Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.12 @ 13:06:00 Player: devwitch Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (4217) 4217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11387 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 98/100 System Corruption 14% Temperature Cool (4) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Targeting Computer Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Phase Gun Phase Gun > --- INVENTORY -------- Light Nuclear Core Quantum Reactor Linear Gravjet Improved Gyrokinetic Inverter [Rating: 104] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 . 2 2 2 2 Power 3 | . . . . 1 . . . 1 . . 1 Propulsion 4 | . 1 . 1 . . 1 . . . 1 . Utility 8 | . . 2 1 1 1 1 . . 2 . . Weapon 4 | . . . . . 1 . . 1 . 1 1 Parts Attached 126 | 7 3 8 6 10 16 6 11 30 7 9 13 Power 25 | 1 . 1 1 1 4 . 1 5 2 4 5 Engine 10 | 1 . 1 1 1 3 . 1 2 . . . Core 6 | . . . . . 1 . . 1 2 1 1 Reactor 9 | . . . . . . . . 2 . 3 4 Propulsion 47 | 2 1 3 2 4 6 3 5 11 4 1 5 Treads 5 | . . . . . . . 4 . . . 1 Leg 4 | 2 1 . . . . . . 1 . . . Wheel 5 | . . . . . . . . 5 . . . Hover 33 | . . 3 2 4 6 3 1 5 4 1 4 Flight . | . . . . . . . . . . . . Utility 28 | 2 1 2 3 3 2 3 3 6 1 2 . Device 13 | 1 . 1 1 3 1 2 1 3 . . . Storage 2 | 1 1 . . . . . . . . . . Processor 7 | . . 1 1 . 1 . . 2 . 2 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 . . 1 2 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 1 2 . 2 4 . 2 8 . 2 3 Energy Gun 14 | 1 1 1 . 2 2 . 1 4 . 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 . 1 . . 2 . 1 3 . . . Ballistic Cannon 4 | . . . . . . . . 1 . . 3 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . 1 . Parts Lost 69 | . . 1 1 . 3 2 10 22 . 12 18 Power 15 | . . 1 . . . . 1 3 . 5 5 Propulsion 17 | . . . 1 . . . 4 7 . . 5 Utility 19 | . . . . . . 2 3 6 . 3 5 Weapon 18 | . . . . . 3 . 2 6 . 4 3 Highest Loss Streak 18 | . . 1 1 . 1 1 10 14 . 11 18 To Critical Strikes 2 | . . . . . . . . 2 . . . Average Slot Usage (%) 84 | . 99 99 98 98 88 98 91 76 69 57 35 Engine 6 | . 12 9 8 12 6 5 5 4 . . . Core 1 | . . . . . 2 5 5 3 . . . Reactor 1 | . . . . . . . . 2 9 7 4 Treads 2 | . . . . . . . 11 7 . . . Leg 6 | . 36 18 . . . . . . . . . Hover 14 | . . 11 32 28 25 26 10 5 16 14 11 Device 14 | . 12 20 11 19 19 22 21 11 13 8 2 Storage 4 | . 12 10 8 7 6 5 1 . . . . Processor 11 | . . 10 12 14 12 11 11 14 13 12 13 Protection 2 | . . . 7 1 . 3 6 6 1 3 . Energy Gun 7 | . 12 10 8 7 8 5 9 8 4 4 . Ballistic Gun 6 | . 12 10 8 7 7 11 6 4 4 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 19 19 15 21 30 37 40 56 68 47 50 47 Greatest Support 129 | 20 30 30 29 33 47 58 129 129 64 76 80 Greatest Overweight (x) 4 | . . 4 . . . . 1 4 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 6 5 5 5 5 Average Carried 5 | 2 7 7 7 5 7 6 4 4 4 3 4 Final Capacity 10 | 10 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 5 8 8 8 6 7 6 5 5 5 3 2 Class Distribution -------------------- 43% | Hacker-Mutant 22% | Hacker-Scout 10% | Scavenger-Tank 8% | Hacker-Skirmisher 3% | Scavenger-Gunner 3% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Matter Collected 2399 | 203 127 270 124 127 347 207 248 319 222 190 15 Remotely . | . . . . . . . . . . . . Salvage Created 4540 | . 75 849 356 164 666 431 589 1039 93 243 35 Parts 216 | . 4 46 19 13 37 19 30 37 1 7 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 73 | . 