Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.09 @ 12:35:39 Player: HALFCOOL Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (233) 1165 Value Destroyed (11250) 11250 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (9621) 9621 TOTAL SCORE: 30356 Bonus ------- High Alert Combat Kills 895 Follower Combat Kills 873 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -147 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Experimental Target Analyzer Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Plasma Rifle Coil Gun Omega Cannon Core Stripper > --- INVENTORY -------- Heavy Siege Treads Plasma Rifle KE Penetrator [Rating: 212] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Advanced Heavy Treads Leg Titanium Leg Wheel Compact Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Stasis Beam Impact Weapon Core Stripper Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Slots Evolved 16 | . . . 2 2 2 2 . . 2 . . 2 2 . 2 . Power 2 | . . . . 1 . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . 1 . . 1 . . 2 . . . . Utility 5 | . . . 1 . 1 1 . . . . . . 2 . . . Weapon 4 | . . . . 1 1 . . . . . . . . . 2 . Parts Attached 245 | 7 4 7 19 10 10 16 2 10 29 5 . 17 23 54 4 28 Power 32 | 1 1 . 1 3 1 2 . 1 3 1 . . 4 7 1 6 Engine 7 | 1 1 . . . . 1 . . . 1 . . . . . 3 Core 12 | . . . 1 3 1 1 . 1 3 . . . 2 . . . Reactor 13 | . . . . . . . . . . . . . 2 7 1 3 Propulsion 46 | 2 . 1 5 . 1 2 1 2 9 . . 4 4 6 1 8 Treads 10 | . . . . . . . . . . . . . 4 4 1 1 Leg 32 | 2 . 1 5 . 1 2 1 2 9 . . 2 . 2 . 5 Wheel 4 | . . . . . . . . . . . . 2 . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 62 | 2 . 1 2 1 3 7 1 1 4 2 . 6 8 20 . 4 Device 36 | 1 . . . 1 2 5 1 1 3 1 . 4 4 10 . 3 Storage 15 | 1 . 1 . . 1 1 . . . 1 . 1 2 6 . 1 Processor 1 | . . . . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 9 | . . . 2 . . 1 . . 1 . . 1 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 105 | 2 3 5 11 6 5 5 . 6 13 2 . 7 7 21 2 10 Energy Gun 29 | 1 1 2 4 . . 1 . 3 3 . . 1 2 8 1 2 Energy Cannon 7 | . . . . 2 . . . . 1 . . . . 3 . 1 Ballistic Gun 28 | 1 1 1 3 3 1 1 . 1 4 1 . 1 1 3 . 6 Ballistic Cannon 19 | . . . 1 . 1 3 . . 3 1 . 4 . 5 1 . Launcher 18 | . 1 2 3 1 3 . . 2 1 . . 1 3 1 . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 . . . . . 2 . . . 1 18 1 4 Parts Lost 59 | . . 1 . . 2 2 . 2 4 . . 14 10 8 . 16 Power 6 | . . . . . . . . 1 . . . 1 3 . . 1 Propulsion 18 | . . . . . . . . . 2 . . 6 . 3 . 7 Utility 15 | . . . . . 1 1 . . 1 . . 4 3 3 . 2 Weapon 20 | . . 1 . . 1 1 . 1 1 . . 3 4 2 . 6 Highest Loss Streak 9 | . . 1 . . 1 1 . 1 1 . . 7 9 3 . 7 Average Slot Usage (%) 87 | . 100 100 98 100 98 99 100 99 97 100 100 77 45 79 82 66 Engine 2 | . 14 14 4 . . 4 6 3 . 1 5 4 . . . . Core 7 | . . . 6 18 15 7 6 8 15 15 11 7 3 . . . Reactor 3 | . . . . . . . . . . . . . 1 13 13 10 Treads 4 | . . . . . . . . . . . . . 13 15 13 10 Leg 19 | . 28 28 32 27 23 26 26 26 28 29 29 27 . 1 4 4 Device 14 | . 14 14 11 9 15 20 20 20 17 23 23 15 7 11 4 5 Storage 7 | . 14 14 11 9 11 7 6 6 5 5 5 4 6 6 8 6 Protection 3 | . . . 11 9 2 3 6 6 4 . . . 3 3 8 6 Energy Gun 5 | . 14 11 11 3 . . 6 6 2 5 5 5 2 8 8 5 Energy Cannon 2 | . . . . 10 14 5 . . 2 . . . . 1 4 3 Ballistic Gun 5 | . 