Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 21:18:42 Player: TheSkyeDoctor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2245) 2245 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 5653 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 276 Cogmind --------- Core Integrity 6/700 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Medium Battery (150) Heavy Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Medium Battery Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 51 | 7 1 3 18 11 11 Power 7 | 1 . . 3 1 2 Engine 5 | 1 . . 3 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . 5 4 1 Treads 6 | 2 . . 1 3 . Leg . | . . . . . . Wheel 6 | . . . 4 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 . 3 5 4 4 Device 5 | 1 . . 1 2 1 Storage 4 | 1 . 1 1 . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 8 | . . 2 3 2 1 Artifact . | . . . . . . Weapon 14 | 2 1 . 5 2 4 Energy Gun 2 | 1 1 . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 Parts Lost 36 | . . . 14 15 7 Power 4 | . . . 2 1 1 Propulsion 10 | . . . 4 5 1 Utility 10 | . . . 4 5 1 Weapon 12 | . . . 4 4 4 Highest Loss Streak 15 | . . . 5 15 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 4 8 10 4 Power 1 | . 1 1 1 2 2 Propulsion 2 | 1 2 2 3 4 . Utility 1 | . 1 1 2 2 1 Weapon . | . . . 1 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . 1 . 3 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 100 99 84 90 49 Engine 7 | . 14 11 9 8 . Core 2 | . . . . . 6 Treads 7 | . 28 22 2 3 . Wheel 6 | . . . 16 12 . Device 8 | . 14 11 5 11 6 Storage 12 | . 14 11 15 17 6 Protection 7 | . . 21 10 13 5 Energy Gun 4 | . 14 11 3 . . Energy Cannon 5 | . . . 11 13 . Ballistic Gun 8 | . 14 11 1 2 12 Launcher 3 | . . . 4 . 5 Peak Build Rating 31 | 7 7 9 19 26 31 Average Rating 15 | 5 7 8 12 21 22 On Entrance 7 | . 7 7 9 19 . Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 30 | . . . . 16 14 Heaviest Build 52 | 13 14 31 47 52 52 Greatest Support 40 | 40 40 40 40 40 10 Greatest Overweight (x) 17 | . . . 4 5 17 Average Overweight (x) 1 | . . . 1 1 8 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 12 15 14 14 Most Carried 15 | 3 6 6 13 15 6 Average Carried 6 | 2 4 4 8 10 4 Final Capacity 15 | 8 8 15 15 5 15 Final Carried 13 | 3 6 6 13 3 6 Class Distribution -------------------- 62% | Mutant 24% | Tank 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1131 | 283 176 47 444 144 37 Remotely . | . . . . . . Salvage Created 2317 | 98 286 110 1261 359 203 Parts 148 | 7 19 5 85 22 10 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 48 | . 8 2 26 7 5 Melee 1 | . . . . 1 . Guns 23 | . 8 2 6 3 4 Cannons 14 | . . . 11 3 . AOE 10 | . . . 9 . 1 Classes Destroyed 15 | 2 3 2 5 2 1 Worker 5 | . . . 5 . . Builder 6 | . . . 5 . 1 Tunneler 2 | 2 . . . . . Hauler 2 | . . . 2 . . Recycler 4 | 1 . . 2 . 1 Operator 1 | . . 1 . . . Watcher 4 | . 2 . 2 . . Swarmer 5 | . 3 . 2 . . Grunt 21 | . 5 1 12 3 . Brawler 2 | . . . 2 . . Duelist 2 | . . . 2 . . Sentry 12 | . . 1 8 1 2 Specialist 2 | . . . . 2 . Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Best Kill Streak 10 | 1 3 3 10 4 3 Combat Bots Only 5 | . 3 2 5 4 2 Max Kills in Single Turn 5 | 1 1 1 5 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 603 | . 39 6 157 132 269 Missed 179 | . 7 1 43 33 95 Hits 424 | . 32 5 114 99 174 Melee 8 | . . . 2 6 . Projectile 416 | . 32 5 112 93 174 Critical Strikes 13 | . 1 . 3 8 1 Actively Blocked 1 | . . . 1 . . Damage Taken 5526 | . 332 69 1688 1615 1822 Core 1529 | . 67 . 314 454 694 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . 3 102 . . Core Remaining (%) 52 | 100 73 . 21 17 . Volleys Fired 174 | 13 26 10 78 26 21 Largest 3 | 2 2 2 2 2 3 Hottest 136 | 60 70 70 136 136 95 Shots Fired 334 | 26 52 20 149 50 37 Gun 195 | 26 52 20 40 29 28 Cannon 100 | . . . 