   7   7   7   6   6   .   6   5   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
Naked Turns                69   | .   .   69  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             118  | 12  32  27  35  35  65  63  62  62  62  62  69  75  88  88  91  91  92  90  88  89  69  68  102 102 46  46  46  46  48  46  47  98  68  76  109 115 117 118 82  
  Greatest Support         139  | 26  26  40  40  40  40  34  34  34  34  34  88  88  58  48  94  94  108 70  70  68  68  68  75  113 113 113 113 113 113 113 113 128 128 128 128 114 114 139 82  
  Greatest Overweight (x)  6    | 2   1   1   .   .   4   1   1   1   1   1   2   1   3   1   6   .   2   1   1   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   1   1   1   1   1   1   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 48   | 6   14  14  16  16  28  22  22  22  22  22  22  22  28  28  28  28  48  48  28  48  36  36  36  30  30  30  30  30  30  30  30  30  30  36  36  36  36  36  30  
  Average Capacity         27   | 5   8   8   7   16  21  22  22  22  22  22  22  22  27  28  28  28  28  34  28  28  36  36  35  30  30  30  30  30  30  30  30  30  30  30  36  36  36  35  24  
  Most Carried             36   | 4   5   5   12  14  22  22  22  19  19  19  22  22  23  28  28  28  28  34  28  33  36  35  36  30  30  30  30  30  30  30  30  30  30  31  36  36  36  36  30  
  Average Carried          26   | 1   3   3   6   11  16  21  20  19  19  18  21  20  18  25  27  28  27  30  27  28  34  34  34  29  29  29  30  30  29  29  29  28  29  29  34  35  35  35  22  
  Final Capacity           42   | 6   14  4   16  16  22  22  22  22  22  22  22  22  28  28  28  28  36  28  28  42  36  36  30  30  30  30  30  30  30  30  30  30  30  36  36  36  36  30  24  
  Final Carried            36   | 4   5   3   10  14  22  21  19  19  19  18  21  21  20  28  28  28  27  28  28  33  35  35  29  30  30  30  30  30  30  30  30  30  30  31  36  36  35  30  22  

 Class Distribution 
--------------------
 38% | Hauler-Mutant
 17% | Hauler-Skirmisher
 12% | Hauler-Scout
  6% | Hacker-Scout
  5% | Mutant
  3% | Hauler-Tank

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
            Mutant | -10/Exiles
            Mutant | -9/Mines
     Hauler-Mutant | -8/Materials
     Hauler-Mutant | -7/Factory
     Hauler-Mutant | -7/Lower Caves
     Hauler-Mutant | -7/Lower Caves
     Hauler-Mutant | -7/Data Miner
     Hauler-Mutant | -6/Proximity Caves
     Hauler-Mutant | -6/Factory
     Hauler-Mutant | -6/Lower Caves
     Hauler-Mutant | -6/Lower Caves
     Hauler-Mutant | -6/Zion
     Hauler-Mutant | -6/Deep Caves
  Scavenger-Mutant | -5/Proximity Caves
 Hauler-Skirmisher | -5/Factory
 Hauler-Skirmisher | -5/Waste
 Hauler-Skirmisher | -5/Factory
 Hauler-Skirmisher | -5/Extension
     Hauler-Mutant | -5/Cetus
       Hauler-Tank | -5/Archives
     Hauler-Mutant | -5/Hub_04(d)
     Hauler-Mutant | -4/Factory
      Hauler-Scout | -4/Waste
      Hauler-Scout | -4/Factory
 Hauler-Skirmisher | -4/Upper Caves
      Hauler-Scout | -4/Upper Caves
      Hauler-Scout | -4/Warlord
      Hauler-Scout | -3/Proximity Caves
 Hauler-Skirmisher | -3/Research
      Hauler-Scout | -3/Armory
 Hacker-Skirmisher | -3/Lab
      Hacker-Scout | -2/Research
      Hacker-Scout | -2/Testing
      Hacker-Scout | -2/Section 7
      Hauler-Scout | -1/Access
   Hauler-Sprinter | -1/Command
   Wizard-Sprinter | -1/Access_0

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  Ac0  
Matter Collected           30994 | 245  87   162  .    43   496  .    256  31   .    126  107  45   330  51   388  50   4200 802  522  490  344  300  1959 1263 69   525  327  201  1243 .    926  2730 95   954  189  2520 1389 4598 2931 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            27864 | .    138  100  .    .    498  34   133  .    .    117  93   74   237  .    305  118  3926 1670 622  458  408  343  2500 673  .    488  327  26   282  39   600  1923 .    631  198  1550 1518 4775 3060 
  Parts                    1323  | .    8    3    .    .    28   3    4    .    .    1    8    5    12   .    24   6    178  28   27   23   14   28   92   24   .    20   10   .    12   6    17   73   .    41   17   86   74   201  250  
Haulers Intercepted        14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    7    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    
Recyclers Shooed           7     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      122   | .    .    .    .    .    .    .    .    1    .    4    .    3    11   .    .    9    .    .    .    .    .    .    .    .    .    .    10   .    80   4    .    .    .    .    .    .    .    .    .    
  Prevented                14    | .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Combat Hostiles Destroyed  324  | .   5   6   .   .   8   1   5   .   .   2   3   5   4   .   7   2   46  6   8   4   6   1   28  7   .   10  5   .   3   4   4   30  .   5   3   15  20  44  27  
  Guns                     225  | .   5   2   .   .   7   1   3   .   .   2   .   .   1   .   3   .   45  6   8   4   5   1   11  2   .   5   5   .   3   1   4   27  .   5   .   1   9   33  26  
  Cannons                  49   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   5   5   .   .   .   .   .   .   .   3   .   .   3   14  6   11  .   
  AOE                      40   | .   .   4   .   .   1   .   2   .   .   .   3   4   1   .   4   2   1   .   .   .   .   .   5   .   .   5   .   .   .   3   .   .   .   .   .   .   5   .   .   
Classes Destroyed          27   | .   2   1   .   .   4   1   1   .   .   .   1   2   .   .   1   .   5   1   .   1   .   .   .   .   .   1   .   .   1   .   .   2   .   .   .   .   .   3   .   
  Worker                   19   | .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   2   .   .   1   .   .   .   .   1   .   .   3   .   5   .   2   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Tunneler                 2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   7   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   
  Recycler                 14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   1   .   .   2   1   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Watcher                  25   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   5   .   1   1   .   .   3   1   .   1   .   .   .   .   3   1   .   1   .   2   2   2   .   
  Swarmer                  48   | .   3   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   4   .   .   .   .   .   11  .   .   4   .   .   .   4   .   3   .   .   .   .   11  3   .   
  Grunt                    77   | .   2   2   .   .   2   .   2   .   .   2   .   1   3   .   .   2   17  .   4   2   1   .   7   5   .   2   .   .   .   .   4   2   .   .   .   1   5   11  .   
  Brawler                  3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Duelist                  18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   2   .   .   .   .   9   .   .   .   .   1   3   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   38   | .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   2   .   .   2   .   1   4   2   .   1   1   .   .   .   .   3   .   2   .   7   3   4   .   
  Demolisher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   
  Hunter                   27   | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   5   .   1   .   1   .   4   .   .   2   .   .   .   .   .   .   .   .   .   2   .   10  .   