9 13 5 12 9 6 6 4 5 10 11 1 . 2 4 3 Ballistic Cannon 4 | . . . 2 . . 10 13 13 5 . . 5 . 2 4 3 Launcher 2 | . 4 2 3 . 4 1 . 1 3 5 5 2 2 . . . Naked Turns 102 | . . . . . . . . . . . . 76 6 . . 20 Heaviest Build 113 | 13 16 20 24 44 48 104 97 99 95 87 84 98 84 99 106 113 Greatest Support 250 | 20 20 20 51 51 51 66 74 74 96 82 82 132 250 250 220 220 Greatest Overweight (x) 1 | . . . 1 . . 1 1 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . 1 1 . . 1 . . . . . Largest Inventory Capacity 12 | 6 6 8 8 8 8 12 12 12 12 12 12 12 4 4 4 4 Average Capacity 8 | 5 6 7 8 8 8 10 12 12 12 12 12 10 4 4 4 4 Most Carried 12 | 6 6 8 8 8 8 12 12 12 12 12 11 12 4 4 4 4 Average Carried 7 | 3 5 7 7 7 7 10 11 11 11 11 11 9 3 3 2 3 Final Capacity 12 | 6 6 8 8 8 8 12 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | 5 6 8 8 8 8 12 12 12 12 11 11 10 3 4 4 2 Class Distribution -------------------- 39% | Scavenger-Tank 20% | Mutant 7% | Tank 7% | Scavenger-Gunner 6% | Scavenger-Executioner 6% | Gunner 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Generator-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Scavenger-Tank | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Matter Collected 6755 | 239 153 108 115 406 328 293 391 126 964 230 82 341 366 1582 50 981 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10438 | 30 281 158 399 547 830 293 . 204 1772 56 137 478 635 3557 50 1011 Parts 499 | 3 19 9 33 28 43 15 . 10 81 1 2 22 18 163 . 52 Haulers Intercepted 8 | . . . 2 1 2 . . . 1 . . . . 2 . . Recyclers Shooed 7 | . 1 . . . . . . 1 3 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 1 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Combat Hostiles Destroyed 178 | . 5 7 14 8 13 5 . 4 36 1 4 12 12 46 1 10 Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 80 | . 3 5 6 3 5 1 . 2 9 . 3 4 5 28 . 6 Cannons 58 | . . . . 5 4 4 . 2 14 . . 7 . 17 1 4 AOE 38 | . 2 2 8 . 4 . . . 13 1 1 1 6 . . . Classes Destroyed 19 | 1 4 1 3 1 2 . . 1 2 . . 1 . 3 . . Worker 13 | . 2 . . . 2 . . . 4 . . 1 1 3 . . Builder 10 | . . . 1 . 1 1 . . 3 . . . . 4 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 1 2 . . . 1 . . . . 2 . . Recycler 8 | . 1 . . . 2 . . 1 2 . . . . 1 . 1 Operator 2 | . . . . . . . . . . . . 1 . . . 1 Watcher 5 | . 1 . . 2 1 . . . 1 . . . . . . . Swarmer 32 | . . 3 7 . . . . 2 12 . 1 2 . 5 . . Saboteur 2 | . . . . . . . . . 1 . . . . 1 . . Grunt 70 | . 5 4 6 2 8 2 . . 11 . 1 4 8 19 . . Brawler 7 | . . . 1 . . . . 1 3 . . 1 1 . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Researcher 6 | . . . . . . . . . . . . . . 2 . 4 Sentry 17 | . . . . 6 . 3 . . . 1 1 1 3 1 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . Hunter 20 | . . . . . 3 . . . 2 . . 2 . 7 . 6 Programmer 20 | . . . . . 2 . . . 6 . 1 2 . 7 . 2 Lightning 2 | . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . 2 . . Protovariant P 1 | . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 14 | 1 6 3 13 3 7 2 . 2 9 1 4 3 3 14 1 5 Combat Bots Only 11 | . 4 3 10 2 5 1 . 1 6 1 4 3 3 11 1 4 Max Kills in Single Turn 7 | 1 2 2 7 2 3 1 . 2 6 1 2 2 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 6 | . 1 2 6 . 1 . . . 4 1 1 1 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Damage Taken 16924 | . 