Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.26 @ 02:41:37 Player: Judas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1775) 1775 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 5746 Bonus ------- Follower Combat Kills 86 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 42/100 System Corruption 13% Temperature Cool (0) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (4) ------ Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer > --- WEAPON (4) ------- Lightning Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Target Analyzer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Ion Engine Improved Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 37 | . 4 . . 2 16 15 . Power 4 | . . . . 1 1 2 . Engine 2 | . . . . 1 . 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 7 | . . . . . 5 2 . Treads 3 | . . . . . 3 . . Leg 4 | . . . . . 2 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 2 . . . 4 3 . Device 1 | . . . . . 1 . . Storage 2 | . 2 . . . . . . Processor 5 | . . . . . 2 3 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 17 | . 2 . . 1 6 8 . Energy Gun 3 | . 1 . . . . 2 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | . 1 . . . 4 4 . Ballistic Cannon 3 | . . . . 1 1 1 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . . . . 10 12 . Power 3 | . . . . . 1 2 . Propulsion 6 | . . . . . 4 2 . Utility 4 | . . . . . 2 2 . Weapon 9 | . . . . . 3 6 . Highest Loss Streak 6 | . . . . . 6 5 . Average Slot Usage (%) 73 | . 86 100 100 100 95 30 38 Engine 6 | . 14 14 14 14 4 . . Core 2 | . . . . . 4 3 . Treads 4 | . . . . . 18 . . Leg 15 | . 28 28 28 28 15 . 7 Storage 15 | . 14 28 28 28 10 6 . Processor 4 | . . . . . 12 5 23 Energy Gun 1 | . 9 . . . . 3 7 Ballistic Gun 16 | . 18 28 28 24 22 2 . Ballistic Cannon 3 | . . . . 3 2 6 . Naked Turns . | . . . . . . . . Heaviest Build 79 | 11 19 19 19 26 78 79 4 Greatest Support 60 | 20 20 20 20 20 60 20 20 Greatest Overweight (x) 26 | . . . . 1 7 26 . Average Overweight (x) 1 | . . . . . . 11 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 9 | 8 9 10 10 10 10 9 5 Most Carried 10 | 6 6 9 10 10 10 8 . Average Carried 6 | 6 5 8 9 10 9 . . Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 6 6 9 10 10 5 . . Class Distribution -------------------- 47% | Skirmisher 44% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 908 | 181 41 . . 76 397 213 . Remotely . | . . . . . . . . Salvage Created 1525 | . 54 . . 39 922 483 27 Parts 93 | . 7 . . 4 47 32 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 39 | . 3 . . 3 20 12 1 Guns 17 | . 3 . . 3 9 1 1 Cannons 19 | . . . . . 9 10 . AOE 2 | . . . . . 1 1 . Classes Destroyed 11 | . 1 . . . 6 4 . Worker 2 | . . . . . . 2 . Builder 3 | . . . . . 2 1 . Watcher 1 | . . . . . . 1 . Swarmer 8 | . 3 . . 3 . 1 1 Grunt 19 | . . . . . 14 5 . Brawler 2 | . . . . . . 2 . Sentry 3 | . . . . . 3 . . Specialist 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Heavy 3 | . . . . . 1 2 . Best Kill Streak 11 | . 3 . . 3 11 3 1 Combat Bots Only 10 | . 3 . . 3 10 3 1 Max Kills in Single Turn 2 | . 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 4826 | . 70 16 . 166 2577 1853 144 Core 1289 | . 9 16 . 19 542 643 60 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . . . 82 1 . . Volleys Fired 71 | . 4 . . 7 32 25 3 Largest 3 | . 2 . . 2 3 3 1 Hottest 100 | . 60 . . 40 100 80 55 Shots Fired 209 | . 8 . . 14 120 64 3 Gun 137 | . 8 . . 14 88 24 3 Cannon 70 | . . . . . 30 40 . Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 187 | . 4 . . 14 118 51 . Thermal 15 | . 4 . . . . 11 . Explosive 2 | . . . . . 2 . . Electromagnetic 5 | . . . . . . 2 3 Robot Hit Streak 20 | . 3 . . 2 19 20 2 Robot Miss Streak 3 | . 2 . . 3 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 54 | . . . . . 25 29 . Shots Hit Robots 149 | . 4 . . 6 88 49 2 Core Hits 73 | . 3 . . 6 41 22 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . . . 7 2 . Destroy 1 | . . . . . 