Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.21 @ 09:59:44 Player: BertMcSee Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (5759) 5759 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 11961 Bonus ------- Follower Combat Kills 637 Cogmind --------- Core Integrity 0/1000 Matter 183/300 Energy 98/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Cold Fusion Reactor > --- PROPULSION ------- Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter ECM Suite Thermal Defense Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun Power Maul > --- INVENTORY -------- Cold Fusion Reactor Seismic Detector Phase Shifter Coil Gun Rocket Array [Rating: 70] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . 1 . . . Utility 5 | . . 1 . 1 1 1 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 130 | 8 2 3 12 18 9 48 29 1 . Power 20 | 1 . . 4 . 2 9 4 . . Engine 11 | 1 . . 4 . 1 2 3 . . Core 7 | . . . . . 1 5 1 . . Reactor 2 | . . . . . . 2 . . . Propulsion 37 | 2 . 1 4 8 1 13 8 . . Treads . | . . . . . . . . . . Leg 29 | 2 . 1 4 8 1 13 . . . Wheel 8 | . . . . . . . 8 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 2 . 1 . 4 2 12 10 1 . Device 20 | 1 . . . 1 . 9 8 1 . Storage 1 | 1 . . . . . . . . . Processor 7 | . . 1 . 2 1 2 1 . . Hackware 4 | . . . . 1 1 1 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 41 | 3 2 1 4 6 4 14 7 . . Energy Gun 6 | 1 . 1 1 2 . 1 . . . Energy Cannon 4 | . . . . . . 4 . . . Ballistic Gun 9 | 1 . . 2 . 1 4 1 . . Ballistic Cannon 11 | . 2 . . 1 1 2 5 . . Launcher 6 | . . . 1 2 1 2 . . . Special Weapon 2 | 1 . . . . . . 1 . . Impact Weapon 2 | . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . 4 2 . . Parts Lost 39 | . . . 1 1 1 8 22 6 . Power 4 | . . . 1 . . 1 2 . . Propulsion 11 | . . . . 1 1 1 7 1 . Utility 15 | . . . . . . 4 8 3 . Weapon 9 | . . . . . . 2 5 2 . Highest Loss Streak 17 | . . . 1 1 1 3 15 17 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 5 | 4 7 6 7 4 4 4 3 1 . Power . | . 1 1 . 1 1 . 1 . . Propulsion . | 1 2 1 1 . . . . . . Utility 2 | . 3 3 4 2 1 2 . . . Weapon 1 | 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 7 . 5 5 1 4 1 . . Power 4 | . . . 2 1 . 1 . . . Propulsion 5 | . 4 . 1 . . . . . . Utility 8 | . 2 . . 2 1 3 . . . Weapon 5 | . 1 . 2 1 . . 1 . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 96 | . 100 99 99 99 99 98 89 8 5 Engine 7 | . 14 11 10 9 12 5 2 . . Core 1 | . . . . . 2 1 3 . . Reactor 2 | . . . . . . 5 3 . . Leg 29 | . 28 32 32 35 29 32 6 . . Wheel 1 | . . . . . . . 18 . . Device 12 | . 14 11 11 13 13 12 15 2 5 Storage 2 | . 14 11 11 . . . . . . Processor 12 | . . 11 11 13 15 14 15 2 . Hackware 8 | . . . . 8 8 11 4 . . Energy Gun 1 | . 1 3 9 5 . . . . . Ballistic Gun 3 | . . . 2 5 5 3 3 . . Ballistic Cannon 4 | . 24 18 2 1 6 2 8 2 . Launcher 1 | . . . 6 2 1 . . . . Impact Weapon 1 | . . . . 3 . 1 1 . . Peak Build Rating 70 | 9 12 16 19 31 41 70 68 16 3 Average Rating 44 | 7 11 15 16 24 39 63 58 6 3 On Entrance 19 | . 9 12 16 19 31 38 48 16 3 Naked Turns 2 | . . . . . . . . 2 . Heaviest Build 55 | 15 19 19 20 20 33 45 55 10 1 Greatest Support 81 | 20 20 30 30 60 62 81 51 10 3 Greatest Overweight (x) 4 | 1 . . . . . 1 4 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 Most Carried 8 | 6 8 7 8 7 5 5 5 4 . Average Carried 5 | 4 7 6 7 4 4 4 3 1 . Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 5 5 5 4 . . Class Distribution -------------------- 26% | Hacker-Skirmisher 18% | Hacker-Mutant 17% | Hacker-Assassin 14% | Scavenger-Mutant 12% | Mutant 4% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Matter Collected 5529 | 350 127 64 385 444 705 2098 1084 272 . Remotely . | . . . . . . . . . . Salvage Created 6324 | 267 198 82 381 694 467 2707 1310 218 . Parts 377 | 27 19 3 29 56 35 151 47 10 . Haulers Intercepted 6 | . 1 . 3 1 . 1 . . . Recyclers Shooed 10 | . . . . . 1 7 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 106 | . 9 2 3 20 14 42 10 6 . Melee 5 | . . . . 1 . 4 . . . Guns 26 | . 3 . . 11 . 10 2 . . Cannons 43 | . 6 2 . . 9 12 8 6 . AOE 29 | . . . 3 7 4 15 . . . Classes Destroyed 14 | 3 4 . 3 . 3 1 . . . Worker 34 | 2 . . 3 3 1 12 13 . . Builder 15 | . . . . . 2 9 4 . . Tunneler 10 | 7 . . . . . 3 . . . Hauler 6 | . 1 . 3 1 . 1 . . . Recycler 10 | 1 . . 1 . . 4 4 . . Mechanic 2 | . . . 1 . . 1 . . . Operator 4 | . . . 2 1 . 1 . . . Watcher 14 | . 2 . 1 2 1 7 1 . . Swarmer 29 | . 6 . . 10 3 7 . 3 . Grunt 31 | . 3 2 . 7 2 11 4 2 . Brawler 3 | . . . . . . 2 . 1 . Sentry 13 | . . . 3 3 3 4 . . . Hunter 5 | . . . . . 2 1 2 . . Programmer 25 | . . . . . 4 17 4 . . Best Kill Streak 8 | 4 3 2 4 4 3 8 6 6 . Combat Bots Only 7 | . 3 2 2 4 3 7 2 6 . Max Kills in Single Turn 3 | 1 1 1 2 2 1 3 1 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 1 1 3 . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Hostile Shots Fired 1082 | . 49 13 45 88 145 452 192 95 3 Missed 378 | . 16 5 16 30 53 175 44 37 2 Hits 704 | . 33 8 29 58 92 277 148 58 1 Melee 3 | . . . . . . . . 3 . Projectile 701 | . 33 8 29 58 92 277 148 55 1 AOE 1 | . . . 1 . . . . . . Critical Strikes 26 | . . . 1 2 4 14 4 1 . Part Disruptions 7 | . . . . . 1 6 . . . Damage Taken 8435 | . 239 69 354 569 723 3357 2274 834 16 Core 1927 | . 56 . 69 93 104 596 541 452 16 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2389 | . 77 22 108 164 225 913 639 237 4 Regen/Repaired (Parts) 495 | . . . 133 55 . 307 . . . Core Remaining (%) 76 | 100 77 . 82 83 85 29 . . . Volleys Fired 421 | 25 21 9 37 53 55 146 51 24 . Largest 3 | 2 2 2 2 2 2 2 3 1 . Hottest 159 | 120 66 78 78 126 68 159 153 51 . Shots Fired 614 | 31 36 18 41 80 84 188 113 23 . Gun 272 | 27 6 7 18 67 29 93 25 . . Cannon 288 | . 30 11 5 3 46 83 87 23 . Launcher 49 | . . . 18 10 9 12 . . . Special 5 | 4 . . . . . . 1 . . Kinetic 448 | 25 32 11 6 25 75 139 112 23 . Thermal 94 | 4 . . 15 45 . 29 1 . . Explosive 45 | . . . 18 10 8 9 . . . Electromagnetic 27 | 2 4 7 2 . 1 11 . . . Robot Hit Streak 30 | 10 6 9 25 30 15 16 14 8 . Robot Miss Streak 5 | 2 2 3 1 2 3 3 5 1 . Penetration Max 1 | . . . . . 1 . . 1 . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 475 | 21 22 11 28 62 54 176 84 17 . Core Hits 307 | 11 13 5 24 42 27 148 29 8 . Critical Kills 23 | . . . . 1 . 4 12 6 . Critical Parts Destroyed 24 | . . . . 1 2 3 13 5 . Critical Strikes 66 | . . . 3 3 8 11 28 13 . Burn 3 | . . . 3 . . . . . . Meltdown 1 | . . . . . . 1 . . . Destroy 39 | . . . . . 2 4 20 13 . Blast 13 | . . . . 1 6 3 3 . . Smash 9 | . . . . 2 . 2 5 . . Sever 1 | . . . . . . 1 . . . Melee Attacks 97 | . . . . 9 6 63 19 . . Impact 50 | . . . . 9 . 22 19 . . Slashing 47 | . . . . . 6 41 . . . Piercing . | . . . . . . . . . . Sneak Attacks 39 | . . . . . . 