143 143 120 263 707 239 . 299 1238 15 206 2496 2891 2870 90 5204 Core 3282 | . 9 33 17 35 62 8 . 17 66 . 51 1059 237 223 . 1465 Absorbed by Shields 1811 | . . . . . . . . . 18 5 76 192 . 1520 . . Reduced by Siege Mode 265 | . . . . . . . . . . . . . 34 172 . 59 Core Remaining (%) 79 | 100 . 83 95 93 91 . . 97 . . 88 7 . 64 . . Volleys Fired 449 | 1 10 16 15 23 36 24 . 8 48 2 7 32 50 122 2 53 Largest 5 | 2 2 2 2 3 4 4 . 4 4 4 4 4 2 4 5 5 Hottest 330 | 60 95 95 95 143 187 194 . 211 280 203 203 279 94 300 330 330 Shots Fired 1282 | 2 20 30 29 62 85 63 . 27 166 8 28 108 54 438 10 152 Gun 790 | 2 13 25 21 36 35 21 . 12 79 6 21 47 31 336 6 99 Cannon 403 | . . . . 26 38 42 . 13 71 . . 55 . 101 4 53 Launcher 85 | . 7 5 8 . 12 . . 2 16 2 7 6 19 1 . . Special 4 | . . . . . . . . . . . . . 4 . . . Kinetic 577 | 1 3 11 6 30 42 48 . 17 105 4 14 55 . 149 4 88 Thermal 479 | 1 10 14 15 32 31 15 . 8 45 2 7 47 31 151 6 64 Explosive 84 | . 7 5 8 . 12 . . 2 16 2 7 6 19 . . . Electromagnetic 137 | . . . . . . . . . . . . . . 137 . . Robot Hit Streak 80 | 2 4 7 12 24 19 22 . 8 23 7 10 18 22 76 80 22 Robot Miss Streak 4 | . 2 2 1 1 3 4 . 3 4 1 1 3 1 2 1 3 Penetration Max 2 | . . . . . . . . . 1 . . 1 . 2 . 1 Secondary Targets 5 | . . . . . . . . . . . . . . 4 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 898 | 2 10 18 16 43 62 48 . 17 106 7 19 81 43 314 9 103 Core Hits 527 | 1 16 12 23 17 37 21 . 10 101 4 12 47 51 119 3 53 Critical Hits 59 | . . . . 1 2 1 . . 5 . . . . 38 1 11 Critical Kills 27 | . . . . 1 . . . . 3 . . . . 15 . 8 Critical Parts Destroyed 29 | . . . . . 2 1 . . 2 . . . . 20 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30709 | 25 545 400 776 889 2306 979 . 342 5356 109 641 2930 2843 8513 432 3623 Guns 12438 | 25 122 229 213 382 409 208 . 128 1733 75 413 974 826 4977 137 1587 Cannons 10794 | . . . . 507 695 771 . 148 1708 . . 1516 . 3202 295 1952 Explosions 7129 | . 423 171 563 . 1189 . . 60 1847 34 228 396 1898 320 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 348 | . . . . . 13 . . 6 68 . . 44 119 14 . 84 Kinetic 11963 | 14 . 50 47 295 552 650 . 148 2302 44 312 1516 . 3689 260 2084 Thermal 9609 | 11 122 179 166 594 552 329 . 128 1139 31 101 974 826 2830 172 1455 Explosive 6809 | . 423 171 563 . 1189 . . 60 1847 34 228 396 1898 . . . Electromagnetic 1980 | . . . . . . . . . . . . . . 1980 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 . . . 1 1 1 13 . 16 . 20 Average Corruption 6 | . . . . . 1 . . . 1 1 1 7 . 12 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 176 | . . . . . 2 . . . 2 4 1 19 . 137 . 11 Message Errors 31 | . . . . . . . . . 2 3 . 2 . 21 . 3 Matter Fused 16 | . . . . . . . . . . . . 3 . 11 . 2 Heat Flow Errors 11 | . . . . . . . . . . . . 4 . 7 . . Energy Discharges 13 | . . . . . 1 . . . . 1 . 2 . 9 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 12 | . . . . . . . . . . . . 2 . 8 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 . . Misfires 5 | . . . . . . . . . . . . 1 . 4 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Misdirections 12 | . . . . . . . . . . . . . . 12 . . Targeting Errors 62 | . . . . . 1 . . . . . 1 4 . 53 . 3 Weapon Failures 8 | . . . . . . . . . . . . . . 