1 . . Blast 8 | . . . . . 6 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5828 | . 47 . . 85 3037 2607 52 Guns 1396 | . 47 . . 85 923 289 52 Cannons 4062 | . . . . . 1932 2130 . Explosions 367 | . . . . . 179 188 . Melee . | . . . . . . . . Ramming 3 | . . . . . 3 . . Kinetic 5141 | . 13 . . 85 2855 2188 . Thermal 436 | . 34 . . . . 402 . Explosive 179 | . . . . . 179 . . Electromagnetic 69 | . . . . . . 17 52 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 1 13 13 Average Corruption 8 | . . . . . 1 12 13 Corruption Purged . | . . . . . . . . Effects 53 | . . . . . 1 51 1 Message Errors 7 | . . . . . . 7 . Matter Fused 10 | . . . . . . 10 . Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 10 | . . . . . 1 9 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 9 1 Data Loss (major) 4 | . . . . . . 4 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 490 | . . . . . 71 419 . Projectiles 422 | . . . . . 71 351 . Explosions 68 | . . . . . . 68 . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 7 3 . Impact . | . . . . . . . . Kinetic 8 | . . . . . 5 3 . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 321 | . . . . . . 321 . Shots 4 | . . . . . . 4 . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 249 | . . . . 2 76 249 . Average Temperature 56 | . . . . 2 15 94 . Received Heat Transfer 1095 | . . . . 51 729 315 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 675 | . 75 . . . . 600 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 311 | . 70 42 . 180 250 311 . Initial 113 | . . 27 . . . 113 . Average 70 | . 50 41 . 37 56 99 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 99 | 100 100 100 . 100 99 99 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . . . 7 5 . Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 9 | . 1 . . . 5 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 4 2 . 10 33 18 4 Peak Tracking Total 11 | . 3 2 . 4 11 3 4 Tactical Retreats 3 | . . . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . . . . . 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . . . . . 8 . Max in Single Turn 6 | . . . . . . 6 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 6 | . . . 5 . 1 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . . . 50 . 2 . . Successful 52 | . . . 50 . 2 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . . . 50 . 2 . . Record 49 | . . . 49 . . . . Unreport Threat 2 | . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 12 . . . Total Damage 190 | . . . . 190 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4089 | 8 149 124 687 639 1004 1472 6 Spaces Moved 1864 | 7 106 91 570 393 474 222 1 Core 182 | . . . . . 1 181 . Treads 460 | . . . . . 460 . . Legs 1222 | 7 106 91 570 393 13 41 1 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 160 50 130 Average Speed 195 | 120 120 120 120 135 168 621 130 Slowest Speed 1350 | 120 120 120 120 190 410 1350 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 20 23 69 82 39 8 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . . . . . 28 38 . Melee . | . . . . . . . . Projectile 13 | . . . . . 10 3 . AOE 53 | . . . . . 18 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2185 | 6 120 106 574 486 611 278 4 Wait 187 | . . 13 . 83 76 15 . Move 1857 | 6 105 90 569 392 473 221 1 Hop . | . . . . . . . . Pick Up 13 | . 2 3 2 . 5 1 . Fast Attach 18 | . 4 . . 1 5 8 . Attach 15 | . . . . . 8 7 . Detach 1 | . . . . . . 1 . Swap 4 | . . . . 1 3 . . Drop 18 | . 5 . 3 2 8 . . Fire 71 | . 4 . . 