  Programmer               48   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   15  .   2   .   .   .   2   .   .   1   2   .   .   .   .   7   .   2   3   4   .   9   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Enhanced Grunt           15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  
  Enhanced Hunter          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                6    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wizard                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Troll                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           25   | .   3   2   .   .   3   1   3   .   .   2   3   3   3   .   4   2   10  5   4   2   3   4   5   4   .   7   3   .   2   3   8   8   .   4   2   3   10  25  14  
  Combat Bots Only         25   | .   3   2   .   .   2   1   3   .   .   2   2   3   3   .   4   2   10  5   3   2   3   1   5   4   .   5   3   .   2   3   4   8   .   2   2   3   9   25  14  
Max Kills in Single Turn   7    | .   1   1   .   .   2   1   2   .   .   1   3   1   1   .   2   1   3   1   1   2   1   1   3   1   .   7   1   1   1   2   2   2   .   1   1   2   3   4   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   1   .   .   1   .   2   .   .   .   2   1   1   .   2   1   1   .   .   .   .   .   3   .   .   5   .   .   .   2   .   .   .   .   .   .   3   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   
  Z-Imprinter (-6/Deep Caves)
  A7 (-5/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  A8 (-1/Access_0)
  A3 (-1/Access_0)
  Architect (-1/Access_0)
  A4 (-1/Access_0)

 Combat                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Arm   Lab   Res   Tes   Sec   Acc   Com   Ac0   
Damage Taken               18997 | .     384   276   .     .     781   77    104   22    .     320   907   86    244   .     1257  121   1995  .     232   476   445   84    2082  556   .     86    245   .     227   24    154   645   .     341   172   514   441   1722  3977  
  Core                     2863  | .     88    60    .     .     198   .     52    .     .     71    151   .     55    .     273   18    128   .     23    88    14    .     184   96    .     .     38    .     .     .     .     154   .     50    6     73    70    202   771   
  Absorbed by Shields      3245  | .     .     .     .     .     .     .     .     .     .     .     46    55    20    .     18    .     .     .     .     .     185   .     .     .     .     .     .     .     .     .     .     84    .     53    .     160   252   1355  1017  
  Reduced by Siege Mode    148   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     148   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Core Remaining (%)         69    | 100   .     .     .     40    64    .     .     .     .     82    .     .     .     .     .     41    .     .     .     .     .     .     56    .     .     .     .     .     .     88    .     .     88    .     .     91    .     .     45    
Volleys Fired              1772  | .     28    16    .     .     35    4     23    2     .     16    6     12    14    .     21    12    206   31    25    23    35    22    141   71    .     30    16    11    32    10    43    145   10    28    31    86    76    238   273   
  Largest                  4     | .     2     2     .     .     2     1     1     1     .     2     2     2     2     .     2     1     1     1     1     1     3     4     3     1     .     1     1     1     1     1     1     1     1     1     1     1     1     1     2     
  Hottest                  240   | .     70    40    .     .     90    25    30    30    .     53    90    118   118   .     120   60    60    60    60    60    90    125   116   240   .     60    60    60    60    80    113   120   120   120   120   120   120   120   130   
Shots Fired                1904  | .     49    23    .     .     54    4     23    2     .     18    7     13    17    .     30    12    205   31    24    23    49    67    152   71    .     30    16    11    32    10    43    145   10    28    31    86    76    238   274   
  Gun                      1487  | .     49    14    .     .     52    4     19    .     .     15    3     1     4     .     18    7     205   31    24    23    48    60    92    37    .     30    16    11    32    7     40    126   .     26    .     13    29    198   253   
  Cannon                   330   | .     .     .     .     .     .     .     .     .     .     .     .     4     9     .     .     .     .     .     .     .     .     .     57    34    .     .     .     .     .     .     3     19    10    2     29    71    44    36    12    
  Launcher                 55    | .     .     9     .     .     2     .     4     2     .     3     4     8     1     .     7     5     .     .     .     .     .     .     3     .     .     .     .     .     .     3     .     .     .     .     .     .     3     .     1     
  Special                  32    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     5     .     .     .     .     .     1     7     .     .     .     .     .     .     .     .     .     .     .     .     2     2     .     4     8     
  Kinetic                  1448  | .     34    14    .     .     34    4     19    .     .     15    1     1     4     .     10    .     204   31    24    23    39    60    85    41    .     30    16    11    32    7     40    126   .     26    .     35    41    189   252   
  Thermal                  231   | .     15    .     .     .     .     .     .     .     .     .     .     4     9     .     11    .     .     .     .     .     1     7     7     25    .     .     .     .     .     .     2     19    10    2     28    43    32    16    .     
  Explosive                41    | .     .     9     .     .     .     .     4     2     .     3     4     8     1     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     3     .     .     .     .     .     .     3     .     1     
  Electromagnetic          144   | .     .     .     .     .     20    .     .     .     .     .     2     .     .     .     7     5     .     .     .     .     9     .     57    5     .     .     .     .     .     .     .     .     .     .     .     6     .     28    5     
  Slashing                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Entropic                 10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     1     7     
  Phasic                   10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     7     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         39    | .     5     6     .     .     19    9     7     .     .     5     10    17    6     .     5     2     26    15    19    13    10    8     17    10    .     10    7     2     10    1     12    16    .     14    7     11    13    31    39    
  Robot Miss Streak        9     | .     3     2     .     .     4     1     3     .     .     6     .     1     1     .     7     .     8     3     2     5     8     7     4     4     .     3     5     1     4     5     7     9     .     3     2     5     9     8     5     
  Penetration Max          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     
  Secondary Targets        2     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1429  | .     29    13    .     .     45    4     18    .     .     9     5     10    10    .     19    2     149   31    24    14    30    30    108   41    .     14    15    1     31    1     35    128   .     26    11    49    49    221   257   
  Core Hits                1317  | .     11    10    .     .     21    3     15    .     .     2     11    14    11    .     18    8     132   24    24    15    16    15    78    16    .     28    13    1     15    6     22    90    .     21    5     78    76    226   292   
  Critical Hits            152   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     3     12    3     17    .     .     .     .     .     .     .     .     .     .     .     41    29    46    .     
  Critical Kills           47    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     .     5     .     .     .     .     .     .     .     .     .     .     .     16    8     13    .     
  Critical Parts Destroyed 65    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     7     3     12    .     .     .     .     .     .     .     .     .     .     .     13    10    18    .     
Melee Attacks              5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           76970 | .     291   426   .     .     977   64    627   .     .     186   529   562   336   .     748   368   9108  2639  1721  912   1096  842   5778  1457  .     2022  899   71    2006  691   1796  6294  .     1499  508   1168  2865  13538 14946 
  Guns                     65174 | .     291   109   .     .     803   64    323   .     .     186   45    17    26    .     193   .     9000  2639  1721  912   1078  790   3548  827   .     845   899   71    2006  46    1796  6027  .     1499  .     401   1470  12726 14816 
  Cannons                  5553  | .     .     .     .     .     .     .     .     .     .     .     .     72    169   .     .     .     .     .     .     .     .     .     1656  630   .     .     .     .     .     .     .     267   .     .     508   767   542   812   130   
  Explosions               5956  | .     .     317   .     .     174   .     304   .     .     .     467   473   141   .     367   368   108   .     .     .     .     .     562   .     .     1177  .     .     .     645   .     .     .     .     .     .     853   .     .     
  Melee                    146   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     146   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  29    | .     .     .     .     .     .     .     .     .     .     .     17    .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  65478 | .     152   109   .     .     546   64    323   .     .     186   15    17    26    .     93    .     9000  2639  1721  912   907   790   3548  1168  .     845   899   71    2006  46    1796  6027  .     1499  .     698   1625  12934 14816 
  Thermal                  3136  | .     139   .     .     .     120   .     .     .     .     .     .     72    169   .     317   .     108   .     .     .     18    52    .     57    .     .     .     .     .     .     .     267   .     .     508   447   387   475   .     
  Explosive                4939  | .     .     317   .     .     .     .     304   .     .     .     467   473   141   .     .     .     .     .     .     .     .     .     562   .     .     1177  .     .     .     645   .     .     .     .     .     .     853   .     .     
  Electromagnetic          3209  | .     .     .     .     .     311   .     .     .     .     .     30    .     .     .     159   368   .     .     .     .     171   .     1656  232   .     .     .     .     .     .     .     .     .     .     .     23    .     129   130   
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 146   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     146   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Phasic                   33    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     33    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         6     | .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     3     1     4     4     4     4     6     .     .     1     1     1     1     .     1     1     1     2     4     5     .     .     .     
  Average Corruption       2     | .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     1     1     2     4     4     4     4     .     .     1     1     1     1     .     1     1     1     1     2     4     .     .     .     
  Corruption Purged        3     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  145   | .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     19    .     12    7     9     6     30    .     .     2     2     .     .     .     .     8     1     3     12    31    .     .     .     
    Message Errors         37    | .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     4     .     2     .     3     2     3     .     .     2     1     .     .     .     .     3     .     2     6     6     .     .     .     
    Matter Fused           25    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     3     3     1     .     7     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     
    Heat Flow Errors       17    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     2     1     1     .     3     .     .     .     .     .     .     .     .     .     .     1     3     3     .     .     .     
    Energy Discharges      22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     3     3     1     .     6     .     .     .     .     .     .     .     .     2     .     .     1     5     .     .     .     
    Data Loss (minor)      16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     1     .     5     .     .     .     1     .     .     .     .     .     1     .     2     4     .     .     .     
    Data Loss (major)      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Targeting Errors       22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     2     1     6     .     .     .     .     .     .     .     .     3     .     .     .     3     .     .     .     
    Weapon Failures        5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            582   | .     .     9     .     .     18    .     .     .     .     .     .     2     .     .     30    20    7     .     .     .     .     .     37    48    .     69    .     .     .     99    .     .     .     .     68    15    137   23    .     
  Projectiles              197   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     48    .     .     .     .     .     .     .     .     .     .     68    15    34    23    .     
  Explosions               355   | .     .     9     .     .     18    .     .     .     .     .     .     2     .     .     .     20    7     .     .     .     .     .     28    .     .     69    .     .     .     99    .     .     .     .     .     .     103   .     .     
  Melee                    30    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     30    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 19    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     9     2     4     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     9     2     4     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      491   | .     .     .     .     .     6     .     58    23    .     .     51    40    49    .     .     .     80    .     .     .     .     .     14    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     170   
  Shots                    15    | .     .     .     .     .     2     .     3     1     .     .     1     3     1     .     .     .     2     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Rammed                   3     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             3     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        486   | .     284   13    .     .     1     .     .     .     .     4     .     298   336   .     154   190   406   94    126   84    129   18    486   364   .     248   192   322   293   130   233   372   70    156   277   195   .     46    14    
  Average Temperature      77    | .     162   9     .     .     1     .     .     .     .     4     .     168   80    .     64    63    80    42    24    22    36    7     87    86    .     90    98    163   108   47    62    79    28    18    81    62    .     25    14    
  Received Heat Transfer   2573  | .     174   72    .     .     243   .     9     .     .     102   198   21    50    .     402   42    204   .     45    63    31    9     234   93    .     .     18    .     .     .     39    45    .     30    9     4     56    155   225   
  Effects                  11    | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     3     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
    Energy Bleed           3     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           6     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
Siege Activations          5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Total Turns              101   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     101   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Longest Duration         36    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     7     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Combat Hostiles          9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Parts Fried              33    | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     16    5     .     .     .     .     .     .     .     .     .     .     .     .     .     2     8     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             7     | .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
  Heat Transferred         3180  | .     407   .     .     .     150   .     .     .     .     .     .     100   250   .     397   .     100   .     .     .     37    111   .     74    .     .     .     .     .     .     .     185   .     .     333   333   296   407   .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               7     | .     .     .     .     .     .     .     3     .     .     .     .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      5     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  Ac0  
Peak Influence             1189 | .    120  91   .    .    126  39   .    .    .    .    400  .    .    .    .    .    924  322  277  415  507  528  788  457  129  393  .    .    .    .    168  378  .    681  325  415  1189 1077 .    
