Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 10:10:14 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (1617) 1617 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 3092 Bonus ------- High Alert Combat Kills 215 Cogmind --------- Core Integrity 196/400 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Hardened Light Armor Plating Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 37 | 6 7 24 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 7 | 2 1 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 3 8 Device 6 | . 2 4 Storage 1 | 1 . . Processor 1 | . . 1 Hackware 3 | . 1 2 Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 3 9 Energy Gun 6 | 2 3 1 Energy Cannon 5 | . . 5 Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 96 Engine 11 | . 14 10 Leg 23 | . 28 21 Device 9 | . 11 8 Storage 4 | . 14 . Processor 6 | . . 8 Hackware 16 | . 2 21 Protection 2 | . . 3 Energy Gun 8 | . 26 1 Energy Cannon 8 | . . 12 Ballistic Gun 5 | . . 7 Naked Turns . | . . . Heaviest Build 18 | 12 13 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 8 5 Most Carried 8 | 5 8 8 Average Carried 5 | 1 7 5 Final Capacity 8 | 8 8 5 Final Carried 8 | 5 8 5 Class Distribution -------------------- 42% | Mutant 33% | Hacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 898 | 244 77 577 Remotely . | . . . Salvage Created 2360 | 49 456 1855 Parts 157 | 7 24 126 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 46 | . 8 38 Guns 26 | . 5 21 Cannons 14 | . . 14 AOE 3 | . 1 2 Classes Destroyed 11 | 1 4 6 Worker 3 | . . 3 Builder 2 | . . 2 Tunneler 3 | 2 . 1 Hauler 4 | . 1 3 Recycler 1 | . . 1 Operator 3 | . 1 2 Watcher 6 | . 2 4 Swarmer 12 | . . 12 Grunt 25 | . 8 17 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 12 | 2 5 12 Combat Bots Only 12 | . 5 12 Max Kills in Single Turn 3 | 2 1 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 170 | . 30 140 Missed 54 | . 9 45 Damage Taken 1543 | . 274 1269 Core 276 | . 72 204 Absorbed by Shields . | . . . Regen/Repaired (Parts) 42 | . . 42 Core Remaining (%) 85 | 100 71 . Volleys Fired 160 | 4 48 108 Largest 2 | 2 2 2 Hottest 136 | 80 100 136 Shots Fired 292 | 8 86 198 Gun 202 | 8 86 108 Cannon 90 | . . 90 Launcher . | . . . Special . | . . . Kinetic 90 | . . 90 Thermal 164 | . 56 108 Explosive . | . . . Electromagnetic 38 | 8 30 . Robot Hit Streak 19 | 5 19 18 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 182 | 5 60 117 Core Hits 87 | 3 24 60 Critical Kills 3 | . . 3 Critical Parts Destroyed . | . . . Critical Strikes 10 | . 6 4 Burn 7 | . 6 1 Meltdown 1 | . . 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3234 | 77 814 2343 Guns 1845 | 77 771 997 Cannons 1190 | . . 1190 Explosions 179 | . 34 145 Melee . | . . . Ramming 20 | . 9 11 Kinetic 921 | . . 921 Thermal 1809 | . 543 1266 Explosive . | . . . Electromagnetic 484 | 77 262 145 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 6 12 Projectiles 12 | . . 12 Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 6 | . 2 4 Kicked 6 | . 2 4 Crushed . | . . . Highest Temperature 336 | 36 150 336 Average Temperature 64 | 20 49 71 Received Heat Transfer 420 | . 153 267 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 2 1 Combat Hostiles 3 | . 2 1 Parts Melted 8 | . 2 6 Heat Transferred 4453 | . 2011 2442 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 851 | 10 248 851 Initial 31 | . 6 31 Average 378 | 2 74 504 Maximum Alert Level 3 | . 1 3 Low Security (%) 34 | 100 96 9 Level 1 19 | . 3 25 Level 2 28 | . . 40 Level 3 17 | . . 23 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 2 7 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | . 19 52 Peak Tracking Total 16 | . 3 16 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . . 6 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 1 | . . 1 Exploded 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 6 12 Terminals 16 | . 