24 15 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17280 | 272 454 238 768 1506 1723 8868 3028 423 . Guns 3893 | 272 44 108 220 943 400 1469 437 . . Cannons 4656 | . 383 128 56 75 929 1790 872 423 . Explosions 3932 | . . . 454 356 363 2759 . . . Melee 4351 | . . . . 98 . 2646 1607 . . Ramming 448 | . 27 2 38 34 31 204 112 . . Kinetic 6774 | 259 393 128 72 335 1329 2526 1309 423 . Thermal 1791 | . . . 176 683 . 932 . . . Explosive 3349 | . . . 454 356 359 2180 . . . Electromagnetic 567 | 13 34 108 28 . 4 380 . . . Impact 2945 | . . . . 98 . 1240 1607 . . Slashing 1406 | . . . . . . 1406 . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . 1 1 2 17 10 15 15 Average Corruption 5 | . . . 1 1 1 6 3 13 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 284 | . . . 11 2 14 220 20 15 2 Message Errors 81 | . . . 4 . 3 67 2 5 . Matter Fused 56 | . . . 1 1 1 48 2 2 1 Heat Flow Errors 29 | . . . 1 . 4 20 2 2 . Energy Discharges 28 | . . . 1 . 1 20 5 1 . Parts Rejected 5 | . . . . . . 4 . 1 . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 36 | . . . . 1 4 24 5 2 . Data Loss (major) 12 | . . . . . . 10 . 1 1 Misfires 16 | . . . 2 . 1 11 2 . . Alerts 8 | . . . 2 . . 6 . . . Misdirections 4 | . . . . . . 3 1 . . Weapon Failures 7 | . . . . . . 5 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 2059 | . 1 4 3 34 56 1156 805 . . Projectiles 118 | . 1 4 . . 56 42 15 . . Explosions 77 | . . . 3 . . 74 . . . Melee 1864 | . . . . 34 . 1040 790 . . Knockbacks 56 | . 4 4 . 3 6 18 19 2 . Impact 16 | . 1 . . 1 . 8 6 . . Kinetic 38 | . 3 3 . 2 5 10 13 2 . Secondary 2 | . . 1 . . 1 . . . . Self-Inflicted Damage 185 | . . . . . . 155 30 . . Shots 7 | . . . . . . 7 . . . Rammed 3 | . . . . . . . 3 . . Targets Rammed 68 | 1 3 1 5 6 5 35 12 . . Kicked 65 | 1 3 1 5 6 5 35 9 . . Crushed . | . . . . . . . . . . Highest Temperature 585 | 20 38 75 120 585 220 423 322 251 . Average Temperature 85 | 10 14 35 18 176 59 84 69 121 . Received Heat Transfer 1362 | . 102 36 105 288 156 375 156 135 9 Effects 5 | . . . . 4 . 1 . . . Shutdowns 2 | . . . . 1 . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 11 | . . . . 1 1 3 6 . . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Fried 19 | . . . . 1 1 7 10 . . Impact Corruptions 46 | . . . . 1 1 20 24 . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 14 | . . . 3 5 . 6 . . . Heat Transferred 3370 | . . . 666 1480 . 1224 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Maximum Alert Level 1 | . . . 1 . . 1 . . . Low Security (%) 97 | 100 100 100 75 100 100 98 100 . . Level 1 2 | . . . 24 . . 1 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 370 | 15 105 40 370 162 139 247 99 . . Initial 10 | . . . 10 3 8 . . . . Average 34 | 1 16 5 134 31 21 26 21 . . Influence Increases 5583 | 50 292 84 979 774 502 1984 403 425 90 Destroy 0b10 Robot/C 2620 | . 180 40 560 400 280 840 200 120 . Destroy 0b10 Robot/NC 485 | 50 15 . 65 35 20 190 110 . . Destroy Leader 752 | . 36 10 150 86 112 296 42 20 . Allied During Kill 63 | . . . 63 . . . . . . Successful Hack 99 | . 6 4 18 25 . 46 . . . Disable Machine 351 | . 9 . 18 27 27 261 9 . . Destroy Structure 508 | . 1 . 75 66 48 276 42 . . Partial Spotted 30 | . . . . . . 30 . . . Lose Combat Pursuer 675 | . 45 30 30 135 15 45 . 