Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.25 @ 13:30:03 Player: Sardaukar Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (4724) 4724 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (383) 383 TOTAL SCORE: 11807 Bonus ------- High Alert Combat Kills 83 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 89/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Quantum Capacitor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Energy Well Structural Scanner Enhanced Optical Array Particle Accelerator Focal Shield > --- WEAPON ----------- Gauss Rifle Enhanced Coil Gun Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Thermal Shield Advanced Hacking Suite Mini Drone Bay Battle Cannon Battle Cannon Battle Cannon Battle Cannon Shock Bomb Launcher [Rating: 104] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Cryofiber Web Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Shock Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . 1 . . . . . Utility 6 | . . . 2 1 1 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 138 | 5 4 18 19 10 38 13 8 3 2 6 12 Power 17 | 1 . 4 1 . 4 1 1 2 1 . 2 Engine 8 | 1 . 4 . . 2 . . . . . 1 Core 5 | . . . 1 . . 1 1 2 . . . Reactor 4 | . . . . . 2 . . . 1 . 1 Propulsion 37 | 2 . 10 5 5 7 6 1 . . . 1 Treads 16 | 2 . 6 4 . . 3 1 . . . . Leg 15 | . . . . 5 7 3 . . . . . Wheel 5 | . . 4 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 49 | . 4 1 9 3 18 3 5 1 1 1 3 Device 17 | . 1 1 1 . 8 . 1 1 1 1 2 Storage 7 | . 2 . 1 . 2 1 1 . . . . Processor 7 | . 1 . 1 . 4 1 . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 17 | . . . 6 3 4 1 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . 3 4 2 9 3 1 . . 5 6 Energy Gun 8 | . . . . . 4 . . . . . 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 2 . 3 4 . . 3 . . . . . Ballistic Cannon 5 | . . . . . . . 1 . . 2 2 Launcher 4 | . . . . . 1 . . . . 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . 2 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . 4 . . Parts Lost 36 | . . 1 5 1 7 1 3 1 . 10 7 Power 3 | . . 1 . . 1 . . . . . 1 Propulsion 6 | . . . 2 . . . 1 . . 3 . Utility 18 | . . . 3 1 6 1 1 1 . 3 2 Weapon 9 | . . . . . . . 1 . . 4 4 Highest Loss Streak 7 | . . 1 2 1 2 1 3 1 . 7 4 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 87 92 96 94 97 87 81 81 80 66 10 Engine 2 | . 14 9 6 . 1 . . . . . 1 Core 2 | . . . 1 7 . 1 4 5 3 . . Reactor 1 | . . . . . 4 3 . . 1 3 . Treads 10 | . 28 22 1 5 . 11 17 17 17 11 . Leg 10 | . . . . 26 32 11 . . . . . Wheel 5 | . . 15 33 1 . . . . . . . Device 9 | . 1 11 10 . 8 14 7 12 15 17 1 Storage 6 | . 7 . 1 . 6 11 11 11 11 9 . Processor 8 | . 7 11 10 7 12 7 10 5 5 4 . Protection 7 | . . . 11 29 8 5 9 9 5 2 . Energy Gun 3 | . . . . . 8 8 3 . . . 2 Ballistic Gun 9 | . 28 22 18 6 . 7 11 11 11 6 . Ballistic Cannon 1 | . . . . . . . . 5 5 4 2 Slashing Weapon 2 | . . . . 8 9 . . . . . . Naked Turns 197 | . . . . . . . . . . 54 143 Heaviest Build 52 | 8 12 14 19 22 51 52 44 44 49 51 23 Greatest Support 225 | 40 40 80 60 85 88 225 225 225 225 225 4 Greatest Overweight (x) 7 | . . 3 . 5 . 3 . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 8 | 5 5 5 5 5 9 10 10 10 10 9 5 Most Carried 10 | 1 5 5 5 5 10 10 10 9 10 10 4 Average Carried 7 | . 3 4 4 4 8 9 9 8 9 8 . Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | 1 5 5 5 5 10 10 8 9 10 5 1 Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Gunner 13% | Scavenger-Tank 7% | Gunner 6% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3299 | 250 141 643 437 . 571 337 457 218 . 136 109 Remotely . | . . . . . . . . . . . . Salvage Created 5901 | . 241 648 982 81 1935 504 804 431 . 