Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 14:00:14 Player: kareds Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (149) 149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 594 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 3 1 2 Treads 3 | 1 . 2 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 2 | . 2 4 Power . | . . . Propulsion . | . . 1 Utility . | . . 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 100 76 Engine 12 | . 14 7 Treads 2 | . . 9 Leg 25 | . 28 15 Device 12 | . 14 7 Processor 13 | . 12 14 Energy Gun 7 | . 10 . Ballistic Gun 13 | . 14 11 Launcher 4 | . 3 7 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 6 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 12 12 8 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 1 5 5 Average Carried 2 | . 2 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 322 | 166 156 . Remotely . | . . . Salvage Created 298 | 12 243 43 Parts 24 | 5 15 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 2 | . 1 1 Guns 2 | . 1 1 Classes Destroyed 7 | 1 5 1 Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 1 | . 1 . Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 80 | . 15 65 Missed 15 | . 3 12 Hits 65 | . 12 53 Projectile 65 | . 12 53 Critical Strikes 4 | . . 4 Damage Taken 967 | . 172 795 Core 253 | . 14 239 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 2 20 14 Largest 2 | 2 2 2 Hottest 100 | 70 70 100 Shots Fired 59 | 4 40 15 Gun 55 | 4 40 11 Cannon . | . . . Launcher 1 | . . 1 Special 3 | . . 3 Kinetic 33 | 2 20 11 Thermal 25 | 2 20 3 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 5 | 1 4 5 Robot Miss Streak 5 | 3 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | 1 18 11 Core Hits 19 | 1 14 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 396 | 13 235 148 Guns 311 | 13 235 63 Cannons . | . . . Explosions 30 | . . 30 Melee . | . . . Ramming 7 | . . 7 Kinetic 160 | . 97 63 Thermal 199 | 13 138 48 Explosive 30 | . . 30 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 6 | . . 6 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 112 | 40 112 72 Average Temperature 36 | 20 40 29 Received Heat Transfer 381 | . 93 288 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 618 | 37 481 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 25 | 5 25 20 Initial . | . . . Average 2 | . 2 1 Influence Increases 87 | 5 56 26 Destroy 0b10 Robot/C 40 | . 20 20 Destroy 0b10 Robot/NC 35 | 5 30 . Destroy Leader 6 | . 6 . Destroy Structure 6 | . . 6 Influence Decreases 87 | 5 56 26 Time Decay 71 | 5 56 10 Lost Part 16 | . . 16 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 5 5 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 713 | 22 542 149 Optics 659 | . 510 149 Seismic 640 | 22 542 76 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 772 | 81 542 149 Spaces Moved 449 | 57 306 86 Core 22 | 10 . 12 Treads 17 | 3 . 14 Legs 410 | 44 306 60 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 118 | 109 120 116 Slowest Speed 160 | 160 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 42 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 627 | 68 445 114 Wait 115 | . 110 5 Move 447 | 56 305 86 Hop . | . . . Pick Up 6 | 1 5 . Fast Attach 8 | 8 . . Attach 3 | . . 3 Detach . | . . . Swap 3 | . 3 . Drop 3 | 1 2 . Fire 36 | 2 20 14 Melee . | . . . Ram . | . . . Kick 5 | . . 5 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 17) 624 | -10/Materials | Entered Mines 653 | -10/Mines | Discovered new exit (range 14) 677 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Core integrity fell below 50% 743 | -10/Mines | Lost 5 parts (1p2n1u1w) 763 | -10/Mines | Core integrity fell below 20% 773 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00732_ U-05 Engineer lays Concrete. 00733_ Critical hit (Burn: +37). 00735_ U-05 Engineer lays Concrete. 00744_ R-06 Scavenger collects Lgt. Armor Plating. 00744_ Lgt. Assault Rifle destroyed. 00748_ R-06 Scavenger collects Heat Sink. 00749_ R-06 Scavenger collects Lgt. Treads. 00750_ Slammed into Y-45 Defender. 00751_ U-05 Engineer lays Concrete. 00752_ R-06 Scavenger collects Beam Rifle. 00752_ U-05 Engineer lays Concrete. 00754_ U-05 Engineer builds a Wall. 00759_ Critical hit (Burn: +37). 00763_ U-05 Engineer lays Concrete. 00765_ U-05 Engineer builds a Wall. 00765_ Lgt. Treads destroyed. 00765_ Critical hit (Burn: +37). 00769_ U-05 Engineer builds a Wall. 00770_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######??? | | ????????????????????????????????????????##" "#??? | | ????????????????????????????????????????#!! ]!??? | | ????????????????????????????????????????#!! !???? | | ??????????????????????#####???????#####??# ???? | | ??????????????????##### ##?????## #?###++####? | | ?????????????????## ####### ### #? | | ????????????????##s ## #? | | ???????? ks s @ Y% ## ## | | ?????????? ##### ## ### #### | | ??????????????????#????# ###?# #??## | | ???????????????????????#r????# #???# % # | | ???????????????????????#r????# ##### %< ### # | | ??????????????????????? ????# ##### # | | ??????????????????????? ?????####### ###?## ## | | ?????????????????????? ???????????# #???####? | | ?????????????????????? ???????????## #???????? | | ?????????????????????? ????????????## ##??????? | | ????????????????????? ??????????????## #??????? | | ????????????????????? ???????????????## #??????? | | ?????????????????????##????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionThrusterSplitter Manual? 0 Play Time 00:10:12 Cumulative 14.0 hours Start 2026.04.25 @ 13:52:04 End 2026.04.25 @ 14:00:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 1 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01c9b3ca-9c08-491d-9a61-d5abe05a08d4