Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 22:55:17 Player: PoggyBison Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (2432) 2432 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-167) -167 TOTAL SCORE: 7325 Bonus ------- Follower Combat Kills 14 Friendly Fire -181 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (6) --- Improved Treads Flexi-carbon Leg Thunder Leg Wheel Wheel Compact Wheel > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Reaction Control System > --- WEAPON (3) ------- KE Penetrator Phasing Sabre > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Wheel Wheel Compact Wheel Compact Wheel Medium Matter Pod (100) Improved Terrain Scanner Core Analyzer Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Remote Force Field Drone Bay > --- WEAPON ----------- Ripper Great Axe Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Wheel Compact Wheel Advanced Heat Sink Advanced Targeting Computer Thermic Laser Great Maul Great Axe [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Power Shielding Weapon Great Axe Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 1 . . 1 . . Utility 4 | . . . 1 1 . . . . 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 97 | 7 . . 4 18 13 13 5 7 9 21 Power 19 | 1 . . 1 2 2 4 2 3 1 3 Engine 13 | 1 . . 1 2 1 2 . 2 1 3 Core 6 | . . . . . 1 2 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . . 2 7 6 6 1 1 4 9 Treads 2 | . . . . . . 1 . . . 1 Leg 7 | . . . . 2 . 2 1 . . 2 Wheel 22 | 2 . . 2 1 6 2 . 1 4 4 Hover 5 | . . . . 4 . . . . . 1 Flight 2 | . . . . . . 1 . . . 1 Utility 25 | 2 . . 1 5 3 3 2 1 2 6 Device 10 | 1 . . . 1 1 . 1 1 2 3 Storage 4 | 1 . . . 2 . 1 . . . . Processor 7 | . . . 1 . 1 1 1 . . 3 Hackware . | . . . . . . . . . . . Protection 4 | . . . . 2 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . . . 4 2 . . 2 2 3 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . 1 . Slashing Weapon 6 | . . . . 1 2 . . 1 1 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 40 | . . . . 4 . 14 . . 15 7 Power 8 | . . . . . . 4 . . 2 2 Propulsion 17 | . . . . 4 . 5 . . 6 2 Utility 10 | . . . . . . 4 . . 4 2 Weapon 5 | . . . . . . 1 . . 3 1 Highest Loss Streak 13 | . . . . 2 . 6 . . 13 5 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 7 | 4 7 8 6 7 8 6 8 9 8 5 Power . | . 2 2 1 2 . . . . 1 . Propulsion 2 | 2 4 5 3 2 1 2 3 2 3 . Utility 1 | . . . . . 1 . 2 3 1 3 Weapon 2 | . 1 1 1 2 3 2 3 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 39 | 2 . . 2 8 16 2 . 2 . 7 Power 4 | . . . . 2 1 . . . . 1 Propulsion 13 | 2 . . 2 3 3 . . 2 . 1 Utility 8 | . . . . . 3 . . . . 5 Weapon 13 | . . . . 3 8 2 . . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 78 | . 100 100 88 95 89 71 76 79 71 44 Engine 6 | . 14 14 11 9 9 3 6 3 4 3 Core 2 | . . . . . 4 1 2 8 4 . Treads 1 | . . . . . . 3 . . . 2 Leg 2 | . . . . . 8 . . . . 6 Wheel 16 | . 28 28 33 15 20 15 15 19 14 2 Hover 2 | . . . . 17 . . . . . . Device 8 | . 14 14 11 8 12 1 6 6 14 6 Storage 8 | . 14 14 11 9 7 11 7 6 4 . Processor 7 | . . . . 6 1 11 13 13 9 12 Protection 3 | . . . . 10 7 3 . . . . Ballistic Gun 3 | . 28 28 22 2 . . . . . . Impact Weapon 2 | . . . . 8 5 1 7 1 . . Slashing Weapon 7 | . . . . 5 8 12 7 12 9 2 Peak Build Rating 74 | 9 9 9 12 41 48 50 46 63 74 52 Average Rating 37 | 6 9 9 10 32 37 41 42 60 62 32 On Entrance 23 | . 9 9 9 12 25 48 42 45 63 1 Avg Prop Armor Cover (%) 12 | 18 . . 3 7 10 16 3 7 6 19 Naked Turns 69 | . . . . . . . . . 17 52 Heaviest Build 50 | 12 12 12 12 32 50 48 31 41 50 31 Greatest Support 72 | 20 20 20 20 42 66 56 56 56 72 43 Greatest Overweight (x) 3 | 3 . . . 