  Average Influence        276  | .    70   76   .    .    53   27   .    .    .    .    249  .    .    .    .    .    489  320  181  179  412  455  335  256  129  130  .    .    .    .    111  163  .    390  218  210  632  680  .    
Maximum Alert Level        4    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    3    1    1    2    2    2    3    2    .    1    .    .    .    .    .    1    .    2    1    2    4    4    .    
  Low Security (%)         41   | 100  100  100  .    100  100  100  .    .    .    .    16   .    .    .    .    .    10   .    39   55   .    .    14   29   100  77   .    .    .    .    100  58   .    34   32   51   18   1    .    
  Level 1                  36   | .    .    .    .    .    .    .    .    .    .    .    75   .    .    .    .    .    36   100  60   37   48   16   60   60   .    22   .    .    .    .    .    41   .    14   67   47   22   6    .    
  Level 2                  11   | .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    22   .    .    7    51   83   23   10   .    .    .    .    .    .    .    .    .    51   .    1    7    29   .    
  Level 3                  8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    46   30   .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    31   .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          62   | .    1    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    16   .    2    2    .    .    8    2    .    3    .    .    .    .    1    4    .    2    4    6    5    2    .    
  Investigation            8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    
  Extermination            23   | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    6    .    1    .    .    .    1    2    .    2    .    .    .    .    .    4    .    .    1    3    .    1    .    
  Reinforcement            20   | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    5    .    1    1    .    .    2    .    .    1    .    .    .    .    1    .    .    2    1    3    1    .    .    
  Assault                  5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    
  Garrison                 6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Distress Signals           53   | .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   3   .   .   1   2   .   7   3   .   1   .   .   .   .   5   2   .   3   3   3   1   16  .   
Communications Jammed      122  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   15  .   4   .   7   4   89  .   
  Distress Signals         118  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   4   .   6   4   89  .   
Times Spotted              559  | .   8   14  .   .   15  1   7   .   .   4   21  6   7   .   15  6   60  6   13  17  15  15  63  12  .   7   6   .   5   2   10  39  .   10  5   27  23  58  62  
  Peak Tracking Total      22   | .   6   12  .   .   3   1   2   .   .   3   7   3   3   .   6   5   8   5   5   3   5   1   20  6   .   7   3   .   4   3   7   7   .   6   2   3   10  9   22  
  Tactical Retreats        35   | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   .   1   .   2   1   .   1   .   .   .   1   1   2   .   2   .   .   3   3   8   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Traps Triggered            14   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   3   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   7   6   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                19   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   12  .   .   .   .   .   .   .   .   3   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Machines Disabled          84   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   10  .   .   3   .   4   14  .   .   7   .   .   .   .   .   8   2   .   6   11  1   4   10  
  Max in Single Turn       8    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   1   8   .   .   5   .   .   .   .   .   1   1   .   1   1   1   2   2   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Machines Accessed          135  | .   2   .   1   .   3   .   1   .   4   .   2   .   .   .   .   .   7   .   6   10  2   .   7   10  .   4   1   1   6   .   5   4   .   5   14  19  13  7   1   
  Terminals                81   | .   2   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   3   .   1   10  2   .   6   6   .   1   1   .   .   .   4   2   .   3   7   15  8   5   .   
  Fabricators              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   2   .   .   .   .   .   2   .   1   1   .   2   .   .   
  Repair Stations          11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   2   1   1   2   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   1   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
Total Hacks                530  | .   4   .   1   .   4   .   1   .   29  .   7   .   .   .   .   .   18  .   19  47  19  .   31  42  .   21  1   5   19  .   17  28  .   19  59  61  42  28  8   
  Successful               340  | .   1   .   1   .   2   .   1   .   29  .   3   .   .   .   .   .   8   .   12  18  5   .   21  25  .   15  1   5   19  .   11  19  .   12  40  50  21  13  8   
  Failed                   189  | .   3   .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   10  .   7   28  14  .   10  17  .   6   .   .   .   .   6   9   .   7   19  11  21  15  .   
    Catastrophic           28   | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   .   .   6   4   .   1   2   .   1   .   .   .   .   2   1   .   1   1   .   .   3   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   261  | .   3   .   1   .   3   .   .   .   .   .   5   .   .   6   .   .   2   .   6   43  18  .   18  19  .   11  .   .   1   .   1   17  .   11  22  29  25  19  1   
  Terminals                337  | .   4   .   .   .   4   .   .   .   .   .   7   .   .   .   .   .   7   .   4   47  19  .   30  24  .   9   1   .   .   .   12  18  .   12  32  53  30  24  .   
  Fabricators              61   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   8   .   .   .   .   10  .   9   .   .   .   .   .   10  .   5   9   .   4   .   .   
  Repair Stations          38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   .   .   .   .   7   .   3   .   .   .   .   5   .   .   .   6   2   3   4   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Scanalyzers              21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  6   2   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   
Terminal Hacks             202  | .   1   .   1   .   2   .   1   .   29  .   2   .   .   .   .   .   2   .   1   13  4   .   14  8   .   4   1   5   19  .   7   11  .   5   17  28  11  8   8   
  Record                   25   | .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   8   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           19   | .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   1   4   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   
  Prototype ID Bank        16   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   9   .   .   .   .   .   1   1   .   .   .   
  Open Door                11   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   .   5   .   1   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     7    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   .   1   .   .   
  Emergency Access Points  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   
  Machine Index            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   1   .   .   3   3   2   .   .   
  Unreport Threat          29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   1   .   3   2   .   .   .   .   .   .   1   3   .   .   1   4   5   4   .   
  Locate Traps             13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   .   .   .   2   2   .   .   2   1   1   1   .   
  Disarm Traps             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   2   .   .   .   
  Dispatch Records         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Extermination     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   2   .   .   .   
  Recall Reinforcements    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   
  Hauler Manifests         6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Gate Test 138-A          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Gate Test 138-B          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Gate Test 138-C          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Gate Test 138-END        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   5   .   .   .   .   7   .   5   .   .   .   .   .   3   .   3   6   .   3   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   
  Load Schematic           13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   2   .   .   .   .   .   1   .   1   2   .   1   .   .   
  Build                    19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   5   .   3   .   .   .   .   .   2   .   1   2   .   2   .   .   
Repair Station Hacks       22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   4   .   2   .   .   .   .   3   .   .   .   4   2   1   2   .   
  Scan Component           14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   2   1   1   2   .   
  Repair                   8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   2   1   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   6   2   .   .   
  Insert Component         15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   2   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
Unauthorized Hacks         57   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   5   1   .   6   5   .   4   .   .   .   .   1   5   .   2   5   14  3   3   .   
  Terminals                45   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   5   1   .   6   3   .   2   .   .   .   .   1   2   .   .   2   14  3   3   .   
    Track                  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   .   1   .   .   .   .   .   .   .   .   1   8   .   .   .   
    Assimilate             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   
    Botnet                 20   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   .   .   3   2   .   1   .   .   .   .   1   1   .   .   1   3   1   2   .   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   3   .   2   2   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   .   .   .   
    Siphon                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   1   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         95   | .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   7   .   4   10  2   .   5   8   .   4   .   .   .   .   4   2   .   4   11  11  11  6   .   
  Full Trace Events        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   21   | .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   2   4   .   .   .   1   .   .   .   .   .   .   .   .   .   2   2   1   .   .   .   
  Parts Built              17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   6   .   2   .   .   .   .   .   2   .   .   2   .   2   .   .   
    Matter                 4640 | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   285 .   855 .   .   .   .   986 .   498 .   .   .   .   .   426 .   288 600 .   702 .   .   
    Time                   1578 | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   76  .   304 .   .   .   .   430 .   228 .   .   .   .   .   152 .   51  213 .   124 .   .   
  Total Part Build Rating  112  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   46  .   10  .   .   .   .   .   10  .   .   17  .   14  .   .   
Parts Repaired             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   2   1   .   .   .   
  Time                     369  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   100 .   .   .   .   .   .   94  .   43  .   .   .   .   26  .   .   .   66  40  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          87   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   87  .   .   .   .   .   
  Retrieved Matter         87   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   87  .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   
Robot Hacks Applied        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   
  parse_system             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   1   .   2   .   
Allies Hacked              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   7   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Allies                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Arm   Lab   Res   Tes   Sec   Acc   Com   Ac0   
Total Allies               124   | .     .     .     .     .     .     .     .     .     .     1     .     .     1     2     .     .     .     .     1     21    5     .     2     .     20    .     .     .     .     .     .     4     .     .     1     1     1     64    .     
  Largest Group            34    | .     .     .     .     .     .     .     .     .     .     1     1     .     1     3     3     1     .     .     1     17    11    8     8     .     20    6     .     .     .     .     .     4     .     .     1     1     1     34    .     
  Highest-Rated Group      1979  | .     .     .     .     .     .     .     .     .     .     94    94    .     64    252   252   94    .     .     10    591   537   537   520   .     697   150   .     .     .     .     .     200   .     .     146   222   44    1979  .     
  Highest-Rated Ally       222   | .     .     .     .     .     .     .     .     .     .     94    94    .     64    94    94    94    .     .     10    156   156   94    94    .     50    25    .     .     .     .     .     50    .     .     146   222   44    222   .     
