Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 12:28:32 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (138) 690 Value Destroyed (4892) 4892 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 14117 Bonus ------- High Alert Combat Kills 303 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1450 Matter 28/300 Energy 67/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Energy Well 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Experimental Thermal Defense Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Variable Charge Gun Magnetic Acceleration Cannon Hardcell Cannon > --- INVENTORY -------- Gravmag Array Antigrav Array Micro-nuke Launcher Impact Mace [Rating: 130] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Antigrav System Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Cryofiber Web Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gamma Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . . . 4 . 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 . . . Utility 8 | . . . . . 2 . 1 . . 2 . . . . 2 1 Weapon 4 | . . . . . 1 . . . . . . . 1 1 . 1 Parts Attached 178 | 6 3 1 1 1 10 27 16 1 17 6 14 1 26 11 14 23 Power 21 | 1 1 . . . . 3 . . 3 2 . . 3 3 1 4 Engine 6 | 1 1 . . . . 2 . . 2 . . . . . . . Core 10 | . . . . . . 1 . . 1 2 . . 3 3 . . Reactor 5 | . . . . . . . . . . . . . . . 1 4 Propulsion 43 | 2 . . . . 3 6 3 1 4 . 4 . 11 2 1 6 Treads 12 | . . . . . . 6 3 . 1 . 2 . . . . . Leg 5 | . . . . . . . . . 1 . 2 . 2 . . . Wheel 7 | 2 . . . . 2 . . 1 2 . . . . . . . Hover 19 | . . . . . 1 . . . . . . . 9 2 1 6 Flight . | . . . . . . . . . . . . . . . . . Utility 43 | 1 2 . 1 . 3 3 1 . 1 2 6 1 7 4 8 3 Device 25 | . 1 . . . 2 2 1 . 1 1 2 1 3 2 7 2 Storage 7 | 1 . . 1 . . . . . . . 1 . 3 . . 1 Processor 8 | . 1 . . . 1 1 . . . 1 2 . . 2 . . Hackware 2 | . . . . . . . . . . . 1 . . . 1 . Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | 2 . 1 . 1 4 15 12 . 9 2 4 . 5 2 4 10 Energy Gun 21 | 1 . . . . 3 3 4 . 3 . 1 . . . 3 3 Energy Cannon 6 | . . . . . . 2 2 . . . . . 2 . . . Ballistic Gun 16 | 1 . 1 . . 1 3 2 . 2 1 2 . 2 . . 1 Ballistic Cannon 10 | . . . . . . . 2 . 2 . . . . 2 . 4 Launcher 9 | . . . . 1 . 5 . . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 2 . . 1 . . 1 . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . . 1 . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 4 . 2 . . . 2 1 3 2 Parts Lost 60 | . . . . . 5 10 2 3 5 1 6 . 8 1 1 18 Power 9 | . . . . . . 3 . 1 1 . . . 1 . . 3 Propulsion 22 | . . . . . 3 3 2 2 1 1 1 . 2 . . 7 Utility 8 | . . . . . 1 . . . . . 3 . 3 . . 1 Weapon 21 | . . . . . 1 4 . . 3 . 2 . 2 1 1 7 Highest Loss Streak 9 | . . . . . 3 3 1 3 2 1 5 . 3 1 1 9 Average Slot Usage (%) 87 | . 97 100 95 85 59 80 90 67 82 85 90 100 97 97 97 68 Engine 3 | . 14 14 14 14 9 4 7 2 3 . . . . . . . Core 3 | . . . . . . 3 . . 3 6 6 6 5 10 4 3 Treads 7 | . . . . . . 21 29 13 2 . 8 13 . . . . Wheel 8 | . 28 28 28 28 11 1 . 7 20 19 3 . . . . . Hover 7 | . . . . . 2 . . . . . . . 26 25 23 14 Device 10 | . 10 . . . 2 5 14 15 15 20 19 13 7 5 7 10 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 5 6 9 10 9 6 Processor 9 | . 1 14 9 . 1 9 7 7 7 13 11 20 12 14 14 10 Hackware 2 | . . . . . . . . . . . 3 6 5 5 8 6 Energy Gun 4 | . 14 14 14 8 12 4 2 2 3 6 1 6 . . 7 6 Energy Cannon 5 | . . . . . . 13 11 7 6 . . . 4 5 1 . Ballistic Gun 6 | . 14 14 14 14 7 3 . 2 3 3 11 13 16 12 3 . Ballistic Cannon 3 | . . . . . . . 5 . 3 6 5 . . 5 9 2 Launcher 1 | . . . . 5 1 1 . . 2 2 . . . . . . Naked Turns 51 | . . . . . . . . . . . . . . . . 