4 18 7 2 9 7 7 14 1 3 1 Guns 65 | . 4 18 7 2 9 7 6 10 . 2 . Cannons 4 | . . . . . . . . 3 . . 1 Classes Destroyed 13 | . 2 2 1 1 3 1 1 2 . . . Worker 2 | . . . . . . . . 2 . . . Builder 2 | . . . . 1 . . . 1 . . . Recycler 1 | . . . . . . . . 1 . . . Operator 3 | . . . . . 1 2 . . . . . Watcher 9 | . 1 . . 1 2 . 1 3 1 . . Swarmer 6 | . 4 . . . . 1 . 1 . . . Grunt 36 | . . 13 5 2 2 4 3 4 . 3 . Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . Sentry 13 | . . 5 1 . 4 . 2 . 1 . . Hunter 6 | . . . . . 1 1 . 4 . . . Programmer 7 | . . . . . 2 . . 4 . . 1 Behemoth 2 | . . . . . . . 2 . . . . Best Kill Streak 4 | . 2 3 4 2 2 3 2 4 2 2 1 Combat Bots Only 4 | . 2 3 4 2 1 3 2 3 1 2 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Hostile Shots Fired 1326 | . 13 103 31 11 144 32 95 389 10 102 396 Missed 453 | . 4 26 6 6 55 10 37 124 5 40 140 Damage Taken 11349 | . 42 639 244 61 596 305 957 3390 83 1198 3834 Core 3190 | . 17 151 59 25 121 35 108 802 30 233 1609 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . 103 . Ignored by Resistances 6649 | . 31 394 146 33 391 164 559 1969 49 649 2264 Core Remaining (%) 82 | 100 93 62 89 96 85 . 85 30 97 83 . Volleys Fired 308 | . 12 60 23 11 48 21 32 63 7 22 9 Largest 4 | . 2 2 2 2 3 3 3 4 3 2 2 Hottest 323 | . 60 63 63 73 138 131 199 323 153 176 127 Shots Fired 678 | . 21 117 46 22 120 62 90 138 21 31 10 Gun 652 | . 21 117 46 22 120 62 90 129 14 31 . Cannon 26 | . . . . . . . . 9 7 . 10 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 337 | . 12 60 23 11 57 42 49 51 14 8 10 Thermal 281 | . 9 57 23 . 28 20 41 82 . 21 . Explosive . | . . . . . . . . . . . . Electromagnetic 60 | . . . . 11 35 . . 5 7 2 . Robot Hit Streak 61 | . 12 61 20 7 31 16 28 37 29 56 13 Robot Miss Streak 3 | . 1 2 1 1 2 2 3 3 . 1 . Penetration Max 2 | . . . . . . . . 2 . . . Secondary Targets 9 | . 1 . 1 . . 2 3 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . Shots Hit Robots 580 | . 18 107 41 16 99 46 76 116 21 30 10 Core Hits 225 | . 7 33 19 8 36 24 28 54 4 9 3 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . Critical Strikes 20 | . . . . . 2 4 3 8 . 1 2 Burn 14 | . . . . . 1 4 3 5 . 1 . Destroy 3 | . . . . . 1 . . 2 . . . Blast 3 | . . . . . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11171 | . 213 1368 533 332 1567 798 1475 3103 577 731 474 Guns 9596 | . 213 1368 533 327 1521 738 1470 2417 306 703 . Cannons 1080 | . . . . . . . . 357 271 . 452 Explosions 364 | . . . . . 46 . . 318 . . . Melee . | . . . . . . . . . . . . Ramming 131 | . . . . 5 . 60 5 11 . 28 22 Kinetic 5191 | . 139 751 280 132 693 378 727 1141 381 117 452 Thermal 4639 | . 74 617 253 . 447 360 743 1615 . 530 . Explosive 318 | . . . . . . . . 318 . . . Electromagnetic 892 | . . . . 195 427 . . 18 196 56 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . 3 1 . . 2 . 2 13 . 3 14 Average Corruption 4 | . 1 1 . . 1 . 2 10 . 1 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . 2 4 . . 10 . 4 22 . 3 3 Message Errors 17 | . 1 2 . . 5 . . 4 . 2 3 Matter Fused 12 | . . 1 . . 2 . 3 5 . 1 . Heat Flow Errors 3 | . . . . . 1 . . 2 . . . Energy Discharges 7 | . 1 . . . . . 1 5 . . . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . 1 . . . Data Loss (major) 3 | . . . . . 1 . . 2 . . . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . . . . . 11 . . 