Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 13:10:08 Player: Pogmind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (384) 1920 Value Destroyed (14935) 14935 Prototype IDs (309) 6180 Alien Tech Used (19) 3800 Bonus (43778) 43778 TOTAL SCORE: 83513 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1622 Follower Combat Kills 2198 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -1242 Cogmind --------- Core Integrity 21/1600 Matter 415/425 Energy 198/200 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Large Storage Unit Advanced Reaction Control System Advanced Phase Shifter Experimental Force Field > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (15) --- Zero-point Reactor Experimental Coolant Injector Experimental Energy Well (600) Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Weapon Cycler Microactuators Nanoactuators Experimental ECM Suite Graphene Brace Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Hardlight Generator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Experimental Targeting Computer Nanoactuators Experimental Actuator Array Experimental Reaction Control System Improved Phase Shifter Advanced Phase Shifter Graphene Brace High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Sigix Sheargun Sigix Sheargun [Rating: 251] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Gravity Neutralizer Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Particle Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 9 | . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 875 | 8 12 2 47 8 36 9 92 39 16 3 . 9 . 10 1 13 . . 1 3 15 9 29 . 5 12 2 58 . 38 . 6 26 4 27 14 30 159 43 17 61 11 Power 86 | 2 2 . 3 1 4 . 3 5 1 . . . . 2 . 2 . . . . 1 1 3 . . 2 . 7 . 2 . 2 5 . 2 . 9 16 6 1 4 . Engine 27 | 2 2 . 3 1 4 . 2 4 1 . . . . 1 . 2 . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . Core 31 | . . . . . . . 1 1 . . . . . 1 . . . . . . 1 1 2 . . 1 . 4 . 1 . 2 3 . 1 . 1 9 2 . . . Reactor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 8 7 4 1 4 . Propulsion 116 | 2 1 . 9 . 5 . 18 4 6 . . . . 1 . 4 . . . . . 2 5 . . 2 . 12 . 3 . . 4 1 2 . 3 31 1 . . . Treads 44 | 2 . . 6 . 4 . 15 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 14 . . . . Leg 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Wheel 8 | . 1 . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 59 | . . . 1 . . . . 1 6 . . . . 1 . 4 . . . . . 1 5 . . 2 . 9 . 3 . . 4 1 2 . 2 16 1 . . . Utility 431 | 2 7 . 10 3 17 3 23 16 6 2 . 6 . 7 1 5 . . 1 1 5 5 17 . 5 4 2 34 . 26 . 2 9 3 22 8 9 74 26 12 50 8 Device 273 | 1 4 . 3 1 2 1 9 14 2 2 . 5 . 3 1 3 . . 1 . 3 4 8 . 1 1 2 24 . 13 . 1 7 2 13 8 7 55 19 5 40 8 Storage 25 | 1 2 . 3 . 2 . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 2 . 1 . . . . . . . 3 1 2 4 . Processor 23 | . 1 . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 . 1 . . 1 . 2 . . . . 1 . . 2 2 3 4 . Hackware 29 | . . . . . 6 . . . 1 . . 1 . 4 . 1 . . . . 1 . 1 . . . . 5 . 5 . . 1 . 2 . . . . . 1 . Protection 73 | . . . 4 2 6 2 12 2 1 . . . . . . 1 . . . 1 1 1 5 . 2 2 . 2 . 5 . 1 1 1 6 . 2 12 . . 1 . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 . . Weapon 242 | 2 2 2 25 4 10 6 48 14 3 1 . 3 . . . 2 . . . 2 9 1 4 . . 4 . 5 . 7 . 2 8 . 1 6 9 38 10 4 7 3 Energy Gun 27 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 13 2 3 4 . Energy Cannon 30 | . . . 3 . 2 3 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . Ballistic Gun 25 | 2 . 2 12 . 2 . 2 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . . . 3 1 1 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Launcher 25 | . . . 1 1 1 . 3 3 . . . . . . . . . . . . 3 . 1 . . . . 2 . 2 . 1 1 . . . . 4 1 . 1 . Special Weapon 10 | . 2 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Impact Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Slashing Weapon 74 | . . . 6 2 3 3 15 1 1 1 . 2 . . . 2 . . . 1 6 1 1 . . 2 . 1 . 2 . . 1 . . . 5 10 4 . 1 3 Piercing Weapon 28 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 . 2 . 3 . 1 3 . 1 4 3 3 3 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 81 | . . . 2 . 5 . 1 8 1 1 . 2 . . . . . . . . 1 1 . . . 4 . 2 . 1 . . 8 . . 2 5 30 1 . 6 . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 72 | . 2 . 9 2 6 2 21 1 . . . . . 1 . . . . . 1 1 4 3 . . . . 6 . 2 . 2 . 1 . . . 4 2 . 2 . Power 15 | . 1 . 2 . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . 3 . 1 . 2 . . . . . 1 1 . . . Propulsion 18 | . 1 . 2 . 3 1 8 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Utility 32 | . . . 2 2 3 1 9 1 . . . . . 1 . . . . . 1 . 1 2 . . . . 2 . 1 . . . . . . . 3 1 . 2 . Weapon 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 . 2 2 5 1 3 1 . . . . . 1 . . . . . 1 1 4 2 . . . . 3 . 1 . 2 . 1 . . . 3 2 . 2 . To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 98 100 86 90 98 77 77 82 85 84 85 83 81 82 81 81 81 80 81 91 98 100 97 95 100 94 100 99 100 93 96 99 99 99 99 87 91 68 73 60 Engine 4 | . 14 14 10 11 10 11 1 8 4 7 7 7 7 4 6 6 6 6 6 6 . . 2 5 5 5 5 3 . 2 5 . . . . . . . . . . . Core 2 | . . . . . . . 7 . 2 . . . . 1 . . . . . . 5 11 8 5 5 5 5 5 10 7 5 6 5 5 4 4 . 1 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 7 5 4 . 6 . Treads 10 | . 19 14 19 22 21 22 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Wheel 1 | . 8 14 2 . . . . 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 22 29 28 28 28 30 31 31 31 31 31 31 27 25 26 27 27 27 27 26 30 30 30 30 30 30 31 31 32 22 30 . . . Device 11 | . 13 14 12 10 4 6 8 16 15 15 21 20 21 17 12 13 12 12 12 11 7 11 11 11 11 11 11 8 10 9 10 7 9 10 8 9 10 10 14 17 17 24 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 8 2 8 Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . 9 . Hackware 9 | . . . . . . . . . 4 7 7 7 7 9 12 16 18 18 18 18 19 18 21 22 22 22 22 27 30 27 25 25 25 25 22 22 20 20 18 . . . Protection 8 | . . . 19 22 15 17 17 7 . . . . . . . . . . . . 8 11 8 5 4 4 5 2 . 2 5 7 5 4 8 9 9 4 3 . . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 32 20 3 Energy Cannon 2 | . . . 1 . 5 17 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 25 19 17 . 4 1 . . 5 7 7 7 7 6 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 21 5 . . 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . 3 3 4 . 5 7 7 6 7 6 6 6 6 6 6 6 3 4 5 11 8 3 5 5 5 5 5 5 4 5 1 . 1 1 4 . 6 14 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 5 4 5 4 5 1 3 5 6 8 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 49 49 117 117 125 125 123 122 103 31 31 31 31 36 31 32 27 27 27 27 33 31 38 33 40 42 43 60 39 50 41 53 46 49 50 57 57 126 50 65 81 76 Greatest Support 315 | 40 40 12 40 40 40 40 86 68 56 32 32 32 32 39 32 41 34 34 34 41 39 41 41 41 41 42 48 114 57 57 51 51 52 56 50 50 56 315 60 60 60 60 Greatest Overweight (x) 5 | . 4 4 4 2 3 5 4 4 1 1 1 1 1 1 1 2 1 1 1 1 . . 1 . . . 1 3 . 1 . 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . 2 3 2 2 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 20 15 15 Average Capacity 17 | 7 16 20 24 25 22 25 25 25 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 8 15 Most Carried 25 | 4 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 2 12 20 23 24 21 23 23 24 13 9 10 9 10 9 9 9 10 10 9 9 9 9 9 9 11 14 15 14 14 14 15 14 14 14 14 14 14 13 14 14 6 14 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 20 20 25 24 25 23 25 25 10 10 10 10 10 9 10 10 10 10 9 9 10 9 9 10 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 14 14 Class Distribution -------------------- 28% | Scavenger-Mutant 23% | Wizard-Sprinter 14% | Mutant 8% | Alien-Sigix 6% | Scavenger-Assassin 6% | Hacker-Assassin 5% | Wizard-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Assassin | -6/Waste Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 12751 | 296 388 117 939 93 680 102 901 1459 93 176 . 88 2 70 100 130 28 12 . 43 36 357 295 41 66 130 . 542 . 474 30 275 260 40 200 210 328 1523 663 187 1260 117 Remotely 1227 | . . . . . . . 30 1163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Salvage Created 17333 | 111 525 91 2195 117 406 476 2077 1141 93 57 127 . 37 192 . 91 71 34 . 163 219 . 238 . 235 232 214 635 . 637 . 111 57 223 621 83 977 847 908 . 2730 362 Parts 951 | 3 49 13 131 3 58 18 132 72 4 3 5 . 2 14 . 12 1 3 . 3 26 . 12 . 4 3 2 26 . 46 . 9 1 . 42 8 42 24 44 . 114 22 Haulers Intercepted 11 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . Recyclers Shooed 9 | . 2 . 4 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 13 1 . 9 . . . . 1 . 6 . . . . . 3 1 . . . . 7 . 7 . . . . . . . . Prevented 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 252 | . 16 6 39 7 5 11 46 37 . . . . . . . . . . . . 14 . 5 . . . . 12 . 11 . 5 . . . . 2 12 8 . 12 4 Melee 41 | . . . 8 . 2 4 21 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . 1 Guns 53 | . 16 6 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 12 3 Cannons 63 | . . . 12 4 . 6 15 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 79 | . . . 7 3 3 . 7 11 . . . . . . . . . . . . 14 . 5 . . . . 8 . 9 . 5 . . . . . 3 4 . . . Classes Destroyed 24 | 2 6 . 5 1 2 1 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . 1 . Worker 15 | . 1 . 4 . . . 1 3 . . . . . . . . . . . . 1 . . . . . . 4 . 1 . . . . . . . . . . . . Builder 8 | . . . 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . Recycler 20 | 1 . . 5 . . 