51 Heaviest Build 111 | 11 16 16 17 19 21 27 30 27 33 33 34 29 50 65 81 111 Greatest Support 98 | 20 20 20 20 20 32 69 87 12 56 56 42 30 98 98 92 95 Greatest Overweight (x) 6 | . . . . . 6 3 . 2 2 . 2 . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 24 6 6 6 6 14 Average Capacity 16 | 5 6 6 11 24 24 24 24 24 24 24 9 6 6 6 6 10 Most Carried 21 | 4 6 6 8 9 9 14 19 20 21 21 21 6 6 6 6 11 Average Carried 10 | 1 5 5 6 8 8 9 15 19 17 19 8 5 5 5 5 6 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 6 6 6 6 6 4 Final Carried 21 | 4 6 6 8 9 8 14 19 20 21 21 6 6 5 6 6 1 Class Distribution -------------------- 30% | Hauler-Skirmisher 24% | Hauler-Mutant 13% | Skirmisher 8% | Scavenger-Mutant 8% | Mutant 5% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Matter Collected 3410 | 247 16 40 . 87 145 513 226 . 376 200 259 40 652 . 406 203 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5691 | . 16 53 . 128 236 1108 515 . 1051 394 248 . 1205 87 417 233 Parts 323 | . 2 4 . 7 18 69 39 . 67 17 13 . 47 4 28 8 Haulers Intercepted 3 | . . . . . . . 1 . 2 . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . 1 . . 2 . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 16 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 95 | . . 1 . 5 8 28 6 . 14 4 5 . 14 1 6 3 Melee 1 | . . . . . . 1 . . . . . . . . . . Guns 42 | . . 1 . 2 4 7 1 . 6 3 3 . 10 1 4 . Cannons 31 | . . . . . . 9 5 . 8 1 1 . 4 . 2 1 AOE 21 | . . . . 3 4 11 . . . . 1 . . . . 2 Classes Destroyed 14 | . 1 2 . 1 3 2 3 . 1 1 . . . . . . Worker 9 | . . . . . 1 . 3 . 1 2 . . 2 . . . Builder 2 | . . . . . . . 1 . . 1 . . . . . . Tunneler 3 | . . 1 . . 1 . . . 1 . . . . . . . Hauler 3 | . . . . . . . 1 . 2 . . . . . . . Recycler 10 | . . . . . . 3 . . 3 1 . . 3 . . . Operator 8 | . . . . . 1 2 2 . 2 . . . . . 1 . Watcher 8 | . 1 . . . . 1 1 . 1 . . . 2 . 1 1 Swarmer 26 | . . . . 3 4 10 . . 3 . . . 6 . . . Grunt 23 | . . 1 . 2 3 5 . . 6 2 2 . . . . 2 Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 26 | . . . . . 1 10 3 . 2 1 1 . 4 1 2 1 Hunter 3 | . . . . . . 3 . . . . . . . . . . Programmer 15 | . . . . . . . 3 . 2 . 2 . 4 . 4 . Best Kill Streak 7 | . 1 2 . 3 7 6 2 . 4 4 3 . 5 1 2 3 Combat Bots Only 6 | . . 1 . 3 6 6 1 . 4 3 3 . 5 1 2 3 Max Kills in Single Turn 5 | . 1 2 . 3 5 3 2 . 2 2 1 . 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 2 . . . . 1 . . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Damage Taken 10201 | . . 108 . 125 402 1507 294 89 1081 182 726 . 1059 49 889 3690 Core 2429 | . . 24 . 55 48 253 45 . 152 12 91 . 211 . 81 1457 Absorbed by Shields 12 | . . . . . . . . . . . . . 12 . . . Core Remaining (%) 80 | 100 . . . 68 . 45 . . 71 . . 87 78 100 93 . Volleys Fired 278 | . 1 5 . 13 11 52 20 . 47 16 18 . 48 2 30 15 Largest 5 | . 2 2 . 2 3 3 3 . 3 3 3 . 4 5 5 3 Hottest 348 | . 70 75 . 75 140 243 228 . 201 156 156 . 179 223 348 230 Shots Fired 701 | . 2 10 . 26 26 131 50 . 112 40 38 . 148 9 81 28 Gun 390 | . 2 10 . 25 22 50 11 . 45 21 28 . 116 5 43 12 Cannon 283 | . . . . . . 68 39 . 65 16 8 . 32 4 38 13 Launcher 28 | . . . . 1 4 13 . . 2 3 2 . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 349 | . 1 5 . 13 11 24 15 . 51 23 30 . 112 7 42 15 Thermal 277 | . 1 5 . 12 11 94 27 . 51 14 6 . 31 . 21 4 Explosive 21 | . . . . 1 4 13 . . . . . . . . . 3 Electromagnetic 54 | . . . . . . . 8 . 10 3 2 . 5 2 18 6 Robot Hit Streak 18 | . 1 3 . 6 11 8 15 . 18 9 10 . 11 3 16 17 Robot Miss Streak 9 | . . 1 . 2 3 5 2 . 9 6 1 . 