Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 13:01:55 Player: Olafz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1142) 1142 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3417 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 82/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Treads Improved Heat Sink Medium Storage Unit Improved Sensor Array Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Medium Storage Unit Structural Scanner Utility Shielding Hardened Medium Armor Plating Heavy Mace Katana Scythe Scythe [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 56 | 6 17 1 . 1 31 Power 8 | 1 4 . . . 3 Engine 2 | 1 . . . . 1 Core 6 | . 4 . . . 2 Reactor . | . . . . . . Propulsion 19 | 2 6 . . 1 10 Treads 3 | 2 . . . . 1 Leg 15 | . 6 . . 1 8 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 1 4 . . . 11 Device 9 | . 2 . . . 7 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 13 | 2 3 1 . . 7 Energy Gun 10 | 2 3 1 . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 19 | . . . . . 19 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 5 | . . . . . 5 Weapon 3 | . . . . . 3 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 93 100 100 100 93 Engine 1 | . 1 . . . 1 Core 10 | . 12 14 14 14 6 Treads 2 | . 6 . . . 2 Leg 27 | . 20 28 28 28 29 Device 14 | . 10 14 14 14 16 Storage 11 | . 14 14 14 14 8 Protection 3 | . . . . . 7 Energy Gun 20 | . 26 28 28 28 12 Energy Cannon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 46 | 12 32 32 32 32 46 Greatest Support 58 | 40 40 26 26 26 58 Greatest Overweight (x) 10 | . 10 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 Average Carried 14 | 1 12 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 779 | 114 294 32 . 10 329 Remotely . | . . . . . . Salvage Created 1569 | . 359 44 . 76 1090 Parts 73 | . 20 4 . 2 47 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 4 3 . 2 20 Guns 20 | . 4 3 . 2 11 Cannons 8 | . . . . . 8 Classes Destroyed 11 | . 4 1 . . 6 Worker 2 | . . . . . 2 Builder 2 | . 1 . . . 1 Hauler 1 | . . . . . 1 Recycler 3 | . 2 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 7 | . . 3 . . 4 Grunt 14 | . 4 . . 2 8 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 2 3 . 2 7 Combat Bots Only 6 | . 2 3 . 2 6 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 269 | . 15 14 . 6 234 Missed 80 | . 7 2 . 1 70 Damage Taken 2923 | . 95 95 . 71 2662 Core 624 | . 52 10 . . 562 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 82 | . . . . . 82 Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 126 | . 24 7 . 6 89 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 130 130 . 121 130 Shots Fired 245 | . 42 14 . 12 177 Gun 197 | . 42 14 . 12 129 Cannon 48 | . . . . . 48 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 245 | . 42 14 . 12 177 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 5 . 8 12 Robot Miss Streak 5 | . 5 2 . 1 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 152 | . 24 7 . 10 111 Core Hits 69 | . 13 3 . 4 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 . . 1 8 Burn 10 | . 1 . . 1 8 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2633 | . 352 102 . 155 2024 Guns 1933 | . 352 102 . 152 1327 Cannons 672 | . . . . . 672 Explosions . | . . . . . . Melee . | . . . . . . Ramming 28 | . . . . 3 25 Kinetic . | . . . . . . Thermal 2605 | . 352 102 . 152 1999 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 6 | . . . . 1 5 Kicked 6 | . . . . 1 5 Crushed . | . . . . . . Highest Temperature 417 | . 279 198 . 183 417 Average Temperature 115 | . 73 88 . 95 149 Received Heat Transfer 891 | . 51 . . 39 801 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 19 | . 2 . . 2 15 Heat Transferred 6771 | . 999 259 . 444 5069 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 243 | . 135 82 . 65 243 Initial 25 | . . 12 . . 25 Average 70 | . 53 80 . 12 105 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 97 Level 1 1 | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 8 3 . 2 44 Peak Tracking Total 7 | . 4 2 . 1 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 3 . . 1 5 Terminals 7 | . 2 . . 1 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 . . 2 11 Successful 5 | . . . . . 5 Failed 13 | . 5 . . 2 6 Catastrophic 6 | . 3 . . 