Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.17 @ 15:38:34 Player: Minty Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (978) 978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3084 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 97/150 System Corruption 0% Temperature Critical (530) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Improved Propulsion Shielding > --- WEAPON (3) ------- Beam Rifle Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Large Battery (200) Improved Terrain Scanner Heavy Laser EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Beam Rifle Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Large Battery Improved Terrain Scanner Heavy Laser EMP Blaster [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 46 | . 2 4 23 17 Power 6 | . . 1 2 3 Engine 6 | . . 1 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . . 1 5 3 Treads . | . . . . . Leg 3 | . . 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 3 3 Utility 12 | . 1 2 7 2 Device 4 | . . 1 3 . Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 19 | . 1 . 9 9 Energy Gun 15 | . 1 . 7 7 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 4 10 Power 2 | . . . . 2 Propulsion 6 | . . . 1 5 Utility 3 | . . . 1 2 Weapon 3 | . . . 2 1 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 99 100 74 63 Engine 10 | . 14 14 11 5 Leg 15 | . 28 28 1 6 Flight 5 | . . . 19 3 Device 3 | . . . 6 4 Storage 6 | . 14 14 . . Processor 12 | . 13 5 15 18 Protection 4 | . . 7 3 5 Energy Gun 20 | . 22 28 15 16 Ballistic Gun 2 | . 6 . 1 2 Naked Turns . | . . . . . Heaviest Build 20 | 12 12 15 11 20 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 8 8 8 5 5 Most Carried 8 | 6 8 8 8 5 Average Carried 6 | 6 7 7 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 8 5 5 Class Distribution -------------------- 78% | Mutant 15% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 810 | 200 27 198 192 193 Remotely . | . . . . . Salvage Created 1412 | . 84 59 396 873 Parts 81 | . 11 3 32 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 6 . 8 13 Guns 27 | . 6 . 8 13 Classes Destroyed 9 | . 2 2 3 2 Worker 1 | . . 1 . . Tunneler 2 | . . 2 . . Hauler 1 | . . . . 1 Recycler 4 | . . . . 4 Operator 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 9 | . 6 . . 3 Grunt 11 | . . . 4 7 Sentry 7 | . . . 4 3 Best Kill Streak 5 | . 3 3 3 5 Combat Bots Only 5 | . 3 . 2 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 193 | . 28 . 46 119 Missed 50 | . 6 . 16 28 Damage Taken 1952 | . 181 . 411 1360 Core 748 | . 24 . 133 591 Absorbed by Shields . | . . . . . Redirected to Shielding 60 | . . . 5 55 Core Remaining (%) 85 | 100 . 90 66 . Volleys Fired 118 | . 15 4 46 53 Largest 3 | . 2 2 2 3 Hottest 168 | . 80 80 105 168 Shots Fired 220 | . 31 8 67 114 Gun 216 | . 31 8 67 110 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 19 | . 7 . . 12 Thermal 197 | . 24 8 67 98 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 10 | . 3 2 6 10 Robot Miss Streak 5 | . 3 3 2 5 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 132 | . 13 4 47 68 Core Hits 62 | . 8 4 18 32 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 1 7 Burn 7 | . . . 1 6 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2072 | . 145 55 595 1277 Guns 1989 | . 145 47 595 1202 Cannons 47 | . . . . 47 Explosions 28 | . . . . 28 Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 132 | . 31 . . 101 Thermal 1885 | . 114 47 595 1129 Explosive . | . . . . . Electromagnetic 47 | . . . . 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 3 . Average Corruption 3 | . 2 4 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 2 10 2 . Message Errors 4 | . . 3 1 . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . 1 . Data Loss (major) 3 | . 1 2 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 656 | . 144 210 114 656 Average Temperature 118 | . 52 55 31 196 Received Heat Transfer 633 | . . . 174 459 Effects 17 | . . . . 17 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . . . 5 10 Heat Transferred 4690 | . 250 100 1441 2899 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 447 | . 182 85 349 447 Initial 146 | . . 70 . 146 Average 179 | . 105 66 214 316 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 65 | 100 100 100 42 26 Level 1 27 | . . . 57 47 Level 2 7 | . . . . 25 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 8 . 17 19 Peak Tracking Total 7 | . 4 . 4 7 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 12 . 7 4 Successful 8 | . 5 . 2 1 Failed 15 | . 7 . 5 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 10 | . 