Total Orders               19    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     3     .     .     .     .     .     .     .     .     4     .     .     1     1     1     7     .     
  STAY                     8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     2     .     .     .     .     .     .     .     .     2     .     .     .     1     .     2     .     
  GOTO                     4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     2     .     
  FOLLOW                   3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     
  AID                      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  EXPLORE                  3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
Ally Attacks               863   | .     .     .     .     .     .     .     .     .     .     19    30    .     3     .     88    16    .     .     .     98    88    22    53    .     .     20    .     .     .     .     .     31    .     .     .     6     .     389   .     
  Total Damage             24931 | .     .     .     .     .     .     .     .     .     .     733   1187  .     .     .     1463  667   .     .     .     1837  2067  850   1834  .     .     457   .     .     .     .     .     1510  .     .     .     451   .     11875 .     
  Kills                    126   | .     .     .     .     .     .     .     .     .     .     3     13    .     .     .     12    4     .     .     .     13    11    3     6     .     .     3     .     .     .     .     .     4     .     .     .     4     .     50    .     
Allies Corrupted           16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     4     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     8     .     
Allies Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 
Robot Analysis Total       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   
Derelict Logs Recovered    11   | .   .   2   .   2   .   .   3   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  Ac0  
Turns Passed               27176 | 48   222  483  441  240  1081 650  738  336  141  396  775  474  720  1419 2018 163  2750 223  858  566  272  185  1254 1499 78   834  132  156  616  168  407  1454 182  405  674  1245 610  1131 1132 
Spaces Moved               24073 | 39   124  416  268  147  465  115  413  197  89   207  433  264  357  779  985  259  1619 195  614  469  206  169  943  1423 146  732  199  240  579  195  478  1145 234  519  928  1580 959  1741 3203 
  Core                     148   | 8    .    137  .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   3281  | .    .    105  268  147  330  .    .    .    .    .    189  264  357  779  167  .    481  .    .    .    .    .    194  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2764  | .    .    .    .    .    132  115  413  197  89   207  244  .    .    .    608  .    759  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   329   | 31   124  174  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    14323 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    210  259  379  195  614  469  206  169  749  1423 146  732  199  240  579  195  478  1145 234  519  928  1580 959  1716 .    
  Flight                   3228  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   3203 
  Fastest Speed            11    | 50   90   50   160  160  50   160  160  160  160  160  160  160  180  180  48   48   48   48   88   38   38   38   38   43   45   45   45   45   22   45   45   45   48   48   19   43   21   11   11   
  Average Speed            74    | 89   91   102  160  160  186  160  160  160  160  160  164  162  180  180  182  48   134  56   90   87   38   38   76   45   45   45   45   45   42   45   45   47   48   48   41   44   36   26   14   
  Slowest Speed            300   | 150  100  160  160  160  240  160  160  160  160  160  200  180  220  180  300  48   205  110  110  88   88   38   180  52   45   45   45   45   45   45   45   48   48   48   48   135  113  113  29   
  Overloaded Moves         125   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    111  .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Exploration Rate (%)       50    | 3    27   85   60   43   46   6    60   34   72   36   16   50   62   85   63   50   38   81   10   62   61   79   63   24   85   20   48   53   85   43   13   39   99   24   85   71   20   51   82   
  Regions Visited          39
    Branch Regions         26
  Pre-discovered Areas     3     | .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        29    | .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             17    | .    .    1    .    1    .    .    4    1    .    .    .    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 121   | .    .    .    .    .    .    .    11   .    .    .    .    .    4    .    .    4    25   .    .    7    .    .    13   8    .    1    .    1    .    5    1    6    .    2    8    15   9    .    1    
Terrain Destroyed          941   | .    .    53   .    .    9    .    40   20   .    39   10   55   19   .    18   7    70   2    3    18   6    18   207  15   .    29   1    2    3    35   3    13   .    2    12   18   46   98   70   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               331   | .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    3    7    54   2    3    18   6    18   19   15   .    5    1    2    3    5    3    13   .    2    12   18   21   25   70   
  AOE                      610   | .    .    53   .    .    9    .    40   20   .    39   10   53   15   .    15   .    16   .    .    .    .    .    188  .    .    24   .    .    .    30   .    .    .    .    .    .    25   73   .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  Ac0  
Total                      32506 | 49   188  449  280  152  626  576  468  215  88   255  488  296  422  797  1177 286  2191 310  916  624  354  232  1380 2224 158  1234 239  286  952  270  672  2050 297  667  1190 2032 1156 2379 3881 
  Wait                     5011  | .    29   13   .    .    52   450  10   15   .    29   25   .    8    5    91   12   233  60   235  34   87   31   195  662  6    458  18   34   313  59   132  598  26   97   171  250  87   242  244  
  Move                     23970 | 38   123  415  267  146  464  114  412  196  88   206  433  263  356  778  984  258  1619 194  613  467  205  168  943  1423 145  731  198  239  578  194  477  1144 233  518  927  1579 958  1740 3136 
  Hop                      29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   
  Pick Up                  294   | 5    2    1    5    5    27   2    7    .    .    .    5    7    10   10   11   .    16   6    5    4    5    3    21   12   3    4    .    .    6    .    5    11   6    1    12   19   6    28   24   
  Fast Attach              186   | 5    1    1    1    .    18   1    3    .    .    .    6    .    5    .    14   .    16   1    .    3    3    1    4    8    .    .    .    .    4    1    3    16   5    4    8    15   2    10   27   
  Attach                   200   | 1    2    3    2    .    5    2    1    .    .    2    2    4    8    .    9    .    13   6    1    3    5    2    6    11   .    .    .    .    1    1    3    21   4    2    9    13   5    16   37   
  Detach                   163   | .    .    .    .    .    3    .    2    .    .    1    1    .    7    .    12   .    15   3    .    2    5    2    7    8    .    .    .    .    3    1    2    20   3    2    9    12   4    9    30   
  Swap                     396   | .    2    .    2    .    6    2    4    2    .    1    2    5    2    1    12   4    48   2    16   5    5    2    41   14   1    8    7    2    6    3    2    31   .    11   10   38   11   56   32   
  Drop                     342   | .    1    .    3    1    16   1    6    .    .    .    5    4    10   3    18   .    24   7    8    3    4    1    22   15   3    3    .    .    9    1    5    31   10   4    13   20   7    35   49   
  Fire                     1772  | .    28   16   .    .    35   4    23   2    .    16   6    12   14   .    21   12   206  31   25   23   35   22   141  71   .    30   16   11   32   10   43   145  10   28   31   86   76   238  273  
  Melee                    5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Rewire                   88    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    53   .    .    .    .    .    .    .    .    .    .    .    33   .    .    .    .    .    .    .    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / [*Pro])
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac x2 / Upp)
-5/Waste
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 2 exits: *Hub x2)
-5/Hub_04(d) (discovered 3 exits: *Fac x2 / Gar)
-4/Factory (discovered 4 exits: *Res x2 / Upp x2)
-4/Waste
-4/Factory (discovered 4 exits: Res x2 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / Qua x2)
-3/Armory
-3/Lab
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: [*Sur] / *Ac0)
-1/Access_0
0b11 Command

 History 
---------
  Turn | Location           | Event
    20 | -11/Scrapyard      | Discovered new exit (range 15)
    49 | -11/Scrapyard      | Entered Materials
   235 | -10/Materials      | Discovered new exit (range 14)
   271 | -10/Materials      | Entered Mines
   309 | -10/Mines          | Build established: Mutant
   472 | -10/Mines          | Learned Materials terminal intel
   475 | -10/Mines          | Assembled infested the area
   483 | -10/Mines          | Released all parts (6)
   533 | -10/Mines          | Learned location of 1 exit from Materials
   580 | -10/Mines          | Core integrity fell below 50%
   587 | -10/Mines          | Discovered new exit (range 7)
   746 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   746 | -10/Mines          | Discovered new exit (range 5)
   754 | -10/Mines          | Entered Exiles
   793 | -10/Exiles         | Met 8R-AWN