1 2 Database Lockouts . | . . . . . . Manual 10 | . 3 . . 2 5 Terminals 13 | . 3 . . 2 8 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . . 3 Prototype ID Bank 1 | . . . . . 1 Branch Access Points 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3133 | 61 522 300 52 736 1462 Spaces Moved 1513 | 32 224 146 28 371 712 Core 2 | 1 1 . . . . Treads 86 | 31 55 . . . . Legs 1423 | . 168 146 28 371 710 Wheels . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 35 | 50 120 190 190 190 35 Average Speed 171 | 156 184 190 190 190 154 Slowest Speed 550 | 160 550 190 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 38 28 8 79 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1801 | 40 288 156 27 391 899 Wait 26 | . 6 . . 5 15 Move 1508 | 31 223 145 27 370 712 Hop . | . . . . . . Pick Up 35 | 3 10 1 . 4 17 Fast Attach 32 | 6 13 . . . 13 Attach 9 | . . . . . 9 Detach 4 | . 3 . . . 1 Swap 15 | . 4 1 . 1 9 Drop 35 | . 5 2 . 4 24 Fire 126 | . 24 7 . 6 89 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 6 | . . . . 1 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 62 | -11/Scrapyard | Entered Materials 388 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 9) 584 | -10/Materials | Entered Mines 644 | -10/Mines | Learned Materials terminal intel 686 | -10/Mines | Learned location of Storage (-8) 699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 770 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 876 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 909 | -10/Exiles | Discovered new exit (range 15) 936 | -10/Exiles | Entered Mines 1270 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1641 | -9/Mines | Discovered new exit (range 15) 1672 | -9/Mines | Entered Materials 1672 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1673 | -8/Materials | Loaded intel: 12 terminal locations 1729 | -8/Materials | Identified exit to Storage 1917 | -8/Materials | Lost 3 parts (2n1u) 2543 | -8/Materials | Repaired Imp. Aluminum Leg 3112 | -8/Materials | Core integrity fell below 50% 3125 | -8/Materials | Core integrity fell below 20% 3134 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Cooling System destroyed. Penetrated by Slug. Knocked back. Scythe destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. C-17 Slicer destroyed. K-01 Serf collects debris. Identified Imp. VTOL Module. Critical hit (Smash). Titanium Leg destroyed. System corrupted by crushing effect (+2). Dropped Lrg. Storage Unit. Acquired Katana. Lgt. Nuclear Core destroyed. Penetrated by Slug. Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????# ???????????????""??????? | | ?????????????# #??????????????T"??????? | | ?????????????# #??????????????""????### | | ?????????????# #????????????????????# | | ?????????????# #????????????????????# | | ?????????????# #????????????????????# | | ?????????????# #????????????????????# | | ?????????????# #????????????????????# | | ?????????????# #????????????????????# | | ?????????????# #????????????????????# | | ?????????????# #?T??????????????????# | | ?????????????# #????????????????????# | | ????####?????# %#????????????????????# | | ????# ????#[[*#????????????????????# | | ????# ????#!c@#???????? ###????????# | | ????# ???# b/####### #????????# | | ????# !! ???#% #????????# | | ????# !! ??# % +????????# % | | ????# #%H #????????# | | ????# +=kY####### #????????# | | ????# # u #????????####????????# | | ????# #% #???###??????????????# | | ????########"#kY #####"##?????????????# | | ??????#/ # # %=*!#??????######## | | ??????# """ #! %# ==!%######## | | ??????# """ # # [%==%/[% | | ??????# """?/u + """%######## | | ??????# ?# %# """%#??????######### | | ???????! = ??# # """=#????????????###+ | | ??????#####??# ######+#????????????# % | | ????????????# ????#!#????????????# | | ??????????? ???=%[????????????# | | ?????????? ??? ????????????# | | ????????? ?? #???????????# | | ????????#+### ##??###????????????# | | ????????????###+###??????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSensorJammer Manual? 0 Play Time 00:29:33 Cumulative 149.5 hours Start 2024.07.19 @ 12:15:31 End 2024.07.19 @ 13:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 245 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2388e293-1a77-4eca-b6e7-33344f55c4c2