Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 06:08:33 Player: Thinzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1509 Bonus ------- None Cogmind --------- Core Integrity 368/400 Matter 222/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Cannon Improved Light Cannon > --- INVENTORY (6) ---- Weapon Shielding Improved Light Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Improved Light Cannon Makeshift Hammer > --- INVENTORY -------- Weapon Shielding Improved Light Cannon [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 5 11 6 3 Power 8 | 1 1 4 2 Engine 7 | 1 1 3 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 5 | 2 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 5 . . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 6 | 1 3 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 80 | . 82 85 68 Engine 10 | . 13 4 13 Core 3 | . . 9 . Treads 26 | . 27 28 22 Device 4 | . 9 . . Storage 13 | . 13 14 11 Protection 1 | . 2 . . Ballistic Gun 2 | . 6 . . Ballistic Cannon 8 | . . 14 17 Special Weapon 3 | . 6 3 . Impact Weapon 4 | . . 11 4 Naked Turns 1 | . 1 . . Heaviest Build 18 | 8 13 18 17 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 5 6 6 Most Carried 4 | 1 2 3 4 Average Carried 1 | . . 2 2 Final Capacity 6 | 6 6 6 6 Final Carried 3 | 1 2 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 579 | 186 155 110 128 Remotely . | . . . . Salvage Created 402 | . . 169 233 Parts 24 | . . 17 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . . 4 5 Cannons 8 | . . 3 5 Classes Destroyed 8 | . . 4 4 Worker 1 | . . . 1 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Swarmer 2 | . . . 2 Grunt 4 | . . 2 2 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 3 | . . 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 510 | . . 269 241 Core 89 | . . 57 32 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 54 | . 18 15 21 Largest 2 | . 1 1 2 Hottest 100 | . 100 39 74 Shots Fired 72 | . 18 15 39 Gun 1 | . 1 . . Cannon 54 | . . 15 39 Launcher . | . . . . Special 17 | . 17 . . Kinetic 55 | . 1 15 39 Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . 6 7 Robot Miss Streak 5 | . . 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . . 14 15 Core Hits 14 | . . 7 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 619 | . . 301 318 Guns . | . . . . Cannons 573 | . . 255 318 Explosions . | . . . . Melee 46 | . . 46 . Ramming . | . . . . Kinetic 573 | . . 255 318 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 46 | . . 46 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 35 36 Average Temperature 11 | . 12 16 7 Received Heat Transfer 120 | . . 108 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 190 | . 9 110 190 Initial . | . . . . Average 35 | . 5 64 73 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . . 4 7 Peak Tracking Total 3 | . . 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . 5 . 11 Successful 11 | . 2 . 9 Failed 4 | . 2 . 2 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1471 | 167 587 417 300 Spaces Moved 698 | 55 313 222 108 Core 5 | 4 1 . . Treads 693 | 51 312 222 108 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 160 Average Speed 159 | 152 159 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 40 35 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . 16 . . Terrain Destroyed 66 | . 16 . 50 Melee . | . . . . Projectile 19 | . 16 . 3 AOE 47 | . . . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 946 | 137 346 267 196 Wait 147 | 76 . 12 59 Move 695 | 54 312 221 108 Hop . | . . . . Pick Up 11 | 2 2 4 3 Fast Attach 17 | 4 9 2 2 Attach 7 | 1 2 3 1 Detach 3 | . 2 . 1 Swap 1 | . . 1 . Drop 8 | . 1 6 1 Fire 54 | . 18 15 21 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Released all parts (7) 466 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Entered Mines 841 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 943 | -10/Mines | Discovered new exit (range 15) 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1421 | -9/Materials | Repaired Lgt. Ion Engine 1470 | -9/Materials | Repaired Broken Imp. Light Cannon 1472 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Flight Unit. Acquired Lgt. Ion Engine. Connecting with Repair Station... >>Scan(Broken Imp. Light Cannon) Scanning Broken Imp. Light Cannon... Ready to Repair: Broken Imp. Light Cannon Rating: 2 Time: 44 >>Repair Repairing Broken Imp. Light Cannon... ETC: 44 R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf cleans the Pressure Siphon. Pressure Siphon disabled. G-34 Mercenary destroyed. K-01 Serf collects debris. Repair station completes Broken Imp. Light Cannon repairs. Acquired Imp. Light Cannon. 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Cannon | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisDisruptorScythe Manual? 0 Play Time 00:26:14 Cumulative 2.9 hours Start 2020.12.23 @ 15:59:41 End 2021.01.18 @ 06:08:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad188969-e5b0-4a46-8465-c02fd7cd2d83