6 10 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 59 | . 16 43 Successful 37 | . 8 29 Failed 22 | . 8 14 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 51 | . 16 35 Terminals 54 | . 16 38 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 3 12 Level Access Points 1 | . . 1 Branch Access Points 1 | . . 1 Emergency Access Points 2 | . 1 1 Terminal Index 2 | . 1 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Reprogram Traps 2 | . . 2 Recall Investigation 1 | . . 1 Recall Reinforcements 1 | . 1 . Recall Assault 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 5 12 Terminals 17 | . 5 12 Assimilate 1 | . 1 . Botnet 13 | . 3 10 Detonate 1 | . . 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 13 | . 5 8 Full Trace Events 7 | . 4 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 51 | . . 51 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2404 | 81 608 1715 Spaces Moved 1411 | 44 357 1010 Core 10 | 10 . . Treads . | . . . Legs 1401 | 34 357 1010 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 126 120 120 Slowest Speed 190 | 190 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 64 79 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1834 | 58 451 1325 Wait 167 | . 26 141 Move 1409 | 43 356 1010 Hop . | . . . Pick Up 23 | 5 5 13 Fast Attach 24 | 6 5 13 Attach 4 | . 1 3 Detach 3 | . 1 2 Swap 9 | . 1 8 Drop 29 | . 6 23 Fire 160 | 4 48 108 Melee . | . . . Ram . | . . . Kick 6 | . 2 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 620 | -10/Materials | Discovered new exit (range 10) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 1034 | -9/Materials | Repaired Lgt. Deuterium Engine 1114 | -9/Materials | Discovered new exit (range 11) 1350 | -9/Materials | Destroyed 12 combat bots 1356 | -9/Materials | Build established: Hacker-Mutant 1430 | -9/Materials | Identified exit to Mines 1430 | -9/Materials | Identified exit to Storage 1545 | -9/Materials | Discovered new exit (range 5) 1884 | -9/Materials | Build established: Scavenger-Mutant 1917 | -9/Materials | Repaired Heat Sink 2060 | -9/Materials | Identified exit to Materials 2290 | -9/Materials | First assault squad dispatched 2393 | -9/Materials | Core integrity fell below 50% 2405 | -9/Materials | Self-destructed Last Messages --------------- Recalled investigation squad 0LAM3WA566. 02385_ Connecting with Terminal... 02392_ Nuclear Reactor explodes. 02392_ B-36 Bruiser destroyed. 02392_ Aluminum Leg destroyed. 02392_ G-34 Mercenary destroyed. 02392_ Nuclear Reactor explodes. 02392_ G-34 Mercenary destroyed. 02392_ Nuclear Reactor explodes. 02392_ Hacking Suite destroyed. 02392_ G-47 Trooper destroyed. 02395_ K-01 Serf collects debris. 02395_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02398_ R-06 Scavenger inserts Heat Sink into recycling unit. 02399_ Recycling unit begins recycling process. 02399_ K-01 Serf collects debris. 02401_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 02401_ K-01 Serf collects debris. 02404_ R-06 Scavenger inserts Beam Rifle into recycling unit. 02405_ Recycling unit begins recycling process. Map ----- +----------------------------------------------------+ | #####???????????# """ ## # "" # | | #####???????????# """ + + # | | #???????????# """ ## # =[ # | | #???????????# |% ## #! 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[#??# + """ # | | + #??????###### #??# ^# """ # | | # #???????????# #??# # """ # | | # #???????????########??# # # | | # #?????????????????????# # # | | # #?????????????????????# # # | | # #?????????????????????# < # """ # | | # #?????????????????????# # """ # | | # #?????????????????????##### """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed SurgeAblativeSword Manual? 0 Play Time 00:25:29 Cumulative 19.6 hours Start 2024.06.04 @ 09:45:17 End 2024.06.04 @ 10:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89abf99e-32a4-4ed0-8808-fa03be7f476c