8 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 458 | . 1 7 . 18 14 72 37 . 81 27 31 . 84 6 65 15 Core Hits 287 | . 1 3 . 7 23 58 19 . 44 34 20 . 33 4 20 21 Critical Hits 11 | . . . . . . . 2 . 1 . . . 7 . 1 . Critical Kills 7 | . . . . . . . 1 . 1 . . . 4 . 1 . Critical Parts Destroyed 4 | . . . . . . . 1 . . . . . 3 . . . Melee Attacks 21 | . . . . . . 3 3 . 3 2 . . 2 . 2 6 Impact 13 | . . . . . . . 1 . . 2 . . 2 . 2 6 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 3 2 . 3 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13989 | . 13 100 . 371 615 2395 999 . 1900 617 838 . 2395 194 1943 1609 Guns 5319 | . 13 100 . 249 187 371 137 . 617 375 558 . 1492 102 955 163 Cannons 5490 | . . . . . . 984 849 . 1246 139 158 . 746 92 940 336 Explosions 2877 | . . . . 122 428 1035 . . 37 97 122 . . . . 1036 Melee 138 | . . . . . . . . . . . . . 138 . . . Ramming 165 | . . . . . . 5 13 . . 6 . . 19 . 48 74 Kinetic 5061 | . . 51 . 122 68 109 217 . 737 211 567 . 1465 137 1016 361 Thermal 4995 | . 13 49 . 127 119 1246 650 . 965 303 149 . 716 . 612 46 Explosive 2621 | . . . . 122 428 1035 . . . . . . . . . 1036 Electromagnetic 1009 | . . . . . . . 119 . 198 97 122 . 57 57 267 92 Impact 138 | . . . . . . . . . . . . . 138 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 2 . 1 1 3 . 8 18 Average Corruption 3 | . . . . . . . . . 1 . 1 1 2 . 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . 2 . 1 . 4 . 27 11 Message Errors 4 | . . . . . . . . . . . . . 1 . 2 1 Matter Fused 11 | . . . . . . . . . . . . . . . 10 1 Heat Flow Errors 6 | . . . . . . . . . 1 . . . 1 . 2 2 Energy Discharges 3 | . . . . . . . . . . . . . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . 1 . 1 . 1 . 5 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . 5 Targeting Errors 4 | . . . . . . . . . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 435 | . . . . . . 115 23 . 19 23 . . 148 . 69 38 Projectiles 176 | . . . . . . . 23 . 19 23 . . 50 . 61 . Explosions 146 | . . . . . . 115 . . . . . . . . . 31 Melee 113 | . . . . . . . . . . . . . 98 . 8 7 Knockbacks 21 | . . . . . . . 2 . 4 2 . . 2 . 8 3 Impact 2 | . . . . . . . . . . . . . 1 . . 1 Kinetic 15 | . . . . . . . 1 . 4 1 . . . . 7 2 Secondary 4 | . . . . . . . 1 . . 1 . . 1 . 1 . Self-Inflicted Damage 270 | . . . . . . 181 . . 18 3 . . 9 . 24 35 Shots 4 | . . . . . . 3 . . 1 . . . . . . . Rammed 14 | . . . . . . 2 2 . . 1 . . 2 . 1 6 Targets Rammed 14 | . . . . . . 2 2 . . 1 . . 2 . 1 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 12 153 . 273 208 375 287 . 90 125 279 . 231 210 222 217 Average Temperature 87 | . 8 84 . 112 70 106 81 . 33 51 129 . 33 101 84 76 Received Heat Transfer 1781 | . . 30 . 63 108 342 84 . 366 66 218 . 108 9 63 324 Effects 8 | . . . . . . 3 . . . . 2 . . . 3 . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . Interference 6 | . . . . . . 1 . . . . 2 . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . . . . . . . 3 . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . . 1 4 3 . . . . . 1 . 2 . Heat Transferred 6991 | . 37 148 . 370 211 1839 814 . 1328 255 125 . 1050 . 740 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Peak Influence 859 | . 36 48 . 120 302 859 474 38 212 173 . . 195 145 262 124 Initial 390 | . . 13 . . 46 133 390 23 16 60 . . . 95 75 50 Average 167 | . 9 16 . 67 248 581 224 21 91 94 . . 85 127 102 73 Maximum Alert Level 3 | . . . . . 1 3 2 . 1 . . . . . 1 . Low Security (%) 77 | 100 100 100 . 100 18 5 56 100 91 100 . . 100 100 93 100 Level 1 9 | . . . . . 81 9 20 . 8 . . . . . 