173 102 Parts 330 | . 18 58 59 5 98 24 35 18 . 8 7 Haulers Intercepted 6 | . . 1 2 . 2 1 . . . . . Recyclers Shooed 5 | . 3 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 39 16 . 5 . Prevented 2 | . . . . . . . 1 . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 99 | . 3 13 14 2 23 9 18 8 . 7 2 Melee 11 | . . . . 2 9 . . . . . . Guns 76 | . 3 13 14 . 12 9 16 7 . . 2 Cannons 3 | . . . . . . . 2 1 . . . AOE 9 | . . . . . 2 . . . . 7 . Classes Destroyed 14 | . 5 4 2 . 2 . . . . 1 . Worker 15 | . 2 1 3 . 9 . . . . . . Builder 10 | . . 1 1 . 7 1 . . . . . Tunneler 3 | . 1 . . . . 1 . . . . 1 Hauler 6 | . . 1 2 . 2 1 . . . . . Recycler 9 | . 2 1 2 . 4 . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 1 3 . . . 1 . . . . . Swarmer 32 | . 3 7 3 . 2 . 5 6 . 5 1 Grunt 36 | . . 3 4 2 13 5 8 1 . . . Duelist 3 | . . . 2 . . . 1 . . . . Sentry 16 | . . 3 5 . 5 . 2 1 . . . Hunter 5 | . . . . . 1 2 . . . 2 . Programmer 7 | . . . . . 2 2 2 . . . 1 Packrat 2 | . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 7 11 2 11 5 10 5 . 5 2 Combat Bots Only 10 | . 3 4 5 2 4 5 10 5 . 5 2 Max Kills in Single Turn 4 | . 2 2 2 1 4 1 2 1 . 3 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 . Melee 1 | . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Damage Taken 9754 | . 12 447 783 124 1903 1069 1691 389 . 1601 1735 Core 2447 | . . 76 109 24 267 319 77 31 . 383 1161 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 340 | . . . . . . 79 261 . . . . Redirected to Shielding 108 | . . . 10 10 88 . . . . . . Regen/Repaired (Parts) 93 | . . 93 . . . . . . . . . Core Remaining (%) 77 | 100 100 81 80 96 68 . . . . 15 . Volleys Fired 266 | . 25 49 54 . 35 26 32 15 . 17 13 Largest 3 | . 2 2 2 . 3 3 3 3 . 3 2 Hottest 230 | . 40 46 46 . 230 178 133 97 . 106 148 Shots Fired 590 | . 50 98 108 . 79 73 86 47 . 30 19 Gun 536 | . 50 98 108 . 75 73 81 31 . 8 12 Cannon 38 | . . . . . . . 5 16 . 10 7 Launcher 16 | . . . . . 4 . . . . 12 . Special . | . . . . . . . . . . . . Kinetic 435 | . 50 98 108 . . 37 70 47 . 18 7 Thermal 136 | . . . . . 75 36 16 . . . 9 Explosive 8 | . . . . . . . . . . 8 . Electromagnetic 11 | . . . . . 4 . . . . 4 3 Robot Hit Streak 39 | . 8 11 20 . 24 39 25 27 . 8 7 Robot Miss Streak 9 | . 2 2 3 . 3 9 4 1 . 1 1 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 14 | . 1 3 3 . . 1 6 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . Shots Hit Robots 491 | . 35 59 82 3 120 54 72 30 . 20 16 Core Hits 382 | . 15 28 40 2 119 76 60 16 . 19 7 Critical Kills 2 | . . 1 . . . . 1 . . . . Critical Parts Destroyed 7 | . 1 . . . 1 . 3 . . . 2 Critical Strikes 18 | . 1 1 . . 8 . 4 1 . 1 2 Destroy 9 | . 1 1 . . . . 4 1 . . 2 Blast 1 | . . . . . . . . . . 1 . Smash 1 | . . . . . 1 . . . . . . Sever 7 | . . . . . 7 . . . . . . Melee Attacks 70 | . . . . 4 66 . . . . . . Impact 4 | . . . . . 4 . . . . . . Slashing 66 | . . . . 4 62 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 11 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 8 . . . . . . Damage Inflicted 13885 | . 359 886 1258 130 5362 1367 1954 718 . 1435 416 Guns 8712 | . 359 814 1255 . 1957 1367 1875 603 . 172 310 Cannons 436 | . . . . . . . 79 115 . 165 77 Explosions 1964 | . . 72 . . 794 . . . . 1098 . Melee 2741 | . . . . 130 2611 . . . . . . Ramming 32 | . . . 3 . . . . . . . 29 Kinetic 5509 | . 359 814 1255 . . 550 1399 718 . 337 77 Thermal 3569 | . . . . . 1957 817 555 . . . 240 Explosive 1606 | . . . . . 700 . . . . 906 . Electromagnetic 428 | . . 72 . . 94 . . . . 192 70 Impact 81 | . . . . . 81 . . . . . . Slashing 2660 | . . . . 130 2530 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 2 3 3 3 3 7 Average Corruption 3 | . . . . . 