3 1 2 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . 1 . . . Minesweeper 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Mechanic 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operator 11 | . 1 . . . . . 4 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 51 | . 3 . 5 . . . 5 2 . . . . . 2 . 2 . . . . . . 2 . . . . 2 . 6 . . . . 11 2 3 3 3 . . . Swarmer 96 | . 9 6 4 . . 7 15 9 . . . . . . . . . . . . 14 . 5 . . . . 9 . 9 . 5 . . . . . . 4 . . . Grunt 67 | . 7 . 19 4 . 3 17 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Brawler 5 | . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 29 | . . . 10 . . . 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 5 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 2 . 2 . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 15 | . . . . . . . . . . . 6 . . . . . 3 2 . . . . . . 4 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 10 | . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 13 | 2 4 3 11 3 4 4 5 8 1 . . . 1 2 . 1 . . . . 13 . 5 . 1 . . 6 . 7 . 5 . . 2 1 2 3 4 . 2 3 Combat Bots Only 9 | . 4 3 8 3 4 4 5 5 . . . . . . . . . . . . 9 . 5 . . . . 4 . 5 . 5 . . . . 1 2 4 . 2 3 Max Kills in Single Turn 7 | 1 1 1 3 2 3 2 2 7 1 . 1 . 1 1 . 1 1 1 . . 3 . 3 . 1 . . 3 . 3 . 3 1 . 1 1 1 2 2 . 4 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 3 2 3 . 2 4 . . . . . . . . . . . . 3 . 3 . . . . 3 . 3 . 3 . . . . . 2 2 . . . Melee 1 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 21370 | . 549 64 1541 455 809 635 3063 1431 . 16 52 . . 98 . 129 . . . 300 326 361 602 60 . . 111 1065 . 477 151 143 22 16 38 . 214 3042 1087 491 3087 935 Core 4354 | . 92 16 139 33 57 67 174 114 . 16 16 . . 47 . 25 . . . 118 80 79 96 30 . . 52 376 . 117 . 15 . . 22 . 68 611 337 324 947 286 Absorbed by Shields 2124 | . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 64 944 997 Reduced by Siege Mode 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . . . Redirected to Core 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258 . . . . Redirected to Shielding 777 | . . . . . . . . . . . . . . . . . . . . . 9 42 72 . . . 38 113 . 111 30 38 . . 14 . 113 180 17 . . . Regen/Repaired (Parts) 1283 | . . . . . . . . 116 . . . . . . . 14 . . . . . . 18 . . . . 52 . 316 . . . . 172 . . 130 331 . 110 24 Core Remaining (%) 58 | 100 . 56 . . . 26 . 47 . . . . 95 . . . . . . 77 . . . . . . 66 . . . . . . 50 . 98 . . 23 . . 1 Volleys Fired 687 | 4 66 9 103 13 58 14 83 97 . 9 . . . . 10 5 . . . . 14 . 2 . . . . 4 . 7 . 5 . . . 1 4 45 4 22 96 12 Largest 4 | 2 2 2 2 2 2 2 2 2 . 1 . . . . 1 1 . . . . 2 . 1 . . . . 1 . 1 . 1 . . . 1 1 2 2 2 4 4 Hottest 400 | 40 40 40 120 78 98 136 136 96 . 30 . . . . 30 30 . . . . 100 . 49 . . . . 49 . 49 . 49 . . . 110 7 130 200 200 400 400 Shots Fired 1311 | 8 133 18 198 24 77 28 148 176 . 9 . . . . 10 5 . . . . 16 . 2 . . . . 4 . 7 . 5 . . . 1 4 79 6 26 279 48 Gun 740 | 8 125 18 92 . 42 . . . . 9 . . . . 10 5 . . . . 4 . . . . . . . . . . . . . . . . 70 4 26 279 48 Cannon 488 | . . . 100 22 32 28 129 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . Launcher 57 | . . . 6 2 3 . 5 4 . . . . . . . . . . . . 12 . 2 . . . . 4 . 7 . 5 . . . . . 5 2 . . . Special 26 | . 8 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Kinetic 541 | 8 125 18 131 22 40 . 1 172 . 9 . . . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 337 | . 8 . 61 . 34 28 128 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 74 . . . . Explosive 56 | . . . 6 2 3 . 5 4 . . . . . . . . . . . . 12 . 2 . . . . 4 . 7 . 5 . . . . . 4 2 . . . Electromagnetic 15 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing 357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 26 279 48 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 50 | 5 13 12 17 7 8 6 19 9 . . . . . . . . . . . . 4 . 1 . . . . 2 . 3 . . . . . . 4 16 . 18 47 50 Robot Miss Streak 5 | 1 3 1 4 1 5 2 4 3 . . . . . . . . . . . . 4 . 1 . . . . 1 . 2 . 4 . . . . . 1 . 1 4 3 Penetration Max 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 13 | . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1177 | 5 88 12 174 18 63 35 162 111 1 4 6 . 1 6 . 6 3 2 . 4 7 . 9 . 10 7 4 27 . 31 . 5 1 4 26 4 23 60 18 2 178 60 Core Hits 580 | 4 33 7 83 10 29 14 72 58 1 1 5 . . 3 . 3 2 1 . 1 25 . 13 . 6 4 3 17 . 30 . 8 . 1 10 2 5 31 9 . 73 16 Critical Kills 5 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 65 | . . . 4 1 14 3 8 19 . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . 5 . 1 1 1 . 2 2 Meltdown 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 23 | . . . 3 1 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . 1 . 3 2 7 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . 2 2 Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 . . . . Melee Attacks 959 | . . . 31 . 52 21 95 1 4 11 6 1 1 33 6 52 5 4 . 9 12 1 44 1 11 7 10 96 . 96 . 6 2 17 110 23 34 53 55 . 7 42 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 726 | . . . 31 . 52 21 95 1 4 11 6 1 1 33 6 52 5 4 . 9 12 1 36 1 11 . 8 82 . 80 . 6 2 13 30 . . 10 53 . 7 42 Piercing 232 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 7 2 14 . 16 . . . 4 80 23 34 42 2 . . . Sneak Attacks 86 | . . . 11 . . 3 1 . 1 . 6 . 1 3 . 1 3 2 . . . . 1 . 6 . . 7 . 3 . 4 1 . 12 2 12 2 4 . . . Combat Hostiles 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 1 . . . Follow-up Attacks 25 | . . . . . 4 2 3 . . . . . . . . . . . . . . . 1 . . . . 4 . 3 . . . . 2 . 2 . . . . 4 Damage Inflicted 61901 | 61 965 135 4760 608 2188 1047 4696 4482 68 363 539 . 104 395 . 389 352 221 . 413 1190 . 1188 . 730 494 329 2518 . 2554 . 777 119 310 1769 312 1530 5508 2075 240 13567 4905 Guns 19896 | 61 878 135 1051 . 434 . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . 2042 . 199 13125 1927 Cannons 7434 | . . . 1312 389 269 416 1799 3249 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11548 | . . . 1096 219 410 . 605 1233 . . . . . . . . . . . . 1146 . 741 . . . . 1258 . 1229 . 395 . . . . . 2910 306 . . . Melee 22432 | . . . 1223 . 1075 625 2151 . 68 363 539 . 104 395 . 389 352 221 . 413 . . 447 . 730 494 329 1260 . 1325 . 382 119 310 1769 312 1530 556 1731 . 242 2978 Ramming 398 | . 8 . 78 . . 6 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 41 200 . Kinetic 6718 | 61 878 135 1554 389 434 . 18 3249 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8068 | . 79 . 809 . 269 416 1592 . . . . . . . . . . . . . 44 . 88 . . . . . . . . . . . . . . 4771 . . . . Explosive 8650 | . . . 1096 219 410 . 571 1233 . . . . . . . . . . . . 1146 . 653 . . . . 1258 . 1229 . 395 . . . . . 134 306 . . . Electromagnetic 337 | . . . . . . . 337 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32909 | . . . 1223 . 1075 625 2151 . 68 363 539 . 104 395 . 389 352 221 . 413 . . 447 . 730 . 329 1229 . 1243 . 382 119 310 . . . . 1731 199 13367 4905 Piercing 4774 | . . . . . . . . . . . . . . . . . . . . . . . . . . 494 . 31 . 82 . . . . 1769 312 1530 556 . . . . Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . Highest Corruption 17 | . 9 9 . . . . . 17 . . 2 2 . . . . 1 1 1 1 . 16 16 1 1 . . 2 10 10 . . . . . . . 8 2 2 4 1 Average Corruption 4 | . 8 9 . . . . . 3 . . 1 2 . . . . 1 1 1 1 . 16 6 1 1 . . 1 10 5 . . . . . . . 4 2 1 2 1 Corruption Purged 40 | . . . . . . . . . . . . . . . . . . . . . . . 20 . 1 . . 2 . 10 . . . . . . . . . . 7 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 190 | . 28 30 . . . . . 9 . . . 1 . . . . 5 9 1 4 . 7 9 . 3 . . 5 . 4 . . . . . . . 53 . 11 8 3 Message Errors 46 | . 6 6 . . . . . 1 . . . . . . . . 2 2 1 1 . 2 2 . . . . . . 2 . . . . . . . 13 . 4 2 2 Matter Fused 44 | . 5 7 . . . . . 1 . . . . . . . . . 2 . 2 . 3 2 . 1 . . 3 . . . . . . . . . 14 . 2 1 1 Heat Flow Errors 29 | . 7 4 . . . . . 5 . . . . . . . . 1 1 . . . 2 3 . 1 . . . . . . . . . . . . 3 . . 2 . Energy Discharges 20 | . 3 2 . . . . . 1 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 8 . 1 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 29 | . 3 8 . . . . . . . . . 1 . . . . 1 3 . . . . 1 . . . . 2 . 1 . . . . . . . 7 . 1 1 . Data Loss (major) 11 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . 2 . . Misfires 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Alerts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4547 | . . . 137 . 70 91 149 191 . 223 100 . 64 67 . 88 97 110 . 155 49 . 140 . 76 91 6 378 . 253 . 109 83 116 654 20 354 172 423 . 59 22 Projectiles 109 | . . . 2 . . 10 11 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 703 | . . . 34 . 32 . 116 105 . . . . . . . . . . . . 49 . 67 . . . . 119 . 31 . . . . . . . 145 5 . . . Melee 3735 | . . . 101 . 38 81 22 . . 223 100 . 64 67 . 88 97 110 . 155 . . 73 . 76 91 6 259 . 222 . 109 83 116 654 20 354 27 418 . 59 22 Knockbacks 40 | . . . 5 1 . 1 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 36 | . . . 5 1 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 991 | . . . 34 68 . . 45 . . . . . . . . . . . . . 12 . 30 . . . . . . . . 2 . . . . . 800 . . . . Shots 9 | . . . 1 2 . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . 1 . . . . Rammed 18 | . 3 . 8 . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 3 . 9 . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 . Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 257 219 204 375 162 216 324 211 . . . . . 27 . 2 84 146 . . 