79 21 . Launcher 39 | . . . 30 . 9 Special . | . . . . . . Kinetic 116 | 13 26 10 10 29 28 Thermal 179 | 13 26 10 109 21 . Explosive 39 | . . . 30 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 8 11 4 12 14 7 Robot Miss Streak 8 | 2 2 3 8 3 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 223 | 18 36 13 79 46 31 Core Hits 149 | 6 18 7 70 18 30 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . 1 1 1 1 . Burn 2 | . 1 . 1 . . Destroy 1 | . . 1 . . . Smash 1 | . . . . 1 . Melee Attacks 9 | . . . . 9 . Impact 9 | . . . . 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4885 | 165 377 133 2750 779 681 Guns 1550 | 165 377 133 212 306 357 Cannons 1168 | . . . 861 307 . Explosions 1995 | . . . 1673 . 322 Melee 144 | . . . . 144 . Ramming 28 | . . . 4 22 2 Kinetic 966 | 66 143 59 35 306 357 Thermal 1752 | 99 234 74 1038 307 . Explosive 1995 | . . . 1673 . 322 Electromagnetic . | . . . . . . Impact 144 | . . . . 144 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 77 | . . . 41 36 . Projectiles . | . . . . . . Explosions 41 | . . . 41 . . Melee 36 | . . . . 36 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 224 | . . . 210 10 4 Shots 9 | . . . 8 . 1 Rammed 4 | . . . 1 2 1 Targets Rammed 4 | . . . 1 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | 40 186 51 452 146 . Average Temperature 80 | 19 64 21 102 59 . Received Heat Transfer 1674 | . 129 21 498 396 630 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 3719 | 225 706 222 2011 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . . . 3 1 . Low Security (%) 70 | 100 100 100 35 . 100 Level 1 14 | . . . 14 100 . Level 2 9 | . . . 31 . . Level 3 5 | . . . 18 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 830 | 5 156 59 830 346 106 Initial 345 | . . 31 16 345 106 Average 161 | . 43 21 379 293 23 Influence Increases 2301 | 15 252 69 1496 230 239 Destroy 0b10 Robot/C 1160 | . 160 40 720 140 100 Destroy 0b10 Robot/NC 120 | 15 10 5 80 . 10 Destroy Leader 322 | . 34 10 188 40 50 Allied During Kill 104 | . . . 104 . . Successful Hack 65 | . 18 14 . 33 . Disable Machine 105 | . . . 105 . . Anti-Garrison Action 150 | . . . 150 . . Destroy Structure 230 | . . . 149 2 79 Lose Combat Pursuer 45 | . 30 . . 15 . Influence Decreases 2260 | 15 176 106 717 813 433 Entered New Map 670 | . . 45 23 473 129 Time Decay 1124 | 15 176 61 448 190 234 Lost Part 346 | . . . 126 150 70 Lost Ally 120 | . . . 120 . . Squads Dispatched 14 | . 1 . 6 3 4 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 9 | . 1 . 2 3 3 Assault 2 | . . . 2 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 12 4 40 17 8 Peak Tracking Total 9 | . 5 3 9 7 4 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 8 | . . . 8 . . Max in Single Turn 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 9 | . 2 1 3 3 . Terminals 8 | . 2 1 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 31 | . 6 2 6 17 . Successful 18 | . 2 1 2 13 . Failed 13 | . 4 1 4 4 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 25 | . 6 2 7 10 . Terminals 24 | . 6 2 6 10 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 2 3 . Open Door 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Retrieve Study 6 | . . . . 6 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 1 . 4 . Terminals 7 | . 2 1 . 4 . Assimilate 2 | . . . . 2 . Botnet 5 | . 2 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 3 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . . 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 7 | . . . 7 . . Largest Group 7 | . . . 7 . . Highest-Rated Group 64 | . . . 64 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 76 | . . . 76 . . Total Damage 687 | . . . 687 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1103 | 38 707 164 69 125 . Traps 125 | . . . . 