7 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 908 | . . . 27 . 63 . . . 215 . . 34 102 190 . 277 Projectiles 480 | . . . . . . . . . 48 . . 31 . 124 . 277 Explosions 405 | . . . 27 . 63 . . . 144 . . 3 102 66 . . Melee 23 | . . . . . . . . . 23 . . . . . . . Knockbacks 69 | . . . . . 1 6 . 1 13 . . 24 1 15 . 8 Impact 3 | . . . . . . . . . 1 . . . 1 . . 1 Kinetic 59 | . . . . . 1 5 . 1 12 . . 20 . 13 . 7 Secondary 7 | . . . . . . 1 . . . . . 4 . 2 . . Self-Inflicted Damage 927 | . 23 . 24 . 5 . . . 66 . 14 351 285 142 . 17 Shots 22 | . 1 . 2 . 1 . . . 3 . 1 4 8 2 . . Rammed 55 | . . . . . . . . . . . . 6 27 2 . 20 Targets Rammed 62 | . . . . . 2 . . 1 3 . . 7 27 2 . 20 Kicked 7 | . . . . . 2 . . 1 3 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 664 | . 117 174 213 370 339 269 . . 222 . 68 664 291 300 251 6 Average Temperature 104 | . 38 63 90 107 160 87 . . 87 . 29 192 109 60 127 4 Received Heat Transfer 2481 | . 60 63 6 117 306 93 . 51 159 6 36 444 774 285 27 54 Effects 20 | . . . . 2 2 . . . 1 . . 14 1 . . . Shutdowns 2 | . . . . . 1 . . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . 1 . . . Interference 8 | . . . . 1 . . . . 1 . . 6 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 4 | . . . . . . . . . . . . 4 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . Siege Activations 13 | . . . . . . . . . . . . . 3 6 1 3 Total Turns 209 | . . . . . . . . . . . . . 28 133 20 28 Longest Duration 34 | . . . . . . . . . . . . . 18 34 20 16 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 14 | . . . . . . . . . . . . . . 14 . . Impact Corruptions 3 | . . . . . . . . . 1 . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 1 . 3 . 1 . 2 . . . . 1 11 . 1 Heat Transferred 12952 | 25 296 444 370 999 777 518 . 248 784 37 111 1427 1073 4035 274 1534 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Peak Influence 1119 | 5 174 234 405 408 441 221 33 821 1119 . . 292 319 737 391 308 Average Influence 268 | 1 119 150 161 281 254 138 25 255 582 . . 114 169 384 364 161 Maximum Alert Level 4 | . . 1 2 2 2 1 . 3 4 . . 1 1 3 1 1 Low Security (%) 27 | 100 100 67 61 13 30 69 100 63 . . . 95 54 13 . 59 Level 1 49 | . . 32 21 76 61 30 . 5 36 . . 4 45 47 100 40 Level 2 21 | . . . 17 10 8 . . 14 37 . . . . 36 . . Level 3 1 | . . . . . . . . 17 22 . . . . 2 . . Level 4 . | . . . . . . . . . 3 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 1 1 3 1 . 9 9 . . 7 3 12 . 11 Investigation 7 | . 1 . 1 1 . . . . 1 . . 1 . 2 . . Extermination 15 | . . . . . 1 . . 2 3 . . 2 2 3 . 2 Reinforcement 25 | . . . . . 2 1 . 3 2 . . 4 1 3 . 9 Assault 5 | . . . . . . . . 1 3 . . . . 1 . . Garrison 6 | . . . . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 2 . . 2 1 . . 3 . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Distress Signals 10 | . 1 . . . . 1 . 1 1 . . 3 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 334 | . 9 7 15 15 17 7 . 30 58 1 4 34 23 64 1 49 Peak Tracking Total 18 | . 5 2 7 3 4 3 . 5 6 1 3 11 6 9 1 18 Tactical Retreats 26 | . 1 . . . 3 3 . . 3 . . 3 1 7 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Traps Triggered 14 | . 1 . 1 . . 1 . 2 3 . . 2 . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Machines Disabled 42 | . . 