Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 16:24:54 Player: Mantreise Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (389) 389 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2352 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Heavy Assault Rifle Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter ECM Suite Propulsion Shielding > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Mining Claw Mining Claw Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Mining Claw Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 27 | 6 9 . . 12 Power 7 | 1 2 . . 4 Engine 4 | 1 1 . . 2 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . 2 . . 2 Flight . | . . . . . Utility 6 | 1 3 . . 2 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 8 | 2 2 . . 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 2 9 Power 4 | . . . . 4 Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 91 85 79 61 Engine 10 | . 7 14 14 12 Core 3 | . 6 . . 2 Treads 7 | . 17 . . . Hover 13 | . 10 28 24 4 Device 8 | . 6 14 12 7 Storage 3 | . 7 . . . Processor 9 | . 6 14 14 9 Protection 3 | . 1 . . 9 Ballistic Gun 5 | . 11 . . 2 Ballistic Cannon 1 | . . . . 7 Launcher 1 | . 3 . . . Slashing Weapon 11 | . 11 14 14 6 Naked Turns . | . . . . . Heaviest Build 24 | 13 14 8 8 24 Greatest Support 40 | 40 40 12 12 6 Greatest Overweight (x) 7 | . 2 . 1 7 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 2 5 5 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 5 3 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 514 | 211 228 . . 75 Remotely . | . . . . . Salvage Created 448 | . 379 . . 69 Parts 34 | . 31 . . 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 11 | . 9 . . 2 Melee 4 | . 4 . . . Guns 3 | . 2 . . 1 Cannons 1 | . . . . 1 AOE 3 | . 3 . . . Classes Destroyed 7 | . 6 . . 1 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 5 | . 5 . . . Grunt 4 | . 4 . . . Specialist 2 | . . . . 2 Best Kill Streak 5 | . 5 . . 1 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 2 | . 2 . . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 166 | . 57 4 8 97 Missed 59 | . 17 1 3 38 Damage Taken 1730 | . 384 39 97 1210 Core 664 | . 40 14 58 552 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . 15 . . 10 Regen/Repaired (Parts) 26 | . . . . 26 Core Remaining (%) 77 | 100 . . 55 . Volleys Fired 35 | . 17 . . 18 Largest 2 | . 2 . . 2 Hottest 69 | . 40 . . 69 Shots Fired 54 | . 29 . . 25 Gun 38 | . 25 . . 13 Cannon 12 | . . . . 12 Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 50 | . 25 . . 25 Thermal . | . . . . . Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 2 . . 6 Robot Miss Streak 5 | . 5 . . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 60 | . 38 1 . 21 Core Hits 28 | . 17 . . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 50 | . 42 2 . 6 Impact . | . . . . . Slashing 50 | . 42 2 . 6 Piercing . | . . . . . Sneak Attacks 6 | . 6 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1484 | . 1096 27 . 361 Guns 190 | . 84 . . 106 Cannons 211 | . . . . 211 Explosions 249 | . 249 . . . Melee 834 | . 763 27 . 44 Ramming . | . . . . . Kinetic 401 | . 84 . . 317 Thermal . | . . . . . Explosive 249 | . 249 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 834 | . 763 27 . 44 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . 47 . . . Projectiles . | . . . . . Explosions 14 | . 14 . . . Melee 33 | . 33 . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . 1 . . 36 Average Temperature 10 | . 1 . . 11 Received Heat Transfer 336 | . 117 9 30 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 339 | . 339 164 . 65 Initial 76 | . . 76 . . Average 86 | . 118 127 . 7 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 90 100 . 100 Level 1 4 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 17 2 6 5 Peak Tracking Total 5 | . 4 2 5 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 5 . . 1 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 16 . . 4 Successful 13 | . 10 . . 3 Failed 7 | . 6 . . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 10 | . 10 . . . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders 2 | . . 2 . . ROAM 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks 13 | . . 13 . . Total Damage 144 | . . 144 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1962 | 63 863 452 62 522 Spaces Moved 1752 | 37 671 754 98 192 Core 95 | 6 5 . . 84 Treads 287 | 31 256 . . . Legs . | . . . . . Wheels . | . . . . . Hover 1370 | . 410 754 98 108 Flight . | . . . . . Fastest Speed 50 | 50 56 56 56 50 Average Speed 90 | 142 96 56 63 207 Slowest Speed 400 | 160 160 56 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 70 99 11 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . 1 . . 1 Terrain Destroyed 22 | . 21 . . 1 Melee 2 | . 1 . . 1 Projectile . | . . . . . AOE 20 | . 20 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1984 | 48 779 780 97 280 Wait 89 | . 22 23 . 44 Move 1748 | 36 670 753 97 192 Hop . | . . . . . Pick Up 27 | 6 12 1 . 8 Fast Attach . | . . . . . Attach 25 | 6 8 . . 11 Detach . | . . . . . Swap 2 | . 1 . . 1 Drop 8 | . 7 1 . . Fire 35 | . 17 . . 18 Melee 50 | . 42 2 . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 862 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Identified exit to Materials 898 | -10/Materials | Build established: Scavenger-Mutant 927 | -10/Materials | Entered Mines 929 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 971 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1020 | -10/Mines | Learned Materials security intel 1032 | -10/Mines | Learned Materials garrison access intel 1040 | -10/Mines | Discovered exit to Materials (range 6) 1098 | -10/Mines | Discovered exit to Materials (range 9) 1371 | -10/Mines | Discovered new exit (range 13) 1378 | -10/Mines | Identified exit to Subcaves 1379 | -10/Mines | Entered Subcaves 1426 | -10/Subcaves | Discovered new exit (range 15) 1440 | -10/Subcaves | Identified exit to Materials 1441 | -10/Subcaves | Entered Materials 1441 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1443 | -8/Materials | Loaded intel: 1 garrison access location 1629 | -8/Materials | Repaired Hover Unit 1727 | -8/Materials | Build established: Mutant 1898 | -8/Materials | Core integrity fell below 50% 1934 | -8/Materials | Core integrity fell below 20% 1963 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Hpw. Shotgun destroyed. Knocked back. Acquired 6 matter. Acquired Minigun. U-05 Engineer builds a Wall. Repair Station disabled. Backup Propulsion I tumbles out of repair station. Lgt. Nuclear Core destroyed. Y-45 Defender Hvy. Assault Rifle ripped off. Knocked back. Critical hit (Burn: +37). Penetrated by Slug. Minigun destroyed. Critical hit (Burn: +37). M-13 Machinist fits Backup Laser I on Y-45 Defender. U-05 Engineer builds a Wall. M-13 Machinist repairs H-61 Shepherd. 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"""?# | | ???????????????????????????????????????#! # = | | ???????????????????????????????????????# ! ! #% | | ???????????????????????????????????????########### | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridGrapheneSubcomponent Manual? 0 Play Time 00:19:25 Cumulative 11.0 hours Start 2024.04.03 @ 16:06:19 End 2024.04.03 @ 16:24:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d665b54a-4ca8-44f8-8372-abde9258921e