54 272 274 . 81 . . 19 10 . . . . 2 . 14 23 210 . . 260 200 Average Temperature 72 | . 67 90 43 193 44 80 93 52 . . . . . 10 . 2 47 86 . . 30 113 127 . 41 . . 12 10 . . . . 2 . 11 18 44 . . 107 105 Received Heat Transfer 3417 | . 162 . 488 207 . 153 1071 540 . 9 . . . 30 . 12 . . . 30 . . 36 . . . . 197 . 42 . . . 9 37 . 9 9 127 6 238 5 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Total Turns 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 . . . . Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Melted 27 | . 2 . 1 . 3 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Heat Transferred 8410 | . 259 . 1665 . 481 703 2973 . . . . . . . . . . . . . 74 . 100 . . . . . . . . . . . . . . 2155 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1630 | 10 223 71 730 368 . 125 545 841 447 . . . . 351 167 783 . . . . 622 234 678 . . . . 523 162 638 . . . . 320 300 238 861 1615 1630 1347 . Initial 1100 | . 6 1 . 223 . . 11 230 189 . . . . 2 119 1 . . . . 65 217 93 . . . . 63 87 113 . . . . . 42 75 27 198 1100 1100 . Average 276 | 4 74 25 246 261 . 31 309 520 246 . . . . 95 96 496 . . . . 427 169 348 . . . . 298 118 249 . . . . 136 159 95 231 148 1172 1133 . Maximum Alert Level 5 | . 1 . 3 1 . . 2 3 2 . . . . 1 . 3 . . . . 2 1 2 . . . . 2 . 2 . . . . 1 1 1 3 5 5 4 . Low Security (%) 47 | 100 97 100 49 43 . 100 29 . 67 . . . . 81 100 14 . . . . 10 59 23 . . . . 30 100 51 . . . . 74 72 92 62 75 . . . Level 1 21 | . 2 . 26 56 . . 30 26 27 . . . . 18 . 9 . . . . 35 40 37 . . . . 42 . 35 . . . . 25 27 7 28 24 . . . Level 2 16 | . . . 18 . . . 39 48 4 . . . . . . 68 . . . . 55 . 38 . . . . 27 . 13 . . . . . . . . . . . . Level 3 8 | . . . 5 . . . . 24 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 8 . 43 45 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 54 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Squads Dispatched 140 | . 3 . 5 1 . . 7 6 3 . . . . 8 . 18 . . . . 3 . 12 . . . . 14 . 12 . . . . 10 6 3 3 3 16 7 . Investigation 63 | . 2 . 1 . . . 2 3 2 . . . . 7 . 11 . . . . 2 . 7 . . . . 7 . 7 . . . . 4 2 2 2 . . 2 . Extermination 24 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 3 . . . . 3 . 3 . . . . 4 1 . 1 2 1 2 . Reinforcement 29 | . 1 . 2 . . . 4 2 . . . . . . . 5 . . . . . . 2 . . . . 3 . 2 . . . . 2 2 1 . 1 2 . . Assault 21 | . . . 2 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . 10 3 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . . 2 . 1 4 . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses 11 | . . . . . . . . . 2 . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 120 | . 1 . 4 . . . 2 4 . . . . . 2 . 2 . . . . 1 . 1 . . . . 4 . 3 . . 1 53 4 1 8 . . 5 24 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . 2 . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Times Spotted 702 | . 22 6 56 8 41 16 69 47 3 3 5 . . 17 3 21 . . . 16 21 5 40 . . . 7 39 5 42 6 10 20 12 29 5 19 14 30 6 36 23 Peak Tracking Total 16 | . 4 3 8 3 7 4 6 6 2 2 5 . . 4 2 5 . . . 9 5 4 11 . . . 6 9 6 8 6 5 7 8 7 3 6 3 15 16 15 15 Tactical Retreats 122 | . 1 . 6 . 30 1 8 5 . 2 . . . 4 1 6 . . . 5 1 . 12 . . . 2 11 . 8 . . 1 2 8 1 3 2 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 36 | . 5 . 2 . . . . 2 1 . . . . 3 . 5 . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . 3 11 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Reprogrammed 25 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 11 . . . . . . 7 . . 6 . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 13 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 87 | . 1 . . . 16 1 1 6 1 . . . . 1 . 2 . 1 . . 1 . 3 . . . . . . 3 . . . . . 5 2 19 8 3 10 3 Max in Single Turn 7 | . 1 . . . 2 1 1 1 1 . . . . 1 . 1 . 1 . . 1 . 2 . . . . . . 1 . . . . . 1 1 7 1 1 2 1 Garrison Access 22 | . . . . . . . 1 1 . . . . . 1 . 3 . . . . . . 2 . . . . 2 . 3 . . . . 3 1 2 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 298 | . 9 1 10 . 2 . 15 12 4 . . . . 14 . 28 1 2 4 . 8 . 15 . 1 9 . 25 . 29 . . 5 . 28 13 7 19 22 2 13 . Terminals 171 | . 7 1 9 . . . 10 8 2 . . . . 7 . 13 . 1 . . 5 . 8 . . . . 11 . 13 . . . . 18 7 4 15 18 1 13 . Fabricators 35 | . . . . . . . . . 1 . . . . 5 . 6 . . . . 2 . 3 . . . . 5 . 6 . . . . 4 2 1 . . . . . Repair Stations 17 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 2 . . . . 4 . 2 . . . . 2 1 . 1 1 . . . Recycling Units 20 | . 2 . . . . . 2 2 1 . . . . . . 5 . . . . . . . . . . . 2 . 5 . . . . 1 . . . . . . . Scanalyzers 10 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 2 . . . Garrison Access 22 | . . . . . . . 1 1 . . . . . 1 . 3 . . . . . . 2 . . . . 2 . 3 . . . . 3 1 2 1 1 1 . . Total Hacks 1079 | . 32 3 32 . 2 . 46 36 8 . . . . 37 . 60 1 9 31 . 18 . 51 . 1 47 . 106 . 112 . . 10 . 137 58 47 79 86 3 27 . Successful 760 | . 16 1 16 . 2 . 24 18 6 . . . . 24 . 42 1 9 31 . 15 . 33 . 1 47 . 80 . 85 . . 10 . 106 37 26 56 65 1 8 . Failed 314 | . 15 2 16 . . . 21 18 2 . . . . 13 . 18 . . . . 3 . 18 . . . . 25 . 27 . . . . 30 21 20 23 21 2 19 . Catastrophic 46 | . 2 1 2 . . . 3 5 1 . . . . 2 . 1 . . . . . . 2 . . . . 2 . 3 . . . . 3 . 4 5 1 1 8 . Database Lockouts 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Manual 597 | . 28 2 20 . 1 . 31 16 6 . . 1 . 20 . 35 . . . . 11 . 29 . . . . 58 . 69 . . 1 . 76 33 40 43 53 3 21 . Terminals 684 | . 30 3 30 . . . 32 28 4 . . . . 17 . 25 . 8 . . 11 . 34 . . . . 58 . 59 . . . . 90 43 38 66 79 2 27 . Fabricators 122 | . . . . . . . . . 2 . . . . 16 . 14 . . . . 5 . 9 . . . . 20 . 25 . . . . 21 6 4 . . . . . Repair Stations 48 | . . . . . . . . 3 . . . . . 1 . 3 . . . . 2 . 4 . . . . 12 . 5 . . . . 11 1 . 5 1 . . . Recycling Units 57 | . 2 . . . . . 7 4 2 . . . . . . 13 . . . . . . . . . . . 8 . 16 . . . . 5 . . . . . . . Scanalyzers 20 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . 5 3 . . . Garrison Access 55 | . . . . . . . 3 1 . . . . . 3 . 5 . . . . . . 4 . . . . 5 . 7 . . . . 10 5 5 3 3 1 . . Terminal Hacks 380 | . 11 1 10 . 2 . 11 10 2 . . . . 3 . 10 1 9 31 . 4 . 14 . 1 47 . 28 . 27 . . 10 . 42 18 14 31 40 . 3 . Record 64 | . . . . . 1 . . . . . . . . . . . . 8 11 . . . . . . 36 . . . . . . 5 . 1 . . 2 . . . . Part Schematic 41 | . . . . . . . 1 . . . . . . 1 . 1 . . 10 . 2 . 4 . . 3 . 2 . 3 . . . . 8 2 . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 26 | . 4 . 2 . . . 2 . . . . . . . . 2 . . . . . . 2 . . 4 . 1 . . . . . . 2 . 6 1 . . . . Prototype ID Bank 20 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 4 . . . . . . 4 . 1 1 . 1 5 . . . Open Door 13 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . 2 5 . 1 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Branch Access Points 7 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Index 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . . . Terminal Index 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 14 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 6 1 . . . Unreport Threat 23 | . 2 . 3 . . . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 4 3 . . . Locate Traps 30 | . 3 . 3 . . . 2 2 . . . . . . . 2 . . . . . . 1 . . . . 3 . 5 . . . . . . 1 3 5 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 13 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . 3 . . . . 2 2 . . . . . . Recall Extermination 15 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . 3 . . . . 4 1 . 1 1 . . . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 2 . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 14 | . 1 . 1 . . . 1 1 . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 1 1 . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 46 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 8 . . . . 8 5 2 6 11 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 74 | . . . . . . . . . 1 . . . . 10 . 10 . . . . 4 . 5 . . . . 12 . 14 . . . . 12 3 3 . . . . . Network Status 11 | . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 1 . . . . . Load Schematic 35 | . . . . . . . . . . . . . . 5 . 5 . . . . 1 . 2 . . . . 7 . 7 . . . . 6 1 1 . . . . . Build 28 | . . . . . . . . . . . . . . 4 . 3 . . . . 2 . 2 . . . . 5 . 6 . . . . 4 1 1 . . . . . Repair Station Hacks 39 | . . . . . . . . 3 . . . . . . . 2 . . . . 2 . 3 . . . . 11 . 4 . . . . 10 . . 4 . . . . Scan Component 17 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 5 . 2 . . . . 5 . . 2 . . . . Repair 16 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 4 . 2 . . . . 5 . . 2 . . . . Refit 6 | . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 1 . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 4 2 . . . Insert Component 12 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 4 2 . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 20 | . . . . . . . . 1 . . . . . 1 . 3 . . . . . . 2 . . . . 2 . 3 . . . . 3 1 2 1 1 . . . Seal Access 20 | . . . . . . . . 1 . . . . . 1 . 3 . . . . . . 2 . . . . 2 . 3 . . . . 3 1 2 1 1 . . . Unauthorized Hacks 224 | . 5 . 4 . . . 10 4 3 . . . . 10 . 17 . . . . 5 . 9 . . . . 22 . 33 . . . . 38 13 7 16 22 1 5 . Terminals 121 | . 3 . 4 . . . 5 2 1 . . . . 4 . 4 . . . . 5 . 4 . . . . 7 . 9 . . . . 23 8 4 13 19 1 5 . Track 34 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 8 4 . 9 9 . . . Assimilate 32 | . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . 4 . . . . 7 1 . 1 7 . 1 . Botnet 40 | . 2 . 2 . . . 3 2 . . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 6 2 3 2 2 1 3 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Operators 13 | . 1 . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . 2 . . . . 1 1 . 1 1 . 1 . Fabricators 32 | . . . . . . . . . . . . . . 3 . 2 . . . . . . 3 . . . . 7 . 8 . . . . 6 2 1 . . . . . Report 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Prioritize 16 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . 5 . . . . 3 1 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Mechanics 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Recycling Units 40 | . 2 . . . . . 4 2 2 . . . . . . 10 . . . . . . . . . . . 5 . 11 . . . . 4 . . . . . . . Monitor 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 15 | . . . . . . . 2 1 1 . . . . . . 3 . . . . . . . . . . . 2 . 5 . . . . 1 . . . . . . . Recyclers 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Mask 16 | . . . . . . . 2 1 . . . . . . . 5 . . . . . . . . . . . 2 . 5 . . . . 1 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . . . . 2 . 4 . . . . 5 1 2 2 1 . . . Broadcast 9 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 1 . . . . Watchers 12 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . . . . 3 1 1 1 1 . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 207 | . 7 1 10 . . . 12 11 4 . . . . 11 . 22 . 1 . . 8 . 11 . . . . 16 . 20 . . . . 20 10 3 12 14 2 12 . Full Trace Events 42 | . 1 . 1 . . . 1 3 . . . . . 3 . 5 . . . . 2 . 6 . . . . 4 . 6 . . . . 2 2 2 2 . . 2 . Feedback Events 8 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . 1 . Corruption 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 3 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . 1 . . . 1 . . . . 15 . 1 . 1 . . 10 . 2 . 4 . . 3 . 4 . 3 . . . . 8 2 . . 4 . . . Parts Built 29 | . . . . . . . . . . . . . . 5 . 3 . . . . 1 . 3 . . . . 5 . 6 . . . . 4 1 1 . . . . . Authchips 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . Time 1691 | . . . . . . . . . . . . . . 205 . 167 . . . . 39 . 129 . . . . 282 . 384 . . . . 305 111 69 . . . . . Total Part Build Rating 181 | . . . . . . . . . . . . . . 34 . 16 . . . . 7 . 17 . . . . 29 . 35 . . . . 25 9 9 . . . . . Parts Repaired 16 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 4 . 2 . . . . 5 . . 2 . . . . Time 784 | . . . . . . . . 19 . . . . . . . 60 . . . . . . 40 . . . . 254 . 175 . . . . 186 . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 234 | . . . 1 1 . . 1 . 1 . . 4 . 1 19 1 . . . 1 2 19 1 . . . . 2 . 4 . . 4 . 4 3 . 1 3 35 126 . Largest Group 27 | . . . 1 1 1 . 1 . 1 1 1 4 4 2 19 11 . . . 1 1 19 8 . . . . 1 1 2 . . 4 . 2 3 1 1 3 17 27 . Highest-Rated Group 1163 | . . . 10 31 31 . 10 . 10 10 10 101 101 56 702 456 . . . 96 26 684 296 . . . . 26 26 36 . . 217 . 52 154 26 26 97 241 1163 . Highest-Rated Ally 234 | . . . 10 31 31 . 10 . 10 10 10 31 31 31 50 50 . . . 96 26 50 46 . . . . 26 26 26 . . 56 . 45 64 26 26 45 15 234 . Total Orders 95 | . . . . . . . . 12 . 4 6 . . 8 . . . . . . . . . . . . . 7 . 6 . . . 8 18 5 1 11 9 . . . STAY 45 | . . . . . . . . . . 2 5 . . 2 . . . . . . . . . . . . . 4 . 4 . . . . 9 4 1 5 9 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 11 | . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . 3 . 2 . . . . 1 1 . . . . . . EXPLORE 25 | . . . . . . . . 12 . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . RETURN 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 4 . . . . Ally Attacks 809 | . . . . 4 6 . . . . . . . 12 4 35 65 . . . 8 . 115 21 . . . . . . . . . 32 16 25 16 . 19 . 138 293 . Total Damage 26652 | . . . . 20 67 . . . . . . . 156 65 2125 2006 . . . 234 . 5530 709 . . . . . . . . . 1518 228 473 655 . 435 . 3019 9412 . Kills 111 | . . . . 1 1 . . . . . . . 4 . 9 14 . . . 2 . 10 2 . . . . . . . . . 6 1 1 4 . 1 . 14 41 . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 26 | . 4 . 2 . . . 2 . . . . . . . . 2 . . . . . . 2 . . 4 . 1 . . . . . . 2 . 6 1 . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . . 3 1 1 2 . . . . 2 . 2 . . . 1 2 . 1 . . . 1 2 . . . . . . . . . . Drone Launches 52 | . . . . . . . . 29 . . . . . 10 . . . . . . . . . . . . . . . . . . . 5 4 . . 4 . . . . Drone Recoveries 31 | . . . . . . . . 13 . . . . . 6 . . . . . . . . . . . . . . . . . . . 4 4 . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 61395 | 110 1844 812 5565 708 6462 1747 7139 1725 382 1251 414 953 1142 1134 539 1953 457 961 100 660 340 376 738 235 499 169 224 1841 20 1647 185 466 710 1910 2447 778 1099 5396 1057 752 4155 293 Spaces Moved 68613 | 56 993 541 1409 205 2196 480 2617 953 577 1577 594 1039 1100 2009 361 2680 558 1029 104 980 878 793 1672 856 1141 451 695 3601 77 3821 776 503 1465 1600 5597 1524 3996 7080 2465 1041 6024 499 Core 10 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Treads 7722 | 52 293 . 1145 205 2196 480 2558 . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . 755 . . . . Legs 7728 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 179 1025 6024 499 Wheels 2587 | . 700 541 264 . . . 59 953 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 50533 | . . . . . . . . . 507 1577 594 1039 1100 2009 361 2680 558 1029 104 980 878 793 1672 856 1141 451 695 3557 77 3821 776 503 1465 1600 5597 1524 3995 6325 2269 . . . Fastest Speed 11 | 50 135 135 120 320 240 320 130 115 26 26 26 26 26 20 26 20 28 28 28 21 25 25 26 27 27 26 19 12 12 12 20 20 20 16 13 13 11 11 13 30 30 30 Average Speed 62 | 152 152 144 279 320 278 340 237 119 48 64 52 86 88 45 51 48 67 91 78 53 25 28 26 27 27 26 27 28 21 26 23 82 27 24 20 19 17 31 19 30 40 30 Slowest Speed 560 | 160 240 150 320 320 400 560 240 160 115 96 96 96 96 96 96 169 95 95 95 95 28 38 96 27 27 27 93 230 22 99 24 96 93 89 96 86 170 160 87 90 90 90 Overloaded Moves 602 | . . . . . . . . . . . . . . 20 . 36 . . . 41 . . . . . . 7 29 7 109 66 14 20 73 101 14 36 2 27 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 234 | . . . . . . . . . 4 . . . . 19 . 18 . . . 3 . . 6 1 . . . 13 . 31 . . 2 1 64 21 32 9 8 2 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . . Time Travels 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 5 98 96 98 37 90 92 99 96 22 85 67 86 81 50 93 59 51 97 74 90 17 96 44 90 86 62 77 50 85 57 91 69 94 75 80 93 40 99 85 25 91 41 Regions Visited 42 Branch Regions 26 Pre-discovered Areas 14 | . 2 2 . . 1 . . . . . . 1 . . . . . . 1 2 . . . . . 3 1 . . . . 1 . . . . . . . . . . Known Exits Taken 28 | . . 1 . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 40 | . . 2 . . . 2 . . . 3 2 4 3 . . . 1 2 . 3 . . . 4 3 . 3 . . . 2 3 . 3 . . . . . . . . Spaces Dug 465 | . . . . . 1 . 8 4 2 9 . . . 21 14 46 2 . . 5 10 1 24 1 . . 4 46 . 49 . 1 . 8 65 14 6 27 22 41 34 . Terrain Destroyed 1745 | . . . 30 20 24 . 63 114 2 9 . . . 21 14 46 2 . . 5 53 1 64 1 . . 4 121 . 116 . 112 . 8 65 14 6 529 54 45 156 46 Melee 376 | . . . . . 1 . 8 1 2 7 . . . 21 6 44 2 . . 5 10 1 24 1 . . 4 46 . 49 . 1 . 8 65 14 6 25 22 . 3 . Projectile 269 | . . . . . 1 . . 73 . 1 . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . 10 . 45 85 46 AOE 1097 | . . . 30 20 22 . 55 40 . . . . . . . . . . . . 43 . 40 . . . . 75 . 67 . 111 . . . . . 494 32 . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 84556 | 70 1198 554 2787 232 2431 529 3235 1362 675 1785 687 1097 1267 2170 696 3217 628 1039 121 1096 957 945 1891 856 1319 489 710 4278 80 4293 776 536 1770 3094 6673 1944 4338 10160 2928 1440 7629 574 Wait 12234 | . 88 1 1104 5 18 5 222 220 60 182 88 37 167 110 316 417 66 7 16 104 23 130 143 . 143 1 6 480 . 351 1 14 225 1472 980 390 277 2507 283 356 1217 2 Move 68108 | 55 992 540 1408 204 2195 479 2616 952 568 1576 593 1038 1099 1971 360 2645 557 1028 103 973 878 792 1660 853 1140 450 694 3577 76 3760 775 502 1460 1597 5472 1482 3942 7061 2440 1025 6022 498 Hop 210 | . . . . . . . . . 4 . . . . 19 . 16 . . . 3 . . 5 1 . . . 11 . 29 . . 2 1 60 20 21 9 7 2 . . Pick Up 456 | 3 24 1 42 1 27 1 54 18 4 1 . 2 . 2 1 3 . . . 1 . 4 2 1 10 5 . 21 2 6 . . 4 3 17 5 9 95 26 2 54 5 Fast Attach 467 | 7 3 . 18 . 18 . 29 16 3 2 . 8 . 5 1 10 . . 1 2 11 8 14 . 4 8 . 13 . 15 . 2 23 . 10 6 17 115 32 13 51 2 Attach 194 | . 3 . 11 2 10 3 26 5 10 1 . . . 2 . 1 . . . 1 4 1 5 . . 3 . 21 . 5 . . 1 4 12 1 5 32 15 2 5 3 Detach 141 | . 2 . . . 15 . 10 1 3 . . . . 1 1 . . . . 1 5 . 3 . 1 1 . 14 . 3 . 1 1 . 4 1 2 38 9 7 16 1 Swap 231 | 1 6 2 18 6 8 6 38 18 3 1 . 1 . 3 . 2 . . . . . . 10 . 1 2 2 25 . 18 . 4 2 . 5 7 8 15 3 2 6 8 Drop 755 | . 11 1 43 1 34 . 61 27 16 2 . 10 . 5 1 12 . . 1 2 10 9 10 . 10 12 . 24 2 14 . 2 25 3 16 11 25 197 54 8 89 7 Fire 687 | 4 66 9 103 13 58 14 83 97 . 9 . . . . 10 5 . . . . 14 . 2 . . . . 4 . 7 . 5 . . . 1 4 45 4 22 96 12 Melee 881 | . . . 31 . 48 18 92 1 4 11 6 1 1 33 6 52 5 4 . 9 12 1 37 1 10 7 8 88 . 85 . 6 2 14 97 20 27 46 55 . 7 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Crush 19 | . 3 . 9 . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 118 | . . . . . . . . . . . . . . 18 . 54 . . . . . . . . . . . . . . . . . . . . . . . . 46 . Rewire 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . 1 . . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 1090 | -10/Materials | Discovered new exit (range 4) 1402 | -10/Materials | Central database locked down 1416 | -10/Materials | Discovered new exit (range 10) 1513 | -10/Materials | Discovered new exit (range 8) 1545 | -10/Materials | Identified exit to Materials 1955 | -10/Materials | Entered Mines 2085 | -10/Mines | Discovered exit to Materials (range 11) 2250 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2272 | -10/Mines | Discovered exit to Materials (range 14) 2767 | -10/Mines | Entered Materials 2767 | -9/Materials | Evolved 2 slots: Utility x2 3475 | -9/Materials | Discovered new exit (range 16) 3653 | -9/Materials | Build established: Scavenger-Mutant 4192 | -9/Materials | Discovered new exit (range 16) 5347 | -9/Materials | Discovered new exit (range 16) 5547 | -9/Materials | Build established: Mutant 6046 | -9/Materials | Build established: Scavenger-Mutant 6948 | -9/Materials | Build established: Mutant 7107 | -9/Materials | Discovered new exit (range 8) 7417 | -9/Materials | Build established: Scavenger-Mutant 7567 | -9/Materials | First assault squad dispatched 7676 | -9/Materials | Destroyed 8 combat bots 7799 | -9/Materials | Build established: Mutant 8332 | -9/Materials | Entered Mines 8437 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8654 | -9/Mines | Build established: Scavenger-Mutant 8660 | -9/Mines | Assembled infested the area 8934 | -9/Mines | Learned Materials trap positions 8950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8950 | -9/Mines | Discovered new exit (range 5) 8993 | -9/Mines | Met a Derelict testing a Signal Generator 9040 | -9/Mines | Entered Exiles 9040 | -9/Exiles | Accompanied by 1 ally 9197 | -9/Exiles | Discovered new exit (range 15) 9414 | -9/Exiles | Met 8R-AWN 9472 | -9/Exiles | Met EX-HEX 9571 | -9/Exiles | Met EX-BIN 9616 | -9/Exiles | Aligned with FarCom system 9619 | -9/Exiles | Given EX-Vault access code 9696 | -9/Exiles | Opened EX-Vault 9766 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9862 | -9/Exiles | Met EX-DEC 9875 | -9/Exiles | Learned location of Zion (-7) 10594 | -9/Exiles | Found Chronowheel 11655 | -9/Exiles | Attacked by the Exiles 11687 | -9/Exiles | Core integrity fell below 50% 11743 | -9/Exiles | Destroyed 8R-AWN 11745 | -9/Exiles | Lost 5 parts (2n3u) 11760 | -9/Exiles | Found Prototype Processor 11771 | -9/Exiles | Found Prototype Protection 11771 | -9/Exiles | Identified 8R-AWN's Armor/EX 11779 | -9/Exiles | Found Prototype Ballistic Gun 12625 | -9/Exiles | Identified 8R-AWN's Boregun 12717 | -9/Exiles | Destroyed EX-BIN 12833 | -9/Exiles | Destroyed EX-DEC 12980 | -9/Exiles | Destroyed EX-HEX 13528 | -9/Exiles | Identified Exp. Targeting Computer 13571 | -9/Exiles | Found Prototype Processor 13584 | -9/Exiles | Identified Exp. Core Analyzer 14742 | -9/Exiles | Found Deploy-a-Sentry 15502 | -9/Exiles | Stole two prototypes: Chronowheel, Deploy-a-Sentry 15502 | -9/Exiles | Entered Mines 17243 | -8/Mines | Discovered new exit (range 3) 17249 | -8/Mines | Entered Materials 17249 | -8/Materials | Evolved 2 slots: Propulsion x2 17250 | -8/Materials | Loaded intel: 18 trap records 17808 | -8/Materials | Build established: Mutant 18170 | -8/Materials | Discovered new exit (range 3) 18187 | -8/Materials | Discovered new exit (range 15) 18259 | -8/Materials | Identified exit to Storage 18328 | -8/Materials | Identified exit to Factory 19369 | -8/Materials | Discovered exit to Storage (range 4) 19507 | -8/Materials | Build established: Scavenger-Mutant 19794 | -8/Materials | Discovered exit to Factory (range 3) 20322 | -8/Materials | Central database locked down 20533 | -8/Materials | Discovered exit to Factory (range 13) 20621 | -8/Materials | Lost 3 parts (1n1u1w) 22194 | -8/Materials | Lost 3 parts (1n1u1w) 22205 | -8/Materials | Found Corrupted Prototype Device 23649 | -8/Materials | First assault squad dispatched 24388 | -8/Materials | Entered Storage 24631 | -8/Storage | Build established: Mutant 24788 | -8/Storage | First assault squad dispatched 25107 | -8/Storage | Discovered exit to Factory (range 6) 25815 | -8/Storage | Core integrity fell below 50% 25929 | -8/Storage | Repaired Imp. Light Armor Plating 26107 | -8/Storage | Identified Active Sensor Suite 26108 | -8/Storage | System corruption reached 10% 26113 | -8/Storage | Entered Factory 26113 | -7/Factory | Evolved 2 slots: Utility x2 26385 | -7/Factory | Identified exit to Lower Caves 26426 | -7/Factory | Discovered new exit (range 8) 26430 | -7/Factory | Identified exit to Factory 26495 | -7/Factory | Entered Lower Caves 26495 | -7/Lower Caves | Accompanied by 1 ally 26507 | -7/Lower Caves | Learned Factory terminal intel 26699 | -7/Lower Caves | Learned Factory security intel 26943 | -7/Lower Caves | Encountered a Warlord checkpoint 26944 | -7/Lower Caves | Discovered new exit (range 15) 26951 | -7/Lower Caves | Learned Factory stockpile data 26958 | -7/Lower Caves | Identified exit to Lower Caves 27217 | -7/Lower Caves | Found Alien Artifact 27217 | -7/Lower Caves | Identified Core Expander 27217 | -7/Lower Caves | Installed Core Expander, added new Utility slot 27335 | -7/Lower Caves | Build established: Scavenger-Assassin 27746 | -7/Lower Caves | Entered another Lower Caves area 27746 | -7/Lower Caves | Accompanied by 1 ally 27875 | -7/Lower Caves | Encountered a Warlord checkpoint 28117 | -7/Lower Caves | Spotted V1-Q3X(f) 28117 | -7/Lower Caves | Spotted IR-AVH(f) 28119 | -7/Lower Caves | Encountered a Master Thief 28119 | -7/Lower Caves | Encountered a Master Thief 28120 | -7/Lower Caves | Spotted DL-GFW(f) 28121 | -7/Lower Caves | Encountered a Master Thief 28121 | -7/Lower Caves | Spotted 4N-X2K(f) 28122 | -7/Lower Caves | Encountered a Master Thief 28151 | -7/Lower Caves | Discovered new exit (range 15) 28159 | -7/Lower Caves | Identified exit to Zion 28160 | -7/Lower Caves | Entered Zion 28180 | -7/Zion | Found Prototype Device 28180 | -7/Zion | Identified Bomb Factory No. 2 28191 | -7/Zion | Discovered new exit (range 7) 28249 | -7/Zion | System corruption cleaned by Quarantine Array 28304 | -7/Zion | Gained Derelict followers 28358 | -7/Zion | Given A8's code to call for help 28398 | -7/Zion | Given the Hacking Drone Bay 28401 | -7/Zion | Found Prototype Device 28401 | -7/Zion | Identified Hacking Drone Bay 28499 | -7/Zion | Learned Factory non-interactive machine intel 28786 | -7/Zion | Received a visual enhancement algorithm 28879 | -7/Zion | Found CR-A16's Pointy Stick 28952 | -7/Zion | Found GAL Module 29102 | -7/Zion | Identified exit to Proximity Caves 29113 | -7/Zion | Entered Proximity Caves 29113 | -6/Proximity Caves | Accompanied by 4 allies 29114 | -6/Proximity Caves | Learned 8 Factory zone layouts 29216 | -6/Proximity Caves | Learned Factory security intel 30151 | -6/Proximity Caves | Discovered exit to Factory (range 7) 30255 | -6/Proximity Caves | Entered Factory 30255 | -6/Factory | Accompanied by 2 allies 30255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30259 | -6/Factory | Loaded intel: 232 non-interactive machine locations 30260 | -6/Factory | Loaded intel: 26 terminal locations 30296 | -6/Factory | Discovered new exit (range 15) 30305 | -6/Factory | Identified exit to Factory 30779 | -6/Factory | Discovered exit to Factory (range 12) 30998 | -6/Factory | Fabricated Q-thruster? 31038 | -6/Factory | Discovered new exit (range 15) 31148 | -6/Factory | Discovered exit to Factory (range 7) 31210 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 31265 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 31358 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 31362 | -6/Factory | Identified exit to Lower Caves 31378 | -6/Factory | Hacking Suite fried by hacking feedback 31389 | -6/Factory | Sucked down chute 31389 | -6/Factory | Entered Waste 31576 | -6/Waste | Spotted C-40 Crusher 31581 | -6/Waste | Spotted C-40 Crusher 31786 | -6/Waste | Spotted C-40 Crusher 31806 | -6/Waste | Discovered new exit (range 10) 31833 | -6/Waste | Identified exit to Factory 31846 | -6/Waste | Warlord forces began an assault 31928 | -6/Waste | Entered Factory 31928 | -6/Factory | Accompanied by 11 allies 32023 | -6/Factory | Repaired Imp. VTOL Module? 32340 | -6/Factory | Fabricated Adv. Hacking Suite? 32761 | -6/Factory | Build established: Hacker-Assassin 32978 | -6/Factory | Search patrols dispatched 33278 | -6/Factory | Fabricated Biomechanical Wings? 33287 | -6/Factory | Discovered exit to Factory (range 16) 33328 | -6/Factory | Search patrols dispatched 33403 | -6/Factory | Fabricated Biomechanical Wings? 