285 90 Influence Decreases 5398 | 50 292 54 998 763 524 1984 403 250 80 Entered New Map 92 | . . . 20 8 14 . . . 50 Time Decay 5021 | 50 292 54 810 745 509 1952 379 200 30 Lost Part 115 | . . . . 10 1 30 24 50 . Lost Ally 162 | . . . 162 . . . . . . Purge Threat 8 | . . . 6 . . 2 . . . Squads Dispatched 56 | . 1 . 6 4 10 29 5 . 1 Investigation 4 | . 1 . . 3 . . . . . Extermination 26 | . . . . . 4 19 3 . . Reinforcement 16 | . . . 4 1 2 7 2 . . Assault 3 | . . . 2 . . . . . 1 Garrison 7 | . . . . . 4 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 7 | . . . 1 1 1 3 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Distress Signals 13 | . . 1 2 4 1 3 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 249 | . 19 16 29 33 23 72 26 25 6 Peak Tracking Total 12 | . 4 9 10 5 3 7 6 12 7 Tactical Retreats 27 | . 3 1 2 7 1 4 . 7 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Traps Triggered 16 | . . . 1 2 2 9 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Machines Disabled 39 | . 1 . 2 3 3 29 1 . . Max in Single Turn 7 | . 1 . 1 1 2 7 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Machines Accessed 56 | . 4 2 14 10 6 19 1 . . Terminals 34 | . 3 1 11 6 1 11 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 7 | . . . 2 2 . 3 . . . Recycling Units 8 | . 1 1 1 . 3 2 . . . Scanalyzers 5 | . . . . 2 1 2 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 143 | . 10 8 38 36 8 42 1 . . Successful 102 | . 6 5 22 29 2 38 . . . Failed 41 | . 4 3 16 7 6 4 1 . . Catastrophic 3 | . . . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . Terminals 77 | . 9 5 26 22 1 13 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 32 | . . . 10 10 . 12 . . . Recycling Units 20 | . 1 3 2 . 4 10 . . . Scanalyzers 11 | . . . . 4 1 6 . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 49 | . 5 3 12 16 1 12 . . . Record 1 | . 1 . . . . . . . . Prototype ID Bank 5 | . 1 1 1 2 . . . . . Open Door 8 | . . . 6 . . 2 . . . Open DSF 2 | . . . . . 1 1 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . Emergency Access Points 4 | . . . . 4 . . . . . Repair Station Index 1 | . . . 1 . . . . . . Alert Level 4 | . . 1 1 1 . 1 . . . Unreport Threat 2 | . . . 1 . . 1 . . . Locate Traps 4 | . 2 . . . . 2 . . . Dispatch Records 2 | . . . . 2 . . . . . Surveillance Status 2 | . 1 . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . . . Assault Status 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 7 | . . 1 1 2 . 3 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks 28 | . . . 9 9 . 10 . . . Scan Component 15 | . . . 5 5 . 5 . . . Repair 13 | . . . 4 4 . 5 . . . Recycling Unit Hacks 14 | . 1 2 1 . 1 9 . . . Process 1 | . . . . . . 1 . . . Report Inventory 4 | . 1 . . . . 3 . . . Retrieve Matter 4 | . . 1 . . . 3 . . . Retrieve Components 5 | . . 1 1 . 1 2 . . . Scanalyzer 10 | . . . . 4 . 6 . . . Insert Component 5 | . . . . 2 . 3 . . . Analyze 5 | . . . . 2 . 3 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 2 2 8 10 5 12 1 . . Full Trace Events 5 | . 1 . 1 3 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 2 . 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 13 | . . . 4 4 . 5 . . . Time 440 | . . . 110 141 . 189 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 115 | . . . . . . 115 . . . Retrieved Components 28 | . . . 9 . 1 18 . . . Parts Scanalyzed 5 | . . . . 