Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.29 @ 17:01:01 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1059) 1059 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4267 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 10% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Advanced Beam Rifle Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Humpback System Shield > --- WEAPON ----------- Electrolaser Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Large Matter Pod Medium Laser Small Laser Particle Gun Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Storage Humpback Processor Seismic Analyzer Hackware System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 28 | . 2 1 3 5 16 . 1 Power 4 | . . . . 2 2 . . Engine 1 | . . . . 1 . . . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 8 | . 2 . 2 . 4 . . Treads 4 | . 2 . . . 2 . . Leg 1 | . . . . . 1 . . Wheel 3 | . . . 2 . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 3 | . . 1 1 . 1 . . Device . | . . . . . . . . Storage 1 | . . . 1 . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | . . . . 3 9 . 1 Energy Gun 7 | . . . . 2 5 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 10 | . . . . . 2 . 8 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . . 2 . 3 Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . . 2 Highest Loss Streak 8 | . . . . . 2 . 8 Average Slot Usage (%) 81 | . 85 98 94 85 67 61 32 Engine 8 | . 14 14 14 10 . . . Core 3 | . . . . 3 8 7 3 Treads 16 | . 6 28 19 . 13 15 8 Leg 2 | . 22 . . . 3 . . Wheel 7 | . . . 8 28 9 7 4 Storage 11 | . 14 14 14 14 9 7 5 Processor 5 | . . 12 8 . . . . Hackware 2 | . . . . . 4 7 4 Energy Gun 20 | . 28 28 28 20 11 15 6 Launcher 1 | . . . . 7 3 . . Naked Turns 17 | . . . . . . . 17 Heaviest Build 253 | 11 11 11 246 251 253 252 252 Greatest Support 40 | 20 40 40 40 26 40 16 16 Greatest Overweight (x) 79 | . . . 9 9 15 15 79 Average Overweight (x) 4 | . . . 2 9 12 15 27 Largest Inventory Capacity 34 | . 7 7 34 34 34 34 34 Average Capacity 21 | . 7 7 16 34 34 34 26 Most Carried 14 | . 6 7 8 10 14 12 12 Average Carried 8 | . 6 6 7 8 11 12 10 Final Capacity 34 | 7 7 7 34 34 34 34 4 Final Carried 12 | 6 6 7 8 10 12 12 4 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 469 | 198 22 10 30 90 119 . . Remotely . | . . . . . . . . Salvage Created 1117 | . . 92 . 274 672 . 79 Parts 58 | . . 4 . 10 41 . 3 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 22 | . . 2 . 5 13 . 2 Guns 6 | . . 1 . 1 2 . 2 AOE 16 | . . 1 . 4 11 . . Classes Destroyed 9 | . . 2 . 1 5 . 1 Worker 3 | . . 1 . . 2 . . Builder 4 | . . . . . 4 . . Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . 1 1 . . Mechanic 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 1 | . . . . . . . 1 Grunt 20 | . . 2 . 5 12 . 1 Duelist 1 | . . . . . 1 . . Best Kill Streak 9 | . . 2 . 3 9 . 2 Combat Bots Only 4 | . . 2 . 3 4 . 2 Max Kills in Single Turn 3 | . . 1 . 3 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 1991 | . . . . 279 363 . 1349 Core 831 | . . . . 10 110 . 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . . . 96 80 . . Volleys Fired 58 | . . 2 . 13 33 2 8 Largest 2 | . . 2 . 2 2 2 2 Hottest 128 | . . 80 . 80 128 124 124 Shots Fired 97 | . . 4 . 25 50 4 14 Gun 79 | . . 4 . 24 34 4 13 Cannon . | . . . . . . . . Launcher 18 | . . . . 1 16 . 1 Special . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Thermal 61 | . . 2 . 12 30 4 13 Explosive 18 | . . . . 1 16 . 1 Electromagnetic 14 | . . 2 . 12 . . . Robot Hit Streak 8 | . . 1 . 5 8 1 5 Robot Miss Streak 6 | . . 2 . 3 2 2 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 53 | . . 1 . 15 28 1 8 Core Hits 79 | . . 2 . 12 58 . 7 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2332 | . . 82 . 353 1662 . 235 Guns 708 | . . 28 . 155 396 . 129 Cannons . | . . . . . . . . Explosions 1520 | . . 40 . 131 1264 . 85 Melee . | . . . . . . . . Ramming 104 | . . 14 . 67 2 . 21 Kinetic 42 | . . . . . 42 . . Thermal 631 | . . 40 . 108 354 . 129 Explosive 1448 | . . . . 99 1264 . 85 Electromagnetic 107 | . . 28 . 79 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . . . 38 50 . 10 Shots 4 | . . . . 1 3 . . Rammed 6 | . . 2 . 1 1 . 2 Targets Rammed 7 | . . 3 . 1 1 . 2 Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 303 | . . 36 . 240 243 84 303 Average Temperature 102 | . . 20 . 106 91 42 154 Received Heat Transfer 768 | . . . . 129 189 . 450 Effects 3 | . . . . . 1 . 2 Energy Bleed 2 | . . . . . 1 . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 1361 | . . 100 . 225 777 . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 436 | . 15 55 . 155 436 151 . Initial 127 | . . 5 . . 60 127 . Average 126 | . . 17 . 102 241 136 . Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 68 | . 