6 . Level 2 9 | . . . . . . 57 23 . . . . . . . . . Level 3 3 | . . . . . . 28 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . 1 . . 1 4 5 . 4 2 . . 7 . 5 4 Investigation 11 | . . 1 . . 1 3 . . 1 . . . 2 . 2 1 Extermination 11 | . . . . . . . 3 . 2 . . . 2 . 2 2 Reinforcement 9 | . . . . . . 1 2 . 1 1 . . 2 . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Distress Signals 13 | . . . . . 2 1 1 . 4 1 . . 1 . 1 2 Communications Jammed 5 | . . . . . . . . . . 5 . . . . . . Distress Signals 5 | . . . . . . . . . . 5 . . . . . . Times Spotted 215 | . 3 1 . 5 17 33 15 6 31 8 8 . 30 3 14 41 Peak Tracking Total 12 | . 2 1 . 3 7 6 2 6 7 3 3 . 5 3 3 12 Tactical Retreats 26 | . . . . . 1 . 1 . 8 1 . . 3 2 1 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Traps Triggered 16 | . . 1 . . . 3 1 . 2 1 . . 4 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . 16 . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 3 . . 1 . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Machines Disabled 16 | . . . . . 2 9 . . 2 . . . . . 2 1 Max in Single Turn 2 | . . . . . 1 1 . . 1 . . . . . 2 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Machines Accessed 51 | . 1 2 2 . 2 5 5 . 12 4 3 1 3 . 9 2 Terminals 31 | . 1 . . . 1 4 4 . 8 2 . 1 2 . 6 2 Fabricators 2 | . . . . . . . . . 1 1 . . . . . . Repair Stations 6 | . . . . . 1 1 1 . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 1 . . 1 . 2 . Total Hacks 104 | . 2 2 2 . 11 13 9 . 20 7 8 1 8 . 17 4 Successful 61 | . 1 2 2 . 8 6 5 . 10 3 8 1 2 . 11 2 Failed 43 | . 1 . . . 3 7 4 . 10 4 . . 6 . 6 2 Catastrophic 6 | . 1 . . . . . 2 . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 2 . 1 . 2 6 5 . 7 2 . . 1 . 9 4 Terminals 63 | . 2 . . . 4 11 7 . 14 3 . 1 5 . 12 4 Fabricators 2 | . . . . . . . . . 1 1 . . . . . . Repair Stations 17 | . . . . . 7 2 2 . 4 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 1 3 . . 3 . 3 . Terminal Hacks 33 | . . 2 2 . 1 3 2 . 4 1 8 1 1 . 7 1 Record 9 | . . . 1 . . . . . . . 6 1 . . 1 . Robot Analysis 2 | . . . . . . . . . 1 . . . . . 1 . Open Door 6 | . . 2 . . . 1 . . . 1 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 Unreport Threat 3 | . . . . . . . 1 . . . . . . . 2 . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . . . . . 1 2 . . 3 . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 15 | . . . . . 6 2 2 . 3 . . . . . 2 . Scan Component 8 | . . . . . 3 1 1 . 2 . . . . . 1 . Repair 7 | . . . . . 3 1 1 . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 10 | . 1 . . . 1 1 1 . 1 1 . . 1 . 2 1 Terminals 10 | . 1 . . . 1 1 1 . 1 1 . . 1 . 2 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 9 | . 1 . . . 1 1 1 . . 1 . . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 1 . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 2 6 2 . 8 3 . . 3 . 7 2 Full Trace Events 6 | . . . . . 1 2 . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 3 1 1 . . . . . . . . . Time 354 | . . . . . 96 38 80 . 78 . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 2 1 . 2 . . . . . . . Non-combat 5 | . . . . . . 2 1 . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 3 2 . 2 . . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . . no_distress 4 | . . . . . . 3 1 . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Total Allies 2 | . . . . . . . . . 1 . 1 . . . . . Largest Group 2 | . . . . . . . . . 1 1 2 2 2 . . . Highest-Rated Group 55 | . . . . . . . . . 26 26 55 55 55 . . . Highest-Rated Ally 29 | . . . . . . . . . 26 26 29 29 29 . . . Total Orders 16 | . . . . . . . . . 