   822 | -10/Exiles         | Met EX-HEX
   870 | -10/Exiles         | Met EX-BIN
   889 | -10/Exiles         | Aligned with FarCom system
   890 | -10/Exiles         | Given EX-Vault access code
   932 | -10/Exiles         | Opened EX-Vault
   944 | -10/Exiles         | Found Lightpack 2.0
   947 | -10/Exiles         | Found XL Autogun Array
   954 | -10/Exiles         | Found Skeleton Box
   985 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1031 | -10/Exiles         | Met EX-DEC
  1179 | -10/Exiles         | Discovered new exit (range 10)
  1195 | -10/Exiles         | Stole three prototypes: Lightpack 2.0, Skeleton Box, XL Autogun Array
  1195 | -10/Exiles         | Entered Mines
  1272 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  1277 | -9/Mines           | Found Prototype Device
  1294 | -9/Mines           | Learned location of 1 exit from Proximity Caves
  1407 | -9/Mines           | Discovered new exit (range 16)
  1435 | -9/Mines           | Entered Materials
  1435 | -8/Materials       | Evolved 4 slots: Utility x4
  1436 | -8/Materials       | Identified exit to Factory
  1437 | -8/Materials       | Loaded intel: 12 terminal locations
  1782 | -8/Materials       | Build established: Hauler-Mutant
  2509 | -8/Materials       | Discovered exit to Factory (range 3)
  2516 | -8/Materials       | Entered Factory
  2516 | -7/Factory         | Evolved 2 slots: Utility x2
  2518 | -7/Factory         | FarCom data flow suspended
  3099 | -7/Factory         | Identified Exp. Sensor Array
  3155 | -7/Factory         | Discovered new exit (range 6)
  3161 | -7/Factory         | Identified exit to Lower Caves
  3166 | -7/Factory         | Entered Lower Caves
  3470 | -7/Lower Caves     | Encountered a Warlord checkpoint
  3567 | -7/Lower Caves     | Spotted SO-NIO(f)
  3568 | -7/Lower Caves     | Encountered a Master Thief
  3569 | -7/Lower Caves     | Spotted 3K-U9J(f)
  3570 | -7/Lower Caves     | Encountered a Master Thief
  3570 | -7/Lower Caves     | Med. Treads stolen by Master Thief
  3585 | -7/Lower Caves     | Lrg. Matter Pod stolen by Master Thief
  3598 | -7/Lower Caves     | Spotted Z4-G6K(f)
  3599 | -7/Lower Caves     | Encountered a Master Thief
  3599 | -7/Lower Caves     | Skeleton Box stolen by Master Thief
  3648 | -7/Lower Caves     | Identified exit to Lower Caves
  3714 | -7/Lower Caves     | Found Alien Artifact
  3718 | -7/Lower Caves     | Identified Core Expander
  3718 | -7/Lower Caves     | Installed Core Expander, added new Weapon slot
  3745 | -7/Lower Caves     | Learned Factory stockpile data
  3748 | -7/Lower Caves     | Learned Factory garrison access intel
  3904 | -7/Lower Caves     | Entered another Lower Caves area
  3950 | -7/Lower Caves     | Identified exit to Factory
  4140 | -7/Lower Caves     | Encountered a Warlord checkpoint
  4203 | -7/Lower Caves     | Discovered new exit (range 14)
  4221 | -7/Lower Caves     | Identified exit to Data Miner
  4240 | -7/Lower Caves     | Entered Data Miner
  4240 | -7/Data Miner      | Discovered new exit (range 6)
  4271 | -7/Data Miner      | Met Data Miner
  4325 | -7/Data Miner      | Learned location of Section 7 (-2)
  4325 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  4340 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  4380 | -7/Data Miner      | Identified exit to Proximity Caves
  4381 | -7/Data Miner      | Entered Proximity Caves
  4512 | -6/Proximity Caves | Escorted by Enhanced Grunt
  4612 | -6/Proximity Caves | Learned Factory emergency access door positions
  4726 | -6/Proximity Caves | Spotted B-75 Beast
  4777 | -6/Proximity Caves | Entered Factory
  4777 | -6/Factory         | Accompanied by 1 ally
  4777 | -6/Factory         | Evolved 2 slots: Propulsion x2
  4780 | -6/Factory         | Loaded intel: 4 garrison access locations
  5116 | -6/Factory         | Identified exit to Lower Caves
  5127 | -6/Factory         | First assault squad dispatched
  5153 | -6/Factory         | Incoming assault squad redirected
  5515 | -6/Factory         | Incoming assault squad redirected
  5552 | -6/Factory         | Entered Lower Caves
  5553 | -6/Lower Caves     | Encountered a Warlord checkpoint
  5565 | -6/Lower Caves     | Lost 3 parts (1p1u1w)
  5951 | -6/Lower Caves     | Spotted DP-FSF(f)
  5952 | -6/Lower Caves     | Encountered a Master Thief
  5953 | -6/Lower Caves     | Spotted M5-FU1(f)
  5954 | -6/Lower Caves     | Encountered a Master Thief
  5957 | -6/Lower Caves     | Imp. Medium Treads stolen by Master Thief
  5965 | -6/Lower Caves     | Destroyed M5-FU1(f)
  6012 | -6/Lower Caves     | Discovered new exit (range 8)
  6024 | -6/Lower Caves     | Identified exit to Lower Caves
  6026 | -6/Lower Caves     | Entered another Lower Caves area
  6103 | -6/Lower Caves     | Discovered new exit (range 5)
  6110 | -6/Lower Caves     | Identified exit to Factory
  6113 | -6/Lower Caves     | Encountered a Warlord checkpoint
  6320 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  6329 | -6/Lower Caves     | Spotted FM-ZVR(f)
  6331 | -6/Lower Caves     | Encountered a Master Thief
  6336 | -6/Lower Caves     | Rewired FM-ZVR(f)
  6437 | -6/Lower Caves     | Spotted LN-BES(f)
  6438 | -6/Lower Caves     | Encountered a Master Thief
  6443 | -6/Lower Caves     | Imp. Medium Treads stolen by Master Thief
  6490 | -6/Lower Caves     | Spotted RY-NN5(f)
  6491 | -6/Lower Caves     | Encountered a Master Thief
  6497 | -6/Lower Caves     | Hvy. Plasma Cannon stolen by Master Thief
  6725 | -6/Lower Caves     | Discovered new exit (range 15)
  6744 | -6/Lower Caves     | Identified exit to Zion
  6746 | -6/Lower Caves     | Entered Zion
  6746 | -6/Zion            | Accompanied by 1 ally
  6811 | -6/Zion            | Discovered new exit (range 8)
  7241 | -6/Zion            | Learned location of 1 exit from Factory
  7326 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
  7437 | -6/Zion            | Found Prototype Device
  7584 | -6/Zion            | Given A8's code to call for help
  8093 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
  8095 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
  8103 | -6/Zion            | Opened final containment barrier to the Deep Caves
  8149 | -6/Zion            | Discovered new exit (range 3)
  8149 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
  8156 | -6/Zion            | Identified exit to Deep Caves
  8165 | -6/Zion            | Entered Deep Caves
  8165 | -6/Deep Caves      | Accompanied by 3 allies
  8347 | -6/Deep Caves      | Attacked by Z-Imprinter
  8389 | -6/Deep Caves      | Allies destroyed Z-Imprinter
  8412 | -6/Deep Caves      | Found Prototype Device
  8412 | -6/Deep Caves      | Identified Zio. Metafield Generator
  8420 | -6/Deep Caves      | Lost 5 parts (1p2n2w)
  8430 | -6/Deep Caves      | Found Prototype Protection
  8430 | -6/Deep Caves      | Identified Zio. Weapon Casing
  8465 | -6/Deep Caves      | Found Zio. Weapon Casing
  8579 | -6/Deep Caves      | Z-Facility disabled
  8584 | -6/Deep Caves      | Core integrity fell below 50%
  8615 | -6/Deep Caves      | Identified Mobile Refinery Mk. CCLXVII
  8724 | -6/Deep Caves      | Found Zio. Weapon Casing
  8737 | -6/Deep Caves      | Found Zio. Weapon Casing
  8740 | -6/Deep Caves      | Found Zio. Weapon Casing
  8803 | -6/Deep Caves      | Found Prototype Protection
  8860 | -6/Deep Caves      | Found Zio. Weapon Casing
  9704 | -6/Deep Caves      | Discovered new exit (range 6)
 10168 | -6/Deep Caves      | Identified exit to Proximity Caves
 10183 | -6/Deep Caves      | Entered Proximity Caves
 10183 | -5/Proximity Caves | Accompanied by 1 ally
 10328 | -5/Proximity Caves | Build established: Scavenger-Mutant
 10340 | -5/Proximity Caves | Discovered exit to Factory (range 10)
 10346 | -5/Proximity Caves | Entered Factory
 10346 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 10347 | -5/Factory         | Identified exit to Upper Caves
 10667 | -5/Factory         | Repaired Broken Exp. Sensor Array?
 10671 | -5/Factory         | Lost 3 parts (2n1u)
 10681 | -5/Factory         | Destroyed 10 combat bots
 11056 | -5/Factory         | Discovered new exit (range 73)
 11103 | -5/Factory         | Discovered new exit (range 4)
 11107 | -5/Factory         | Identified exit to Factory
 11148 | -5/Factory         | Build established: Hauler-Skirmisher
 11868 | -5/Factory         | Garrison activated, responded to threat
 12038 | -5/Factory         | Found Mni. Smartbomb Launcher
 12278 | -5/Factory         | Spotted B-75 Beast
 12296 | -5/Factory         | Destroyed B-75 Beast
 12440 | -5/Factory         | Build established: Hauler-Bomber
 12811 | -5/Factory         | Build established: Hauler-Skirmisher
 13046 | -5/Factory         | First assault squad dispatched
 13096 | -5/Factory         | Sucked down chute
 13096 | -5/Factory         | Entered Waste
 13105 | -5/Waste           | Spotted C-40 Crusher
 13112 | -5/Waste           | Destroyed C-40 Crusher
 13115 | -5/Waste           | Found Damper Plating
 13146 | -5/Waste           | Spotted C-40 Crusher
 13153 | -5/Waste           | Destroyed C-40 Crusher
 13156 | -5/Waste           | Destroyed C-40 Crusher
 13159 | -5/Waste           | Spotted C-40 Crusher
 13159 | -5/Waste           | Spotted C-40 Crusher
 13159 | -5/Waste           | Spotted C-40 Crusher
 13171 | -5/Waste           | Destroyed C-40 Crusher
 13173 | -5/Waste           | Destroyed C-40 Crusher
 13179 | -5/Waste           | Destroyed C-40 Crusher
 13223 | -5/Waste           | Found Prototype Device
 13223 | -5/Waste           | Identified Exp. Thermal Shield
 13245 | -5/Waste           | Discovered new exit (range 13)
 13318 | -5/Waste           | Identified exit to Factory
 13319 | -5/Waste           | Entered Factory
 13553 | -5/Factory         | Fabricated Exp. Terrain Scan Processor?