2 2 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 10 10 10 9 5 Most Carried 10 | 7 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 4 7 8 6 7 9 7 9 9 8 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 10 Final Carried 10 | 7 8 8 5 9 10 9 10 10 5 10 Class Distribution -------------------- 56% | Gladiator 31% | Mutant 10% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Matter Collected 2010 | 298 12 28 44 308 130 211 68 75 327 509 Remotely . | . . . . . . . . . . . Salvage Created 3505 | 128 19 62 75 616 457 1167 69 120 267 525 Parts 173 | 8 2 10 4 25 21 46 5 15 16 21 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 40 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 64 | . . 4 2 19 4 23 3 2 4 3 Melee 44 | . . . . 8 3 23 3 2 4 1 Guns 8 | . . 4 2 . . . . . . 2 Classes Destroyed 13 | 2 1 1 1 4 2 1 . 1 . . Worker 8 | . . . . . 4 . . 2 . 2 Builder 5 | . . . . . 4 . . 1 . . Tunneler 6 | 2 . . . . 1 . . . 1 2 Hauler 2 | . . . . 2 . . . . . . Recycler 4 | 1 . . . . 1 . . . . 2 Operator 3 | . 1 . . . 1 . . . . 1 Swarmer 21 | . . 4 . 6 . 11 . . . . Cutter 4 | . . . . 3 . . . 1 . . Grunt 27 | . . . 2 6 4 10 . . 4 1 Brawler 1 | . . . . . . 1 . . . . Protector 1 | . . . . . . . . 1 . . Sentry 5 | . . . . 2 . 1 . . . 2 Hunter 2 | . . . . 2 . . . . . . Wasp 3 | . . . . . . . 3 . . . Best Kill Streak 7 | 3 1 2 1 4 3 7 3 4 1 3 Combat Bots Only 7 | . . 2 1 4 2 7 3 2 1 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 640 | . . . 5 108 48 205 10 . 198 66 Missed 226 | . . . 2 37 24 62 4 . 71 26 Hits 414 | . . . 3 71 24 143 6 . 127 40 Melee 10 | . . . . 7 . 3 . . . . Projectile 404 | . . . 3 64 24 140 6 . 127 40 Critical Strikes 24 | . . . . 10 . 2 1 . 9 2 Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 6674 | . . . 34 1009 326 2180 87 . 2189 849 Core 1661 | . . . . 266 42 339 . . 781 233 Absorbed by Shields 345 | . . . . . . . . . 345 . Redirected to Shielding 80 | . . . . 60 20 . . . . . Regen/Repaired (Parts) 360 | . . . . 32 . . . . 328 . Core Remaining (%) 82 | 100 . 100 100 51 . . 45 100 . . Volleys Fired 51 | 7 3 7 13 2 . . . . . 19 Largest 2 | 2 2 2 2 1 . . . . . 1 Hottest 85 | 40 40 40 40 68 . . . . . 85 Shots Fired 81 | 14 6 14 26 2 . . . . . 19 Gun 79 | 14 6 14 26 . . . . . . 19 Cannon 2 | . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 61 | 14 6 14 26 . . . . . . 1 Thermal 20 | . . . . 2 . . . . . 18 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 3 4 4 6 1 . . . . . 7 Robot Miss Streak 3 | 2 2 2 3 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 204 | 8 3 4 17 48 25 44 3 5 24 23 Core Hits 88 | 5 2 4 6 9 7 24 3 3 10 15 Critical Kills 7 | . . . 1 5 . 1 . . . . Critical Parts Destroyed 10 | . . . . 8 2 . . . . . Critical Strikes 27 | . . . 1 13 2 3 . . 2 6 Burn 5 | . . . . . . . . . . 5 Destroy 1 | . . . 1 . . . . . . . Smash 16 | . . . . 13 2 1 . . . . Sever 5 | . . . . . . 2 . . 2 1 Melee Attacks 243 | . . . . 66 45 74 3 8 35 12 Impact 79 | . . . . 58 18 3 . . . . Slashing 132 | . . . . 8 27 71 3 3 8 12 Piercing 32 | . . . . . . . . 5 27 . Sneak Attacks 24 | . . . . 2 11 . . 5 2 4 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 28 | . . . . 7 6 9 . . 6 . Damage Inflicted 8111 | 84 32 46 165 2063 1506 1991 142 362 881 839 Guns 561 | 84 32 46 165 . . . . . . 234 Cannons 20 | . . . . 20 . . . . . . Explosions . | . . . . . . . . . . . Melee 7500 | . . . . 2043 1506 1991 142 362 881 575 Ramming 30 | . . . . . . . . . . 30 Kinetic 327 | 84 32 46 165 . . . . . . . Thermal 254 | . . . . 20 . . . . . 234 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 2637 | . . . . 1897 677 63 . . . . Slashing 3793 | . . . . 146 829 1928 142 . 173 575 Piercing 1070 | . . . . . . . . 362 708 . Highest Corruption 5 | . . . . . 2 5 5 . 2 2 Average Corruption 2 | . . . . . 1 2 5 . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . 14 5 . . 4 Message Errors 7 | . . . . . . 3 3 . . 1 Matter Fused 7 | . . . . . . 6 1 . . . Heat Flow Errors 3 | . . . . . . 2 1 . . . Energy Discharges 3 | . . . . . . 2 . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1708 | . . . . 660 579 221 . 54 56 138 Projectiles 16 | . . . . 16 . . . . . . Explosions . | . . . . . . . . . . . Melee 1692 | . . . . 644 579 221 . 54 56 138 Knockbacks 17 | . . . . 13 4 . . . . . Impact 16 | . . . . 12 4 . . . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . 3 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 112 | . . . 3 40 . 87 112 . 18 . Average Temperature 27 | . . . 3 18 . 36 70 . 8 . Received Heat Transfer 1886 | . . . 18 333 114 513 9 . 647 252 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 16 | . . . . 11 5 . . . . . Combat Hostiles 12 | . . . . 11 1 . . . . . Parts Fried 20 | . . . . 12 8 . . . . . Impact Corruptions 47 | . . . . 31 16 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . 6 Heat Transferred 1187 | . . . . 37 . . . . . 1150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 91 | 100 100 100 100 52 100 . . 100 100 100 Level 1 8 | . . . . 47 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 305 | 10 5 139 34 305 120 . . 25 55 30 Initial 120 | . . . 19 10 120 . . . . 4 Average 52 | . 1 66 11 170 42 . . 4 15 7 Influence Increases 1991 | 15 5 181 92 548 206 595 . 40 167 142 Destroy 0b10 Robot/C 1260 | . . 140 40 380 80 460 . 20 80 60 Destroy 0b10 Robot/NC 155 | 15 5 5 . 10 55 5 . 20 5 35 Destroy Leader 204 | . . 20 20 94 20 40 . . 10 . Allied During Kill 20 | . . 16 4 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 Successful Hack 31 | . . . 12 4 . . . . 8 7 Destroy Structure 11 | . . . 1 . 6 . . . 4 . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 285 | . . . . 60 45 90 . . 60 30 Influence Decreases 1975 | 15 5 130 117 308 463 538 66 40 156 137 Entered New Map 218 | . . . 32 16 146 4 13 . . 7 Time Decay 1488 | 15 5 110 53 252 317 394 53 40 139 110 Lost Part 207 | . . . . 40 . 140 . . 7 20 Lost Ally 62 | . . 20 32 . . . . . 10 . Squads Dispatched 20 | . 1 . 2 5 4 . . . 6 2 Investigation 9 | . . . 1 3 1 . . . 3 1 Extermination 3 | . . . . . 2 . . . 1 . Reinforcement 6 | . 1 . 1 2 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Distress Signals 6 | . . . 1 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 1 5 4 27 10 30 4 . 21 11 Peak Tracking Total 13 | . 1 3 2 7 2 7 4 . 13 4 Tactical Retreats 12 | . . . . 2 3 3 . . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . 1 . . . . . 3 Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 14 | . . . 3 3 3 . . . 3 2 Terminals 9 | . . . 2 2 2 . . . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . . . 6 11 5 . . . 13 4 Successful 24 | . . . 3 4 5 . . . 8 4 Failed 15 | . . . 3 7 . . . . 5 . Catastrophic 2 | . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 20 | . . . 3 8 2 . . . 3 4 Fabricators . | . . . . . . . . . . . Repair Stations 13 | . . . . 3 . . . . 10 . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 3 . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . . 2 2 2 . . . 1 4 Record 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . 1 Open Door 2 | . . . . . . . . . 1 1 Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Reprogram Traps 2 | . . . . 1 . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . 2 . . . . 7 . Scan Component 5 | . . . . 1 . . . . 4 . Repair 4 | . . . . 1 . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 1 . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . 3 3 1 . . . 3 2 Full Trace Events 9 | . . . 1 3 1 . . . 3 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired 4 | . . . . 1 . . . . 