38 16 . 9 Projectiles 37 | . . . . . . . . 12 16 . 9 Explosions 37 | . . . . . 11 . . 26 . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 1 . 1 . . 5 Impact 2 | . . . . . . 1 . . . . 1 Kinetic 5 | . . . . . . . . 1 . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . 2 . 29 2 126 . 13 9 Shots 2 | . . . . . . . . 2 . . . Rammed 16 | . . . . 1 . 4 1 1 . 2 7 Targets Rammed 21 | . . . . 1 . 4 1 6 . 2 7 Kicked 5 | . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 681 | . . 84 154 . 115 242 499 681 391 377 . Average Temperature 122 | . . 18 65 . 29 97 145 176 172 198 . Received Heat Transfer 2029 | . . 411 216 45 219 150 462 91 9 162 264 Effects 25 | . . . . . . . 6 16 1 2 . Shutdowns 5 | . . . . . . . 4 1 . . . Energy Bleed 4 | . . . . . . . 1 3 . . . Interference 10 | . . . . . . . 1 6 1 2 . Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 2 . 1 . Combat Hostiles 3 | . . . . . . . 1 1 . 1 . Parts Melted 24 | . . 2 . . 3 6 1 9 . 3 . Heat Transferred 10655 | . 175 1350 575 . 1012 1400 2020 3309 . 814 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Peak Influence 302 | . 144 302 205 196 212 135 132 276 75 131 95 Initial 70 | . . 2 57 67 70 . 37 2 13 31 32 Average 74 | . 32 120 51 144 69 54 90 94 31 55 50 Maximum Alert Level 1 | . . 1 1 . 1 . . 1 . . . Low Security (%) 94 | 100 100 77 97 100 95 100 100 87 100 100 100 Level 1 5 | . . 22 2 . 4 . . 12 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 3 1 2 5 2 . 1 1 2 1 Investigation 4 | . . 1 . . 2 1 . . . . . Extermination 4 | . . . . . 1 . . 1 . 1 1 Reinforcement 9 | . . 2 1 2 2 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Distress Signals 11 | . 1 2 . . 2 . 1 . 1 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 8 24 10 10 13 10 11 26 3 20 27 Peak Tracking Total 15 | . 4 5 5 5 3 3 4 6 2 12 15 Tactical Retreats 11 | . . 3 . . 2 1 . . . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 11 | . 4 1 . 1 3 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 5 | . . . . . . . . 5 . . . Max in Single Turn 2 | . . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 18 | . 3 3 1 2 4 3 . . . . 2 Terminals 18 | . 3 3 1 2 4 3 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 12 9 8 4 13 19 . . . . 4 Successful 40 | . 7 2 4 4 7 14 . . . . 2 Failed 29 | . 5 7 4 . 6 5 . . . . 2 Catastrophic 6 | . 1 1 1 . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 9 6 8 3 5 9 . . . . 2 Terminals 69 | . 12 9 8 4 13 19 . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 7 2 4 3 7 13 . . . . 2 Record 8 | . . . . . 2 5 . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 4 | . 1 . 1 1 . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 6 | . . 2 1 . 2 1 . . . . . Locate Traps 6 | . 2 . 1 1 1 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 6 | . 2 . 1 1 . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . . . . Terminals 2 | . . . . 1 . 1 . . . . . Track 2 | . . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used 2 | . . . . . 1 1 . . . . . Hacking Detections 16 | . 2 3 1 1 4 3 . . . . 2 Full Trace Events 3 | . . 1 . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Turns Passed 5731 | 134 688 576 306 396 890 357 460 981 109 350 484 Spaces Moved 5778 | 103 537 371 291 604 1353 493 330 615 119 291 671 Core 31 | 6 . 1 . . . . . 4 . . 20 Treads 335 | . . . . . . . 143 176 . . 16 Legs 786 | 97 537 146 . . . . . 