 13900 | -5/Factory         | Discovered new exit (range 16)
 14051 | -5/Factory         | Fabricated Exp. Utility Shielding (x1)
 14128 | -5/Factory         | Fabricated Exp. Utility Shielding?
 14176 | -5/Factory         | Identified exit to Extension
 14177 | -5/Factory         | Entered Extension
 14272 | -5/Extension       | Rescued a captive Derelict
 14272 | -5/Extension       | Rescued a captive Derelict
 14303 | -5/Extension       | Rescued a captive Derelict
 14303 | -5/Extension       | Rescued a captive Derelict
 14378 | -5/Extension       | Rescued a captive Derelict
 14379 | -5/Extension       | Rescued a captive Derelict
 14413 | -5/Extension       | Crushed by falling debris
 14522 | -5/Extension       | Rescued A7
 14611 | -5/Extension       | Rescued a captive Derelict
 14611 | -5/Extension       | Central database locked down
 14648 | -5/Extension       | Rescued a captive Derelict
 14649 | -5/Extension       | Energy Cycler disabled
 14650 | -5/Extension       | Rescued a captive Derelict
 14658 | -5/Extension       | Rescued a captive Derelict
 14700 | -5/Extension       | Discovered exit to Factory (range 10)
 14701 | -5/Extension       | Discovered new exit (range 6)
 14731 | -5/Extension       | Identified exit to Cetus
 14743 | -5/Extension       | Entered Cetus
 14743 | -5/Cetus           | Accompanied by 11 allies
 14748 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 14752 | -5/Cetus           | Spotted Cetus Guard
 14752 | -5/Cetus           | Spotted Cetus Guard
 14760 | -5/Cetus           | Destroyed Cetus Guard
 14760 | -5/Cetus           | Spotted Cetus Guard
 14771 | -5/Cetus           | Allies destroyed Cetus Guard
 14771 | -5/Cetus           | Spotted Cetus Guard
 14781 | -5/Cetus           | Allies destroyed Cetus Guard
 14786 | -5/Cetus           | Allies destroyed Cetus Guard
 14850 | -5/Cetus           | Started Cetus Manufacturing Module
 14860 | -5/Cetus           | Discovered new exit (range 15)
 14875 | -5/Cetus           | Manufactured an Enhanced Grunt
 14890 | -5/Cetus           | Spotted Cetus Guard
 14890 | -5/Cetus           | Spotted Cetus Guard
 14890 | -5/Cetus           | Spotted Cetus Guard
 14893 | -5/Cetus           | Destroyed Cetus Guard
 14897 | -5/Cetus           | Allies destroyed Cetus Guard
 14900 | -5/Cetus           | Manufactured an Enhanced Grunt
 14908 | -5/Cetus           | Allies destroyed Cetus Guard
 14914 | -5/Cetus           | Destroyed Cetus Guard
 14925 | -5/Cetus           | Manufactured an Enhanced Grunt
 14933 | -5/Cetus           | Allies destroyed A7
 14937 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 14950 | -5/Cetus           | Manufactured an Enhanced Grunt
 14954 | -5/Cetus           | Discovered exit to Factory (range 15)
 14956 | -5/Cetus           | Met Revision 17
 14968 | -5/Cetus           | Identified exit to Archives
 14975 | -5/Cetus           | Manufactured an Enhanced Grunt
 15015 | -5/Cetus           | Entered Archives
 15015 | -5/Archives        | Accompanied by 8 allies
 15058 | -5/Archives        | Unable to access archive contents
 15092 | -5/Archives        | Discovered new exit (range 15)
 15129 | -5/Archives        | Discovered new exit (range 15)
 15177 | -5/Archives        | Identified exit to Hub_04(d)
 15200 | -5/Archives        | Entered Hub_04(d)
 15200 | -5/Hub_04(d)       | Accompanied by 7 allies
 15575 | -5/Hub_04(d)       | Discovered exit to Factory (range 15)
 15639 | -5/Hub_04(d)       | Build established: Hauler-Mutant
 15749 | -5/Hub_04(d)       | Identified exit to Garrison
 15997 | -5/Hub_04(d)       | Garrison activated, responded to threat
 16338 | -5/Hub_04(d)       | Discovered exit to Factory (range 6)
 16343 | -5/Hub_04(d)       | Garrison activated, responded to threat
 16425 | -5/Hub_04(d)       | Network Hub disabled
 16427 | -5/Hub_04(d)       | Spotted Lightning
 16427 | -5/Hub_04(d)       | Spotted Lightning
 16428 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16438 | -5/Hub_04(d)       | Spotted Lightning
 16454 | -5/Hub_04(d)       | Entered Factory
 16454 | -4/Factory         | Evolved 2 slots: Utility x2
 16514 | -4/Factory         | Build established: Hauler-Scout
 16605 | -4/Factory         | Fabricated Exp. Propulsion Shielding?
 16686 | -4/Factory         | Fabricated Exp. Signal Interpreter (x1)
 16703 | -4/Factory         | Discovered new exit (range 16)
 16795 | -4/Factory         | Identified exit to Upper Caves
 16856 | -4/Factory         | Fabricated Cmb. Linear Gravjet (x2)
 16992 | -4/Factory         | Build established: Hauler-Mutant
 16993 | -4/Factory         | Identified exit to Research
 17150 | -4/Factory         | Fabricated Cmb. Linear Gravjet?
 17166 | -4/Factory         | Local fabrication network quarantined
 17527 | -4/Factory         | Repaired Exp. Weapon Shielding
 17585 | -4/Factory         | Repaired Centrium Medium Armor Plating
 17829 | -4/Factory         | Build established: Hauler-Scout
 17944 | -4/Factory         | Discovered exit to Research (range 22)
 17953 | -4/Factory         | Manually triggered Chute Trap
 17953 | -4/Factory         | Sucked down chute
 17953 | -4/Factory         | Entered Waste
 17954 | -4/Waste           | Joined by Warlord forces that had cleared the area
 18017 | -4/Waste           | Discovered new exit (range 15)
 18030 | -4/Waste           | Identified exit to Factory
 18031 | -4/Waste           | Entered Factory
 18031 | -4/Factory         | Accompanied by 6 allies
 18109 | -4/Factory         | Repaired Broken Adv. Armor Integrity Analyzer
 18417 | -4/Factory         | Fabricated Exp. Weapon Shielding (x1)
 18493 | -4/Factory         | Fabricated Exp. Weapon Shielding (x1)
 18562 | -4/Factory         | Discovered exit to Research (range 24)
 18733 | -4/Factory         | Discovered exit to Research (range 24)
 18865 | -4/Factory         | Entered Upper Caves
 18887 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 18936 | -4/Upper Caves     | Spotted B-86 Titan
 18991 | -4/Upper Caves     | Discovered new exit (range 15)
 18997 | -4/Upper Caves     | Identified exit to Upper Caves
 18997 | -4/Upper Caves     | Entered another Upper Caves area
 19001 | -4/Upper Caves     | Discovered exit to Research (range 11)
 19072 | -4/Upper Caves     | Learned location of Armory (-3)
 19072 | -4/Upper Caves     | Learned Extension security intel
 19072 | -4/Upper Caves     | Learned Research terminal intel
 19114 | -4/Upper Caves     | Discovered new exit (range 8)
 19146 | -4/Upper Caves     | Identified exit to Warlord
 19149 | -4/Upper Caves     | Learned Research stockpile data
 19153 | -4/Upper Caves     | Entered Warlord
 19162 | -4/Warlord         | System corruption cleaned by Quarantine Array
 19207 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 19263 | -4/Warlord         | Visited the Vortex Lab
 19267 | -4/Warlord         | Found Prototype Energy Cannon
 19268 | -4/Warlord         | Found Prototype Energy Cannon
 19280 | -4/Warlord         | Warlord's base attacked by MAIN.C
 19299 | -4/Warlord         | Met Warlord
 19303 | -4/Warlord         | Opened Warlord's prototype stash
 19306 | -4/Warlord         | Found Prototype Device
 19306 | -4/Warlord         | Identified Exp. Focal Shield
 19316 | -4/Warlord         | Found Prototype Processor
 19316 | -4/Warlord         | Identified Exp. Target Analyzer
 19630 | -4/Warlord         | Warlord forces counterattacked
 19647 | -4/Warlord         | Opened side exit
 19710 | -4/Warlord         | Spotted B-86 Titan
 19729 | -4/Warlord         | Destroyed B-86 Titan
 19734 | -4/Warlord         | Spotted Executioner
 19734 | -4/Warlord         | Spotted Striker
 19746 | -4/Warlord         | Destroyed Striker
 19763 | -4/Warlord         | Discovered new exit (range 14)
 19768 | -4/Warlord         | Identified exit to Proximity Caves
 19769 | -4/Warlord         | Entered Proximity Caves
 19937 | -3/Proximity Caves | Entered Research
 19937 | -3/Research        | Evolved 2 slots: Utility x2
 19939 | -3/Research        | Loaded intel: 17 terminal locations
 19947 | -3/Research        | Identified exit to Armory
 19947 | -3/Research        | Identified exit to Quarantine
 19992 | -3/Research        | Identified Vortex Cannon (x2)
 20026 | -3/Research        | Repaired Exp. Weapon Shielding
 20137 | -3/Research        | Revision forces began assault on 0b10
 20344 | -3/Research        | Entered Armory
 20640 | -3/Armory          | Spotted B-86 Titan
 20849 | -3/Armory          | Destroyed B-86 Titan
 21338 | -3/Armory          | Destroyed 8 combat bots
 21484 | -3/Armory          | Fabricated Exp. Weapon Shielding?