3 . Time 176 | . . . . 44 . . . . 132 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 2 . . . . . . 1 Highest-Rated Group 40 | . . 40 24 . . . . . . 31 Highest-Rated Ally 31 | . . 16 16 . . . . . . 31 Total Orders 12 | . . 4 . . . . . 4 4 . ROAM 1 | . . 1 . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . GUARD 1 | . . 1 . . . . . . . . EXPLORE 4 | . . . . . . . . 2 2 . RETURN 4 | . . . . . . . . 2 2 . Ally Attacks 24 | . . 18 5 . . . . . . 1 Total Damage 159 | . . 110 49 . . . . . . . Kills 4 | . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Active Infowar (turns) 1118 | 29 52 311 157 389 . . 131 49 . . Optics 392 | . . . 3 389 . . . . . . Sensors 180 | . . . . . . . 131 49 . . Terrain 593 | 29 52 311 157 44 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . . . Drone Launches 10 | . . . . . . . . 4 6 . Drone Recoveries 9 | . . . . . . . . 4 5 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Turns Passed 4238 | 96 52 311 157 561 726 1056 139 224 468 448 Spaces Moved 3430 | 59 53 357 131 517 647 831 114 179 256 286 Core 126 | 22 . . . . . . . . 36 68 Treads . | . . . . . . . . . . . Legs 218 | . . . . . . . . . . 218 Wheels 2760 | 37 53 357 131 191 647 831 114 179 220 . Hover 326 | . . . . 326 . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 80 80 70 38 74 100 100 100 50 50 Average Speed 88 | 95 80 80 78 53 93 101 100 100 90 104 Slowest Speed 200 | 200 80 80 80 106 110 115 100 100 100 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 14 43 21 44 22 90 12 6 10 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 4 1 . . . Spaces Dug 9 | . . . . . 6 . . . 3 . Terrain Destroyed 9 | . . . . . 6 . . . 3 . Melee 9 | . . . . . 6 . . . 3 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Ext Total 4255 | 83 56 369 162 717 750 942 134 216 434 392 Wait 272 | . . 6 9 70 . 18 5 5 136 23 Move 3420 | 58 52 356 130 516 646 830 113 178 255 286 Hop . | . . . . . . . . . . . Pick Up 97 | 9 1 . 2 21 23 10 3 10 2 16 Fast Attach 45 | 7 . . 1 10 3 7 3 . 2 12 Attach 39 | . . . 2 6 3 6 . 3 8 11 Detach 9 | . . . . 3 4 . . . 1 1 Swap 34 | . . . 1 11 9 4 2 4 2 1 Drop 79 | 2 . . 4 20 30 4 5 11 1 2 Fire 51 | 7 3 7 13 2 . . . . . 19 Melee 197 | . . . . 58 32 60 3 5 27 12 Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire 4 | . . . . . . 3 . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 149 | -10/Materials | Entered Mines 154 | -10/Mines | Discovered new exit (range 12) 210 | -10/Mines | Identified exit to Exiles 210 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 221 | -10/Mines | Learned location of Storage (-9) 307 | -10/Mines | Build established: Mutant 402 | -10/Mines | Discovered new exit (range 8) 460 | -10/Mines | Entered Materials 460 | -9/Materials | Accompanied by 2 allies 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Discovered new exit (range 4) 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -8/Materials | Repaired Microactuators 1136 | -8/Materials | Discovered new exit (range 15) 1178 | -8/Materials | Entered Factory 1178 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1291 | -7/Factory | Build established: Gladiator 1889 | -7/Factory | Discovered new exit (range 16) 1904 | -7/Factory | Entered Lower Caves 1926 | -7/Lower Caves | Attracted the attention of an 0b10 base 2003 | -7/Lower Caves | Destroyed 7 combat bots 2130 | -7/Lower Caves | Lost 6 parts (2p2n2u) 2310 | -7/Lower Caves | Learned location of Extension (-5) 2390 | -7/Lower Caves | Entered a destroyed Warlord outpost 2644 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2644 | -7/Lower Caves | Core integrity fell below 50% 2716 | -7/Lower Caves | Destroyed 7 combat bots 2717 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 