6 . . . Wheels 267 | . . . . . . . . 267 . . . Hover 4359 | . . 224 291 604 1353 493 187 162 119 291 635 Flight . | . . . . . . . . . . . . Fastest Speed 30 | 50 120 52 48 48 43 40 42 30 34 53 50 Average Speed 67 | 115 120 79 48 48 45 41 94 106 42 54 62 Slowest Speed 360 | 120 120 250 48 48 48 45 160 360 106 70 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 60 45 29 15 39 11 51 21 5 11 19 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 34 | . . . . . 2 . . 32 . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . 2 . . . AOE 31 | . . . . . 2 . . 29 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Total 7018 | 114 559 536 411 687 1530 601 412 832 164 451 721 Wait 687 | . . 85 82 52 96 71 36 104 24 120 17 Move 5767 | 102 536 370 290 603 1352 492 329 614 118 290 671 Hop . | . . . . . . . . . . . . Pick Up 40 | 5 5 6 6 3 2 4 1 4 . 3 1 Fast Attach 74 | 7 3 3 1 2 5 2 7 27 3 6 8 Attach 34 | . . 4 3 3 4 3 4 3 2 3 5 Detach 16 | . . 1 . 1 3 . 2 1 4 2 2 Swap 18 | . . 1 2 5 7 1 . . 2 . . Drop 45 | . 3 6 4 6 5 3 . 10 4 3 1 Fire 308 | . 12 60 23 11 48 21 32 63 7 22 9 Melee . | . . . . . . . . . . . . Ram 16 | . . . . 1 . 4 1 1 . 2 7 Kick 5 | . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 13) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Propulsion x1 213 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered exit to Mines (range 8) 213 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Hacker-Mutant 653 | -10/Materials | Discovered exit to Mines (range 9) 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Utility x2 833 | -9/Materials | Identified exit to Mines 833 | -9/Materials | Discovered exit to Mines (range 16) 1126 | -9/Materials | Discovered exit to Mines (range 16) 1394 | -9/Materials | Identified exit to Materials 1394 | -9/Materials | Discovered exit to Materials (range 8) 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1451 | -8/Materials | Identified exit to Factory 1705 | -8/Materials | Entered Factory 1705 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1840 | -7/Factory | Identified exit to Factory 2055 | -7/Factory | Build established: Hacker-Scout 2101 | -7/Factory | Entered another Factory area 2101 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2989 | -6/Factory | Identified exit to Factory 2989 | -6/Factory | Discovered exit to Factory (range 8) 2991 | -6/Factory | Entered another Factory area 2991 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -5/Factory | Identified exit to Factory 3182 | -5/Factory | Identified exit to Upper Caves 3182 | -5/Factory | Identified exit to Extension 3348 | -5/Factory | Entered Extension 3349 | -5/Extension | Build established: Hacker-Skirmisher 3455 | -5/Extension | Spotted B-75 Beast 3487 | -5/Extension | Spotted B-75 Beast 3496 | -5/Extension | Destroyed B-75 Beast 3531 | -5/Extension | Destroyed B-75 Beast 3541 | -5/Extension | Lost 10 parts (1p4n3u2w) 3762 | -5/Extension | Identified exit to Cetus 3762 | -5/Extension | Discovered exit to Cetus (range 16) 3764 | -5/Extension | Discovered exit to Factory (range 15) 3808 | -5/Extension | Entered Factory 3808 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3923 | -4/Factory | Build established: Scavenger-Tank 4285 | -4/Factory | Lost 14 parts (2p3n5u4w) 4392 | -4/Factory | System corruption reached 10% 4398 | -4/Factory | Core integrity fell below 