2 . 3 . . . Part Schematics Acquired 5 | . . . . 2 . 3 . . . Parts Damaged 2 | . . . . 1 . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Total Allies 12 | . . . 12 . . . . . . Largest Group 10 | . . . 10 1 . . . . . Highest-Rated Group 88 | . . . 88 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders 2 | . . . 2 . . . . . . FOLLOW 1 | . . . 1 . . . . . . AID 1 | . . . 1 . . . . . . Ally Attacks 126 | . . . 126 . . . . . . Total Damage 1237 | . . . 1237 . . . . . . Kills 27 | . . . 27 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Active Infowar (turns) 18840 | 198 1183 475 1767 2695 2083 9164 1275 . . Optics 17456 | . . 475 1767 2695 2083 9164 1272 . . Sensors 4886 | . . . . . . 4886 . . . IFF 139 | . . . . . . . 139 . . Terrain 10271 | 198 1183 475 1767 2260 1699 1797 892 . . Seismic 10287 | . . . . 1779 2083 6114 311 . . ECM 700 | . . . . . . 438 262 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Turns Passed 19458 | 297 1183 475 1767 2695 2083 9170 1285 427 76 Spaces Moved 13210 | 181 918 322 1271 1306 1450 6117 991 502 152 Core 670 | 13 . . . . . . 12 493 152 Treads . | . . . . . . . . . . Legs 11774 | 168 918 322 1271 1306 1450 6117 222 . . Wheels 766 | . . . . . . . 757 9 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 96 50 50 50 Average Speed 108 | 117 120 120 120 120 121 105 95 74 50 Slowest Speed 250 | 120 120 120 120 120 123 190 250 200 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 39 | 8 59 13 85 47 23 62 11 60 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 59 | . . . 17 14 6 19 3 . . Terrain Destroyed 559 | 1 . . 100 76 55 305 19 3 . Melee 33 | . . . . 6 6 19 2 . . Projectile 41 | 1 . . . . 5 15 17 3 . AOE 484 | . . . 100 70 44 270 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Total 17478 | 223 966 392 1475 2336 1670 8527 1207 530 152 Wait 3241 | . . 57 122 908 118 1976 59 1 . Move 13201 | 180 917 321 1270 1305 1449 6116 990 501 152 Hop . | . . . . . . . . . . Pick Up 76 | 9 12 1 8 12 5 23 6 . . Fast Attach 94 | 4 . . 9 5 4 50 22 . . Attach 30 | 3 . 2 1 4 2 8 6 4 . Detach 7 | . . . 1 . . 5 1 . . Swap 100 | 1 3 1 6 16 17 48 8 . . Drop 124 | . 10 . 15 18 7 57 17 . . Fire 421 | 25 21 9 37 53 55 146 51 24 . Melee 97 | . . . . 9 6 63 19 . . Ram 3 | . . . . . . . 3 . . Kick 65 | 1 3 1 5 6 5 35 9 . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . 2 . 16 . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 780 | -10/Materials | Discovered new exit (range 4) 827 | -10/Materials | Discovered new exit (range 10) 1108 | -10/Materials | Discovered new exit (range 10) 1440 | -10/Materials | Discovered new exit (range 7) 1481 | -10/Materials | Entered another Materials area 1481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1512 | -9/Materials | Discovered new exit (range 18) 1956 | -9/Materials | Entered Storage 2041 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2186 | -9/Storage | Identified exit to Recycling 2250 | -9/Storage | Found Prototype Processor 2338 | -9/Storage | Lost 6 allies 2594 | -9/Storage | Build established: Scavenger-Mutant 2687 | -9/Storage | Lost 3 allies 2814 | -9/Storage | Met a pair of Derelict thieves 2924 | -9/Storage | Repaired Aluminum Leg 2952 | -9/Storage | Repaired Aluminum Leg 2979 | -9/Storage | Repaired Grenade Launcher 3354 | -9/Storage | Discovered new exit (range 13) 3410 | -9/Storage | Repaired Beam Rifle 3723 | -9/Storage | Entered Materials 3723 | -8/Materials | Accompanied by 1 ally 3723 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -8/Materials | Identified Exp. Targeting Computer 4267 | -8/Materials | Repaired Aluminum Leg 4320 | -8/Materials | Repaired Imp. Assault Rifle? 