5 1 2 3 3 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . . 34 2 12 12 7 4 1 Message Errors 19 | . . . . . 11 1 1 4 1 1 . Matter Fused 15 | . . . . . 4 . 3 2 4 1 1 Heat Flow Errors 8 | . . . . . 4 . 2 1 . 1 . Energy Discharges 8 | . . . . . 2 1 3 . 1 1 . Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . 7 . 1 2 . . . Data Loss (major) 3 | . . . . . 2 . . 1 . . . Misfires 5 | . . . . . 1 . 2 2 . . . Alerts 3 | . . . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 372 | . . . . . 346 . . . . 26 . Projectiles . | . . . . . . . . . . . . Explosions 33 | . . . . . 7 . . . . 26 . Melee 339 | . . . . . 339 . . . . . . Knockbacks 7 | . . . . . . . . 1 . 3 3 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 1 . 2 2 Secondary 2 | . . . . . . . . . . 1 1 Self-Inflicted Damage 202 | . . 36 1 . 78 . . . . 74 13 Shots 7 | . . 2 . . 2 . . . . 3 . Rammed 8 | . . . 1 . . . . . . . 7 Targets Rammed 8 | . . . 1 . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 826 | . . 6 29 . 506 826 508 129 24 44 120 Average Temperature 171 | . . 4 8 . 160 393 208 55 5 17 30 Received Heat Transfer 2318 | . . 117 342 90 719 126 540 153 . 192 39 Effects 32 | . . . . . 7 21 4 . . . . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 9 | . . . . . 4 5 . . . . . Interference 3 | . . . . . . 3 . . . . . Matter Decay 3 | . . . . . . 1 2 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 5 | . . . . . 1 4 . . . . . Damage (major) 6 | . . . . . . 6 . . . . . Damage (core) 2 | . . . . . . 2 . . . . . Siege Activations 5 | . . . . . . 1 4 . . . . Total Turns 100 | . . . . . . 20 80 . . . . Longest Duration 41 | . . . . . . 20 41 . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . Heat Transferred 3061 | . . . . . 1730 590 445 . . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 453 | . 124 318 398 240 453 288 . . . . 365 Initial 154 | . . 44 114 154 101 129 . . . . . Average 183 | . 85 127 163 159 262 148 . . . . 149 Maximum Alert Level 2 | . . 1 1 1 2 1 . . . . 1 Low Security (%) 60 | 100 100 85 62 94 27 81 . . . . 60 Level 1 35 | . . 14 37 5 60 18 . . . . 39 Level 2 4 | . . . . . 11 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . 2 4 3 . . . 1 1 Investigation 2 | . 1 1 . . . . . . . . . Extermination 4 | . . . . 1 2 1 . . . . . Reinforcement 5 | . . . . 1 1 2 . . . . 1 Assault 1 | . . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . 3 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 6 18 21 7 32 11 21 8 . 21 26 Peak Tracking Total 11 | . 3 4 8 8 5 6 10 5 . 11 11 Tactical Retreats 18 | . . 1 . 1 7 . 1 . . 2 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 1 . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . . 2 . . 12 1 1 . . . . Max in Single Turn 4 | . . 1 . . 4 1 1 . . . . Garrison Access 3 | . . . 1 . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 22 | . 3 2 7 . 2 . 1 . 6 . 1 Terminals 9 | . 2 1 5 . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . 1 Total Hacks 55 | . 6 5 18 . 2 . 6 . 15 . 3 Successful 48 | . 5 5 14 . 2 . 6 . 15 . 1 Failed 7 | . 1 . 4 . . . . . . . 2 Catastrophic 2 | . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 2 . 4 . . . . . . . . Terminals 26 | . 4 1 15 . . . 6 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . 3 Terminal Hacks 36 | . 3 1 11 . . . 6 . 15 . . Record 9 | . . . . . . . 6 . 3 . . Part Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 7 | . . . 3 . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . 4 . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . 1 Seal Access 3 | . . . 1 . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 10 | . 2 1 5 . . . 1 . . . 1 Full Trace Events 2 | . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 52 | . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . . . 3 . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 6999 | 58 361 619 755 287 1731 643 830 612 359 402 342 Spaces Moved 3918 | 36 176 297 556 184 958 237 366 310 192 272 334 Core 430 | 6 . 3 . 2 . . . . . 108 311 Treads 1614 | 30 176 150 22 44 . 160 366 310 192 164 . Legs 1173 | . . . . 138 958 77 . . . . . Wheels 678 | . . 144 534 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 23 | . . . . . . . . . . . 23 Fastest Speed 50 | 50 160 90 90 130 118 116 180 180 180 50 50 Average Speed 133 | 141 160 126 92 139 123 162 180 180 180 128 85 Slowest Speed 400 | 160 160 200 160 300 130 330 180 180 180 180 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 31 | 4 28 27 39 5 29 7 60 53 63 55 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 5 | . 1 1 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . . 1 3 . . . Spaces Dug 3 | . . . . 1 2 . . . . . . Terrain Destroyed 197 | . . 6 . 1 46 12 31 13 . 88 . Melee 3 | . . . . 1 2 . . . . . . Projectile 56 | . . . . . . 12 31 13 . . . AOE 138 | . . 6 . . 44 . . . . 88 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 5039 | 41 210 446 687 209 1337 439 470 330 206 294 370 Wait 528 | . . 61 39 . 223 147 55 . 3 . . Move 3907 | 35 175 296 555 183 957 236 365 309 191 271 334 Hop . | . . . . . . . . . . . . Pick Up 46 | 1 5 6 7 3 12 3 4 1 4 . . Fast Attach 71 | 5 1 8 10 8 18 8 2 3 3 . 5 Attach 30 | . 1 1 3 2 5 3 4 . 1 3 7 Detach 3 | . . . . . . . . . . . 3 Swap 39 | . 2 9 6 . 15 2 2 . . 3 . Drop 87 | . 1 16 12 9 22 14 6 2 4 . 1 Fire 266 | . 25 49 54 . 35 26 32 15 . 17 13 Melee 54 | . . . . 4 50 . . . . . . Ram 8 | . . . 1 . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x2 688 | -9/Materials | Repaired Lgt. Treads 715 | -9/Materials | Repaired Lgt. Treads 986 | -9/Materials | Discovered new exit (range 15) 1038 | -9/Materials | Identified exit to Materials 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Utility x2 1387 | -8/Materials | Build established: Skirmisher 1770 | -8/Materials | Discovered new exit (range 15) 1792 | -8/Materials | Identified exit to Factory 1794 | -8/Materials | Entered Factory 1794 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1907 | -7/Factory | Build established: Scavenger-Mutant 1990 | -7/Factory | Discovered new exit (range 6) 1995 | -7/Factory | Identified exit to Factory 2081 | -7/Factory | Entered another Factory area 2081 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2213 | -6/Factory | Build established: Mutant 2491 | -6/Factory | Spotted B-75 Beast 3161 | -6/Factory | Build established: Scavenger-Mutant 3458 | -6/Factory | Garrison activated, responded to threat 3570 | -6/Factory | Build established: Scavenger-Gunner 3803 | -6/Factory | Discovered new exit (range 9) 3812 | -6/Factory | Entered another Factory area 3812 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4419 | -5/Factory | Discovered new exit (range 19) 4455 | -5/Factory | Entered Upper Caves 4991 | -5/Upper Caves | Build established: Scavenger-Tank 5037 | -5/Upper Caves | Learned Factory security intel 5110 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5120 | -5/Upper Caves | Destroyed 10 combat bots 5193 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 5193 | -5/Upper Caves | Learned Armory trap positions 5199 | -5/Upper Caves | Attracted the attention of an 0b10 base 5215 | -5/Upper Caves | Discovered new exit (range 9) 5285 | -5/Upper Caves | Entered another Upper Caves area 5702 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5771 | -5/Upper Caves | Learned Factory