 21603 | -3/Armory          | Fabricated Exp. Weapon Shielding?
 21728 | -3/Armory          | Discovered new exit (range 22)
 21755 | -3/Armory          | Identified exit to Lab
 21798 | -3/Armory          | Entered Lab
 21798 | -3/Lab             | Discovered new exit (range 9)
 21802 | -3/Lab             | Identified exit to Research
 21804 | -3/Lab             | Hidden lab's door opened automatically
 21804 | -3/Lab             | Sensor layout match revealed
 21805 | -3/Lab             | Gained access to the hidden lab's interior
 21846 | -3/Lab             | Found Prototype Special Weapon
 21868 | -3/Lab             | Found Prototype Energy Cannon
 21868 | -3/Lab             | Identified Potential Cannon
 21874 | -3/Lab             | Found Prototype Device
 21874 | -3/Lab             | Identified AEGIS Remote Shield
 21877 | -3/Lab             | Found Prototype Hackware
 21877 | -3/Lab             | Identified Deep Network Scanner
 21932 | -3/Lab             | Found Alien Artifact
 21935 | -3/Lab             | Found Alien Artifact
 21940 | -3/Lab             | Found Alien Artifact
 21980 | -3/Lab             | Entered Research
 21980 | -2/Research        | Warlord forces began assault on 0b10
 21980 | -2/Research        | Evolved 2 slots: Utility x2
 22025 | -2/Research        | Identified exit to Testing
 22045 | -2/Research        | Spotted B-90 Cyclops
 22090 | -2/Research        | Research machine network offline
 22178 | -2/Research        | Local fabrication network quarantined
 22197 | -2/Research        | Spotted B-90 Cyclops
 22212 | -2/Research        | Borebot progress halted
 22224 | -2/Research        | Borebot progress halted
 22247 | -2/Research        | Borebot progress halted
 22263 | -2/Research        | Discovered new exit (range 21)
 22270 | -2/Research        | Met up with Warlord
 22316 | -2/Research        | Found Prototype Processor
 22316 | -2/Research        | Identified Exp. Core Analyzer
 22385 | -2/Research        | Entered Testing
 22410 | -2/Testing         | Incoming investigation squad redirected
 22439 | -2/Testing         | Found Prototype Launcher
 22465 | -2/Testing         | Identified Transdimensional Reconstructor
 22465 | -2/Testing         | Identified Core Regenerator
 22465 | -2/Testing         | Identified Integrated Reactor
 22466 | -2/Testing         | Installed Integrated Reactor, increased core energy generation (+2%)
 22485 | -2/Testing         | Found Prototype Processor
 22485 | -2/Testing         | Identified Exp. Melee Analysis Suite
 22500 | -2/Testing         | Spotted Striker
 22501 | -2/Testing         | Spotted Striker
 22501 | -2/Testing         | Spotted PH-8OLMAGHZ8P
 22502 | -2/Testing         | Identified Gui. Remote Datajack
 22503 | -2/Testing         | Rewired PH-8OLMAGHZ8P
 22552 | -2/Testing         | Found Prototype Protection
 22575 | -2/Testing         | Discovered new exit (range 21)
 22611 | -2/Testing         | Found Prototype Ballistic Cannon
 22611 | -2/Testing         | Identified Perforator
 22630 | -2/Testing         | Identified exit to Access
 22660 | -2/Testing         | Repaired Exp. Weapon Shielding
 22683 | -2/Testing         | Fabricated EM Dispersion Field (x1)
 22695 | -2/Testing         | Build established: Hacker-Scout
 22700 | -2/Testing         | Found Prototype Energy Gun
 22700 | -2/Testing         | Identified Hyp. EM Gauss Rifle
 22762 | -2/Testing         | Identified Z-bomb Delivery System
 22796 | -2/Testing         | Fabricated Beam Splitter?
 22849 | -2/Testing         | Repaired Exp. Utility Shielding
 22888 | -2/Testing         | Incoming investigation squad redirected
 22963 | -2/Testing         | Found Prototype Energy Gun
 22963 | -2/Testing         | Identified Tachyon Dispersion Ray
 23017 | -2/Testing         | Spotted Fortress
 23053 | -2/Testing         | Discovered new exit (range 6)
 23059 | -2/Testing         | Identified exit to Section 7
 23059 | -2/Testing         | Entered Section 7
 23121 | -2/Section 7       | Found Integrated Reactor
 23121 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 23141 | -2/Section 7       | Spotted S7 Guard
 23143 | -2/Section 7       | Found Alien Artifact
 23265 | -2/Section 7       | Found Integrated Reactor
 23265 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 23359 | -2/Section 7       | Identified Integrated Heat Negator
 23360 | -2/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+2%)
 23435 | -2/Section 7       | Found Prototype Device
 23435 | -2/Section 7       | Identified Exp. Shock Absorption System
 23446 | -2/Section 7       | Found Alien Artifact
 23486 | -2/Section 7       | Identified Integrity Redistributor
 23486 | -2/Section 7       | Identified SHELL Armor
 23648 | -2/Section 7       | Repaired Exp. Weapon Shielding
 23719 | -2/Section 7       | Spotted S7 Guard
 23725 | -2/Section 7       | Found Alien Artifact
 23755 | -2/Section 7       | Identified Integrated Singularity Reactor
 23759 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+2%)
 23783 | -2/Section 7       | Destroyed S7 Guard
 23857 | -2/Section 7       | Spotted S7 Guard
 23859 | -2/Section 7       | Found Core Regenerator
 23905 | -2/Section 7       | Found Alien Artifact
 24014 | -2/Section 7       | Identified Integrated Dissipator
 24034 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 24039 | -2/Section 7       | Found Integrity Redistributor
 24079 | -2/Section 7       | Found Alien Artifact
 24089 | -2/Section 7       | Found Transdimensional Reconstructor
 24115 | -2/Section 7       | Spotted B-99 Colossus
 24170 | -2/Section 7       | Rewired B-99 Colossus
 24187 | -2/Section 7       | Found Alien Artifact
 24187 | -2/Section 7       | Identified LRC Matter Compressor
 24187 | -2/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 24192 | -2/Section 7       | Found Alien Artifact
 24192 | -2/Section 7       | Identified LRC Insulator
 24192 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 24193 | -2/Section 7       | Found Alien Artifact
 24193 | -2/Section 7       | Identified LRC Energy Well
 24193 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 24244 | -2/Section 7       | Found Alien Artifact
 24245 | -2/Section 7       | Found Alien Artifact
 24248 | -2/Section 7       | Found Alien Artifact
 24304 | -2/Section 7       | Entered Access
 24304 | -1/Access          | Evolved 2 slots: Utility x2
 24368 | -1/Access          | Identified exit to Command
 24435 | -1/Access          | Destroyed 9 combat bots
 24594 | -1/Access          | Local fabrication network quarantined
 24621 | -1/Access          | Fabricated Imp. Q-thruster?
