Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 18:07:49 Player: beter Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (156) 156 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1506 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Aluminum Leg Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Disposable Heat Sink Medium Armor Plating Medium Armor Plating Medium Armor Plating [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 19 | 6 3 . 8 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads 3 | . 2 . 1 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 7 | 1 1 . 3 2 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 89 100 99 66 Engine 11 | . 14 14 11 7 Treads 14 | . 7 28 21 11 Leg 9 | . 20 . . . Device 3 | . . . 7 7 Storage 12 | . 14 14 11 10 Protection 8 | . 3 14 13 10 Energy Gun 16 | . 14 14 22 16 Ballistic Gun 11 | . 14 14 11 5 Peak Build Rating 16 | 6 9 9 16 15 Average Rating 9 | 5 6 9 13 10 On Entrance 7 | . 6 9 9 15 Naked Turns 13 | . . . . 13 Heaviest Build 25 | 14 21 21 25 22 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | 1 1 . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 6 8 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 62% | Mutant 37% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 470 | 188 . 42 171 69 Remotely . | . . . . . Salvage Created 281 | . . 42 150 89 Parts 16 | . . 6 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 12 | . . 3 3 6 Guns 12 | . . 3 3 6 Classes Destroyed 5 | . . 1 3 1 Swarmer 3 | . . 3 . . Grunt 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 6 | . . . . 6 Best Kill Streak 6 | . . 3 3 6 Combat Bots Only 6 | . . 3 3 6 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 140 | . . 23 29 88 Missed 39 | . . 9 12 18 Damage Taken 1660 | . . 118 308 1234 Core 401 | . . . 16 385 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 41 | . . 6 11 24 Largest 3 | . . 2 3 3 Hottest 113 | . . 70 110 113 Shots Fired 97 | . . 12 31 54 Gun 97 | . . 12 31 54 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 29 | . . 6 11 12 Thermal 68 | . . 6 20 42 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 2 8 5 Robot Miss Streak 3 | . . 2 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 58 | . . 6 22 30 Core Hits 24 | . . 3 7 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Burn 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 737 | . . 74 269 394 Guns 727 | . . 74 269 384 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 240 | . . 49 105 86 Thermal 487 | . . 25 164 298 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 326 | . . 108 199 326 Average Temperature 139 | . . 56 107 178 Received Heat Transfer 592 | . . . 72 520 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1659 | . . 74 582 1003 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 155 | . . 81 155 60 Initial 60 | . . . 31 60 Average 27 | . . 39 69 34 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . . 3 6 18 Peak Tracking Total 19 | . . 3 4 19 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 6 4 . Successful 5 | . . 2 3 . Failed 6 | . 1 4 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . . 4 3 . Terminals 11 | . 1 6 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 2 3 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . . 1 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 813 | 85 325 52 241 110 Spaces Moved 324 | 61 91 22 117 33 Core 33 | 7 . . . 26 Treads 195 | . 50 22 116 7 Legs 95 | 54 41 . . . Wheels . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 50 Average Speed 138 | 115 142 160 160 73 Slowest Speed 250 | 120 190 160 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 11 | 4 20 10 13 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 606 | 72 288 27 147 72 Wait 195 | . 187 . 2 6 Move 320 | 60 90 21 116 33 Hop . | . . . . . Pick Up 13 | 6 4 . 3 . Fast Attach 11 | 6 1 . 4 . Attach 5 | . 2 . 1 2 Detach 2 | . 2 . . . Swap 3 | . . . 3 . Drop 10 | . 2 . 7 1 Fire 41 | . . 6 11 24 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 411 | -10/Materials | Entered Mines 415 | -10/Mines | Discovered new exit (range 17) 426 | -10/Mines | Learned Materials stockpile data 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 538 | -9/Materials | Identified exit to Mines 538 | -9/Materials | Identified exit to Storage 704 | -9/Materials | Entered Mines 705 | -9/Mines | Assembled infested the area 754 | -9/Mines | Build established: Tank 798 | -9/Mines | Core integrity fell below 50% 800 | -9/Mines | Learned location of 1 exit from Proximity Caves 803 | -9/Mines | Core integrity fell below 20% 814 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00778_ Sml. Laser severed. 00779_ Imp. Ion Engine destroyed. 00788_ Med. Armor Plating destroyed. 00791_ Destroyed Asb. Hover Unit. 00791_ as-30478 suffers critical hit (Burn). 00793_ Slammed into as-30478. 00794_ Overheating: Med. Laser damaged (-2). 00794_ Med. Armor Plating destroyed. 00795_ Slammed into as-14623. 00796_ Med. Laser destroyed. 00797_ Slammed into as-56794. 00798_ Slammed into as-39683. 00800_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 00800_ Slammed into as-39683. 00800_ Knocked back. 00801_ Dropped Sml. Storage Unit. 00803_ U-05 Engineer lays Concrete. 00806_ U-05 Engineer builds a Wall. 00811_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ?? #??????????????????????#????????????????????? | | ??? #???????????????????? #????????????????????? | | ???? " #????????????????###d#????????????????????? | | ????# #???????????????# ?????????????????????? | | ?????# #???????????????#@#??????????????????????? | | ?????# ##??????????????# #??????????????????????? | | ????## ##????####?????# ##?????????????????????? | | ????#=| ###### #????##a ##????????????????????? | | ????#%! ##??## ##???????????????????? | | ?????#* ##### ##??????????????????? | | ????## % !%%" #??????????????????? | | ????# ! #?????????????????? | | ????# # ### #?????????????????? | | ????##% # ##??# ##?????????????????? | | ?????# ### # #####????###??????????????????? | | ?????#%!#?##########?????????????????????????????? | | ?????#!%#######??????????????????????????????????? | | ?????#%%## #??????????????????????????????????? | | ?????#!=## #??????????????????????????????????? | | ?????#!%## #??????????????????????????????????? | | ?????#%*=[% #??????????????????????????????????? | | ?????#####% #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletBiomechanicalAnalyzer Manual? 0 Play Time 00:14:12 Cumulative 16.4 hours Start 2025.03.14 @ 13:12:01 End 2025.03.14 @ 18:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91e47519-bd24-48f0-89e2-aa52ef845063