33678 | -6/Factory | Search patrols dispatched 33881 | -6/Factory | Entered Lower Caves 33960 | -6/Lower Caves | Encountered a Warlord checkpoint 34227 | -6/Lower Caves | Discovered new exit (range 10) 34235 | -6/Lower Caves | Identified exit to Lower Caves 34338 | -6/Lower Caves | Entered another Lower Caves area 34417 | -6/Lower Caves | Discovered exit to Factory (range 5) 34536 | -6/Lower Caves | Learned Factory stockpile data 34659 | -6/Lower Caves | Encountered a Warlord checkpoint 34735 | -6/Lower Caves | Learned Factory trap positions 35101 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 35101 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 35101 | -6/Lower Caves | Learned Research trap positions 35101 | -6/Lower Caves | Learned Extension trap positions 35262 | -6/Lower Caves | Discovered new exit (range 5) 35263 | -6/Lower Caves | Identified exit to Data Miner 35299 | -6/Lower Caves | Entered Data Miner 35299 | -6/Data Miner | Discovered new exit (range 6) 35318 | -6/Data Miner | Met Data Miner 35336 | -6/Data Miner | Learned location of Section 7 (-2) 35336 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 35351 | -6/Data Miner | Received God Mode back door access code from Data Miner 35374 | -6/Data Miner | Activated Chronowheel 35374 | -6/Data Miner | Spacetime reconverged on an earlier point 35382 | -6/Data Miner | Identified exit to Proximity Caves 35399 | -6/Data Miner | Entered Proximity Caves 35454 | -5/Proximity Caves | Escorted by Enhanced Grunt 35934 | -5/Proximity Caves | Learned location of Armory (-3) 35965 | -5/Proximity Caves | Spotted B-75 Beast 36059 | -5/Proximity Caves | Entered Factory 36059 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 36060 | -5/Factory | Identified exit to Upper Caves 36061 | -5/Factory | Loaded intel: 120 trap records 36125 | -5/Factory | Destroyed 9 combat bots 36133 | -5/Factory | Discovered exit to Upper Caves (range 4) 36165 | -5/Factory | Incoming investigation squad redirected 36284 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 36359 | -5/Factory | First assault squad dispatched 36362 | -5/Factory | Build established: Hacker-Sprinter 36399 | -5/Factory | Sucked down chute 36399 | -5/Factory | Entered Waste 36443 | -5/Waste | Spotted C-40 Crusher 36444 | -5/Waste | Spotted C-40 Crusher 36463 | -5/Waste | Warlord forces began an assault 36483 | -5/Waste | Allies destroyed C-40 Crusher 36487 | -5/Waste | Found Prototype Device 36487 | -5/Waste | Identified Exp. Sensor Array 36505 | -5/Waste | Spotted C-40 Crusher 36506 | -5/Waste | Spotted C-40 Crusher 36514 | -5/Waste | Spotted C-40 Crusher 36537 | -5/Waste | Allies destroyed C-40 Crusher 36538 | -5/Waste | Spotted C-40 Crusher 36546 | -5/Waste | Allies destroyed C-40 Crusher 36557 | -5/Waste | Allies destroyed C-40 Crusher 36558 | -5/Waste | Allies destroyed C-40 Crusher 36561 | -5/Waste | Crushed by falling debris 36561 | -5/Waste | System corruption reached 10% 36592 | -5/Waste | Lost 4 parts (1p1n1u1w) 36609 | -5/Waste | Discovered new exit (range 12) 36775 | -5/Waste | Entered Factory 36775 | -5/Factory | Accompanied by 8 allies 36824 | -5/Factory | Incoming investigation squad redirected 36848 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 36934 | -5/Factory | Identified exit to Extension 37032 | -5/Factory | Repaired Biomechanical Wings? 37209 | -5/Factory | Fabricated Biomechanical Wings (x1) 37367 | -5/Factory | Discovered new exit (range 14) 37375 | -5/Factory | Search patrols dispatched 37463 | -5/Factory | Incoming investigation squad redirected 37513 | -5/Factory | Entered Upper Caves 37554 | -5/Upper Caves | Learned Factory interactive machine intel 37703 | -5/Upper Caves | Discovered new exit (range 15) 37726 | -5/Upper Caves | Encountered a Warlord checkpoint 37748 | -5/Upper Caves | Identified exit to Upper Caves 37748 | -5/Upper Caves | Entered another Upper Caves area 37762 | -5/Upper Caves | Discovered new exit (range 16) 37766 | -5/Upper Caves | Identified exit to Factory 37810 | -5/Upper Caves | Learned 12 Factory zone layouts 38225 | -5/Upper Caves | Discovered new exit (range 6) 38242 | -5/Upper Caves | Identified exit to Zhirov 38247 | -5/Upper Caves | Entered Zhirov 38247 | -5/Zhirov | Discovered new exit (range 3) 38252 | -5/Zhirov | Met Zhirov 38260 | -5/Zhirov | Learned location of Quarantine (-2) 38260 | -5/Zhirov | Learned location of Testing (-3) 38260 | -5/Zhirov | Learned location of Command (-1) 38263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38270 | -5/Zhirov | Found Alien Artifact 38270 | -5/Zhirov | Identified Integrated Dissipator 38270 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 38344 | -5/Zhirov | Found Alien Artifact 38354 | -5/Zhirov | Identified exit to Proximity Caves 38416 | -5/Zhirov | Entered Proximity Caves 38506 | -4/Proximity Caves | Spotted B-86 Titan 38616 | -4/Proximity Caves | Discovered exit to Factory (range 8) 38640 | -4/Proximity Caves | Entered Factory 38640 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38641 | -4/Factory | Identified exit to Upper Caves 38642 | -4/Factory | Identified exit to Research 38643 | -4/Factory | Loaded intel: 51 interactive machine locations 38691 | -4/Factory | Repaired Biomechanical Wings 38790 | -4/Factory | Discovered exit to Upper Caves (range 16) 38915 | -4/Factory | Repaired Biomechanical Wings 38949 | -4/Factory | Discovered exit to Research (range 5) 39060 | -4/Factory | Build established: Wizard-Sprinter 39184 | -4/Factory | Identified Transdimensional Reconstructor 39184 | -4/Factory | Warped through subspace 39186 | -4/Factory | Lost 3 parts (2p1n) 39367 | -4/Factory | Incoming investigation squad redirected 39390 | -4/Factory | First assault squad dispatched 39416 | -4/Factory | Central database locked down 39461 | -4/Factory | Discovered exit to Research (range 11) 39504 | -4/Factory | Found Prototype Hackware 39583 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 39697 | -4/Factory | Spotted B-86 Titan 39709 | -4/Factory | Identified Exp. System Shield 39890 | -4/Factory | Search patrols dispatched 39933 | -4/Factory | Spotted B-86 Titan 39938 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 39941 | -4/Factory | Destroyed B-86 Titan 40017 | -4/Factory | Destroyed B-86 Titan 40063 | -4/Factory | Fabricated Biomechanical Wings (x1) 40067 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 40109 | -4/Factory | Incoming investigation squad redirected 40120 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 40142 | -4/Factory | Fabricated Assault Drone Bay (x1) 40241 | -4/Factory | Repaired Biomechanical Wings 40361 | -4/Factory | Repaired Exp. Sensor Array 40481 | -4/Factory | Manually triggered Chute Trap 40481 | -4/Factory | Sucked down chute 40481 | -4/Factory | Entered Waste 40485 | -4/Waste | 1 allies followed down the chute 40485 | -4/Waste | Spotted C-40 Crusher 40486 | -4/Waste | Found Adv. Force Booster 40489 | -4/Waste | Spotted C-40 Crusher 40490 | -4/Waste | Spotted C-40 Crusher 40492 | -4/Waste | Spotted C-40 Crusher 40492 | -4/Waste | Spotted C-40 Crusher 40494 | -4/Waste | Discovered new exit (range 16) 40494 | -4/Waste | Spotted C-40 Crusher 40496 | -4/Waste | EMP discharged 40496 | -4/Waste | System corruption reached 10% 40499 | -4/Waste | Found Corrupted Adv. Powered Armor 40500 | -4/Waste | Identified exit to Factory 40501 | -4/Waste | Entered Factory 40748 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 40784 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 40824 | -4/Factory | Repaired Corrupted Adv. Powered Armor? 40850 | -4/Factory | Found Exp. System Shield 40914 | -4/Factory | Spotted B-86 Titan 41083 | -4/Factory | Destroyed B-86 Titan 41166 | -4/Factory | Fabricated Biomechanical Wings (x1) 41218 | -4/Factory | Fabricated Biomechanical Wings (x1) 41310 | -4/Factory | Spotted B-86 Titan 41319 | -4/Factory | Destroyed B-86 Titan 41341 | -4/Factory | Incoming investigation squad redirected 41640 | -4/Factory | Repaired Exp. Propulsion Shielding 41711 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 42039 | -4/Factory | Fabricated Biomechanical Wings (x1) 42064 | -4/Factory | Incoming investigation squad redirected 42075 | -4/Factory | Found Prototype Processor 42075 | -4/Factory | Identified Exp. Melee Analysis Suite 42133 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 42148 | -4/Factory | Entered Upper Caves 42148 | -4/Upper Caves | Spotted VL-UW0(f) 42149 | -4/Upper Caves | Encountered a Master Thief 42190 | -4/Upper Caves | Spotted SI-QPW(f) 42197 | -4/Upper Caves | Encountered a Master Thief 42240 | -4/Upper Caves | Learned Research stockpile data 42331 | -4/Upper Caves | Discovered new exit (range 4) 42331 | -4/Upper Caves | Identified exit to Upper Caves 42333 | -4/Upper Caves | Entered another Upper Caves area 42340 | -4/Upper Caves | Discovered exit to Research (range 16) 42457 | -4/Upper Caves | Learned 8 Research zone layouts 42637 | -4/Upper Caves | Build established: Wizard-Mutant 42789 | -4/Upper Caves | Spotted XY-ZM9(f) 42789 | -4/Upper Caves | Spotted 78-WE4(f) 42789 | -4/Upper Caves | Discovered new exit (range 14) 42789 | -4/Upper Caves | Spotted 6E-D75(f) 42791 | -4/Upper Caves | Encountered a Master Thief 42791 | -4/Upper Caves | Encountered a Master Thief 42791 | -4/Upper Caves | Encountered a Master Thief 42792 | -4/Upper Caves | Spotted 7F-9I4(f) 42792 | -4/Upper Caves | Spotted KB-M88(f) 42793 | -4/Upper Caves | Encountered a Master Thief 42793 | -4/Upper Caves | Encountered a Master Thief 42799 | -4/Upper Caves | Identified exit to Warlord 42799 | -4/Upper Caves | Entered Warlord 42806 | -4/Warlord | Discovered new exit (range 9) 42828 | -4/Warlord | Learned 4 Research zone layouts 42828 | -4/Warlord | Learned 4 Access zone layouts 42828 | -4/Warlord | Learned Armory terminal intel 42829 | -4/Warlord | Learned Testing trap positions 42829 | -4/Warlord | Learned Quarantine trap positions 43007 | -4/Warlord | Visited the Vortex Lab 43008 | -4/Warlord | Found Prototype Energy Gun 43008 | -4/Warlord | Identified Vortex Rail 43011 | -4/Warlord | Warlord's base attacked by MAIN.C 43011 | -4/Warlord | Found Prototype Energy Gun 43011 | -4/Warlord | Identified Vortex Shotgun 43014 | -4/Warlord | Found Vortex Rail 43047 | -4/Warlord | Met Warlord 43050 | -4/Warlord | Opened Warlord's prototype stash 43051 | -4/Warlord | Found Prototype Device 43051 | -4/Warlord | Identified Exp. Focal Shield 43057 | -4/Warlord | Found Prototype Reactor 43057 | -4/Warlord | Identified Vortex Chain Reactor 43079 | -4/Warlord | Found Prototype Hackware 43079 | -4/Warlord | Identified Ghost Barrier 43107 | -4/Warlord | Spotted B-90 Cyclops 43160 | -4/Warlord | Found Prototype Ballistic Cannon 43160 | -4/Warlord | Identified Hvy. Autocannon 43299 | -4/Warlord | Build established: Wizard-Sprinter 43361 | -4/Warlord | Warlord forces counterattacked 43410 | -4/Warlord | Spotted Striker 43500 | -4/Warlord | Spotted Executioner 43509 | -4/Warlord | Identified exit to Proximity Caves 43509 | -4/Warlord | Entered Proximity Caves 45416 | -3/Proximity Caves | Discovered exit to Research (range 15) 45419 | -3/Proximity Caves | Entered Research 45419 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 45420 | -3/Research | Identified exit to Testing 45421 | -3/Research | Loaded intel: 77 trap records 45535 | -3/Research | Identified exit to Armory 45658 | -3/Research | Incoming investigation squad redirected 46290 | -3/Research | Discovered new exit (range 12) 46296 | -3/Research | Identified exit to Research 46664 | -3/Research | Fabricated Biomechanical Wings? 