 24630 | -1/Access          | Fabricated Exp. Targeting Computer (x1)
 24756 | -1/Access          | Identified Core Reset Matrix (x3)
 24756 | -1/Access          | Identified Matter Drive
 24762 | -1/Access          | Incoming investigation squad redirected
 24804 | -1/Access          | First assault squad dispatched
 24829 | -1/Access          | Incoming assault squad redirected
 24832 | -1/Access          | Incoming assault squad redirected
 24914 | -1/Access          | Entered Command
 24949 | -1/Command         | Spotted B-99 Colossus
 25125 | -1/Command         | Rewired B-99 Colossus
 25164 | -1/Command         | First assault squad dispatched
 25206 | -1/Command         | Disengaged cave seal
 25206 | -1/Command         | Derelicts emerged from the dark tunnel
 25218 | -1/Command         | Found Prototype Hackware
 25223 | -1/Command         | Identified Exp. System Shield
 25229 | -1/Command         | Disengaged cave seal
 25266 | -1/Command         | Phase Generator disabled
 25346 | -1/Command         | Spotted Combat Programmer
 25346 | -1/Command         | Spotted 4L-0O9(L)
 25346 | -1/Command         | Spotted Combat Programmer
 25361 | -1/Command         | Destroyed 4L-0O9(L)
 25374 | -1/Command         | Allies destroyed Combat Programmer
 25380 | -1/Command         | Spotted M Guard
 25381 | -1/Command         | Spotted M Guard
 25382 | -1/Command         | Combat Programmer assimilated allied Artificer 10a
 25407 | -1/Command         | Destroyed Combat Programmer
 25436 | -1/Command         | Allies destroyed M Guard
 25441 | -1/Command         | Destroyed all MAIN.C guards
 25445 | -1/Command         | Found Prototype Reactor
 25445 | -1/Command         | Identified Zero-point Reactor
 25468 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-232)
 25470 | -1/Command         | Used Core Regenerator, restored core integrity (+400)
 25479 | -1/Command         | Found Exp. Targeting Computer
 25634 | -1/Command         | Met MAIN.C
 25634 | -1/Command         | 0b10 Conduit disabled
 25650 | -1/Command         | Destroyed MAIN.C Shell
 25651 | -1/Command         | MAIN.C activated Command garrisons
 25674 | -1/Command         | Allies destroyed MAIN.C
 25697 | -1/Command         | Found Prototype Energy Cannon
 25697 | -1/Command         | Identified Hpw. Disruptor Cannon
 25701 | -1/Command         | Found Prototype Ballistic Cannon
 25701 | -1/Command         | Identified Omega Cannon
 25707 | -1/Command         | Found Prototype Protection
 25708 | -1/Command         | Identified Exp. Powered Armor
 25736 | -1/Command         | Found Exp. Powered Armor
 25740 | -1/Command         | Spotted B-99 Colossus
 25754 | -1/Command         | Destroyed B-99 Colossus
 25830 | -1/Command         | Discovered new exit (range 18)
 25882 | -1/Command         | Found Exp. Target Analyzer
 25965 | -1/Command         | Spotted Alpha 7
 25973 | -1/Command         | Destroyed 25 combat bots
 26030 | -1/Command         | Warped through subspace to slip node
 26030 | -1/Command         | Discovered new exit (range 5)
 26045 | -1/Command         | Entered Access_0
 26046 | -1/Access_0        | Met Architect
 26052 | -1/Access_0        | Subspace Access Node disabled
 26057 | -1/Access_0        | Subspace Access Node disabled
 26075 | -1/Access_0        | A6 warped into view
 26075 | -1/Access_0        | Subspace Access Node disabled
 26099 | -1/Access_0        | Used Core Regenerator, restored core integrity (+323)
 26137 | -1/Access_0        | Used Integrity Redistributor, redistributed integrity from core (-137)
 26172 | -1/Access_0        | A5 warped into view
 26218 | -1/Access_0        | Destroyed A6
 26279 | -1/Access_0        | Architect warped through subspace
 26296 | -1/Access_0        | Destroyed A5
 26369 | -1/Access_0        | Architect warped through subspace
 26387 | -1/Access_0        | Found Exp. Phase Shifter
 26415 | -1/Access_0        | Architect warped through subspace
 26438 | -1/Access_0        | Destroyed A8
 26464 | -1/Access_0        | A4 warped into view
 26545 | -1/Access_0        | Found Integrated Reactor
 26545 | -1/Access_0        | Installed Integrated Reactor, increased core energy generation (+2%)
 26570 | -1/Access_0        | Extracted Singularity Gate Test 138-C access codes from A2's data core
 26572 | -1/Access_0        | Found ST Field Compressor
 26593 | -1/Access_0        | Found Alien Artifact
 26595 | -1/Access_0        | Singularity Gate disabled
 26658 | -1/Access_0        | A3 warped into view
 26661 | -1/Access_0        | Subspace Access Node disabled
 26733 | -1/Access_0        | Destroyed A3
 26771 | -1/Access_0        | Destroyed Architect
 26773 | -1/Access_0        | Found Alien Energy Gun
 26773 | -1/Access_0        | Identified Modified Quantum Sheargun
 26774 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 26774 | -1/Access_0        | Found Prototype Hackware
 26774 | -1/Access_0        | Identified Architect God Chip D
 26777 | -1/Access_0        | Found Prototype Hackware
 26777 | -1/Access_0        | Identified Architect God Chip A
 26779 | -1/Access_0        | Found Alien Artifact
 26781 | -1/Access_0        | Found Prototype Protection
 26781 | -1/Access_0        | Identified Centrium Linked Plating
 26790 | -1/Access_0        | Singularity Gate disabled
 26838 | -1/Access_0        | Found Sigix Corpse
 26907 | -1/Access_0        | Core integrity fell below 50%
 26907 | -1/Access_0        | Found Exp. Phase Shifter
 26967 | -1/Access_0        | Destroyed A4
 27053 | -1/Access_0        | Destroyed 14 combat bots
 27058 | -1/Access_0        | Found Prototype Device
 27058 | -1/Access_0        | Identified Thermal Barrier
 27114 | -1/Access_0        | Found Zero-point Reactor
 27122 | -1/Access_0        | Found A3's Sniper Rifle
 27143 | -1/Access_0        | Build established: Wizard-Sprinter
 27156 | -1/Access_0        | Found Prototype Slashing Weapon
 27156 | -1/Access_0        | Identified Nanosword
 27158 | -1/Access_0        | Found Prototype Slashing Weapon
 27158 | -1/Access_0        | Identified Vibroblade
 27161 | -1/Access_0        | Found Prototype Launcher
 27161 | -1/Access_0        | Identified Com. Tesla Bomb Launcher
 27175 | -1/Access_0        | Identified Hpw. Transdimensional Reconstructor (x2)
 27175 | -1/Access_0        | Warped through subspace to slip node
 27175 | -1/Access_0        | Discovered new exit (range 8)
 27177 | ***                | Establishing 0b11!

 Last Messages 
---------------
27156_ Acquired Prototype Slashing Weapon.
27156_ Identified Nanosword.
27158_ Acquired Prototype Slashing Weapon.
27158_ Identified Vibroblade.
27160_ Dropped Vibroblade.
27160_ Dropped Nanosword.
27161_ Acquired Prototype Launcher.
27161_ Identified Com. Tesla Bomb Launcher.
27163_ Dropped Imp. Q-thruster.
27163_ Acquired Prototype Flight Unit.
27163_ Identified Cld. Impulse Thruster.
27165_ Dropped Cmb. Linear Gravjet. <x2>
27167_ Acquired Prototype Treads.
27167_ Identified Enh. Armored Heavy Treads.
27169_ Dropped Enh. Armored Heavy Treads.
27172_ Acquired Nanosword.
27175_ Identified Hpw. Transdimensional Reconstructor.
27175_ Warped through subspace, drawn to slip node.
27175_ EXIT=FOUND
[Achievement: Commander 0b11]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           112
Energy Generation          93
Energy Capacity            1490
Matter Stores              450
Matter Capacity            800
Sight Range                20
Robot Scan Range           30
Terrain Scan Range         24
Terrain Scan Density       1010
ECM Strength               3
Jamming Range              16
Additional Mass Support    25
Armor Coverage             1200
Resistance: KI             30
Resistance: TH             75
Resistance: EX             75
Resistance: EM             100
Propulsion Shielding       90
Utility Shielding          90
Weapon Shielding           100
Weapon Cycling             20
Melee Speed Boost          30
Phase Shifting             20
Evasion (%)                99
Targeting Accuracy         24
Core Analysis              15
Recoil Reduction           4
Matter Filtering           50
Energy Filtering           50
Kinecelleration            40
Salvage Targeting          3
Offensive Hacking          100
Defensive Hacking          100

 Item Schematics 
-----------------
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
              Exp. Sensor Array | -7/Data Miner | Free
           Exp. Terrain Scanner | -7/Data Miner | Free
    Exp. Terrain Scan Processor | -7/Data Miner | Free
                Cloaking Device | -7/Data Miner | Free
        Mni. Smartbomb Launcher | -7/Data Miner | Free
                   Plasma Sword | -7/Data Miner | Free
                  Kinetic Spear | -7/Data Miner | Free
         Exp. Utility Shielding | -5/Factory    | Hacked
               Adv. Force Field | -5/Factory    | Scanalyzed
          Exp. Weapon Shielding | -5/Extension  | Hacked
      Exp. Propulsion Shielding | -5/Extension  | Hacked
            Cmb. Gravmag System | -5/Extension  | Hacked
        Exp. Signal Interpreter | -5/Extension  | Hacked
        Exp. Targeting Computer | -4/Factory    | Hacked
                  Beam Splitter | -2/Research   | Hacked
            EM Dispersion Field | -2/Research   | Hacked
                Imp. Q-thruster | -2/Testing    | Scanalyzed
 Imp. System Restoration Module | -2/Testing    | Hacked
            Cmb. Linear Gravjet | -2/Section 7  | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
 Exp. Terrain Scan Processor | x1 | -5/Factory 
      Exp. Utility Shielding | x1 | -5/Factory 
      Exp. Utility Shielding | x1 | -5/Factory 
   Exp. Propulsion Shielding | x1 | -4/Factory 
     Exp. Signal Interpreter | x1 | -4/Factory 
         Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded
         Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded
       Exp. Weapon Shielding | x1 | -4/Factory 
       Exp. Weapon Shielding | x1 | -4/Factory 
       Exp. Weapon Shielding | x1 | -3/Armory  
       Exp. Weapon Shielding | x1 | -3/Armory  
         EM Dispersion Field | x1 | -2/Testing 
               Beam Splitter | x1 | -2/Testing 
             Imp. Q-thruster | x1 | -1/Access  | Preloaded
     Exp. Targeting Computer | x1 | -1/Access  

 Alien Tech Used 
-----------------
Core Expander
Integrated Reactor
Integrated Heat Negator
Integrated Singularity Reactor
Integrated Dissipator
LRC Matter Compressor
LRC Insulator
LRC Energy Well
Integrity Redistributor
Core Regenerator
Transdimensional Reconstructor
Modified Quantum Sheargun
High-powered Transdimensional Reconstructor

 Achievements 
--------------
Commander 0b11

 Challenges 
------------
None

 Game 
------
Seed              CorruptionNeutrinoWeb
  Manual?         0
Play Time         08:31:46
  Cumulative      825.0 hours
  Start           2020.07.24 @ 12:26:42
  End             2020.07.24 @ 23:36:41
Sessions          8
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          234
  Rogue           234
  Adventurer      0
  Explorer        0
Win Type          1
  Total           44
  Types           33/1/3/3/2/1/1
Lore%             97
Gallery%          98
Achievement%      94
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2cb49315-3bf5-407c-908f-8aed27028bf3