1 2 . 6 1 . 6 8 . . 5 2 9 . 2 Max in Single Turn 4 | . . 1 1 . 4 1 . 1 2 . . 4 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Machines Accessed 38 | . 2 1 1 4 2 2 . 3 5 1 . 3 . 6 1 7 Terminals 31 | . 2 1 1 3 2 2 . 2 3 . . 2 . 5 1 7 Fabricators 3 | . . . . . . . . 1 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 89 | . 5 2 3 9 6 4 . 6 16 1 . 10 . 14 1 12 Successful 57 | . 4 2 2 8 5 1 . 4 10 1 . 6 . 6 1 7 Failed 31 | . 1 . 1 1 1 3 . 2 5 . . 4 . 8 . 5 Catastrophic 6 | . . . . . . . . 1 1 . . . . 2 . 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 6 | . . 1 . 2 . . . . . . . . . . 1 2 Terminals 78 | . 5 2 3 7 6 4 . 4 12 . . 9 . 13 1 12 Fabricators 5 | . . . . . . . . 2 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . 2 . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 4 2 2 6 5 1 . 2 7 1 . 5 . 5 1 7 Record 18 | . . . . 2 4 . . . 6 . . 1 . . 1 4 Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . Open Door 3 | . . . . . . . . . . 1 . . . 1 . 1 Level Access Points 6 | . . 1 1 1 . . . 1 . . . 1 . . . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . Alert Level 4 | . 1 1 . 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . Security Status 2 | . . . 1 . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 2 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . 1 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . 2 . . . . 2 . . . . . . . Insert Component 2 | . . . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 1 2 2 2 . 1 4 . . 2 . 6 1 6 Full Trace Events 4 | . 1 . . 1 . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . Parts Built 6 | . . . . . . . . 2 2 . . . . 2 . . Matter 702 | . . . . . . . . 146 278 . . . . 278 . . Time 211 | . . . . . . . . 73 69 . . . . 69 . . Total Part Build Rating 42 | . . . . . . . . 6 18 . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Total Allies 26 | . . . . . . . 20 . . . . . . . . 6 Largest Group 20 | . . . . . . . 20 20 8 . . . . . . 6 Highest-Rated Group 780 | . . . . . . . 780 780 346 . . . . . . 86 Highest-Rated Ally 50 | . . . . . . . 50 50 50 . . . . . . 15 Total Orders 10 | . . . . . . . . . 7 . . 3 . . . . GOTO 2 | . . . . . . . . . 2 . . . . . . . ROAM 2 | . . . . . . . . . 2 . . . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 143 | . . . . . . . . 117 20 . . . . . . 6 Total Damage 4667 | . . . . . . . . 4204 403 . . . . . . 60 Kills 34 | . . . . . . . . 31 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 2 . . . . . . Drone Launches 5 | . . . . . . . . . 2 . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Turns Passed 12536 | 81 342 448 329 659 983 666 522 1010 1609 837 113 1027 764 1895 184 1067 Spaces Moved 7003 | 54 234 315 196 387 525 360 327 576 954 626 58 643 327 747 86 588 Core 457 | 12 . . . . . . . . . . . 241 11 . . 193 Treads 1513 | . . . . . . . . . . . . . 316 747 86 364 Legs 5004 | 42 234 315 196 387 525 360 327 576 954 626 58 374 . . . 30 Wheels 29 | . . . . . . . . . . . . 28 . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 127 155 155 122 122 152 50 50 145 168 50 Average Speed 135 | 104 120 120 122 130 130 146 155 155 127 128 152 101 158 162 168 127 Slowest Speed 210 | 120 120 120 150 130 130 157 155 155 157 152 152 152 180 168 168 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 43 59 27 33 16 8 96 21 34 87 15 23 9 69 3 55 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . . 1 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 . . . 1 . . . . . 1 . 1 1 1 . Scrap Searched 6 | . . 3 . . . . . . . 3 . . . . . . Spaces Dug 39 | . . 19 10 . . . . . 7 . . . . 1 . 2 Terrain Destroyed 841 | . 47 33 37 . 86 2 . 20 196 23 75 89 168 44 . 21 Melee . | . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . . 2 . 4 22 1 2 13 . 21 . 21 AOE 755 | . 47 33 37 . 86 . . 16 174 22 73 76 168 23 . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Fac Res Tes Res Qua Total 9112 | 74 277 355 260 499 757 457 347 677 1228 652 64 947 488 1131 119 780 Wait 1065 | 5 20 8 5 61 171 31 9 73 152 15 . 232 53 148 25 57 Move 6988 | 53 233 314 195 386 524 360 326 575 953 625 57 642 326 746 85 588 Hop . | . . . . . . . . . . . . . . . . . Pick Up 110 | 8 5 4 10 9 8 12 4 4 15 2 . 3 5 15 1 5 Fast Attach 113 | 4 . 1 4 . . 5 . . 10 1 . 7 16 41 2 22 Attach 50 | 3 . 1 2 2 3 4 . 2 8 . . 4 7 6 1 7 Detach 9 | . . . . . . . . . 3 . . . 2 . . 4 Swap 84 | . 4 5 13 8 7 7 2 8 11 4 . 6 . 7 1 1 Drop 171 | . 5 3 16 10 6 14 6 6 25 3 . 14 2 40 2 19 Fire 449 | 1 10 16 15 23 36 24 . 8 48 2 7 32 50 122 2 53 Melee . | . . . . . . . . . . . . . . . . . Ram 19 | . . . . . . . . . . . . 6 . . . 13 Kick 7 | . . . . . 2 . . 1 3 . . 1 . . . . Crush 36 | . . . . . . . . . . . . . 27 2 . 7 Escape Stasis 5 | . . . . . . . . . . . . . . 1 . 4 Rewire 6 | . . 3 . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 424 | -10/Materials | Entered Mines 625 | -10/Mines | Identified exit to Materials 872 | -10/Mines | Entered Materials 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 979 | -9/Materials | Identified exit to Materials 1098 | -9/Materials | Destroyed 10 combat bots 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1563 | -8/Materials | Identified exit to Factory 1860 | -8/Materials | Entered Factory 1860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2169 | -7/Factory | Build established: Gunner 2310 | -7/Factory | Discovered new exit (range 20) 2843 | -7/Factory | Entered another Factory area 2843 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3509 | -6/Factory | Sucked down chute 3509 | -6/Factory | Entered Waste 3510 | -6/Waste | Joined by Warlord forces that had cleared the area 3724 | -6/Waste | Build established: Scavenger-Tank 3748 | -6/Waste | Discovered new exit (range 13) 4031 | -6/Waste | Entered Factory 4031 | -6/Factory | Accompanied by 20 allies 4131 | -6/Factory | Fabricated Titanium Leg (x2) 4360 | -6/Factory | Identified exit to Factory 4731 | -6/Factory | First assault squad dispatched 4768 | -6/Factory | Garrison activated, responded to threat 5041 | -6/Factory | Entered another Factory area 5041 | -5/Factory | Accompanied by 8 allies 5041 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5072 | -5/Factory | Build established: Tank 5151 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 5285 | -5/Factory | Identified exit to Upper Caves 5285 | -5/Factory | Identified exit to Extension 5564 | -5/Factory | Central database locked down 5644 | -5/Factory | P-70 Sage assimilated allied