125 . Seismic 978 | 38 707 164 69 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3800 | 169 707 164 1144 391 1225 Spaces Moved 1743 | 76 387 81 721 230 248 Core 222 | 1 . . . 29 192 Treads 633 | 75 387 81 84 6 . Legs . | . . . . . . Wheels 888 | . . . 637 195 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 50 50 Average Speed 175 | 158 160 160 119 102 439 Slowest Speed 900 | 160 160 160 240 200 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 45 12 84 23 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 264 | . . . 164 1 99 Melee 1 | . . . . 1 . Projectile 2 | . . . . . 2 AOE 261 | . . . 164 . 97 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2137 | 98 428 98 853 321 339 Wait 111 | . 11 2 11 36 51 Move 1738 | 75 386 80 720 229 248 Hop . | . . . . . . Pick Up 35 | 3 3 2 20 3 4 Fast Attach 19 | 7 . . 3 1 8 Attach 32 | . . 2 12 14 4 Detach 2 | . . . . . 2 Swap 8 | . 1 1 5 1 . Drop 3 | . 1 1 1 . . Fire 174 | 13 26 10 78 26 21 Melee 9 | . . . . 9 . Ram 4 | . . . 1 2 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 782 | -10/Materials | Discovered new exit (range 4) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Discovered new exit (range 6) 1041 | -9/Materials | Entered Storage 1144 | -9/Storage | Lost 5 parts (1p2n1u1w) 1380 | -9/Storage | Learned location of Armory (-3) 1406 | -9/Storage | Core integrity fell below 50% 1432 | -9/Storage | Lost 4 parts (1p1n2w) 1473 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1713 | -9/Storage | Identified exit to Recycling 1758 | -9/Storage | Build established: Commander-Mutant 2031 | -9/Storage | Lost 4 allies 2165 | -9/Storage | Discovered new exit (range 16) 2185 | -9/Storage | Entered Materials 2185 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2251 | -8/Materials | Build established: Mutant 2414 | -8/Materials | Identified exit to Factory 2559 | -8/Materials | Core integrity fell below 50% 2560 | -8/Materials | Released all parts (6) 2575 | -8/Materials | Core integrity fell below 20% 2576 | -8/Materials | Entered Factory 2576 | -7/Factory | Evolved 2 slots: Propulsion x2 2579 | -7/Factory | Lost 15 parts (1p5n5u4w) 3007 | -7/Factory | Build established: Tank 3751 | -7/Factory | Core integrity fell below 50% 3786 | -7/Factory | Lost 5 parts (1p1n1u2w) 3787 | -7/Factory | Core integrity fell below 20% 3801 | -7/Factory | Self-destructed Last Messages --------------- 03769_ U-05 Engineer lays Concrete. 03770_ K-01 Serf collects debris. 03773_ U-05 Engineer builds a Wall. 03773_ K-01 Serf collects debris. 03774_ U-05 Engineer lays Concrete. 03777_ U-05 Engineer builds a Wall. 03777_ K-01 Serf collects debris. 03778_ U-05 Engineer builds a Wall. 03778_ U-05 Engineer lays Concrete. 03781_ U-05 Engineer builds a Wall. 03781_ K-01 Serf collects debris. 03781_ U-05 Engineer lays Concrete. 03783_ M-28 Smith repairs U-05 Engineer. 03785_ M-28 Smith repairs U-05 Engineer Welding Torch. 03786_ K-01 Serf collects debris. 03791_ M-28 Smith repairs G-47 Trooper. 03792_ K-01 Serf collects debris. 03796_ K-01 Serf cleans the Nuclear Reactor. 03799_ R-06 Scavenger collects Lgt. Ion Engine. 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""T" | | ????????????????????# k + # #???"""" | | ????????????????????# #### # #???#### | | ????????????????????# ### #??####### #??????? | | ????????????????????### #??# #????????# #??????? | | ??????????????????????# ???# ???????? ???????? | | ??????????????????????#????# ??????? ???????? | | ???????????????????????????# ??????? ???????? | | ???????????????????????????######???????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hammer | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyJammingTelecube Manual? 0 Play Time 00:25:36 Cumulative 49.7 hours Start 2026.02.28 @ 23:47:43 End 2026.03.01 @ 21:18:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56544f62-305a-4b51-a1d8-9f4318ecfa77