7 32 25 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 158 | -10/Materials | Entered Mines 161 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 175 | -10/Mines | Met a Derelict bent on vengeance 236 | -10/Mines | Discovered new exit (range 5) 275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 276 | -10/Mines | Discovered new exit (range 5) 282 | -10/Mines | Entered Exiles 300 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met 8R-AWN 335 | -10/Exiles | Met EX-HEX 378 | -10/Exiles | Met EX-BIN 509 | -10/Exiles | Met EX-DEC 543 | -10/Exiles | Learned location of Zion (-6) 773 | -10/Exiles | Aligned with FarCom system 774 | -10/Exiles | Given EX-Vault access code 833 | -10/Exiles | Opened EX-Vault 848 | -10/Exiles | Found AWS/Autocannon 875 | -10/Exiles | Warned to stay clear of 0b10 Research branches 953 | -10/Exiles | Discovered new exit (range 14) 969 | -10/Exiles | Left Exiles lab with AWS/Autocannon 969 | -10/Exiles | Entered Mines 1030 | -9/Mines | Received a Mining Laser from a helpful Derelict 1332 | -9/Mines | Learned 2 Materials zone layouts 1344 | -9/Mines | Learned location of 1 exit from Lower Caves 1433 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1597 | -9/Mines | Discovered new exit (range 6) 1608 | -9/Mines | Entered Materials 1608 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1609 | -8/Materials | Identified exit to Factory 1912 | -8/Materials | Build established: Skirmisher 2498 | -8/Materials | Build established: Gunner 2550 | -8/Materials | Garrison activated, responded to threat 2556 | -8/Materials | Core integrity fell below 50% 2589 | -8/Materials | Core integrity fell below 20% 2590 | -8/Materials | Lost 6 parts (3n3w) 2612 | -8/Materials | Entered Factory 2612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2630 | -7/Factory | Destroyed 10 combat bots 2678 | -7/Factory | System corruption reached 10% 2708 | -7/Factory | Lost 5 parts (1p1n1u2w) 3001 | -7/Factory | Build established: Skirmisher 3816 | -7/Factory | Cargo convoy interrupted 3982 | -7/Factory | Core integrity fell below 50% 4026 | -7/Factory | Core integrity fell below 20% 4053 | -7/Factory | Lost 3 parts (1n1u1w) 4063 | -7/Factory | Discovered new exit (range 16) 4084 | -7/Factory | Entered Lower Caves 4085 | -7/Lower Caves | Identified exit to Lower Caves 4090 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03996_ Med. Storage Unit destroyed. 04004_ R-06 Scavenger collects Gravmag System. 04006_ >GG59SMQOBSZ WCWLY OKKO 04009_ R-06 Scavenger collects Mic. Nuclear Core. 04013_ Aluminum Leg melted. 04013_ G-47 Trooper destroyed. 04018_ Plasma Cannon destroyed. 04022_ Imp. Titanium Leg destroyed. 04033_ Triggered Heavy Explosive Trap. 04033_ An explosion rips through the floor. 04035_ System corrupted: Component data lost. 04036_ Acquired Adv. Terrain Scan Processor. 04049_ Acquired Lightning Gun. 04063_ EXIT=FOUND 04081_ Acquired Imp. Titanium Leg. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Lower Caves exit... 04089_ System corrupted: Component data lost. 04090_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#??##???????????? | | ???????????????????????????????? ## #???????????? | | ??????????????????????????????? ?????????????? | | ????????????????????#####?????# ??????????????? | | ???????????????????## ##??# ???????????????? | | ???????????????????# ### #????????????????? | | ??????????????????## #?????????????????? | | ????????????????### #?????????????????? | | ???????????????## ##????????????????? | | ???????????????# ##???????????????? | | ??????????????# @ #?????????????? | | ?????????????# #????????????? | | ????????????# ## s[ ### #????????????? | | ??????????? ????# s% #??? ##????????????? | | ???????????????????# s= ???? ##?????????????? | | ??????????????????# ?????##??????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ### ????????????????????? | | ?????????????????? #???# ???????????????????? | | ????????????????? ?????# ???????????????????? | | ???????????????? ##?????? ??????????????????? | | ??????????????? ## ???????? ??????????????????? | | ?????????????????###??????????# ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainBeamClaymores Manual? 0 Play Time 00:35:17 Cumulative 93.7 hours Start 2021.11.06 @ 01:34:36 End 2021.11.26 @ 02:41:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 160 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd2f0aa7-f573-4f60-b406-3e121ca92785