46666 | -3/Research | Repaired Exp. Propulsion Shielding? 46703 | -3/Research | Repaired Exp. Utility Shielding? 46742 | -3/Research | Fabricated Biomechanical Wings (x1) 46762 | -3/Research | Found Fusion Bomb Launcher 46818 | -3/Research | Incoming investigation squad redirected 46869 | -3/Research | Fabricated Adv. Cloaking Device? 46913 | -3/Research | Central database locked down 47678 | -3/Research | Repaired Biomechanical Wings 47697 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 47719 | -3/Research | Repaired Exp. Utility Shielding 47775 | -3/Research | Repaired Exp. Sensor Array? 47866 | -3/Research | Entered Testing 47867 | -3/Testing | Loaded intel: 9 trap records 47873 | -3/Testing | Found Prototype Energy Cannon 47873 | -3/Testing | Identified Hpw. Disruptor Cannon 47909 | -3/Testing | Found Prototype Energy Cannon 47909 | -3/Testing | Identified Disintegrator 47935 | -3/Testing | Spotted PG-WZUWJPA7SK 48292 | -3/Testing | Found Prototype Launcher 48294 | -3/Testing | Identified Adv. Micro-nuke Launcher 48313 | -3/Testing | Protovariant out of control (PD-OCCF8FVQTD) 48313 | -3/Testing | Unleashed a protovariant (PD-OCCF8FVQTD) 48582 | -3/Testing | Fabricated Exp. Transmission Jammer (x1) 48644 | -3/Testing | Entered Research 48644 | -2/Research | Accompanied by 1 ally 48644 | -2/Research | Warlord forces began assault on 0b10 48644 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 48651 | -2/Research | Spotted B-90 Cyclops 48666 | -2/Research | Destroyed B-90 Cyclops 48675 | -2/Research | Identified exit to Quarantine 48698 | -2/Research | Central database locked down 48708 | -2/Research | Spotted B-90 Cyclops 48736 | -2/Research | Met up with Warlord 48754 | -2/Research | Research machine network offline 48811 | -2/Research | Fabricated Adv. Cloaking Device (x1) 49007 | -2/Research | Borebot progress halted 49108 | -2/Research | Spotted Striker 49158 | -2/Research | Spotted Striker 49162 | -2/Research | Spotted Striker 49165 | -2/Research | Borebot progress halted 49245 | -2/Research | Found Prototype Slashing Weapon 49245 | -2/Research | Identified Particle Cleaver 49313 | -2/Research | Spotted Executioner 49355 | -2/Research | Spotted B-90 Cyclops 49419 | -2/Research | Destroyed B-90 Cyclops 49488 | -2/Research | Borebot progress halted 49733 | -2/Research | Warlord destroyed during the assault 49734 | -2/Research | Spotted Striker 49736 | -2/Research | Spotted Executioner 49737 | -2/Research | Spotted Executioner 49743 | -2/Research | Entered Quarantine 49744 | -2/Quarantine | Loaded intel: 11 trap records 49748 | -2/Quarantine | Cryocooling Duct disabled 49763 | -2/Quarantine | Ambient heat levels rising (+20) 49763 | -2/Quarantine | Non-combat units ordered to evacuate 49785 | -2/Quarantine | Repaired Exp. Utility Shielding 49836 | -2/Quarantine | Found Alien Artifact 49836 | -2/Quarantine | Identified Dimensional Node Initializer 49836 | -2/Quarantine | Initialized slip node 49840 | -2/Quarantine | Found Transdimensional Reconstructor 49987 | -2/Quarantine | Identified exit to Access 50062 | -2/Quarantine | Found Sigix Corpse 50147 | -2/Quarantine | Cryocooling Duct disabled 50162 | -2/Quarantine | Ambient heat levels rising (+20) 50162 | -2/Quarantine | Combat units ordered to evacuate 50242 | -2/Quarantine | Found Alien Launcher 50262 | -2/Quarantine | Quarantine Guard activated 50385 | -2/Quarantine | Found Alien Slashing Weapon 50385 | -2/Quarantine | Identified Sigix Broadsword 50451 | -2/Quarantine | Spotted Quarantine Guard 50470 | -2/Quarantine | Spotted Quarantine Guard 50478 | -2/Quarantine | Identified Sigix Terminator 50554 | -2/Quarantine | Found Alien Artifact 50559 | -2/Quarantine | Spotted Quarantine Guard 50699 | -2/Quarantine | Spotted Quarantine Guard 50741 | -2/Quarantine | Allies destroyed Quarantine Guard 50863 | -2/Quarantine | Fired Sigix Terminator 50863 | -2/Quarantine | Destroyed Quarantine Guard 50863 | -2/Quarantine | Destroyed Quarantine Guard 50878 | -2/Quarantine | Spotted Quarantine Guard 50894 | -2/Quarantine | Lost 3 parts (1p2u) 50954 | -2/Quarantine | Spotted Quarantine Guard 50967 | -2/Quarantine | Spotted Quarantine Guard 51123 | -2/Quarantine | Repaired Adv. Cloaking Device? 51298 | -2/Quarantine | Identified Subatomic Replicator 51325 | -2/Quarantine | Destroyed Quarantine Guard 51355 | -2/Quarantine | Found Alien Artifact 51395 | -2/Quarantine | Incoming investigation squad redirected 51401 | -2/Quarantine | Incoming investigation squad redirected 51497 | -2/Quarantine | Found Alien Artifact 51499 | -2/Quarantine | Identified Phase Armor 51712 | -2/Quarantine | Cryocooling Duct disabled 51727 | -2/Quarantine | Ambient heat levels rising (+20) 51928 | -2/Quarantine | Spotted Quarantine Guard 52759 | -2/Quarantine | Found Alien Impact Weapon 52780 | -2/Quarantine | Identified Core Stripper 52966 | -2/Quarantine | Met incapacitated Sigix Warrior 52966 | -2/Quarantine | Lockdown squad dispatched 52970 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 53058 | -2/Quarantine | Spotted Lightning 53079 | -2/Quarantine | Spotted Lightning 53080 | -2/Quarantine | Spotted Lightning 53081 | -2/Quarantine | Build established: Wizard-Mutant 53083 | -2/Quarantine | Destroyed Lightning 53104 | -2/Quarantine | Destroyed Lightning 53113 | -2/Quarantine | Destroyed Lightning 53657 | -2/Quarantine | Spotted Quarantine Guard 53845 | -2/Quarantine | Destroyed Quarantine Guard 53983 | -2/Quarantine | Destroyed Quarantine Guard 54058 | -2/Quarantine | Spotted Fortress 54075 | -2/Quarantine | Destroyed Fortress 54096 | -2/Quarantine | Found Prototype Device 54096 | -2/Quarantine | Identified Exp. Force Field 54100 | -2/Quarantine | Found Prototype Device 54100 | -2/Quarantine | Identified Thermal Barrier 54121 | -2/Quarantine | Found Antimissile System 54142 | -2/Quarantine | Destroyed Quarantine Guard 54183 | -2/Quarantine | Found Exp. EM Disruption Field 54505 | -2/Quarantine | Destroyed Quarantine Guard 54604 | -2/Quarantine | Identified Core Reset Matrix 54604 | -2/Quarantine | Used Core Reset Matrix 54608 | -2/Quarantine | Sensed 9 artifacts in vicinity 54627 | -2/Quarantine | Warped through subspace to slip node 54628 | -2/Quarantine | Core integrity fell below 50% 54631 | -2/Quarantine | Found Dimensional Node Initializer 54635 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54669 | -2/Quarantine | Discovered exit to Access (range 9) 54797 | -2/Quarantine | Build established: Wizard-Sprinter 54850 | -2/Quarantine | Found Prototype Protection 54850 | -2/Quarantine | Identified Centrium Heavy Armor Plating 54853 | -2/Quarantine | Found Unknown Protection 54853 | -2/Quarantine | Identified Hvy. Insulated Plating 54866 | -2/Quarantine | Found Prototype Reactor 54866 | -2/Quarantine | Identified Vortex Chain Reactor 55133 | -2/Quarantine | Discovered new exit (range 6) 55133 | -2/Quarantine | Spotted Quarantine Guard 55139 | -2/Quarantine | Identified exit to Section 7 55139 | -2/Quarantine | Entered Section 7 55140 | -2/Section 7 | Sensed 21 artifacts in vicinity 55145 | -2/Section 7 | Spotted B-90 Cyclops 55255 | -2/Section 7 | Destroyed B-90 Cyclops 55623 | -2/Section 7 | Found Prototype Device 55623 | -2/Section 7 | Identified Exp. Actuator Array 55630 | -2/Section 7 | Found Exp. Actuator Array 55705 | -2/Section 7 | Found Integrated Mediator 55705 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 55767 | -2/Section 7 | Initialized slip node 55780 | -2/Section 7 | Found Spacefold Activator 55948 | -2/Section 7 | Found Integrated Reactor 55948 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 55969 | -2/Section 7 | Spotted B-99 Colossus 55970 | -2/Section 7 | Destroyed B-99 Colossus 55991 | -2/Section 7 | Found LRC Matter Compressor 55991 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 56002 | -2/Section 7 | Found Core Expander 56042 | -2/Section 7 | Found Transdimensional Reconstructor 56043 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 