50% 4452 | -4/Factory | Spotted B-86 Titan 4540 | -4/Factory | Identified exit to Upper Caves 4540 | -4/Factory | Discovered exit to Upper Caves (range 10) 4706 | -4/Factory | Identified exit to Research 4706 | -4/Factory | Discovered exit to Research (range 22) 4789 | -4/Factory | Entered Research 4789 | -3/Research | Evolved 2 slots: Utility x2 4853 | -3/Research | Identified exit to Research 4853 | -3/Research | Discovered exit to Research (range 15) 4886 | -3/Research | Garrison activated, responded to threat 4898 | -3/Research | Entered another Research area 4898 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5244 | -2/Research | Identified exit to Access 5244 | -2/Research | Discovered exit to Access (range 6) 5248 | -2/Research | Entered Access 5248 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 5267 | -1/Access | Lost 11 parts (5p2u4w) 5493 | -1/Access | Build established: Hacker-Mutant 5572 | -1/Access | Energy Cycler disabled 5667 | -1/Access | System corruption reached 10% 5668 | -1/Access | Spotted B-99 Colossus 5672 | -1/Access | Core integrity fell below 50% 5681 | -1/Access | Spotted B-99 Colossus 5700 | -1/Access | Core integrity fell below 20% 5732 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05703_ Acquired 14 matter. 05722_ Slug penetrates Wall. 05723_ Lgt. Quantum Reactor destroyed. 05723_ Slug penetrates Wall. 05725_ Linear Gravjet destroyed. 05725_ Slammed into P-80 Master. 05725_ Slug penetrates Wall. 05726_ Slammed into P-80 Master. 05726_ Destabilizing: System interference. 05726_ Imp. Targeting Computer temporarily disabled. 05727_ Slammed into P-80 Master. 05728_ Lgt. Quantum Reactor destroyed. 05730_ Slug penetrates Fabricator. 05731_ Slammed into R-10 Processor. 05731_ R-10 Processor knocked back. 05731_ Penetrated by Slug. 05731_ Imp. Targeting Computer destroyed. 05731_ K-01 Serf collects debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????????????????? | | ###### ##################????????????????????????? | | ??????????????????????? | | ????????????????????? | | ???????????????????? | | ????????????????????? | | " " " ????????????????????? | | """ """ """ ????????????????????? | | """ """ """ ?????????????????????? | | " " " #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ###################????? | | ! # """"""""""" #????? | | % ^ g # """"T"""" #????? | | % # #????? | | % * hg # [ #????? | | "g # #????? | | * " g # *#????? | | % """ + #????? | | pR###################????? | | p#??????????????????????? | | p#??????????????????????? | | ######"" """####""" """## #??????????????????????? | | ?????#""F"""#??#"""T"""## #??????????????????????? | | ?????? ""?"????##########@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#t#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ]#??????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????k????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 58 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Maximum Efficiency This Is Interesting... Challenges ------------ None Game ------ Seed ThrusterHybridField Manual? 0 Play Time 01:33:28 Cumulative 20.3 hours Start 2024.04.10 @ 12:37:43 End 2024.04.12 @ 13:06:00 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 0 Adventurer 0 Explorer 37 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632c4249-55eb-4b4c-a0a8-24d5f86e1b8f