4 . 3 3 Terminals 23 | . 12 . 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 1 1 Record 1 | . . . 1 . Prototype ID Bank 3 | . 3 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 2 1 Full Trace Events 5 | . 3 . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1516 | 8 275 439 372 422 Spaces Moved 1223 | 7 185 336 481 214 Core 44 | . . . . 44 Treads . | . . . . . Legs 614 | 7 185 336 17 69 Wheels . | . . . . . Hover . | . . . . . Flight 565 | . . . 464 101 Fastest Speed 37 | 120 120 120 37 37 Average Speed 88 | 120 120 120 45 108 Slowest Speed 360 | 120 120 120 120 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 24 77 20 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1457 | 6 211 367 561 312 Wait 14 | . . 3 . 11 Move 1209 | 6 184 335 470 214 Hop 5 | . . . 5 . Pick Up 21 | . 6 8 1 6 Fast Attach 27 | . 1 1 15 10 Attach 9 | . . 1 3 5 Detach 5 | . . 2 2 1 Swap 10 | . 1 2 5 2 Drop 36 | . 4 8 14 10 Fire 118 | . 15 4 46 53 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Entered Mines 284 | -10/Mines | Discovered new exit (range 8) 292 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 353 | -10/Mines | Learned Materials interactive machine intel 549 | -10/Mines | Learned 2 Materials zone layouts 612 | -10/Mines | Learned Materials emergency access door positions 662 | -10/Mines | Discovered new exit (range 8) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Utility x2 726 | -9/Materials | Loaded intel: 18 interactive machine locations 1007 | -9/Materials | Discovered new exit (range 10) 1012 | -9/Materials | Discovered new exit (range 17) 1068 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1297 | -8/Materials | Core integrity fell below 50% 1360 | -8/Materials | Lost 9 parts (2p4n2u1w) 1504 | -8/Materials | Core integrity fell below 20% 1518 | -8/Materials | Core destroyed Last Messages --------------- 01410_ Acquired Imp. Propulsion Shielding. 01426_ Acquired 30 matter. 01432_ Acquired Imp. Ion Engine. 01436_ Acquired Hvy. Assault Rifle. 01437_ Acquired 10 matter. 01444_ Acquired Beam Rifle. 01494_ Flight Unit destroyed. 01501_ Lgt. Nuclear Core melted. 01501_ G-47 Trooper destroyed. 01501_ Switching to secondary target: G-47 Trooper. 01508_ Power failure, Lgt. Angular Momentum Engine shutdown. 01508_ Lgt. Nuclear Core melted. 01508_ G-47 Trooper destroyed. 01508_ Switching to secondary target: G-47 Trooper. 01514_ Overheating: Energy bleed (-13). 01514_ G-47 Trooper destroyed. 01516_ Overheating: Energy bleed (-24). 01517_ Imp. Medium Laser broken. 01517_ Overheating: Short circuit. 01518_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ????????????????????????????????????### #??????? | | ????????????????????????????????????? ######## | | ????????????????????????????????????? # # | | ?????????????????????????????????????? # """ # | | ?????????????????????????????????????## # """ # | | ??????????????????????????????????????/ # """ # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # """ # | | ??????????????????????????????????????# # """ # | | ??????????????????????????????????????# =%# """ # | | ??????????????????????????????????????#%% /% + | | ??????????????????????????????????????#*=%# """ # | | ??????????????????????????????????????#=%%#! """ # | | ??????????????###########?????????????#%[[# """ # | | ??????????????# #????#######??#=!!# # | | ??????????????# ###############![ ######## | | ??????????????# """ #=!= ] = # # | | ??????????????# """ +%%[ % [% # # | | ??????????????# " """ #%%= [%![ ! [ # """ # | | ??????????????# T #@= #####+##### + """ # | | ??????????????# " # # ??# # """ # | | ??????????????# = # # """ #?# # # | | ???????????########+##### + """ #?# ######## | | ???????????# # #???# # """ #?#####??????? | | ???????????# """ # ##### # #????????????? | | ???????????# """ + #########????????????? | | ???????????# """ ########+#######???????????????? | | ???????????# ## #???????????????? | | ???????????# ! ## """ """ """ #???????????????? | | ???????????######## """ """ """ #???????????????? | | ??????????????????## """ """ """ #???????????????? | | ???????????????????# % #???????????????? | | ???????????????????# ! #???????????????? | | ???????????????????###############???????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySuspensionReplicator Manual? 0 Play Time 00:15:54 Cumulative 659.5 hours Start 2024.02.17 @ 15:26:02 End 2024.02.17 @ 15:38:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 661 Rogue 386 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97999b4d-4c6f-4247-95b9-44f42c3e351f