2845 | -7/Lower Caves | Discovered new exit (range 15) 2960 | -7/Lower Caves | Entered another Lower Caves area 2960 | -7/Lower Caves | Discovered new exit (range 9) 2983 | -7/Lower Caves | Encountered a Warlord checkpoint 3051 | -7/Lower Caves | Ambushed by wild Derelicts 3099 | -7/Lower Caves | Entered Factory 3099 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3280 | -6/Factory | Discovered new exit (range 10) 3323 | -6/Factory | Entered another Factory area 3323 | -5/Factory | Evolved 2 slots: Utility x2 3396 | -5/Factory | Repaired Great Axe 3623 | -5/Factory | Repaired Arm. Huge Wheel 3644 | -5/Factory | Build established: Scavenger-Gladiator 3657 | -5/Factory | Garrison activated, responded to threat 3668 | -5/Factory | Repaired Arm. Huge Wheel 3689 | -5/Factory | Spotted B-75 Beast 3774 | -5/Factory | Released all parts (3) 3778 | -5/Factory | Core integrity fell below 50% 3789 | -5/Factory | Discovered new exit (range 6) 3791 | -5/Factory | Entered Extension 3804 | -5/Extension | Lost 13 parts (2p6n3u2w) 3812 | -5/Extension | Rescued a captive Derelict 3953 | -5/Extension | Core integrity fell below 20% 3975 | -5/Extension | Build established: Mutant 4011 | -5/Extension | Lost 5 parts (2p2n1u) 4216 | -5/Extension | Disrupted transfer network 4239 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04189_ Acquired Lgt. Ion Engine. 04191_ Sneak attack on R-10 Processor. 04191_ Destroyed Com. Wheel. 04193_ R-10 Processor destroyed. 04198_ T-07 Excavator destroyed. 04201_ Acquired 102 matter. 04203_ Acquired Imp. Ion Engine. 04207_ Acquired Com. Wheel. 04209_ Acquired Lgt. Ion Engine. 04210_ Acquired 10 matter. 04212_ Acquired Wheel+. 04213_ T-07 Excavator enters Transfer Station. 04216_ ALERT: Persistent threat to transfer network, dispatching additional forces. [Achievement: Deadly Force] 04231_ G-50 Soldier destroyed. 04232_ P8%CQLBD7JJ:SNA8|%IWMO 04233_ Adv. Heat Sink destroyed. 04237_ G-50 Soldier Carbon-fiber Leg severed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????########### #?# #?# ##### ####### | | ?????# T #?###" "#####?# | | ?????# ######### #???#"Y"########/######+####### | | ?????# #??????## ###???#"""# / #?????? | | ?????# #??????#T #?????##### = #?????? | | ?????# #??????## #?????????# #?????? | | ?????# #???????# #?????????# #?????? | | ?????# #???????###?????????# #?????? | | ?????# #???????????????????#################?????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #???????????????????##????????????????????? | | ?##### #####??????????????? ?????????????????????? | | ?# "" "" #?????????????? #?????????????????????? | | ?# " " ###############/#######???????????????? | | ?# @g ????????? | | ?# w %* ????????? | | ?# = g ????????? | | ?# % ?????????? | | ?# !%! ?????????? | | ?# ############################??????????? | | ?# #?????????????????????????????????????? | | ?###" "###?????????????????????????????????????? | | ???#" "#???????????????????????????????????????? | | ???#"""""#???????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Melee Speed Boost 40 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 9 Item Schematics ----------------- Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Microactuators | 20% | -8/Materials Great Axe | 29% | -5/Factory Arm. Huge Wheel | 33% | -5/Factory Arm. Huge Wheel | 51% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Ghost 'Em Hammer Time Heavy Suspicion Just Browsing That Tickles Challenges ------------ None Game ------ Seed FlyingThermicReplicator Manual? 0 Play Time 02:18:02 Cumulative 37.4 hours Start 2025.11.07 @ 13:50:58 End 2025.11.13 @ 22:55:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 429f3253-ad87-41ea-9c45-d439adb2edb0