emergency access door positions 5874 | -5/Upper Caves | Discovered new exit (range 13) 5897 | -5/Upper Caves | Entered Zhirov 5897 | -5/Zhirov | Discovered new exit (range 3) 5930 | -5/Zhirov | Met Zhirov 5982 | -5/Zhirov | Learned location of Quarantine (-3) 6000 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6008 | -5/Zhirov | Build established: Tank 6071 | -5/Zhirov | Found Alien Artifact 6073 | -5/Zhirov | Identified Integrated Reactor 6073 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6100 | -5/Zhirov | Found Alien Artifact 6100 | -5/Zhirov | Identified Transdimensional Reconstructor 6100 | -5/Zhirov | Warped through subspace 6256 | -5/Zhirov | Entered Proximity Caves 6257 | -4/Proximity Caves | Identified exit to Factory 6482 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 6532 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6546 | -4/Proximity Caves | Core integrity fell below 50% 6604 | -4/Proximity Caves | Released all parts (6) 6613 | -4/Proximity Caves | Core integrity fell below 20% 6635 | -4/Proximity Caves | Lost 7 parts (2n2u3w) 6656 | -4/Proximity Caves | Learned 4 Research zone layouts 6658 | -4/Proximity Caves | Entered Factory 6658 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6786 | -4/Factory | Lost 4 parts (2u2w) 6816 | -4/Factory | Spotted B-86 Titan 6884 | -4/Factory | Core integrity fell below 50% 6991 | -4/Factory | Core integrity fell below 20% 6999 | -4/Factory | Found Quantum Capacitor 7000 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- >>Seal Access door sealed. 06948_ Penetrated by Slug. 06958_ Acquired 21 matter. 06966_ Acquired 5 matter. 06966_ Slug penetrates Wall. 06967_ Penetrated by Slug. 06978_ Acquired Lgt. Antimatter Reactor. 06990_ Slug penetrates Wall. 06990_ G-67 Veteran suffers critical hit (Destroy). 06990_ Destroyed Flexi-carbon Leg. 06993_ Slug penetrates Wall. 06993_ Hpw. Shock Rifle destroyed. 06994_ Dispersion Rifle destroyed. 06994_ G-67 Veteran IFF system glitched. 06995_ System corrupted: Matter fused (-6). 06995_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 06996_ Slug penetrates Wall. 06997_ Lgt. Antimatter Reactor destroyed. 06999_ Acquired Quantum Capacitor. Map ----- +----------------------------------------------------+ | # # # """""" !# | | # # # """"" # | | # # # # | | # # # # | | # # ############## | | # # | | # # | | # + | | # # | | # # | | # ## ##+###+########## | | ######### # #??? | | ????????# # #??? | | ????????# # """ """ #??? | | ?????#### # """ """ #??? | | ?????# # """ """ #??? | | ?????# # #??? | | ?????# # """ """ #??? | | ?????# # """ """ #??? | | ?????# # """ """ #??? | | ######p## # #??? | | # # # #??? | | # # # #??? | | #!!! # #######+######??? | | #!!! # #?????# #???????? | | #!@ # #?????# #???????? | | # ! g# #?????# #???????? | | # g/ #?????# #???????? | | # """ p# #?????# #??????? | | # "T # #?????# #???????? | | # """ # #?#####/##??????? | | # # #?# #??????? | | #### #### ### """ #??????? | | ???### / """ #??????? | | ?????# ### """ #??????? | | ?????# #?# #??????? | | ?????# #?# #??????? | | ?????# #?####/###??????? | | ?????# ##### ####????? | | ?????# +????? | | ?????########## ####????? | | ??????????????## ##???????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 645 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 24 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPulseRedirector Manual? 0 Play Time 01:53:05 Cumulative 193.7 hours Start 2022.05.14 @ 19:22:57 End 2022.06.25 @ 13:30:03 Sessions 30 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 39 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeaee539-699b-4e3d-b3af-6ca4f028a0c2