100 100 . 100 24 100 . Level 1 26 | . . . . . 63 . . Level 2 5 | . . . . . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 2 2 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 1 3 . 5 26 1 6 Peak Tracking Total 8 | . 1 3 . 3 8 . 4 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 2 | . . . 1 . . 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 1 . . 5 . Successful 3 | . . . 1 . . 2 . Failed 3 | . . . . . . 3 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 1 . . 2 . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 2141 | . 141 535 444 151 677 124 69 Spaces Moved 964 | 1 111 327 252 58 162 48 5 Core 1 | . . . . . . . 1 Treads 550 | . 15 327 177 . 31 . . Legs 97 | 1 96 . . . . . . Wheels 316 | . . . 75 58 131 48 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 180 180 250 250 Average Speed 199 | 120 125 160 173 180 339 250 1000 Slowest Speed 4000 | 120 160 160 760 180 760 250 4000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 2 27 53 53 15 18 2 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . 1 . 9 43 . 9 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 61 | . . 1 . 9 43 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 1089 | . 112 333 260 78 232 49 25 Wait 13 | . . . . . 4 . 9 Move 957 | . 110 326 251 57 161 47 5 Hop . | . . . . . . . . Pick Up 11 | . . 1 4 . 6 . . Fast Attach 10 | . . 1 1 2 6 . . Attach 4 | . . . . . 4 . . Detach 5 | . . . 1 . 4 . . Swap 14 | . 2 . 2 3 6 . 1 Drop 10 | . . . 1 2 7 . . Fire 58 | . . 2 . 13 33 2 8 Melee . | . . . . . . . . Ram 3 | . . . . 1 . . 2 Kick . | . . . . . . . . Crush 4 | . . 3 . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 14) 142 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 398 | -10/Mines | Discovered new exit (range 7) 407 | -10/Mines | Escorted by a lone wolf Derelict 433 | -10/Mines | Learned location of Storage (-8) 549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Discovered new exit (range 7) 677 | -10/Mines | Entered Exiles 677 | -10/Exiles | Accompanied by 1 ally 698 | -10/Exiles | Discovered new exit (range 15) 717 | -10/Exiles | Met 8R-AWN 809 | -10/Exiles | Met EX-HEX 893 | -10/Exiles | Met EX-DEC 1048 | -10/Exiles | Learned location of Zion (-7) 1098 | -10/Exiles | Discovered new exit (range 14) 1121 | -10/Exiles | Entered Mines 1260 | -9/Mines | Build established: Hauler-Mutant 1267 | -9/Mines | Discovered new exit (range 5) 1272 | -9/Mines | Entered Materials 1272 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1899 | -8/Materials | Discovered new exit (range 15) 1949 | -8/Materials | Entered Factory 1949 | -7/Factory | Evolved 2 slots: Utility x2 2060 | -7/Factory | Discovered new exit (range 5) 2073 | -7/Factory | Entered Lower Caves 2083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2126 | -7/Lower Caves | System corruption reached 10% 2130 | -7/Lower Caves | Core integrity fell below 50% 2139 | -7/Lower Caves | Core integrity fell below 20% 2142 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02101_ Autogun fries itself beyond repair. 02106_ Overheating: System interference. 02106_ Grenade Launcher temporarily disabled. 02106_ Aluminum Leg fries itself beyond repair. 02107_ Nuclear Core destroyed. 02109_ Grenade Launcher destroyed. 02112_ Lgt. Treads destroyed. 02115_ System Shield destroyed. 02115_ System corrupted by crushing effect (+5). 02116_ Slammed into B-48 Gladiator. 02116_ Lgt. Treads destroyed. 02118_ Slammed into B-48 Gladiator. 02119_ Com. Wheel destroyed. 02120_ Knocked back. 02125_ Humpback destroyed. 02125_ System corrupted by crushing effect (+5). 02128_ Knocked back. 02131_ The unstable cave ceiling collapses. 02132_ Knocked back. 02138_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? ####??##??????????????????? | | ??????????????????????? ?? #??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????#%#? #???????????????????? | | ???????????? ?????????# ## ###?????????????????? | | ????????????? ####### # # ####???????????????? | | ?????????????? [Y* ### #??????????? | | ?????????????? %*g[# #??????????? | | ?????????????? ????#@b[[ #???????????? | | ????????????????????????####! # #?????????? | | ???????????????????????????# ####?## ???????? | | ???????????????????????????# #???????? ??????? | | ???????????????????????????# #?????????? ??????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????## ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Hvy. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainAutogunLance Manual? 0 Play Time 00:11:24 Cumulative 255.5 hours Start 2021.01.29 @ 16:48:02 End 2021.01.29 @ 17:01:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 116 Adventurer 68 Explorer 69 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de22475-30e7-4a4b-8287-04601957a9fe