5487 | -8/Materials | Discovered new exit (range 10) 5494 | -8/Materials | Build established: Scavenger-Skirmisher 5812 | -8/Materials | Build established: Scavenger-Assassin 6172 | -8/Materials | Repaired Imp. Terrain Scanner 6199 | -8/Materials | Repaired Seismic Detector 6395 | -8/Materials | Build established: Hacker-Mutant 6418 | -8/Materials | Entered Factory 6418 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6717 | -7/Factory | Build established: Hacker-Skirmisher 7055 | -7/Factory | Discovered new exit (range 11) 8424 | -7/Factory | Build established: Hacker-Mutant 8440 | -7/Factory | Discovered new exit (range 17) 8488 | -7/Factory | Garrison activated, responded to threat 8501 | -7/Factory | Entered another Factory area 8501 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8763 | -6/Factory | Repaired Titanium Leg 8808 | -6/Factory | Repaired Gauss Cannon 8963 | -6/Factory | Identified exit to DSF 9104 | -6/Factory | Build established: Hacker-Skirmisher 9264 | -6/Factory | Identified exit to Factory 9288 | -6/Factory | Identified exit to Lower Caves 9288 | -6/Factory | Identified exit to Extension 10498 | -6/Factory | Repaired Titanium Leg 10616 | -6/Factory | Build established: Hacker-Mutant 10660 | -6/Factory | Repaired Imp. VSS Leg 10702 | -6/Factory | Repaired Titanium Leg 12597 | -6/Factory | Found Prototype Launcher 12598 | -6/Factory | Identified Rocket Array 12751 | -6/Factory | Crushed by falling debris 13119 | -6/Factory | Build established: Hacker-Assassin 14621 | -6/Factory | Build established: Hacker-Skirmisher 14907 | -6/Factory | Garrison activated, responded to threat 15003 | -6/Factory | Allied Derelicts emerged from ambush trap array 15047 | -6/Factory | Build established: Hacker-Assassin 15985 | -6/Factory | System corruption reached 10% 16230 | -6/Factory | Core integrity fell below 50% 16807 | -6/Factory | Build established: Hacker-Skirmisher 17056 | -6/Factory | Destroyed 7 combat bots 17671 | -6/Factory | Entered another Factory area 17671 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17692 | -5/Factory | Lost 3 parts (1n1u1w) 17955 | -5/Factory | Build established: Hacker-Mutant 18029 | -5/Factory | Lost 6 parts (2n3u1w) 18739 | -5/Factory | Discovered new exit (range 5) 18743 | -5/Factory | Identified exit to Upper Caves 18747 | -5/Factory | Build established: Scavenger-Skirmisher 18892 | -5/Factory | Cargo convoy interrupted 18950 | -5/Factory | System corruption reached 10% 18955 | -5/Factory | Core integrity fell below 50% 18956 | -5/Factory | Entered Upper Caves 18992 | -5/Upper Caves | Core integrity fell below 20% 19015 | -5/Upper Caves | Lost 17 parts (2p6n5u4w) 19192 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19292 | -5/Upper Caves | Build established: Mutant 19366 | -5/Upper Caves | Spotted B-75 Beast 19376 | -5/Upper Caves | Discovered new exit (range 11) 19383 | -5/Upper Caves | Entered another Upper Caves area 19412 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19444 | -5/Upper Caves | Learned Factory interactive machine intel 19459 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19308_ Acquired 4 matter. 