HO-0PH(m) 5733 | -5/Factory | Build established: Generator-Tank 5941 | -5/Factory | First assault squad dispatched 6545 | -5/Factory | Discovered new exit (range 45) 6650 | -5/Factory | Entered Upper Caves 6752 | -5/Upper Caves | Build established: Scavenger-Tank 6859 | -5/Upper Caves | Learned Factory emergency access door positions 6879 | -5/Upper Caves | Identified exit to Upper Caves 7169 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7487 | -5/Upper Caves | Entered another Upper Caves area 7487 | -5/Upper Caves | Spotted B-75 Beast 7501 | -5/Upper Caves | Encountered a Warlord checkpoint 7544 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7565 | -5/Upper Caves | Discovered new exit (range 16) 7600 | -5/Upper Caves | Entered Factory 7600 | -4/Factory | Evolved 2 slots: Propulsion x2 8059 | -4/Factory | Identified exit to Research 8294 | -4/Factory | Lost 3 parts (1n2u) 8452 | -4/Factory | Lost 7 parts (4n2u1w) 8494 | -4/Factory | Core integrity fell below 50% 8531 | -4/Factory | System corruption reached 10% 8620 | -4/Factory | Core integrity fell below 20% 8627 | -4/Factory | Entered Research 8627 | -3/Research | Evolved 2 slots: Utility x2 8655 | -3/Research | Found Powered Armor 8740 | -3/Research | Build established: Mutant 8961 | -3/Research | Found Antimissile System 9327 | -3/Research | Lost 9 parts (2p3u4w) 9353 | -3/Research | Discovered new exit (range 10) 9391 | -3/Research | Entered Testing 9471 | -3/Testing | Fabricated Lgt. Quantum Reactor (x2) 9582 | -3/Testing | Spotted PP-B90GR8L79K 9625 | -3/Testing | Destroyed PP-B90GR8L79K 9630 | -3/Testing | Found Prototype Energy Gun 9630 | -3/Testing | Identified Enh. Gamma Rifle 9636 | -3/Testing | Found Prototype Reactor 9636 | -3/Testing | Identified Zero-point Reactor 9639 | -3/Testing | Lost 3 parts (1n2u) 9658 | -3/Testing | Found Prototype Processor 9658 | -3/Testing | Identified Exp. Target Analyzer 9751 | -3/Testing | System corruption reached 10% 9822 | -3/Testing | Destroyed 11 combat bots 9934 | -3/Testing | Build established: Scavenger-Gunner 10029 | -3/Testing | Spotted Striker 10050 | -3/Testing | Found Prototype Device 10050 | -3/Testing | Identified Exp. Thermal Defense Suite 10073 | -3/Testing | Spotted Striker 10090 | -3/Testing | Destroyed Striker 10095 | -3/Testing | Spotted Alpha 7 10098 | -3/Testing | Destroyed Striker 10181 | -3/Testing | Stole the SGEMP Prototype 10414 | -3/Testing | Build established: Scavenger-Tank 10527 | -3/Testing | Scanned by Researcher 10563 | -3/Testing | Found Prototype Energy Cannon 10563 | -3/Testing | Identified Cld. Nova Cannon 10822 | -3/Testing | Destroyed 8 combat bots 10860 | -3/Testing | Protovariant out of control (PX-SKLYQWWJWF) 10860 | -3/Testing | Unleashed a protovariant (PX-SKLYQWWJWF) 10875 | -3/Testing | Garrison activated, responded to threat 10984 | -3/Testing | Spotted Investigator 10987 | -3/Testing | Destroyed Investigator 11032 | -3/Testing | Found Prototype Launcher 11032 | -3/Testing | Identified Containment Facilitator 11247 | -3/Testing | Found Prototype Ballistic Cannon 11247 | -3/Testing | Identified Omega Cannon 11273 | -3/Testing | Discovered new exit (range 9) 11286 | -3/Testing | Entered Research 11286 | -2/Research | Evolved 2 slots: Weapon x2 11372 | -2/Research | Discovered new exit (range 12) 11470 | -2/Research | Entered Quarantine 11593 | -2/Quarantine | Build established: Scavenger-Executioner 11897 | -2/Quarantine | Found Alien Impact Weapon 11897 | -2/Quarantine | Identified Core Stripper 11982 | -2/Quarantine | Found Alien Artifact 11983 | -2/Quarantine | Identified Subatomic Replicator 11983 | -2/Quarantine | Used Subatomic Replicator to replicate Adv. Phase Shifter 12079 | -2/Quarantine | Met incapacitated Sigix Warrior 12079 | -2/Quarantine | Lockdown squad dispatched 12086 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12089 | -2/Quarantine | Unlocked Sigix quarantine chamber 12183 | -2/Quarantine | Spotted Lightning 12183 | -2/Quarantine | Spotted Lightning 12183 | -2/Quarantine | Spotted Lightning 12205 | -2/Quarantine | Destroyed Lightning 12215 | -2/Quarantine | Destroyed Lightning 12243 | -2/Quarantine | System corruption reached 10% 12323 | -2/Quarantine | Released all parts (11) 12348 | -2/Quarantine | Lost 7 parts (1p2n2u2w) 12358 | -2/Quarantine | Found Alien Artifact 12358 | -2/Quarantine | Identified Core Reset Matrix 12358 | -2/Quarantine | Used Core Reset Matrix 12362 | -2/Quarantine | Sensed 14 artifacts in vicinity 12460 | -2/Quarantine | Identified exit to Access 12481 | -2/Quarantine | Core integrity fell below 50% 12490 | -2/Quarantine | Emitted hypermatrix ping 12495 | -2/Quarantine | Assembled emerged from beneath the floor 12526 | -2/Quarantine | Core integrity fell below 20% 12528 | -2/Quarantine | Lost 3 parts (3n) 12537 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12531_ Slug penetrates G-73 Enforcer. 12531_ Slug penetrates Wall. 12531_ KE Penetrator destroyed. 12532_ Penetrated by Slug. 12533_ Slug penetrates Wall. 12534_ Slug penetrates Suspension Chamber. 12534_ Slug penetrates Wall. 12534_ KE Penetrator destroyed. 12534_ Slug penetrates Wall. 12535_ Penetrated by Slug. 12535_ Com. Wheel destroyed. 12535_ Slug penetrates Suspension Chamber. 12536_ Slug penetrates Wall. 12537_ Acquired 68 matter. 12537_ Slug penetrates Wall. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????? ?# """ ###??????? | | ????????????????????????????????# #????????? | | ??????????????????????????####### #????????? | | ??????????????????????????+ #????????? | | ??????????????????????????#### ##### #????????? | | ??????????????????????????####+##### #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# """ # #????????? | | ??????????#+########??????# "&"" # #####????? | | ?????????? #??????# """" # +????? | | ??????????? #??????# T + +????? | | ???????????? #??????# """" # +????? | | ????????????? +??????# "&"" # +????? | | ########??????# #??????# """ # #####????? | | #??????# #??????# # #????????? | | ######## #############+###= #????????? | | # *=%=%*=%/! #????????? | | / !| = =%=!** !/! #????????? | | "" """ # *|%!!!%*%! #????????? | | "" """ # =%==% huh #????????? | | "" """ #### ######/######;###############????????? | | #??# #??? ??# #????????????????? | | "" """ #??# #? #ghh """ #????????????????? | | "" """ #??# ## # "/" #????????????????? | | "" """ #### ## """ # ! 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