2 6 6 . 2 . . . STAY 8 | . . . . . . . . . 1 3 3 . 1 . . . FOLLOW 8 | . . . . . . . . . 1 3 3 . 1 . . . Ally Attacks 2 | . . . . . . . . . . . . . 2 . . . Total Damage 38 | . . . . . . . . . . . . . 38 . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Robot Analysis Total 2 | . . . . . . . . . 1 . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . . . 19 4 22 10 Traps 40 | . . . . . . . . . . . . . 18 4 13 5 Emergency Access 13 | . . . . . . . . . . . . . . . 9 4 Garrisons 1 | . . . . . . . . . . . . . . . . 1 Exits 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Turns Passed 11243 | 48 101 215 356 364 338 1187 1345 115 2050 558 650 159 1553 247 1184 773 Spaces Moved 9723 | 45 105 231 436 358 140 597 729 116 1680 460 428 129 1317 417 1499 1036 Core 163 | 2 . . . . 15 18 . . . . . . . . . 128 Treads 1238 | . . . . . . 480 729 . . . 29 . . . . . Legs 420 | . . . . . . . . . . . 253 129 38 . . . Wheels 3787 | 43 105 231 436 358 113 99 . 116 1680 460 146 . . . . . Hover 4115 | . . . . . 12 . . . . . . . 1279 417 1499 908 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 80 80 80 80 80 100 152 90 90 95 95 120 44 44 44 28 Average Speed 87 | 78 80 80 80 80 127 149 152 96 95 95 129 120 78 44 44 61 Slowest Speed 350 | 80 80 80 80 80 350 200 156 110 110 96 157 120 240 58 44 126 Overloaded Moves 25 | . . . . . . . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 18 60 90 77 17 82 18 76 45 15 75 19 32 15 37 21 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . Known Exits Taken 6 | . 1 1 . . . . . . . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . . 1 1 . . . 1 . . Scrap Searched 4 | . . . . 1 . . . . . . 2 1 . . . . Spaces Dug 27 | . . . . . . 13 1 . . 2 . . 4 . 2 5 Terrain Destroyed 291 | . . . . 13 32 178 3 . 6 8 1 . 19 . 4 27 Melee 10 | . . . . . . . 1 . . 2 . . 1 . 2 4 Projectile 62 | . . . . . . 23 2 . 6 6 1 . 18 . 2 4 AOE 219 | . . . . 13 32 155 . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Res Total 11850 | 54 121 252 443 411 276 780 920 118 2014 538 484 134 1736 472 1957 1140 Wait 1447 | . . 11 1 39 112 69 132 1 243 52 5 . 313 34 396 39 Move 9708 | 44 104 230 435 357 139 596 729 115 1679 459 427 128 1316 416 1498 1036 Hop . | . . . . . . . . . . . . . . . . . Pick Up 65 | 4 6 2 4 1 2 8 6 1 6 . 7 2 7 1 3 5 Fast Attach 113 | 6 3 1 1 . 8 12 9 . 9 2 12 1 19 9 11 10 Attach 40 | . . . . . 2 8 4 . 5 3 1 . 4 1 . 12 Detach 35 | . 1 . 1 . 1 7 7 . 5 2 . . 2 3 . 6 Swap 25 | . . . . 1 . 7 3 1 3 1 1 . 3 1 3 1 Drop 70 | . 6 3 1 . 1 . 5 . 4 . 8 3 17 5 13 4 Fire 278 | . 1 5 . 13 11 52 20 . 47 16 18 . 48 2 30 15 Melee 21 | . . . . . . 3 3 . 3 2 . . 2 . 2 6 Ram 10 | . . . . . . . . . . 1 . . 2 . 1 6 Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 2 . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . . Rewire 5 | . . . . . . . . . . . 5 . . . . . Trap 26 | . . . . . . 16 . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Entered Mines 155 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 210 | -10/Mines | Met a Derelict bent on vengeance 212 | -10/Mines | Learned Materials stockpile data 286 | -10/Mines | Met a Derelict shopkeep closing up shop 317 | -10/Mines | Build established: Mutant 327 | -10/Mines | Assembled infested the area 361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 361 | -10/Mines | Discovered new exit (range 5) 364 | -10/Mines | Identified exit to Exiles 365 | -10/Mines | Entered Exiles 385 | -10/Exiles | Met 8R-AWN 398 | -10/Exiles | Met EX-HEX 450 | -10/Exiles | Met EX-DEC 466 | -10/Exiles | Visited The Gauntlet 561 | -10/Exiles | Met EX-BIN 574 | -10/Exiles | Aligned with FarCom system 575 | -10/Exiles | Given EX-Vault access code 603 | -10/Exiles | Opened EX-Vault 608 | -10/Exiles | Found Lightpack 2.0 633 | -10/Exiles | Warned to stay clear of 0b10 Research branches 711 | -10/Exiles | Discovered new exit (range 12) 721 | -10/Exiles | Left Exiles lab with Lightpack 2.0 721 | -10/Exiles | Entered Mines 831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 914 | -9/Mines | Build established: Hauler-Mutant 1065 | -9/Mines | Discovered new exit (range 7) 1068 | -9/Mines | Learned location of Storage (-8) 1085 | -9/Mines | Entered Materials 1085 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1188 | -8/Materials | Lost 3 parts (2n1w) 1245 | -8/Materials | Discovered new exit (range 15) 1341 | -8/Materials | Repaired Minigun 1375 | -8/Materials | Repaired Imp. Targeting Computer 1402 | -8/Materials | Repaired Med. Laser 1423 | -8/Materials | Entered Storage 1552 | -8/Storage | Repaired Imp. Grenade Launcher 1631 | -8/Storage | Lost 3 parts (1p1n1w) 2218 | -8/Storage | Discovered new exit (range 14) 2380 | -8/Storage | Core integrity fell below 50% 2554 | -8/Storage | Discovered new exit (range 16) 2610 | -8/Storage | Entered Factory 2610 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -7/Factory | Repaired Com. Ion Cannon 3261 | -7/Factory | Build established: Hauler-Skirmisher 3298 | -7/Factory | Discovered new exit (range 8) 3818 | -7/Factory | Build established: Hauler-Mutant 3955 | -7/Factory | Sucked down chute 3955 | -7/Factory | Entered Waste 3967 | -7/Waste | Spotted C-40 Crusher 3978 | -7/Waste | Spotted C-40 Crusher 3979 | -7/Waste | Spotted C-40 Crusher 3993 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4000 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4019 | -7/Waste | Spotted C-40 Crusher 4020 | -7/Waste | Spotted C-40 Crusher 4021 | -7/Waste | Spotted C-40 Crusher 4031 | -7/Waste | Lost 3 parts (1p2n) 4039 | -7/Waste | Discovered new exit (range 11) 4070 | -7/Waste | Entered Factory 4562 | -7/Factory | Build established: Hauler-Skirmisher 4652 | -7/Factory | Discovered new exit (range 15) 5718 | -7/Factory | Build established: Hauler-Mutant 6097 | -7/Factory | Discovered new exit (range 6) 6120 | -7/Factory | Entered another Factory area 6120 | -6/Factory | Accompanied by 1 ally 6120 | -6/Factory | Evolved 2 slots: Utility x2 6405 | -6/Factory | Build established: Hauler-Skirmisher 6470 | -6/Factory | Discovered new exit (range 6) 6529 | -6/Factory | Garrison activated, responded to threat 6651 | -6/Factory | Discovered new exit (range 5) 6678 | -6/Factory | Entered Lower Caves 6678 | -6/Lower Caves | Accompanied by 1 ally 6868 | -6/Lower Caves | Lost 5 parts (1n2u2w) 6910 | -6/Lower Caves | Learned location of Extension (-6) 6910 | -6/Lower Caves | Learned Factory emergency access door positions 6910 | -6/Lower Caves | Learned Factory terminal intel 6910 | -6/Lower Caves | Learned Research terminal intel 7083 | -6/Lower Caves | Encountered a Warlord checkpoint 7103 | -6/Lower Caves | Identified exit to Lower Caves 7111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7203 | -6/Lower Caves | Build established: Skirmisher 7328 | -6/Lower Caves | Entered another Lower Caves area 7328 | -6/Lower Caves | Accompanied by 2 allies 7457 | -6/Lower Caves | Identified exit to Factory 7487 | -6/Lower Caves | Entered Factory 7487 | -5/Factory | Accompanied by 2 allies 7487 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7489 | -5/Factory | Loaded intel: 20 terminal locations 8015 | -5/Factory | Identified exit to Factory 8321 | -5/Factory | Discovered new exit (range 5) 8891 | -5/Factory | Garrison activated, responded to threat 8950 | -5/Factory | Lost 3 parts (2n1w) 9040 | -5/Factory | Entered another Factory area 9040 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9256 | -4/Factory | Discovered new exit (range 9) 9287 | -4/Factory | Entered Research 9287 | -3/Research | Evolved 2 slots: Utility x2 9288 | -3/Research | Loaded intel: 19 terminal locations 9734 | -3/Research | Build established: Hacker-Mutant 10174 | -3/Research | Identified exit to Research 10462 | -3/Research | Build established: Scavenger-Mutant 10471 | -3/Research | Entered another Research area 10471 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10475 | -2/Research | Found Prototype Device 10475 | -2/Research | Identified Exp. Thermal Defense Suite 10872 | -2/Research | Lost 3 parts (3w) 10915 | -2/Research | Lost 3 parts (1n2w) 11113 | -2/Research | System corruption reached 10% 11123 | -2/Research | Released all parts (13) 11144 | -2/Research | Core integrity fell below 50% 11154 | -2/Research | Lost 9 parts (3p4n1u1w) 11224 | -2/Research | Core integrity fell below 20% 11244 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11203_ G-73 Enforcer emerges from a hatch in the floor. 11204_ System corrupted: Lgt. Quantum Reactor rejected. 11205_ Acquired Lgt. Quantum Reactor. 11221_ ALERT: Rogue bot located, Programmers report to Research Zone 4K. 11223_ Cld. Linear Gravjet destroyed. 11223_ Penetrated by Slug. 11227_ System corrupted: Matter fused (-5). 11227_ Penetrated by Slug. 11227_ Cld. Linear Gravjet destroyed. 11227_ Penetrated by Slug. 11227_ S-43 Plague destroyed. 11227_ Acquired 31 matter. 11228_ Acquired Hvy. Machine Gun. 11230_ System corrupted: Hvy. Machine Gun targeting data glitched. 11230_ Penetrated by Slug. 11233_ Slammed into P-80 Master. 11233_ Hvy. Machine Gun permanently disabled. 11233_ Destabilizing: Short circuit. 11239_ Broken Hvy. Machine Gun destroyed. 11242_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #????? ?? ?????########???????????????? | | ##+#######??? ?????# #???????????????? | | #???????? ??????# ! #???????????????? | | ######???"""""" ??????# #???????????????? | | +????""""" ##### #???????????????? | | ######????""""" h @/ p #???????????????? | | #?????? ##### !pp #???????????????? | | #????? ????????####/###???????????????? | | ############h####+####???#s#?????????????????? | | #???#Y#?????????????????? | | ##### #?????????????????? | | =* g=#?????????????????? | | #######?????????????????? | | ############### ##########???????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????= ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ####?????# ???????????????????????????????????? | | #?????# ????????????????????????????????????? | | #?????# ????????????????????????????????????? | | #?????# ?????????????????????????????????????? | | #?????# ??????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 41 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 30 Resistance: EM 25 Evasion (%) 68 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Prolific Hacker Challenges ------------ None Game ------ Seed DirtyTacticalDeconstructor Manual? 0 Play Time 02:06:44 Cumulative 71.4 hours Start 2020.10.18 @ 20:16:57 End 2020.10.29 @ 12:28:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7cc02d2-ff1c-40f2-85a0-772be9ef9d32