19308_ Acquired 1 matter. 19321_ Acquired 16 matter. 19322_ Acquired 1 matter. 19324_ System corrupted: Substantial component data lost. 19330_ Acquired 3 matter. 19331_ Acquired 1 matter. 19356_ System corrupted: Component data lost. 19376_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 19384_ O7-46M(k) breaks down the debris. 19386_ K0-PJJ(k) breaks down the debris. 19412_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 19416_ Y-72 Warden: "REQUESTING BACKUP." 19436_ System corrupted: Matter fused (-6). 19444_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 19453_ System corrupted: Substantial component data lost. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????##?# # ## # ## # ##?????????????????????? | | ????????# ## ## #? #?????????????????????? | | ????????# # # # #### # #?????????????????????? | | ????????# # #??? ??????????????????????? | | ????????# # ## #???# ??????????????????????? | | ???????## ## ###???# #??????????????????????? | | ??????## #????## #??????????????????????? | | ### ### ##??### #??????????????????????? | | # ##?## #??????????????????????? | | # ##### ### # ##?????????????????????? | | ???????### ##### #?????????????????????? | | ?????????## ##???# ##????????????????????? | | ??????????## #???## #????????????????????? | | ???????????# #??## ##????????????????????? | | ???????????# #### # #?????????????????????? | | ???????????# ## # # # ##????????????????????? | | ???????????# ## # ##???????????????????? | | ???????????# # ## # #???????????????????? | | ???????????# # #### #???????????????????? | | ???????????####### #??## ###???????????????????? | | ?????????????????# #???## #????????????????????? | | ?????????????????# #???# ##????????????????????? | | ?????????????????# #???# #?????????????????????? | | ?????????????????# #???# #?????????????????????? | | ?????????????????# ##### ##????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????# g #????????????????????? | | ???????????? gg ##????????????????????? | | ???????????###### ### ##?????????????????????? | | ????????????????## #?## #??????????????????????? | | ?????????????????# ???# ??????????????????????? | | ?????????????????? ???# ??????????????????????? | | ?????????????????? ??? # ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 12 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 42% | -9/Storage Aluminum Leg | 63% | -9/Storage Grenade Launcher | 68% | -9/Storage Beam Rifle | 61% | -9/Storage Aluminum Leg | 76% | -8/Materials Imp. Assault Rifle | 92% | -8/Materials Imp. Terrain Scanner | 31% | -8/Materials Seismic Detector | 60% | -8/Materials Titanium Leg | 60% | -6/Factory Gauss Cannon | 58% | -6/Factory Titanium Leg | 53% | -6/Factory Imp. VSS Leg | 41% | -6/Factory Titanium Leg | 66% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! I Spy More Dakka Please Oops Please Form A Line Prolific Hacker The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed TeslaShockProcessor Manual? 0 Play Time 05:38:09 Cumulative 10.6 hours Start 2025.05.17 @ 22:06:36 End 2025.05.21 @ 09:59:44 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2725ea0c-efb1-4a72-8ab8-b96059587619