56044 | -2/Section 7 | Found Transdimensional Reconstructor 56056 | -2/Section 7 | Found Matter Drive 56060 | -2/Section 7 | Found Matter Drive 56100 | -2/Section 7 | Integrated with Sigix Exoskeleton 56100 | -2/Section 7 | Installed Core Expander, added new Utility slot 56143 | -2/Section 7 | Spotted Striker 56143 | -2/Section 7 | Spotted Striker 56155 | -2/Section 7 | Found Terrabomb 56168 | -2/Section 7 | Used Terrabomb 56174 | -2/Section 7 | Crushed by falling debris 56189 | -2/Section 7 | Found Sigix Sheargun 56191 | -2/Section 7 | Found Sigix Sheargun 56192 | -2/Section 7 | Warped through subspace to slip node 56196 | -2/Section 7 | Entered Access 56196 | -1/Access | Evolved 2 slots: Weapon x2 56201 | -1/Access | Emitted hypermatrix ping 56206 | -1/Access | Assembled emerged from beneath the floor 56239 | -1/Access | Assembled emerged from beneath the floor 56248 | -1/Access | Assembled emerged from beneath the floor 56395 | -1/Access | Found Antimissile System 56402 | -1/Access | Assembled emerged from beneath the floor 56414 | -1/Access | Build established: Alien-Sigix 56426 | -1/Access | Garrison activated, responded to threat 56446 | -1/Access | First assault squad dispatched 56465 | -1/Access | Incoming assault squad redirected 56507 | -1/Access | Assembled emerged from beneath the floor 56944 | -1/Access | Discovered new exit (range 15) 56948 | -1/Access | Entered Command 56953 | -1/Command | Emitted hypermatrix ping 56958 | -1/Command | Assembled emerged from beneath the floor 57061 | -1/Command | Incoming investigation squad redirected 57073 | -1/Command | Discovered new exit (range 17) 57106 | -1/Command | Assembled emerged from beneath the floor 57203 | -1/Command | Incoming investigation squad redirected 57225 | -1/Command | First assault squad dispatched 57252 | -1/Command | Incoming assault squad redirected 57340 | -1/Command | Assembled emerged from beneath the floor 57394 | -1/Command | Disengaged cave seal 57445 | -1/Command | Disengaged cave seal 57445 | -1/Command | Assembled emerged from the dark tunnel 57510 | -1/Command | Spotted M Guard 57519 | -1/Command | Spotted M Guard 57520 | -1/Command | Destroyed Combat Programmer 57544 | -1/Command | Spotted Combat Programmer 57547 | -1/Command | Destroyed Combat Programmer 57586 | -1/Command | Allies destroyed M Guard 57605 | -1/Command | Destroyed M Guard 57605 | -1/Command | All MAIN.C guards destroyed 57611 | -1/Command | Assembled emerged from beneath the floor 57622 | -1/Command | Found Prototype Reactor 57622 | -1/Command | Identified Zero-point Reactor 57623 | -1/Command | Found Prototype Device 57623 | -1/Command | Identified Thermal Barrier 57629 | -1/Command | Found Prototype Launcher 57629 | -1/Command | Identified Ragnarok Missile Launcher 57759 | -1/Command | Incoming assault squad redirected 57766 | -1/Command | Met MAIN.C 57792 | -1/Command | 0b10 Conduit disabled 57792 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 57792 | -1/Command | Destroyed MAIN.C Shell 57792 | -1/Command | Spotted M Shell/Def 57792 | -1/Command | Spotted M Shell/Atk 57792 | -1/Command | Spotted M Shell/Def 57792 | -1/Command | Spotted M Shell/Atk 57792 | -1/Command | Spotted M Shell/Atk 57792 | -1/Command | Spotted M Shell/Def 57792 | -1/Command | Spotted M Shell/Atk 57792 | -1/Command | Spotted M Shell/Def 57795 | -1/Command | MAIN.C activated Command garrisons 57808 | -1/Command | Destroyed M Shell/Def 57813 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 57820 | -1/Command | Core integrity fell below 50% 57842 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 57845 | -1/Command | Destroyed MAIN.C 57901 | -1/Command | Destroyed M Shell/Atk 58122 | -1/Command | Discovered new exit (range 53) 58122 | -1/Command | Discovered new exit (range 74) 58122 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 59296 | -1/Command | Assembled emerged from beneath the floor 59369 | -1/Command | Assembled emerged from beneath the floor 59417 | -1/Command | Phase Generator disabled 59569 | -1/Command | Assembled emerged from beneath the floor 60078 | -1/Command | Found Exp. ECM Suite 60111 | -1/Command | Found Exp. Core Analyzer 60137 | -1/Command | Found Exp. Targeting Computer 60177 | -1/Command | Crushed by falling debris 60224 | -1/Command | Found Unknown Protection 60224 | -1/Command | Identified Adv. Powered Armor 60248 | -1/Command | Found Exp. Melee Analysis Suite 60249 | -1/Command | Found Exp. Force Field 60250 | -1/Command | Found Exp. System Purifier 60265 | -1/Command | Found Exp. Weapon Cycler 60266 | -1/Command | Found Zero-point Reactor 60656 | -1/Command | Found Beam Splitter 60717 | -1/Command | Found Exp. Targeting Computer 61099 | -1/Command | Warped through subspace to slip node 61099 | -1/Command | Discovered new exit (range 4) 61100 | -1/Command | Core integrity fell below 20% 61103 | -1/Command | Entered Access_0 61104 | -1/Access_0 | Sensed 2 artifacts in vicinity 61104 | -1/Access_0 | Met Architect 61114 | -1/Access_0 | Architect warped through subspace 61128 | -1/Access_0 | Destroyed A8 61140 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Broadsword 61202 | -1/Access_0 | Architect warped through subspace 61240 | -1/Access_0 | A6 warped into view 61272 | -1/Access_0 | Subspace Access Node disabled 61274 | -1/Access_0 | Architect warped through subspace 61292 | -1/Access_0 | Destroyed A6 61326 | -1/Access_0 | A5 warped into view 61332 | -1/Access_0 | Subspace Access Node disabled 61352 | -1/Access_0 | Subspace Access Node disabled 61364 | -1/Access_0 | Subspace Access Node disabled 61387 | -1/Access_0 | Warped through subspace to slip node 61387 | -1/Access_0 | Discovered new exit (range 8) 61396 | *** | Heading to fleet! Last Messages --------------- 61297_ Acquired 26 matter. 61302_ Quantum Shear penetrates Subspace Access Node. 61302_ Quantum Shear penetrates Wall. A5 warps into view. 61332_ Subspace Access Node disabled. 61338_ Quantum Shear penetrates Wall. 61352_ Subspace Access Node disabled. 61353_ Quantum Shear penetrates Wall. 61364_ Subspace Access Node disabled. 61370_ Quantum Shear penetrates Wall. 61382_ HV Slug penetrates Wall. 61382_ Penetrated by HV Slug. 61382_ HV Slug penetrates Wall. 61385_ Penetrated by HV Slug. 61385_ HV Slug penetrates Wall. 61387_ Warped through subspace, drawn to slip node. 61387_ EXIT=FOUND 61387_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????##################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ???????####################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????################## #################??????? | | ??????################## #################?????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ??????################# ##################?????? | | ???????################# ##################?????? | | ???????####################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ????????###################################??????? | | ????????##################################???????? | | ????????##################################???????? | | ?????????#################################???????? | | ??????????###############################????????? | | ??????????##############################?????????? | | ???????????#############################?????????? | | ????????????###########################??????????? | | ?????????????#########################???????????? | | ??????????????#######################????????????? | | ????????????????###################??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 120 Energy Generation 88 Energy Capacity 530 Matter Stores 425 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 3 Jamming Range 22 Cloak Strength 6 Power Amplification 30 Additional Mass Support 25 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 90 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 91 Melee Accuracy 6 Launcher Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 30 Particle Charging 20 Offensive Hacking 50 Defensive Hacking 50 Authchip Count 2 Item Schematics ----------------- Exp. Phase Shifter | -2/Section 7 | Hacked Femtoactuators | -2/Section 7 | Hacked Adv. Force Booster | -2/Section 7 | Hacked Exp. Melee Analysis Suite | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Adv. System Restoration Module | x2 | -5/Factory Biomechanical Wings | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Biomechanical Wings | x1 | -3/Research | Authchip Biomechanical Wings | x1 | -3/Research | Authchip Adv. Cloaking Device | x1 | -3/Research Mni. Smartbomb Launcher | x1 | -3/Research Exp. Transmission Jammer | x1 | -3/Testing Adv. Cloaking Device | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Sigix Terminator Phase Armor Core Stripper Core Reset Matrix Integrated Mediator Spacefold Activator Integrated Reactor LRC Matter Compressor Matter Drive Sigix Exoskeleton Sigix Sheargun Terrabomb High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed AntimatterGreatMachine Manual? 0 Play Time 21:19:21 Cumulative 507.1 hours Start 2022.06.14 @ 15:30:39 End 2022.06.24 @ 13:10:08 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 36 Adventurer 5 Explorer 0 Win Type 2 Total 21 Types 6/4/4/0/3/1/2/0/1 Lore% 82 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34a7ad85-8f42-4859-b167-e01125b7e831